Garry's Mod

Garry's Mod

Juniez's Classic Weapon Pack SWEPs (WIP)
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SophieBaybey  [開發人員] 2021 年 8 月 19 日 下午 7:43
To-Do Schedule (UPDATED)
So here's the low-down:

I don't know how to code. Most of this pack has been editing values combined with an extremely rudimentary understanding of Lua. I've managed to come a pretty impressive way in just a few weeks, but I've hit a roadblock.

I don't know how to code tripmines, snarks, or proper crossbow bolts (the current ones dont work underwater or fly straight)

I'm gonna keep working on small bits and pieces of this SWEP pack, but I won't be able to complete it on my own. I've reached out to some friends who are helping in their free time, but if YOU want to give me a hand, feel free to shoot me a DM (just tell me here that you're reaching out first, or i might deny the friend request)
最後修改者:SophieBaybey; 2021 年 8 月 27 日 下午 8:53
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GreenTrapped 2021 年 8 月 19 日 下午 11:55 
For both the trip mines and the ssatchel charges you can use the SLAM explosives! You can both them on the ground like satchels, but you can also attach them to walls so they function like tripmines!
SophieBaybey  [開發人員] 2021 年 8 月 20 日 上午 11:38 
That would work except the hl2 weapons aren't coded in lua, they're hard-coded into the game ;-; I'll figure em out though hehe
VulpineOnline 2021 年 8 月 20 日 下午 4:30 
Please please please add c_hands support or whatever its called
SophieBaybey  [開發人員] 2021 年 8 月 20 日 下午 6:22 
I won't be adding c_hands, the hands are baked into the viewmodels and I dont have experience with blender.
GreenTrapped 2021 年 8 月 21 日 上午 12:26 
I can probably help, I have some experience with blender.
SophieBaybey  [開發人員] 2021 年 8 月 21 日 上午 12:32 
I might take you up on that! I'd like to finish up the lua first but afterwards I'll give you a DM if that's okay ^^
GreenTrapped 2021 年 8 月 21 日 上午 1:06 
Sure thing!
Neddo 2021 年 8 月 21 日 下午 11:27 
will you fix up the world models? The player holds things weirdly in thirdperson, other than that this is great. When it's done im gonna try using these in vr.
SophieBaybey  [開發人員] 2021 年 8 月 21 日 下午 11:46 
I've definitely noticed the weird thirdperson stuff, I just don't exactly know why it's doing it. I'll take a look and figure it out. Might be another thing that requires blender know-how.
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