Project Zomboid

Project Zomboid

[B42/B41] Bandits NPC (v2)
Hosting a server with bandits
Hey, i have 3 questions, im hosting a new server with my friends and wanted to know:
1) How much do this bandits spawn in a multiplayer? i saw the config that says that its a tick every 10 ingame minutes, but 3%(default) every 10 minutes, makes it at least sure it spawns 1 group 1 per day at least, and thats just for 1 player.
2) How do this bandits work arround a safehouse? can they spawn inside?
3) Do they de-spawn? lets say we ran away, or get killed and respawn far away.
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macemand 2024年10月20日 10時48分 
I have a problem with hosting a server - when i start the server at first NPC's are working perfectly, but when i restart the server - NPC just dont spawn. Also i tried the mod with another mod - ''Day one'' and after i restart the server they just turn to zombies and after that the NPC's just stop spawning. Maybe someone knows what to do with that?
AFAIK bandit spawn chances apply for each player in-game, we once had like three to four events spawn in the lapse of an hour. The thing is, only the player that 'activated' this event can see the ping that indicates where it spawned, other players cant see them. Its totally random, there will be days where you will find a lot of NPCs and days where you will barely find anything.

Bandits cant spawn inside buildings that players have visited in 7 days or something like that, if you get killed by bandits and come back they will (probably) be there unless you restart the server.
macemand の投稿を引用:
I have a problem with hosting a server - when i start the server at first NPC's are working perfectly, but when i restart the server - NPC just dont spawn. Also i tried the mod with another mod - ''Day one'' and after i restart the server they just turn to zombies and after that the NPC's just stop spawning. Maybe someone knows what to do with that?

I solved the problem by disabling dynamic features.
Torek 2024年10月22日 13時32分 
Euphrates の投稿を引用:
AFAIK bandit spawn chances apply for each player in-game, we once had like three to four events spawn in the lapse of an hour. The thing is, only the player that 'activated' this event can see the ping that indicates where it spawned, other players cant see them. Its totally random, there will be days where you will find a lot of NPCs and days where you will barely find anything.

Bandits cant spawn inside buildings that players have visited in 7 days or something like that, if you get killed by bandits and come back they will (probably) be there unless you restart the server.
Thanks! that helps a lot! ill drop the chances a bit more, i want it to be rare encounters.



Satania McDowell の投稿を引用:
macemand の投稿を引用:
I have a problem with hosting a server - when i start the server at first NPC's are working perfectly, but when i restart the server - NPC just dont spawn. Also i tried the mod with another mod - ''Day one'' and after i restart the server they just turn to zombies and after that the NPC's just stop spawning. Maybe someone knows what to do with that?

I solved the problem by disabling dynamic features.
what do you mean dynamic features?
Torek の投稿を引用:
Euphrates の投稿を引用:
AFAIK bandit spawn chances apply for each player in-game, we once had like three to four events spawn in the lapse of an hour. The thing is, only the player that 'activated' this event can see the ping that indicates where it spawned, other players cant see them. Its totally random, there will be days where you will find a lot of NPCs and days where you will barely find anything.

Bandits cant spawn inside buildings that players have visited in 7 days or something like that, if you get killed by bandits and come back they will (probably) be there unless you restart the server.
Thanks! that helps a lot! ill drop the chances a bit more, i want it to be rare encounters.



Satania McDowell の投稿を引用:

I solved the problem by disabling dynamic features.
what do you mean dynamic features?
Did you found "dynamic features"?
最近の変更はГойда Саторуが行いました; 2024年10月25日 12時10分
Torek 2024年10月25日 15時30分 
nope
I literally need this info as well, did he mean dynamic traits?
Torek 2024年11月3日 23時24分 
dont know what he meant, i didnt run into that problem either.

As for anyone wondering, i halfed all the spawn chances of everything (houses and every clan) and i got it to a nice point, where there are days with no spawn, and days with maybe 2 groups (separated) spawns.
As a point of reference, im playing with 3/4 friends.
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