安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://forum.paradoxplaza.com/forum/threads/evaluating-gold-from-buildings.1423285/
Does your mod do anything in that regard? I see that you increased development growth rate on the buildings. But is it enough?
That'd be a yes, and a "I would like to believe so, yes". Development is way more significant a factor in the mod than in vanilla, where it is up to a pitful +50% tax at 100 development, which you would most likely not reach anyway.
Here, it is up to +200%. So economic buildings will, and absolutely do pay off, long-term. Its more of a project to commit to, however, since their returns are exponential - the more you build up the economy of one county (development is county-wide, not holding-wide), the higher the returns.
In other words, you want to have economical centres, rather than drop one economic building there, one there, and hope it turns out okay. It still will most likely be worth it, even in that case, but will not pay off nearly as quickly.