Garry's Mod

Garry's Mod

Juniez's Classic Weapon Pack SWEPs (WIP)
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SophieBaybey  [개발자] 2021년 8월 19일 오후 7시 43분
To-Do Schedule (UPDATED)
So here's the low-down:

I don't know how to code. Most of this pack has been editing values combined with an extremely rudimentary understanding of Lua. I've managed to come a pretty impressive way in just a few weeks, but I've hit a roadblock.

I don't know how to code tripmines, snarks, or proper crossbow bolts (the current ones dont work underwater or fly straight)

I'm gonna keep working on small bits and pieces of this SWEP pack, but I won't be able to complete it on my own. I've reached out to some friends who are helping in their free time, but if YOU want to give me a hand, feel free to shoot me a DM (just tell me here that you're reaching out first, or i might deny the friend request)
SophieBaybey 님이 마지막으로 수정; 2021년 8월 27일 오후 8시 53분
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GreenTrapped 2021년 8월 19일 오후 11시 55분 
For both the trip mines and the ssatchel charges you can use the SLAM explosives! You can both them on the ground like satchels, but you can also attach them to walls so they function like tripmines!
SophieBaybey  [개발자] 2021년 8월 20일 오전 11시 38분 
That would work except the hl2 weapons aren't coded in lua, they're hard-coded into the game ;-; I'll figure em out though hehe
VulpineOnline 2021년 8월 20일 오후 4시 30분 
Please please please add c_hands support or whatever its called
SophieBaybey  [개발자] 2021년 8월 20일 오후 6시 22분 
I won't be adding c_hands, the hands are baked into the viewmodels and I dont have experience with blender.
GreenTrapped 2021년 8월 21일 오전 12시 26분 
I can probably help, I have some experience with blender.
SophieBaybey  [개발자] 2021년 8월 21일 오전 12시 32분 
I might take you up on that! I'd like to finish up the lua first but afterwards I'll give you a DM if that's okay ^^
GreenTrapped 2021년 8월 21일 오전 1시 06분 
Sure thing!
Neddo 2021년 8월 21일 오후 11시 27분 
will you fix up the world models? The player holds things weirdly in thirdperson, other than that this is great. When it's done im gonna try using these in vr.
SophieBaybey  [개발자] 2021년 8월 21일 오후 11시 46분 
I've definitely noticed the weird thirdperson stuff, I just don't exactly know why it's doing it. I'll take a look and figure it out. Might be another thing that requires blender know-how.
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