Stellaris
!BERG - Building Merger
Issues
Here you can write issues you got and i will try help.
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Показване на 1-15 от 60 коментара
Capital building are not giving corporate holding building slots. Might be even broken.

Also some building still have wrong names

EDIT: I found problem: Inline scripts for branch office holding slots are broken. I deleted them and its fixed. I used planet_max_branch_office_buildings_add for this. MIght be game fault.
Последно редактиран от GlitchFling108; 22 окт. 2023 в 4:55
half god  [разработчик] 22 окт. 2023 в 9:52 
Should be fixed now.
corporate holding building slots broke again
half god  [разработчик] 25 ноем. 2023 в 3:41 
Should be fixed. Also i fixed job description in regular empires.
Първоначално публикувано от GlitchFling108:
Building names are wrong
Which one?
Първоначално публикувано от half god:
Първоначално публикувано от GlitchFling108:
Building names are wrong
Which one?
Every from PD
I find it, today will be fixed.
building_bureauatic cost and upkeep is borked
Unity building seems to be broken?
In what way?
they have no building cost and gives no jobs
Should be fine now
Temple and Administrative Offices still broken, they prove no jobs
No idea why but after starting to compile a new list of mods, this one caused a game breaking bug. Resource storage is set to 0 at game start which probably means it's an overflow in reality. After removing it the bug disappeared, I've tried moving it around the load order just in case and that had no effect. The only thing I haven't done is create a blank list with it and try to find what mod conflict(s) are causing it
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Показване на 1-15 от 60 коментара
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