Tabletop Simulator

Tabletop Simulator

Tabletop Troops
ElectricDragon  [開發人員] 2017 年 7 月 6 日 上午 9:47
Balance Changes
Think something is overpowered? Think towers need a buff? Ask here, and it may appear in the next update!
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目前顯示第 1-3 則留言,共 3
Random Commander  [開發人員] 2017 年 7 月 10 日 下午 8:36 
Towers really shouldn't cost 200. Probably 150.
Trucks are too fast, if an enemy exploits a gap in your base, your oil wells on the other side will be gone on the same turn. Recommended max movement is 6 I think.
Tanks should be a little harder to kill - as it is right now, a player can have a truck zoom up to a tank about 8 spaces away, have the driver come out and shoot the tank, and suddenly that's 120 resources (Cost of tank + crew) down the drain.

Just a few of my thoughts, will continue playtesting with friends :)
ElectricDragon  [開發人員] 2017 年 7 月 11 日 上午 8:20 
引用自 Random Commander
Towers really shouldn't cost 200. Probably 150.
Trucks are too fast, if an enemy exploits a gap in your base, your oil wells on the other side will be gone on the same turn. Recommended max movement is 6 I think.
Tanks should be a little harder to kill - as it is right now, a player can have a truck zoom up to a tank about 8 spaces away, have the driver come out and shoot the tank, and suddenly that's 120 resources (Cost of tank + crew) down the drain.

Just a few of my thoughts, will continue playtesting with friends :)

Thanks! 6-7 to possibly 8 if the time comes. Tanks DO have an upgrade on the skill tree to help with HP, but I see where you are coming from, and yes, towers will be buffed. The most needed nerf right now is for oil wells; too spammable.
ElectricDragon  [開發人員] 2017 年 7 月 11 日 上午 8:22 
引用自 Random Commander
Towers really shouldn't cost 200. Probably 150.
Trucks are too fast, if an enemy exploits a gap in your base, your oil wells on the other side will be gone on the same turn. Recommended max movement is 6 I think.
Tanks should be a little harder to kill - as it is right now, a player can have a truck zoom up to a tank about 8 spaces away, have the driver come out and shoot the tank, and suddenly that's 120 resources (Cost of tank + crew) down the drain.

Just a few of my thoughts, will continue playtesting with friends :)

Also, thank you for play-testing Tabletop Troops. You're awesome man.
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目前顯示第 1-3 則留言,共 3
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