Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Description
FOCKIN' NORMIES, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Items (34)
8 Ages Of Pace
Created by Olleus
As you might have noticed, this mod has not been updated to deal with either expansion packs. I have had no interest in Civilization 6 for a while, and do not imagine I will be getting back into it. Therefore, I will not be updating this or other mods for ...
Alternate Policy Screen
Created by FinalFreak16
Alternate Policy Screen This mod overhauls the policy selector screen in the My Government menu into a more traditional 'RPG-like' selection menu. Don't like dragging cards around and can't find the policy card you want? Give this alternate take on selecti...
Angryr's Ancient Policies
Created by Angryr
Makes adjustments to many of the policies in the ancient era. Does make adjustments to a few policies not in the ancient era due to similarities. Change List Caravansaries - +1 Food, +1 Production, and +2 Gold for each trade route. Triangular Trade - +1 Fo...
Azimuthal Map Script
Created by Eudæmonia
-- Eudaemonia's Azimuthal Map Script -- Welcome to a completely new way to play Civilization VI. Based on the Azimuthal Equidistant map projection method, this map script arranges the North Pole at the very centre and the South Pole at the corners of the m...
Better Espionage Screen
Created by astor
Introduction This is my third UI mod (after Better Trade Screen and More Lenses). The main purpose is similar to the other two, to add Quality of Life features and improve the Civilization VI UI. Here the Espionage Screens are overhauled to reduce the numb...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Better Tech Tree (UI)
Created by infixo
New v3.2.1 as of 14.12 - Compatibility with CQUI-Lite. Shows more info in Techs and Civics Trees. Adds ~150 new unique icons. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Please note however that BTT will overwrite...
Better Trade Screen
Created by astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Buyable Defenses
Created by PoundedChicken
Allows walls, castles etc to be purchased with gold like in Civ V....
Constant Civilian Unit Cost
Created by fodazd
Removes the cost scaling of the following units: * Builders * Traders * Spies * Naturalists * Missionaries * Apostles * Inquisitors Settler costs continue to scale normally....
Diverse Beliefs
Created by Butter
Adds 5 new Pantheons to choose from! Ingenuity: Campus, Commercial Hub, and Industrial Zone Districts provide +1 Great Person Points of their type. Heavenly Muse: +1 Great Writer, Great Artist, and Great Musician points from Theater Square Districts. Spiri...
Faster Starting Settlers
Created by Sejick
No Longer Maintained This mod has not been updated since 2/19/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Faster Starting Settlers All starting Settlers have...
Housing++
Created by Angryr
All improvements that previously gave 0.5 housing now give 1 housing (i.e. Farms, Plantations, etc). Mod Files Location: ..\Steam\steamapps\workshop\content\289070\1259076422...
Improved Sewers
Created by fodazd
Sewers give +3 Housing instead of +2 and cost no maintenance....
Meteor Survival
Created by djkrose
A meteor crater in the middle of an ice planet with just a small strip of habitable land for all civilizations to batte for. Every map is randomly rendered, so every game is different. All sizes and most map options are supported. Compatible with Civilizat...
NerfedBarbarians
Created by Stylianos
This is a simple Mod that makes the Barbarians less of a headache! It reduces the number of barb camps to 2 per civilization (vanilla is 3), it increases the distance between barb camps and cities to 5 tiles (vanilla is 4), it increases the distance betwee...
No AI Start Advantage
AI players get no extra starting units, and no free tech/civic-boosts. For those who want to play on a higher difficulty, but also want a fair start with the AIs. Special thanks to FearSunn....
No District Cost Scaling
Created by fodazd
Spaceports still cost a fixed 2000. Neighborhoods and Mbanzas cost a fixed 300. All other districts cost a fixed 100. Unique districts are no longer cheaper....
Play Your Custom Maps
Created by kantorr
This mod adds your custom made maps to the default Standard ruleset maps dropdown. Check out my WorldBuilder Templates mod to reduce the click intensive nature of the WorldBuilder. This mod is also available on Civfanatics. A tutorial video to enable World...
Policy Change Reminder
Created by FinalFreak16
Policy Change Reminder Ever suddenly realise its been 50 turns since you can remember changing your civilization policy cards? Or maybe you like to keep the current policies active for the rest of the turn but then forget to change them before starting a n...
Production Queue
Created by Lozenge
Adds production queues to cities. It currently does not work in hotseat games. _______________________________________________ Controls Controls when clicking an item in the "Choose Production" panel: Left-Click: Add the item to the bottom of the queue. Co...
Rainforests can build lumber fields
Created by Sakemy
====================================================================== Rainforests can build lumber fields...
Range 2 Machine Guns
Created by fodazd
Gives Machine Guns Range 2 instead of 1....
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Show Diplomatic Deals v1.06
Created by PlotinusRedux
Shows diplomatic deals in Gossip area. Now compatible with CQUI. Now compatible with Summer 2017 update. Now compatible with Rise & Fall...
Simplified Gossip
Created by FinalFreak16
Simplified Gossip This mod simplifies the gossip history log in the leader diplomacy view. Unnecessary flavour text is removed and messages are shortened. Each message also has its own icon to categorise each entry and make it easier to see what happened a...
Simplified Gossip - Slide Notifications Addon
Created by FinalFreak16
This is a small addon mod for Simplified Gossip. Gossip message boxes will slide in from the right side of the screen instead of being positioned directly in the middle of the screen. Note: This mod will no longer be updated. Instead please check out Notif...
Suzerain At A Glance
Created by FinalFreak16
Suzerain At A Glance This mod adds an icon of the current Suzerain to City State banners on the game map. This allows you to see who the Suzerain is of any given city state without going into any menus. Hover over the icon to see how many Envoys the Suzera...
Unit Report Screen
Created by gmiller7138
********************************************** This mod is no longer supported. Use Better Report Screen instead. It is updated and offers many more enhancements to your report screen. ********************************************** Units Tab: Breaks down a...
Unit Stacking
Created by leatherneck6017
A mod to allow up to 3 units per tile....
WorldBuilder Template Maps
Created by kantorr
Contains time-saving maps for mapmaking using an alternate ruleset. 6 maps under the WorldBuilder Templates ruleset - Blank Map: all ocean tiles, completely blank slate - Blank Bordered Map: all ocean tiles but circumnavigation is not allowed - NR Continen...
Zebenji's Additional Religions
Created by zebenji
Mod available in English and French More info on CivFanatics : https://forums.civfanatics.com/threads/zebenjis-additional-religions.619853/ Disclaimer: The author of this mod doesn't have any preference for any religion and doesn't want to force you to pra...