XCOM 2
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Long War 2: Escalation
   
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Description
The overhaul collection for Long War 2 crafted by me. Extends the length of the campaign giving you tougher enemies, more options to fight those enemies, and new objectives to stop the ADVENT doom counter.
Items (23)
LW2 Tactical Suppressors
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! Adds silent kill mechanics to LW2 suppressor attachments This mod extends the LW2 suppressor weapon attachements to allow staying concealed with a successful killshot. It do...
Legacy Katana Pack Reloaded
Created by Musashi
THIS MOD IS DEPRECATED AND HAS NO ACTIVE SUPPORT OR UPDATES. USE ON YOUR OWN RISK! This is vblanco20-1 Katana Pack reloaded. I have the honour to continue his mod with his permission. Works with and without LW2 V 1.9.2 Added higher damage for LW2 (separate...
Technical Heavy Weapon Reload
Created by Terabix
This mod solves the late-game power drop-off of the Technical by giving the Technical the ability to reload his or her heavy weapons. The Technical carries enough rockets and fuel tanks to last an entire battle. Loading them into the gauntlet, however, is ...
LW2 Scaling Defensive Perks
Created by Terabix
A meta-mod for class designers. NOTE: This mod does not replace any vanilla LW2 perks or will affect your current soldiers, because it has no ini modifications. You are meant to download this mod and abuse it for your own purposes. Scaling Defensive Perks ...
Hacking: Action Point Investment
Created by robojumper
This mod allows you to invest Action Points into a hack in order to get higher success chances. The value displayed is not a flat value. A bonus of +30 means "if the chance were normally 0%, it's now 30%", and "if the chance were normally 50%, it's now 65%...
LW2 A Better AWC
Created by Dare
What it does Adds a Button in the AWC-Screen which lets you choose any eligable AWC-Ability sorted by Tier Respeccing comes with a cost of supply (on default), getting more expensive with every tier ALWAYS MAKE A BACKUP SAVE BEFORE INSTALLING THIS MOD This...
Metal Over Flesh: Upgradeable SPARKs
Created by RealityMachina
Adds in Proving Ground projects that upgrade your SPARKs, to help them keep them up with all the various mod-added enemies you've probably installed. (Or maybe you just like the idea of SPARKs having a Close Combat Specialist equivalent). Also adds a utili...
Manufacture Job
Created by RealityMachina
Adds a new job for rebels at havens: manufacture materiel for XCOM. (This is basically meant to be a more in-character mod for LW2 involving production of items. Besides, they get auto-upgraded weapons already, why not put that talent to use for XCOM?) Thi...
Additional Mission Types: LW2 Edition
Created by RealityMachina
Latest Update Changed mission schedules of Neutralize Advent Project VIP so it doesn't have 30+ enemies at maximum infilitration. Description NOTE: If you're having further issues with difficulty due to mods and what not, how the mod sets up the mission ty...
Guerilla Job
Created by RealityMachina
Adds a new job for Rebels: Guerilla. This has rebels focus on trying to draw out ADVENT patrols out in a region, enabling troop maneuver activities to spawn in a region for you as long as the ADVENT strength in a region isn't at 3 or below. However, note t...
Liberate Job
Created by RealityMachina
Latest Update: Re-worked Liberation job: it is now a more quicker intel-esque job that will only reveal liberation missions. Adds a job for rebels that will eventually locate the next mission in the liberation chain, if the mission RNG is dicking you over ...
Facility Hunt Job
Created by RealityMachina
Latest Update Added localization support for Robojumper's better job selector. Adds a job for rebels designed to work only in liberated regions: this job will enable rebels to use their region's network tower to search for certain types of activity on ADVE...
Avenger Events
Created by RealityMachina
Latest Update Fixed erroneous localization in The Refinery event. Patreon - really like my mods that much? Feel free to contribute here: https://www.patreon.com/RealityMachina Ever want the quinessential Paradox event of Comet Sighted in your XCOM game? Av...
Avenger Events: LW2 Pack
Created by RealityMachina
Latest Update Missions spawned through events with the LW2 Pack installed should now have mission rewards for doing them, when applicable. An addition to Avenger Events meant to be used in conjunction with Long War 2. (Basically just subscribe to the two m...
Hack Plus
Created by codem01
Gain 5 or 3 hacking skill points after each successful hack depending on difficulty of hack attempted or 1 point for failed hack. All point gain is configable using ini. Rewards can be randomized using ini setting. I also left debug settings in the ini whi...
Cloned Alien Rulers
ADVENT managed to create clones of Dr. Vahlen's escaped test subjects. Great Commandy One help us all. What this mod does is to make clones of Alien Rulers randomly appear as enemies at Force Level 20. Replacing their Ruler Reactions are Inhuman Reflexes s...
LW2: Make PsiOps Great Again!
Created by LeaderEnemyBoss
Attempts to improve LW2's Psi Operative Class. Adds new abilities, improves existing ones, provides a new Promotion Screen and more! Intended to be used with LW2 1.5 Title art by https://www.facebook.com/jujibla/ Skill icons by .vhs http://steamcommunity.c...
Long War 2
Created by Pavonis Interactive
Long War 2 By Pavonis Interactive (formerly Long War Studios) Web site, forums and mailing List: http://www.pavonisinteractive.com Discord: https://discordapp.com/invite/XBVqMZU Twitter: https://twitter.com/terra_invicta Long War 2 is a significant overhau...
Ammo as weapon mods
Created by -bg-
WARNING: If you are activating this mod mid campaign, modifies the ini file to add new ammo mid campaign, or coming from an older version, you will need Reward Decks Refresher Makes ammo a weapon upgrade instead of a utility item. NOTE: Pistols will by def...
Ranger SawedOff Reload
Created by Terabix
Description of My XCOM 2 Mod....
LW2 Escalation Continent Bonus Suite
Created by Terabix
This mod allows you to choose which continent bonuses you have on the strategy map and allows you to acquire the rest as Proving Grounds projects that cost 150 supplies and 200 intel each. Roughly the cost of contacting an entire continent and setting up r...
CX UA 571-C Automated Sentry Gun (Vanilla version)
Created by ObelixDk
-- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, SDK, Blender: ObelixDk -- Code for this mod was done by Fireborn We now have a message board (if people are interested) http://creativexenos.boards.n...
LW2 Tactical Repeaters
Created by Terabix
Brings back Repeaters from vanilla with new non-RNG-based perks to shave off your shots-to-kill count. All repeaters increase your gun damage at the expense of causing more noise on firing and drawing ADVENT pods towards your soldier's location. Repeater: ...