Total War: WARHAMMER

Total War: WARHAMMER

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Guv's Additional Vanilla Units mod V2
   
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Tags: mod, Units
File Size
Posted
Updated
53.340 MB
6 Nov, 2016 @ 10:59pm
21 Aug, 2017 @ 11:58am
24 Change Notes ( view )
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Guv's Additional Vanilla Units mod V2

Description
It's finally done. My all in one pack version 2 is complete! Based of on my original, "Additional Vanilla Units mod". This mod is standalone and doesn't require the other pack to work.

Alright, each of these units are for vanilla balance. Not compatible with Radious and never will be. These are for vanilla, overhauls can mess these units up. I'd avoid those mods. More incompabilities are up right now since I add new buildings.

[EDIT 01-31]: Alright, so after the Wood elves update my mod got in a standstill and most of my retextured units got hit with the xml.material issue. Simply explained; a filetype that gets corrupted right now in packfilemanager and messes with the textures. Took me a while to bother fixing this since this issue did drop my modding mood. But I am back here and there are "fixes" which I have been using and it works like a charm! Enjoy!

To read more, more images and pro's and con's list, check these links bellow on each unit for the factions listed!
of course if you don't like or want a certain unit, you can download them individually here :)

[EDIT 02-28]: Bretonnia has come and so I have removed Grail Pilgrims from the Rooster. I hope you had fun using this unit :)

Unit list:

The Empire:
- Knights of Sigmar's Blood

Dwarfs:
- Bugman's Thrower

Greenskins:
- Shielded Big'Uns

Beastmen:
- Khorngor Herd

Vampire Counts:
- Knights of the Black Grail

Warriors of Chaos:
- Chaos Dwarf Warriors (want more chaos dwarfs? )
(If you want my Chaos units in The Chaos Invasion event, check out Guv's Chaos Invasion! )


Compability? I'm not sure. Like I said, I'd avoid overhauls and mod's that changes garrisons have been reported to conflict. Reskins should work for the most part but be aware of this mod. I don't think it's compatible with mods than modifies Attrition. This mod also changes a lot of textures and adds new buildings to the tables.

New here? Want to find more of my units and mods? Simply type Guv or Guvenoren in the searchbar at the Workshop or you can press here to go to my workshop right the way!


Please concider joining my Steam Group for complaints, requests and Mods and update notifications!

Please do post a comment here if you find any errors!
*Rate and Favorite if you fancy this!*
115 Comments
Guvenoren  [author] 21 Aug, 2017 @ 3:21am 
@raphaelwrbas hmm, Problem is that the Vargheists are a flying unit. An unit needs to have a fitting animation for it to feel like a "vanilla" unit. I need something to base myself off of to. Like a TT model or something. Or at least something lorefriendly.

But please, do stop spam requests here. If you want to post requests, I've written in the description to my group. There you're free to post requests to your hearts content. :steamhappy:
Eumelprinz 21 Aug, 2017 @ 12:12am 
Okay this is my last try at finding a unit thats possible to make . So i searched deep in the lore and then i found Crypt flayers . Crypt flayers are ghouls that were fed with terrorgheist flesh and ghoul king blood and that makes them mutated into flying beast that look like vargheists . special things about them could be that they cause terror because the warhammer lexicanium says "In their chests dwells a measure of the undead beast’s capacity to unleash a mind-shredding shriek.The victims feel their blood turn to ice in their veins and terror grip their hearts." and they could have poison atacks because they are ghouls . cons could be that they have lower damage because a mutated ghoul probably wouldnt be stronger then a mutated vampire . for looks they look like ghoulish vargheists so you could use vargheist model and animations but maybe make there textures look ghoulish . Hope you like the idea this time also i am sry if i am annoying you with my suggestions
Guvenoren  [author] 20 Aug, 2017 @ 8:11am 
@raphaelwrbas problem is with Spirit hosts that there are no animations that would suit the unit. No models or anything.
Eumelprinz 20 Aug, 2017 @ 8:07am 
Ok so after some hours on the warhammer wiki i found a lore friendly unit that could maybe be worth making Spirit Hosts . and a special thing about could be that they have strider attribute because the warhammer lexicanium says "the spirits glide above the earth, ignoring any terrain beneath them, easily outgoing the earth-bound infantry and even cavalry" but a con for them could be low melee defense because it also says that their reactions are extremly slow. For looks they could look like the cairn wraiths but without weapons but if you want to make them you can make them however you want . I Hope you like the idea
Guvenoren  [author] 20 Aug, 2017 @ 4:01am 
@raphaelwrbas problem is there's no animation that would fit their models. It would break.
Eumelprinz 19 Aug, 2017 @ 11:58am 
would it be possible to make a dire wolf chariot (melee chariot) for the vampire counts ? sadly something like that is not in the lore (as far as i know) but maybe a necromancer could have seen greenskin wolf chariots and his thoughts were "hey i could do something like that too ".
Guvenoren  [author] 8 Aug, 2017 @ 11:04pm 
@King Of Souls I'm confused. What do you want a skin wolf for the Vampire counts? A were wolf but not a wolf? What? Because Altering their looks and animation is a no go.
SOA Reaper 8 Aug, 2017 @ 7:45pm 
So you could make these werewolves to the vampire counts or the men of the beasts or to the chaos, the faction that becomes easier for you, I would just like a troop like a werewolf and not a wolf itself as there are Units on the warhammer, thank you For answering me. That would be your story basically! http://warhammerfantasy.wikia.com/wiki/Skin_Wolves It would be cool to do without these skins through their bodies and with the black hair.
Guvenoren  [author] 8 Aug, 2017 @ 3:59am 
@King Of Souls hm, I don't know really. Depends on how you want it. For what faction? Lore friendly?
SOA Reaper 7 Aug, 2017 @ 9:51pm 
Would it be possible for you to make a werewolf unit similar to varghulf?