Age of Wonders III

Age of Wonders III

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Items (29)
V-Mods: Legendary Smithwork
Created by Varegi
V-Mods: Legendary Smithwork About: ------------------------------------------ There have been some mods around for some time, that give an upgrade to the forge for more leeway in making items. I decided to make one for myself and my friend, since I general...
V-Mods: ECCH - Invasions
Created by Varegi
V-Mods: Epic Cataclysms and Cosmic Happenings - Invasions About: ------------------------------------------------------------------------------------ I made this for myself and a friend, but anyone is free to use it. For the loremongers: The names and desc...
V-Mods: ECCH - Box of Cataclysms
Created by Varegi
V-Mods: Epic Cataclysms and Cosmic Happenings - Box of Cataclysms I highly recommend using this with my other mod (Invasions), or any other mod that adds harsher happenings to the game. Modifications to the Box of Cataclysms: - Changed the casting point re...
V-Mods: Builders
Created by Varegi
V-Mods: Builders About: ------------------------------------------ Mod was initially inspired by "Sandman"s mod "The League of Extraordinary Builders" and my friend complaining about builders. I've been thinking of making this for quite a while... I was no...
Army of Animated Corpses (cadaver variant)
Created by Capitan Joruus
Necromancer fan but bored with cadavers crawling around? This small mod (my first one) just raised up cadavers and gave them some hand weapons....Now it seems a real Army...Army of Animated Corpses! I used vanilla resources only! Features: 1- DLC3 required...
Dark Elf Template Mod (v1.2)
Created by Arnout
This template mod adds the Dark Elves as a fully playable race. With this template you will be able to add new races by just following all the (red) changes made in this mod. As this is a template mod, the Dark Elf units aren't designed or balanced in a pr...
Dark Elves
Created by Shaithias
Requires: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=519749977&searchtext= subscribe to that, and then to this Update Matron Baenre has bend life, the inflict agony no longer has a resist, strike now disarms....
Empire Building Mod
Created by Der Mentat
As the title says the main purpose of this Mod is to bring more depth to the Empire Building aspect of Age of Wonders. This includes as an essential part an expansion of the concept of Mythical City Upgrades – but the Mod contains also a lot of other conte...
Empire Building Mod Additional Heroes
Created by alexej
Getting new and unknown hero when playing this game increases fun factor and makes new maps less repetitive so when I found Heroes of Datel mod adding 106 heroes to base game asking permission to rework them for awesome, great and not-play-without Empire B...
Tactical Rework - Halflings
Created by Sëhan
My Tactical Rework series aims to improve races that feel inconsistent or somehow lacking in flavor. Although I don’t consider the halflings weak, they do feel very snowball-dependent: if you have a bad start, you're probably doomed. Their physical weaknes...
Tactical Rework - Goblins
Created by Sëhan
My Tactical Rework series aims to improve races that feel inconsistent or somehow lacking in flavor. The goblins are one such case, with a very shaky early game (autocombat, I'm looking at you), excessive dependency on blight damage and underused flavor. T...
Tactical Rework - Draconians
Created by Sëhan
My Tactical Rework series aims to improve races that feel inconsistent or lacking in flavor. Numbers-wise, Draconian racial units always struck me as being artificially worse than the equivalents of other races — low defense, unarmored, no shields and few ...
Structure Reward Variety
Created by Godzillamancer
This is a fairly simple mod that expands the possible unit rewards for clearing some low-level sites. By default, the Great Farm can only give you a reward of a Warg, Boar or Tiger. This mod expands that to also have a chance for any of the other non-evolv...
Regiments + Legendary Units
Created by Lord Cameron
Compatability Patch for Regiments Mod and Legendary Units Mod. Made with the excellent Inviktys's permission. Legendary Units Mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=746481526 Regiments Mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
Extended Settings - More Game and Map Setting Options
Created by Samurai190
UPDATE 1.3 adds: Added a new Map Type - Single Continent (quite chaotic) Added Starting Expenses options Added various new Game Speed options in RC:x% CGR:x% format Increased the max number of minutes for Turn Timer to 255 Seals of Power - Increased Seals ...
Fortress Additions
Created by Eomolch
****************DISCLAIMER*************** The author of this mod is Leon Feargus, so he deserves all the credit! I merely uploaded it for him since it wasn't possible for him to do so. ************************************************ FORTRESS ADDITIONS Rep...
Fortress Additions Addendum
Created by leon feargus
FORTRESS ADDITIONS Replaces the 'Build Fortress' and ‘Build Watchtower’ abilities of Builders with the 'Build Sentry Camp' and ‘Build Lookout’ abilities. Upgrade chains are: Sentry Camp -> Wooden Fort -> Stone Fortress -> Stronghold and Lookout -> Watchtow...
Garrison Command
Created by tesb
Overview: Adds two Empire Upgrades for any class that reduce tier 1 unit and tier 1 and 2 unit upkeep respectivly, as long as those units are garrisoned in cities. Motivation: While there are numerous advantages in tactical combat for Defenders, on the str...
Hero Development Mod
Created by Eomolch
The goal of this mod is to make hero development more interesting and diverse. What I mean by this is that I wanted to get away from my usual routine, which usually was “make every hero a ranged dps unless it is a warlord”. So I introduced 3 specialization...
Magic Enhanced
Created by T-82
This modification is currently work in progress, Features: Adds 3 new spell levels of Divine Channeling and its class equivalents for a total of 10 levels, each increasing mana pool by +100 and spell casting points by +10. Planned features: adding icons fo...
Live Mp Competitive Mod
Created by DreadReapr
This is a balance mod for live multiplayer Community, Made by an old aow3 veteran. - Changelog - AOW3 Discord ...
Legendary Units
Created by Lord Cameron
Adds an Evolution to every T3 Racial Unit. New Units are the Legendary form of the old unit, just as strong as a champion, but with the potential to become much, much stronger. Currently every unit is done!! I did them all before I uploaded it :D Enjoy! In...
Marine Expansion Mod
Created by Franziskus
This mod deepens the marine warfare experience. FEATURES: - Each race can recruit one of 10 new ships (man-o-war, pest boat, elfen cruiser, whaler, fireship, ghost ship, flagship, privateer, artillery ship and party boat) - one new marine treasure site (de...
No Rapids on RMG
Created by Outis
Removes rapids (blocked water) from the RMG. I did not like impassable rapids that stretched the length of the map. Original intent was to reduce the amount and length of rapids but was unable to do so....
Obsidian Dragons in Dwellings
Created by Tombles
This mod allows the player to build Obsidian Dragons and Wyverns in the Dragon Dwelling. It is one of the example mods from the Modding Guide....
PlusArchDruid (USE ALL MY STAFF AS YOU WANT THATS MY GIFT FOR THE COMMUNITY)
Created by dilaguna
Archdruid + Aded 2 new class units 2 new spells and new specialization...
Regiments
Created by Inviktys
An aesthetics mod to increase the number of troops per unit. New Formation Types Regiments - 20 ordered troops Hordes - 20 disorderly troops Wedge - 7, 5, and 3 orderly troops Monsters - 5 disorderly troops Pack - 12 disorderly troops Goblin - 36 disorderl...
Racial Watchtowers
Created by iHunterKiller
New watchtower graphics for each faction. Deployable by your faction specific builder and also placed by the RMG on thematically appropriate terrain. Please test it out and see if towers are placed logically. See change notes for more info....
Racial Reinforcements
Created by Axios
Forward Note Now when called for I am always ready to get 'stuck' in with the men, feel their pain as if it were my own. This is an important trait of leadership as I'm sure you have gathered already from this tome. Why on my last campaign I had to make do...