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Model LOD being weird
I keep geting long range LODs for the models even close up- in laymans terms, this means the low quality models used at long range to improve performance (so the game doesnt have to render the stuff you cant even see) are being used regardless of distance, so my ships all look like ass. Help?
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Showing 1-11 of 11 comments
Headshot12369 5 Apr, 2015 @ 10:15pm 
same here, you find out how to fix it
Magic Moses 6 Apr, 2015 @ 10:21am 
IDK man I have that same problem and I havent seen a fix anywhere for it
A100percentBEEF 6 Apr, 2015 @ 11:30am 
Would be nice to get some answers from the devs...
Sentinel-Ghost 7 Apr, 2015 @ 3:18am 
Same problem here. Have an AMD Radeon HD 6800. Have had to use the old driver fix to get Classic to work, don't know if thats related.
A100percentBEEF 12 Apr, 2015 @ 3:36am 
I found the solution. Turn off dynamic geometry.
Headshot12369 11 May, 2015 @ 4:10pm 
where do i find this
A100percentBEEF 11 May, 2015 @ 9:15pm 
Graphics settings.
SoN NightHawk 19 May, 2015 @ 9:19pm 
i would try that if the game would actually open
A100percentBEEF 19 May, 2015 @ 11:50pm 
Toplel
Master Jetset 1 Jun, 2015 @ 5:34pm 
Originally posted by ✠1stEPI_A100percentBEEF✠:
I found the solution. Turn off dynamic geometry.
I don't see that option, there's geometry scaling and detail geometry, should I turn one of those off?
Master Jetset 1 Jun, 2015 @ 6:34pm 
Turn off geometry scaling and it'll look nice
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Showing 1-11 of 11 comments
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