Stellaris
!BERG - Building Merger
half god  [sviluppatore] 21 ott 2023, ore 13:39
Issues
Here you can write issues you got and i will try help.
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Capital building are not giving corporate holding building slots. Might be even broken.

Also some building still have wrong names

EDIT: I found problem: Inline scripts for branch office holding slots are broken. I deleted them and its fixed. I used planet_max_branch_office_buildings_add for this. MIght be game fault.
Ultima modifica da GlitchFling108; 22 ott 2023, ore 4:55
half god  [sviluppatore] 22 ott 2023, ore 9:52 
Should be fixed now.
corporate holding building slots broke again
half god  [sviluppatore] 25 nov 2023, ore 3:41 
Should be fixed. Also i fixed job description in regular empires.
Building names are wrong
half god  [sviluppatore] 2 dic 2023, ore 8:37 
Messaggio originale di GlitchFling108:
Building names are wrong
Which one?
Messaggio originale di half god:
Messaggio originale di GlitchFling108:
Building names are wrong
Which one?
Every from PD
half god  [sviluppatore] 3 dic 2023, ore 0:41 
I find it, today will be fixed.
building_bureauatic cost and upkeep is borked
Unity building seems to be broken?
half god  [sviluppatore] 26 gen 2024, ore 12:02 
In what way?
they have no building cost and gives no jobs
half god  [sviluppatore] 26 gen 2024, ore 12:27 
Should be fine now
Temple and Administrative Offices still broken, they prove no jobs
No idea why but after starting to compile a new list of mods, this one caused a game breaking bug. Resource storage is set to 0 at game start which probably means it's an overflow in reality. After removing it the bug disappeared, I've tried moving it around the load order just in case and that had no effect. The only thing I haven't done is create a blank list with it and try to find what mod conflict(s) are causing it
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