Counter-Strike 2

Counter-Strike 2

DE_COREDUMP
Bugs and stuff?
Cause there isnt a post for this already
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Trashbang  [dezvoltator] 10 apr. 2016 la 2:20 
Oh wow, thanks. I mean, sincerely. After the first few days of comments I really didn't expect anybody to come back with legitimate criticism.


1. Sneaky A site plant is totally my fault, just kinda thoughtless. I figured the conduit prop was small enough to not interfere with visibility. I'll move it out the way.

2. The pixelwalk is on top of a wedge-shaped brush that should be zero units wide at that point according to the source file, so uh... congrats on somehow literally walking on nothing? I dunno how that happened, but it's an easy fix.

3. This was kind of a compromise. The scaffolding there is covered by an invisible clip brush to stop people bumping into all the sticky-out bits, but you can't set the footstep sound on the invisible brush. I'll maybe refactor the geometry so people can just walk on the wood.
Editat ultima dată de Trashbang; 10 apr. 2016 la 2:21
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