Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
its a steam workshop bug you have to manually place your mod in the mod folder
- redownload the mod ( unsub then resub )
- go to \Steam\steamapps\workshop\content\435150
- set folder option to Date modified + descending
- open the first folder
- move the .pak file to \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods
I looked into balancing the mod in this way and it was a whole lot of effort to detect the distance between yourself and party members for this specific effect. As the resting spell is a hardcoded story event and not a spell.
Best of luck to you though!
Edit: Without any mods still not working :(
I'm dealing with the same issue. Can cofirm the Mod is activated but when I use a bed roll with the other team members after a fight, it won't ressurect the dead team member. Please assist.