Divinity: Original Sin 2

Divinity: Original Sin 2

Rest-urrect - DEFINITIVE
Discussion  [開発者] 2018年9月7日 19時36分
BUG REPORTING THREAD
If the mod isn't working or bugging out let me know here.

Please provide a detailed description of the issue and a save file if available.
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When I use this mod, it makes all the bedrolls appear white. It keeps does something to the texture of the bedrolls in the game world.
Discussion  [開発者] 2018年9月8日 20時55分 
Thanks for the report! Released a fix for that just now.
The mod does not seem to function for me, I tried everything, but my bedroll did not revive my teammates.
Discussion  [開発者] 2018年9月10日 11時59分 
Ensure the mod is actually activated in the mod menu.
It doesn't appear to arrive in the Mod menu. What name should it be under?
Play4leftovers の投稿を引用:
It doesn't appear to arrive in the Mod menu. What name should it be under?

its a steam workshop bug you have to manually place your mod in the mod folder

- redownload the mod ( unsub then resub )
- go to \Steam\steamapps\workshop\content\435150
- set folder option to Date modified + descending
- open the first folder
- move the .pak file to \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods
Jaxon108 の投稿を引用:
Play4leftovers の投稿を引用:
It doesn't appear to arrive in the Mod menu. What name should it be under?

its a steam workshop bug you have to manually place your mod in the mod folder

- redownload the mod ( unsub then resub )
- go to \Steam\steamapps\workshop\content\435150
- set folder option to Date modified + descending
- open the first folder
- move the .pak file to \Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\Mods
Thanks man, that fixed it!
Me and a few other friends attempted a multiplayer game with this mod but when ever we tried to join the host (we all had the mod enabled) it would fail the connection and we would be booted back to the multiplayer menu any suggestions on how to fix.
There seems to be an exploit that you can do with this mod where if you keep one ally out of combat they can just use the bedscroll to contiuously ressurect the allies that die in combat.
Can confirm Rennat611 comment, please fix by making it so one bedroll from alive out of combat ally can use to heal but not revive team
Discussion  [開発者] 2019年6月4日 17時10分 
That's intended behavior. You can choose not to use it in those situations if you find it to be over powered.
Thanks for response, I've done modding and coding before, how hard would it be to modify your changes in the files? Id like to get ooc and heal one character up without reviving the team.
Discussion  [開発者] 2019年6月6日 22時04分 
It's fairly easy. This mod only makes a minor change to one story script. The script itself should be in the mod files.

I looked into balancing the mod in this way and it was a whole lot of effort to detect the distance between yourself and party members for this specific effect. As the resting spell is a hardcoded story event and not a spell.

Best of luck to you though!
Can't make this mod to work, it's activated in menu but don't have any effect in game. Tried to change his position to first or last loaded mod but still no effect. Any idea how to fix it? I'm using mainly class mods.

Edit: Without any mods still not working :(
最近の変更はFutrzakが行いました; 2019年7月14日 10時07分
Pokojowo Dyplomatyczny Futrzak の投稿を引用:
Can't make this mod to work, it's activated in menu but don't have any effect in game. Tried to change his position to first or last loaded mod but still no effect. Any idea how to fix it? I'm using mainly class mods.

Edit: Without any mods still not working :(

I'm dealing with the same issue. Can cofirm the Mod is activated but when I use a bed roll with the other team members after a fight, it won't ressurect the dead team member. Please assist.
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