Total War: ROME REMASTERED

Total War: ROME REMASTERED

RTR: Imperium Surrectum 0.6.7
Tom.beeby 2021년 11월 16일 오후 2시 03분
Performance issues
I've been playing vanilla on my laptop fine no problems, but I.S. does make my game crash every half hour. but more importantly doing battles, even if theres only 400 people total the game skips alot, as though i had 4000 people in fast forward on vanilla
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donovan74 2021년 12월 2일 오후 5시 30분 
Hello, I have done some testing with version 0.2.3 of the mod in custom battles, it appears that shadows are a very big factor in performance: if I play without shadows (all the three values in the shadows menu set to the minimum), the perfomance has a very big improvement on my system (Ryzen 2600, 16 GB ram, 4 GB graphic card); on the other hand, changing the settings of unit detail, anti-aliasing and unit textures doesn't seem to impact anything at all.
By the way, I noticed that the visual quality and detail of the units doesn't change if the unit detail is set to ultra or to low, and there is no difference with unit texture on ultra or high ad well.
Has someone noticed the same impact of shadows on performance?
donovan74 2021년 12월 2일 오후 5시 32분 
I would like to add that shadows have a significant negative effect even when set at low / medium levels, only putting them to zero level has a significant positive impact on performance.
donovan74 님이 마지막으로 수정; 2021년 12월 2일 오후 5시 33분
stephent167 2021년 12월 4일 오전 6시 51분 
Please help, the game map for this mod is extremely distorted in color and very grainy, is there a fix?
Lukas_2K 2021년 12월 4일 오후 12시 28분 
Yea whats up with the grainy and distorted campaign map and battle map textures? is that normal?
async 2021년 12월 5일 오전 5시 17분 
Lukas_2K 님이 먼저 게시:
Yea whats up with the grainy and distorted campaign map and battle map textures? is that normal?

Yeah can we maybe get a version without that effects? Just the new models ?
Irish 2021년 12월 23일 오전 4시 36분 
120fps at 4k vanilla. This mod? 30fps. Something is wrong.
halo_xe 2021년 12월 23일 오후 5시 31분 
Yeah something definitely needs to be changed regarding the new graphics
Mc Nuggets 2021년 12월 27일 오후 8시 23분 
the game runs like ♥♥♥♥ with the mod
NihilsineDeo 2022년 1월 1일 오전 7시 11분 
Hello guys, the game is very dark, did you manage to fix it somehow ?
Mc Nuggets 2022년 1월 14일 오후 9시 10분 
the fix for the dark game is Campaign Map Post-effects is set to high try 20 % to 30%
Apple  [개발자] 2022년 1월 16일 오전 2시 24분 
@irish set the sky setting to low
Grizz_FMJ 2022년 2월 11일 오전 9시 32분 
donovan74 님이 먼저 게시:
Hello, I have done some testing with version 0.2.3 of the mod in custom battles, it appears that shadows are a very big factor in performance: if I play without shadows (all the three values in the shadows menu set to the minimum), the perfomance has a very big improvement on my system (Ryzen 2600, 16 GB ram, 4 GB graphic card); on the other hand, changing the settings of unit detail, anti-aliasing and unit textures doesn't seem to impact anything at all.
By the way, I noticed that the visual quality and detail of the units doesn't change if the unit detail is set to ultra or to low, and there is no difference with unit texture on ultra or high ad well.
Has someone noticed the same impact of shadows on performance?

YES . Shadow distance and Shadow Res have the biggest effect. ALSO , un check Nighttime shadow to help with PERF and being able to see battles.

i79700k
2080ti
32gRAM
SSD

The shadows unnecessarily kill perf.
Apple  [개발자] 2022년 2월 13일 오전 10시 11분 
Grizz_SS 님이 먼저 게시:
donovan74 님이 먼저 게시:
Hello, I have done some testing with version 0.2.3 of the mod in custom battles, it appears that shadows are a very big factor in performance: if I play without shadows (all the three values in the shadows menu set to the minimum), the perfomance has a very big improvement on my system (Ryzen 2600, 16 GB ram, 4 GB graphic card); on the other hand, changing the settings of unit detail, anti-aliasing and unit textures doesn't seem to impact anything at all.
By the way, I noticed that the visual quality and detail of the units doesn't change if the unit detail is set to ultra or to low, and there is no difference with unit texture on ultra or high ad well.
Has someone noticed the same impact of shadows on performance?

YES . Shadow distance and Shadow Res have the biggest effect. ALSO , un check Nighttime shadow to help with PERF and being able to see battles.

i79700k
2080ti
32gRAM
SSD

The shadows unnecessarily kill perf.
I run the game on max settings at 1440p resoultion and I get more or less a stable 60 fps (with a 2070S).

The mod is more demanding than RR as we push things further. :)
Apple 님이 마지막으로 수정; 2022년 2월 13일 오전 10시 12분
Athropos 2022년 3월 21일 오전 10시 03분 
Irish 님이 먼저 게시:
120fps at 4k vanilla. This mod? 30fps. Something is wrong.

They added a billion shaders and filters which butchered the performance, negating any optimizations Feral Interractive did to the original engine.

No offense to the above dev but I run a 1080ti (stronger still than a 2070s) at max settings in 1440p and the game chugs to 35fps in pre battle deployment phase. Worse performance than Warhammer 3. You should probably benchmark your stuff properly and stop misleading people.

Just chill out on the postprocessing effects, you're killing your own mod.

I have a 8700k at 5ghz on all cores, it's not my CPU. You just overloaded this mod with bloat. You're making it for yourselves, then you'll play it yourselves. It's a shame because there's a good gameplay foundation there.
Athropos 님이 마지막으로 수정; 2022년 3월 21일 오후 2시 33분
Apple  [개발자] 2022년 3월 21일 오후 1시 16분 
Could be that your CPU isn't as capable.
If you have issue with FPS lower the sky setting to low.
We are making this mod first and formost for ourself so we will make it the way we want it.
It will always be way more demanding than vanilla.
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