Total War: WARHAMMER

Total War: WARHAMMER

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Conquer Anywhere - Beastmen & Chaos
   
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Tags: mod, Campaign
File Size
Posted
Updated
9.883 MB
11 Oct, 2016 @ 11:41am
21 Aug, 2017 @ 2:02pm
18 Change Notes ( view )

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Conquer Anywhere - Beastmen & Chaos

In 2 collections by Dresden
Conquer Anywhere & Diplomatic Options
12 items
Dresden's Warhammer Total War Mods
17 items
Description
This mod allows all factions, including beastmen and chaos, to conquer any region on the map regardless of culture type. Wood elves are left as they are in vanilla.

Known Issues:
- Once Chaos/Beastmen settle, they will lose the ability to form a horde.
- Chaos/Beastmen will use an alternate version of their existing horde buildings.
- Non-english versions of the game will have missing building names.
- Beastmen confederations turned off due to crash issue with them.
- If you have another mod that overwrites this mod's startpos, then Beastmen and Chaos will not be able to colonize.

In theory its save game/ongoing campaign compatible, but I haven't tested that fully. DO NOT DISABLE THIS MOD MID-CAMPAIGN after starting to use it.

Conquer Anywhere - CHOOSE ONE
Conquer Anywhere & Diplomatic Options
Conquer Anywhere - Base Version
Conquer Anywhere (Excluding Norsca)
Conquer Anywhere - Chaos Edition
Conquer Anywhere - Beastmen Edition
Conquer Anywhere - Chaos & Beastmen
Conquer Anywhere - Conquer Wood Elves - Can be used with other Conquer Anywhere mods.


Diplomatic Options - CHOOSE ANY
All Diplomatic Options - Vassal, Liberate, Confederate
Diplomatic Options - Confederations
Diplomatic Options - No Confederations
Diplomatic Options - Vassal All Factions
Diplomatic Options - Liberate All Factions

134 Comments
Malata Societa' Official 5 Oct, 2021 @ 12:24pm 
Please bring this mod to WH2!!!! Thanks!
High Voltage 27 Dec, 2018 @ 5:08pm 
Dresden please release a WH2 version !

I will be happy to help anyway i can to assist if needed (pfm) ?
robertcastronabau 28 Nov, 2018 @ 6:10am 
Please bring this mod to WH2!!!! Thanks!
Alertcriminal 10 Nov, 2018 @ 8:03am 
Any plans to update this for TWW2?
DreadHedgehog 12 Jul, 2018 @ 5:11am 
Oh and also I can't build Storehouses and Mills in captured Non-human provinces.
DreadHedgehog 12 Jul, 2018 @ 5:05am 
Hey, I have a little problem. After Elves, Orks or Beastmen conquer Estalia and Tilea, village harbours get totally destroyed. Free building slot that can't be lost is left. I'm running conquer Anywhere Chaos&Beastmen + Wood elves and Radious. Do you know any fix for that?
jj.m 3 Jul, 2018 @ 6:31am 
Hii
Could somebody port this to mortal empires please? :)
Finisterra 15 Jun, 2018 @ 9:52pm 
Hello, great job and I would love to enjoy these mods in mortal empires please.
Greetings and encourage, I love your mods.
Alx_MM 6 May, 2018 @ 6:48pm 
same problem of alex here. can't build in razed settlements. any fix?
Final_Boss 26 Apr, 2018 @ 9:06pm 
We need Mortal Empires... now!