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Nahlásit problém s překladem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=662588081
Pixelwalk spot
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=662588109
The sound of the wood isnt wood :<
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=662589378
1. Sneaky A site plant is totally my fault, just kinda thoughtless. I figured the conduit prop was small enough to not interfere with visibility. I'll move it out the way.
2. The pixelwalk is on top of a wedge-shaped brush that should be zero units wide at that point according to the source file, so uh... congrats on somehow literally walking on nothing? I dunno how that happened, but it's an easy fix.
3. This was kind of a compromise. The scaffolding there is covered by an invisible clip brush to stop people bumping into all the sticky-out bits, but you can't set the footstep sound on the invisible brush. I'll maybe refactor the geometry so people can just walk on the wood.