Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
I would love to try "patching" it, but so far I couldn't find a good way to get started with Stellaris modding. Does anybody know such a good entrance. I work as a software developer, so technical stuff should not be a serious problem. What I need is some kind of tutorial, as a starting point for such Stellaris Modding.
And the Leviathains, as welll as the other myirad gameplay improvments that were made during the updates.
The problem is that the developer of this mod made a lot copy-paste content, without knowing chat that actually does, so the mod is VERY unclean and unstructured. Its code is simply a mess. :(
What I can say is that round about 33% of it still seem to work properbly. For example the 'Eye of Darknes' system still works fine, on its own. But nevertheless the mod is mostly not functional content. :(
I was also looking for a modding guide that covers more than simply the very basics. Unfortunately without success. :(