Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Trucks are too fast, if an enemy exploits a gap in your base, your oil wells on the other side will be gone on the same turn. Recommended max movement is 6 I think.
Tanks should be a little harder to kill - as it is right now, a player can have a truck zoom up to a tank about 8 spaces away, have the driver come out and shoot the tank, and suddenly that's 120 resources (Cost of tank + crew) down the drain.
Just a few of my thoughts, will continue playtesting with friends :)
Thanks! 6-7 to possibly 8 if the time comes. Tanks DO have an upgrade on the skill tree to help with HP, but I see where you are coming from, and yes, towers will be buffed. The most needed nerf right now is for oil wells; too spammable.
Also, thank you for play-testing Tabletop Troops. You're awesome man.