Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
My code:
@gyroOverride{
Override of Gyroscope = On
}
IncreaseBlink Interval of light01 = 0.5
}
This is having no effect on the sliders for Blink, tested Increase and Blink Interval of light01 = 0.5
It colors fine with the earlier mentioned syntax change.
Thank you for the bug report.
Multi word properties are a new thing. IncreaseBlink Interval is also a new multi word Action which takes special adjustment due to the fact that Action statements don't have a word to split the Action from the block name.
I just modified the script. All Blink related Action statments now work and all mulit word Property statments now work.
@light{
IncreaseBlink Interval light01
}
and
@light{
Blink Interval of light01 = 0.5
}
now work.
also updated the version in the script header to 2.002
Could be, are you using the default build or the weekly update build?
hmm, I just took a look at the programing update guide, It is highly likely I will need to update the script to accommodate the new changes to the programing block. Depending on a few things, it may take a while.