GRUP STEAM
Blender Tutorial Community BlenderTuts
GRUP STEAM
Blender Tutorial Community BlenderTuts
12
SEDANG BERMAIN
167
ONLINE
Dibentuk
16 Oktober 2012
Bahasa
Bhs. Inggris
Lokasi
United States 
Making Lods
Hi

I'm making a medic hat with a hat and a mustache and i was wondering,
how do i make Lod?
< >
Menampilkan 1-5 dari 5 komentar
Make a lower polygon version of your finished model (the easiest way of doing this without messing up your UVs completely is to delete edgeloops: select an edgeloop > press "delete" > choose "edge loop"). You can also delete faces that aren't seen from far away.

Export this new low-poly model as a .smd file with a different name. If your regular model was called "c_model.smd", then name your new lod something like "c_model_lod1.smd".

Finally, add the following lines to your QC and compile:

$lod 10 { replacemodel "c_model.smd" "c_model_lod1.smd" }

Note that the number 10 can be changed. This value represents units per pixel. Basically the larger this number, the further away the model has to be in-game for the default model to swap into the lod version. Read more here.

You can also have multiple lods: Just make various low-polygon versions of your model (each model being lower in polys than the previous), and add more lines to your QC file like such:

$lod 10 { replacemodel "c_model.smd" "c_model_lod1.smd" } $lod 15 { replacemodel "c_model.smd" "c_model_lod2.smd" }
Terakhir diedit oleh HellJumper; 1 Mei 2013 @ 9:49pm
Thanks Jumper!
No problem. And to answer your other question: I use Blender, btw (obviously, haha).
Just One more Question...
How do you apply Jiggle bones to your Model?
I did it on your Sample Model but it gave me an error in the
GUIStudioMDL.
< >
Menampilkan 1-5 dari 5 komentar
Per halaman: 1530 50