Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
what lol
Edit: On a more serious note, I am running this mod with Dynamic Europa and it seems our crew is having monster spawn issues, I assume they're incompatible?
Edit: Reading through the console, the Pirateship sprite can't be found.
Edit 2: For both alien ships
Attempted to access a potentially deleted ragdoll
"Forked EuropaWar" depends on a package with the name or ID "EuropaWar" that is not currently installed at Barotrauma.ContentPath.get_Value() in
<DEV>\Barotrauma\BarotraumaShared\SharedSource\ContentManagement\ContentFile\CharacterFile.cs:line 49 at Barotrauma.EventManager.Preload(Action'1 addPreloaderSprite) in...
I'm cutting off the error here because it's like 15 or 20 lines and I can't copy it from the console.
This instantly sends me to the Server Browser and I have to re-host and reload my save multiple times for it to magically work one time.
Currently it is happening so much that I have to reload my save AT LEAST 4 times for it to work.
Sprite "C:/Users/Zach/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2925706584/Monster/MonsterWeaspon/EW_weapons_new.png" not found!
Sprite "C:/Users/Zach/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2925706584/Monster/MonsterWeaspon/EW_weapons_new.png" not found!