Garry's Mod

Garry's Mod

Half-Life 2 Campaign
Sasha 2023년 10월 15일 오후 11시 55분
how to you get the spawn menu in the campaign???????????
i tried pressing q, it says "cant spawn vehicle right now" or something. i just want to play as mario using the g64 addon.
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MJC9576 2023년 11월 22일 오전 7시 07분 
that's the neat part, you don't
TheFreeman 2024년 1월 5일 오후 2시 13분 
use sandbox
amproreal3am 2024년 1월 6일 오후 5시 25분 
cool
:steamthumbsup:
Sasha 2024년 1월 12일 오후 11시 52분 
alright thx
PixelPreasure 2024년 4월 1일 오후 4시 36분 
you probaly didnt read the description, did you?
Unknown666 2024년 4월 14일 오전 9시 33분 
LOL no one does anymore but that is just funny
tntguy1234 2024년 5월 8일 오후 3시 58분 
amanda.christensencox 님이 먼저 게시:
LOL no one does anymore but that is just funny
he wants to be mario whats wrong with that
cheaple gaming 2024년 6월 10일 오전 11시 25분 
there is a mod thats the same like this mod but with a spawn menu,
i forgot the name but it was something with modded
ceo of cats 2024년 7월 26일 오후 4시 15분 
《{Chep the Headcrab}》 님이 먼저 게시:
there is a mod thats the same like this mod but with a spawn menu,
i forgot the name but it was something with modded
i am sorry for necroing or whatever but PLEASE link said addon if you have found it
Extant 2024년 8월 21일 오후 10시 00분 
ceo of cats 님이 먼저 게시:
《{Chep the Headcrab}》 님이 먼저 게시:
there is a mod thats the same like this mod but with a spawn menu,
i forgot the name but it was something with modded
i am sorry for necroing or whatever but PLEASE link said addon if you have found it
could it be "Half life 2 campaign maps Full pack" ? haven't checked it out fully
Extant 님이 마지막으로 수정; 2024년 8월 21일 오후 10시 02분
icedchai 2024년 9월 23일 오후 12시 46분 
GetNormalized 님이 먼저 게시:
ceo of cats 님이 먼저 게시:
i am sorry for necroing or whatever but PLEASE link said addon if you have found it
could it be "Half life 2 campaign maps Full pack" ? haven't checked it out fully
It absolutely is not that. That addon just has the full HL2 campaign as .bsp files.



Red_Metrocop4 님이 먼저 게시:
use sandbox
not a viable solution, because sandbox doesn't have a system to create airboats automatically, a system to protect NPCs from being killed, or a system to handle level changes.

I tried DeriveGamemode( "sandbox" ) in sh_init.lua but for some reason it doesn't seem to do anything, which is strange. Does anyone know why it doesn't work?

EDIT:
It does actually work, but the buttons Q & C (+menu & +menu_context, respectively) don't work for their binds, so you have to manually type it out. But it does technically work!

The reason binds for the menu don't work are because of this LOVELY piece of code in cl_init.lua:

function GM:PlayerBindPress( ply, bind, down ) if ( ( bind == "+menu" ) && down ) then RunConsoleCommand( "lastinv" ) return true end if ( ( bind == "+menu_context" ) && down ) then hook.Call( "OpenPlayerModelMenu", GAMEMODE ) return true end return false end
icedchai 님이 마지막으로 수정; 2024년 9월 23일 오후 1시 18분
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