Garry's Mod

Garry's Mod

SaVav Sonic's Abilities
I think I might know something that might help you...
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=105150660&searchtext=sligwolf
Try running this thing through the last loop on your stage.

I don't know why, but something in this Addon's lua allows it run on ceilings and walls. I think you should look into it and probably get the author's premission to use something from his lua if you're gonna use it.
Viimeisin muokkaaja on EpicN The Empty; 30.1.2019 klo 9.18
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ΛLΞΧ  [kehittäjä] 29.1.2019 klo 19.00 
EpicN The Empty lähetti viestin:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=105150660&searchtext=sligwolf
Try running this thing through the last loop on your stage.

I don't know why, but something in this Addon's script allows it run on ceilings and walls. I think you should look into it and probably get the author's premission to use something from his script if you're gonna use it.
On ceiling and walls? In car? Or without cars?
Idk, I have no clue why the GoKart can stick to walls and how to even script it to a swep. I'm gonna go with no car, it is a swep you're doing.

Edit: Ignore the GoKart it was a bad choice in comparision to your code...
Viimeisin muokkaaja on EpicN The Empty; 30.1.2019 klo 13.08
I'm sorry, I don't mean to peak in someone else's work, but I'm looking at the lua for your weapons and I noticed you have one of your models is set on airplanewheel1large.mdl which is bigger than the playermodel.
Viimeisin muokkaaja on EpicN The Empty; 30.1.2019 klo 11.50
Okay, I don't know what you're doing with the other stuff that's giving me a hard time to understand what you're doing, but at least one thing I know is that the prop you're using is what is causing some of the bugs.
Ick, now that I'm looking at it, I'm disgusted at the prop you're using for a hitbox. Definitely not a good hitbox... >~< Yuck...
Okay, there's two things you can do to fix some of your bugs:

#1: Use models/props_c17/canister_propane01a.mdl , it has a better hitbox plus it's more round than a wheel and it's narrow too. Its hitbox is similar to what is used in the Unity Engine. If you don't agree with me you can always ask the guys on the Hedge Land Discord Server, they know about hitboxes and Sonic Fangames and coding.
#2: Too many things are relying on the forward key to be active. You might want to put a few things on loops or on bools.
Viimeisin muokkaaja on EpicN The Empty; 30.1.2019 klo 14.20
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