Team Fortress 2

Team Fortress 2

Tossable Teleporter
Panos 2014년 6월 12일 오전 12시 57분
Stats
  • Teleports you where you throw it at
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Aronanners 2014년 6월 12일 오전 2시 47분 
+Teleports to wherever you throw it at instantly
-Only can use 3, and can't grab more until you die.
-Have limited range (Probably half the range as a baseball)
Wallet $ 2014년 6월 12일 오전 5시 09분 
2CVPanos 님이 먼저 게시:
  • Teleports you where you throw it at
Kapu1178 2014년 6월 12일 오후 12시 38분 
Add-on
-Marked for death for 3 seconds after teleport
asian boy hamm (차단됨) 2014년 6월 12일 오후 1시 30분 
- 30% less movement speed
?
Axis Of Reichousness 2014년 6월 12일 오후 1시 37분 
-Teleports you where you throw it;
-Marked for death for 5 seconds after teleport;
-can only replendish from lockers.
D ubge 2014년 6월 12일 오후 1시 41분 
Pros
+can teleport
+20% resistance to fire for 5 seconds after teleport
+Teleports user were thrown
+Damage to all around teleporter upon transfer
Cons
-No regen of teleporter
-can only carry one
+20% damage from laser projectiles
-5% HP
-Full crits are reduced to mini crits
+mark user for death after teleport
+lose 50% of existing HP if you teleport into water (if you have 10/125 HP, you get 5/125 after TP)
HUG-DEALER 2014년 6월 12일 오후 3시 02분 
2CVPanos 님이 먼저 게시:
  • Teleports you where you throw it at
and if a pyro airblasts it, then it teleports the pyro?
chilly 2014년 6월 12일 오후 3시 13분 
Obviously it should teleport you wherever it is thrown, but this could easily be abused without minicrits. Minicrits should be taken for 5 seconds after teleport. It also seems a little harsh for it to never replenish, it should be ready to use again in about twice or 1.5x the time it takes for a sandman to come back.
Wayward 2014년 6월 12일 오후 3시 16분 
Can't we just make it like the caber, where you can only get more from a resupply cabinet?
W4rh3r0 2014년 6월 12일 오후 3시 49분 
Pros:

Teleports you to where it lands
Cannot be airblasted
+10% Velocity and effect duration for all projectiles (Sandman or Wrap Assassin's ball, Flying Guillotine, etc)

Cons:

+20% Damage vulnerability for 5 seconds after teleport
No crits or mini-crits for 5 seconds after teleport
Marked for death for 3 seconds after teleport
W4rh3r0 2014년 6월 12일 오후 3시 50분 
Scratch Flying Guillotine, since this is a secondary item. (Can't edit my last comment for some reason.)
Yamatora 2014년 6월 12일 오후 4시 00분 
Teleports player five seconds after making contact with the ground
(Flying Guillotine throwing range)
Pros:
Cannot be airblasted
Alt-fire/taunt to teleport back to respawn room

Cons:
Breaks after use, (Meaning you have to get another from a supply locker)
Marked for death while active and for 5 seconds after use
Produces loud sound on teleport
Does no damage
Cannot switch weapons while teleporter is active
Yamatora 님이 마지막으로 수정; 2014년 6월 12일 오후 4시 00분
content 2014년 6월 12일 오후 4시 03분 
way too op
Saint Alfonso 2014년 6월 12일 오후 4시 04분 
Has 3 charges
Primary fire to throw it. You teleport where it lands, it cannot be airblasted, and uses 1 charge.

Hit R to cycle between:
A random Medic
A random engineer's buildings
The nearest health pack
The nearest ammo pack
Then taunt to teleport to the chosen location, but it uses up all 3 charges

Has a limited range
Each charge takes 45 seconds to regenerate
-30 max health on wearer.
Argy8 2014년 6월 12일 오후 4시 41분 
pro"s
replenishes after 10 seconds
if pyro airplasts it he gets damage from one stickey
+20 speed
-all fall damage
+40 health
cons
dosn t work if aimed at water
when thrown where u were somthing spawns like a level 1 sentry,health pack,2 robot heaveys
-10 jump height for 30 seconds after teleport
mark for death
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