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Keep in mind that players can still set the selected value to -1 via the unbind button. Your mod must be able to handle that case.
The reasoning being "if CONFIG.KEY_BIND then do something" or "local KEY_BIND = CONFIG.KEY_BIND or KEY_B". I know "if CONFIG.KEYBIND >= 0" is the same but it doesnt match my other CONFIG logic (false is always do nothing or resort to a default).
Though I didn't mean for it to be false instead of -1, only if a false/nil option is present. But if it causes too much of an issue thats fine as well.