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1. AI Vehicle pathfinding is a little strange, the enemy AI choppers and ghosts drive around just fine but allied vehicles usually drive around a few minutes just fine and then all of a sudden just hold position in a corner of the map. Also the AI drivers often get stuck driving into the ODST drop pods/Elite drop pods that spawn from reinforcements and other objects like the low barricades.
2. Sometimes when I choose allied reinforcements as a reward and the squad is 4 or larger, one or more of the AI get stuck in the pelican and end up flying up and falling down to their deaths.
3. I enjoy the variety in enemy elites and grunts but sometimes it's a bit too difficult to differentiate a friendly elite/grunt and enemy ones.
Other than that, the mod is fantastic and just wanted to say thanks for your hard work and looking forward to the final update!
EDIT: I forgot to mention a bug where the spirit dropship hitboxes aren't working properly. When I fire anything at the dropship, my bullets just phase through. The phantom works just fine though and I can destroy them as intended.