Stellaris

Stellaris

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Items (57)
!AlphaMod: Outpost X (2.1)
Created by AlphaAsh
Even more useful Outposts in AlphaMod. Requires AlphaMod 2.1 & Outpost (2.0/2.1). The mod makes some changes and additions to Outpost, including: - Outposts now have one module as well as one building slot available. - The AI gets a random valid module fre...
(-United Sci-Fi Races-)
Created by Fugasas
This mod is an effort to combine sci-fi related races in one place. The plan is to create, combine, improve and revive portraits from all available science fiction mods specifically the ones that are no longer updated by their creators. It is an independen...
Xenology (Obsolete, see description for new link)
Created by Devious
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
-EAC: At War Patch - Downscaled Ships-
Created by The Dadinator
This mod is a simple patch to make the Heavy Defense Platforms in EAC: At War work with Downscaled Ships. If you run into problems, please comment on the main EAC: At War comment page. https://i.imgur.com/4Und3QN.png...
.SR. Starbase Buildings (2.1)
Created by AlphaAsh
New buildings for Starbases in systems with strategic resources. Seven new buildings for starbases, that leverage a tapped strategic resource in the system. The SR is not consumed. Each building provides a bonus to ships built at the starbase. - Buildings ...
Abathur Voice Advisor
Created by NotSoBraveDave
Abathur, the Evolution Master of Kerrigan's Swarm, works ceaselessly to improve the zerg from the genetic level up. His hate for chaos and imperfection almost rivals his hatred of pronouns....
AlphaMod 2.1
Created by AlphaAsh
An unofficial expansion for Stellaris. RE: v2.2 A lot of AlphaMod's features and content looks likely to become redundant (myself and PDX do tend to want a lot of the same stuff for Stellaris), so I'm planning to split the mod up into features and content ...
Alternative Building Names (2.1)
Created by AlphaAsh
Renames and reskins some buildings. That's it. Hydroponics become plain ol' farms. Power plants become urban centers. Mining networks become industrial centers. Only names and icons of buildings are changed. Nothing else is altered. COMPATIBILITY Yes. Curr...
AlphaMod: Traders (2.0)
Created by AlphaAsh
Galactic opportunities for galactic profits. Requires AlphaMod 2.0. Acension Perk: TRADE GUILD To expand your trade empire into a Galactic Trade Guild you'll need the ascension perk: Trade Guild. See the slideshow. To take this perk you will need to comple...
Alternative Tilesets (2.1)
Created by AlphaAsh
Alternative tiles for Gaia, Alpine, Savanna, Tomb & Ringworlds. Includes two tilesets originally released separately, for Alpine and Savanna worlds, two tilesets originally released in AlphaMod, for Gaia and Tomb worlds and a tileset for Ringworlds based o...
Animated Aquilese Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space roman eagles portrait set. They twitch, and look around, and breathe, and blink just like vanilla portraits. They come in different colors, have sexual dimorphism and custom...
Animated Hyena Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space hyena portrait set, winner of the second monthly poll. They twitch, and look around, and breathe, just like vanilla portraits. You can easily use this set to create any Cust...
Animated Portraits - The Hidden Eye
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Two fully animated portraits. They twitch, and blink, and look around, and breathe, just like vanilla portraits. Both sets have various skins and sexual dimorphism. The humanoid set has custom c...
Animated Raptor Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space dromaeosaurid portrait set. Because dinosaurs. They twitch, and blink, and look around, and breathe, just like vanilla portraits. They have different clothes and coloring, a...
Animated Shark Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Fully animated space shark portrait set. They twitch, and blink, and look around, and breathe, just like vanilla portraits. You can easily use this set to create any Custom Empire you like, just...
Buildable Ancient Buildings
Created by MikeWe
https://i.imgur.com/rYuEeWx.png --------------------------------------------------------------------------------------------------- THIS MOD IS OUTDATED, PLEASE USE THIS MOD FROM NOW ONE: PJs :: Fallen Empire Buildings Unlocked ----------------------------...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
Arthropods+
Created by Alex
Updated for 2.6.x Have you ever wanted to play as an Arthropod empire, but all of them looked *too* unfamiliar or not what you wanted? Well look no further, as Arthropods Plus adds in new portraits to fill these gaps. This mod includes 4 portraits in a new...
Marked Incompatible ]  Animated Synthetics Portraits - Expanded
Created by silfae
http://i.imgur.com/Oi4ncTS.png SYNTHETIC DAWN PATCH: -The mod now has two separate "species_classes" containing the same portraits: Bio-synthetics and Synthetics. The former is available to everybody, the latter only to users who own the Synthetic Dawn DLC...
Capitals of <Planet Specialism> (2.0/2.1)
Created by AlphaAsh
Empire Unique buildings for specialised planets. Requires Planet Specialising Edicts and Centers of <Planet Specialism>. Four empire unique capitals (please note, these do not upgrade or replace vanilla capitals), requiring a number of specialised centers ...
Centers of <Planet Specialism> (2.0/2.1)
Created by AlphaAsh
Planet Unique buildings for specialised planets. Requires Planet Specialising Edicts. This mod allows you to build an appropriate center of excellence on a planet that is specialised. Once an empire has five of a particular center, it will receive an empir...
Colourful
Created by Tentakeltier🦑
The lack of alien colours annoyed me immensely, so I kept adding more and more colours over the year. My husband thought it would be nice to have the mod in the workshop, so here we go. This mods adds more colours to the following races, so each has at lea...
Customizable Mechanist Robots
Created by Echo 418
Customize your Mechanist empire's robots when creating your empire. Features Name your Robot species. Choose the starting traits of your Robot species. Robots start with 0 trait points, so you need to pick a negative trait in order to be able to pick a ben...
Distant Creature
Created by Ginufe
A little mod I made. Used Paradox's special forum "avatar" from Distant Stars DLC you get for prepurchasing. Made it from static to animated, resized, fitted, kawaii-nized. It is fully prepared to purge or be purged. Adds: 1 animated portrait - simple! Ori...
Do Want (2.1)
Created by AlphaAsh
Strategic Resources worth fighting for. Associated empire unique buildings worth destroying. You know, strategy stuff. This mod nerfs vanilla strategic resources, and a large chunk of their benefit now comes from an associated empire unique building. These...
Downscaled Ships
Created by Kondi
Compatible with 3.2.* Compatibility patches: DLC: -Aquatic ship set DLC Mods: -AI ship set. -Sins of the Prophets. -EAC: At War Patch Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals: Fleets are too tigh...
EAC: At War
Created by The Dadinator
Tired of sitting passively while your enemies bombard your planets? Need carrier ships that can launch strike craft early and stay back from the fight? Your bastion citadels feel underpowered when fully built out? This mod is focused on war and includes th...
EAC: New Additions
Created by The Dadinator
This mod contains things my son and I thought would make the game more fun to play, including new strategic resources for planets and for the galaxy, new traits for admirals and governors, new buildings, new technologies, and more. First 2.2 Mod Released -...
Ethical Habitats (2.1)
Created by AlphaAsh
Habitat variants for each ethic. Requires Utopia DLC and The Utopian Dream. Each fanatic ethic may build a maximum of 2 of their variant. Each non-fanatic ethic may build a maximum of 1 of their variant. Variant habitats may only be built around an existin...
Fixed: Machine Pops Not Growing
Created by Agami
Fixes custom machine pops from disappearing after 1 month (required for most of the machine portrait mods)Works only at the start of a new game. Not compatible with achievements. What's the bug? If you use a mod that adds machine portraits, your new pops w...
Gods and Guardians (2.0/2.1)
Created by AlphaAsh
New missions for Observation Posts and related events. MISSIONS We Are Your Gods The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used by: fanatic spiritualists, fanatic xenophiles, xenophiles or fa...
Grey Knight / Authoritarian Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"We are the warriors of the Grey Knights, armoured in faith, shielded by devotion and armed with purity of purpose. But greater even than these, we carry the light of the divine Emperor of Man into the dark places to purge the daemonic wherever it may be f...
Hands of State (2.1)
Created by AlphaAsh
A small collection of additional governor traits. Bureaucrat This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output: +10% Pop Happiness: -5% Diplomat This leader knows how to keep everybody working together and how to ...
Humans Plus [2.X.X]
Created by Alex
Updated to 2.7.X This mod adds a whole lot more options for customization of human species. This is done by adding three new “species classes”: Human(Phenotypes), Human(Females), and Human(Males). In 2.7 and beyond, the 3 categories have been split into 6 ...
Mass Effect - Reaper Advisor
Created by DreadOlive
Simply Add The Harbinger/Sovereign's voice lines as an advisor to Stellaris. Lines are synced to cover all events that a vanilla advisor would cover. All the voice lines are from the original Mass Effect Trilogy, I do not own or claim them. Liked that one ...
Masters of Nature 2.1
Created by starchitec
This is the legacy 2.1 version. Find the new 2.2+ version here Land Clearance Improved Tired of mastering nature and thinking, all I got was one lousy tile? Well now you don't have to stop at flattening mountains and filling in the sea, you can create unde...
Messenger Species Alternative
Created by Hagalaz
This mod changes the Messenger Species Portrait for the Horizon Signal Event Chain to something more to my liking. See the Screenshots for the new Portraits. Left - new Default Right - for when you already are Left...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
More Insults
Created by Hong Meiling
For 4.0.* "You wouldn’t dare!" Ever wanted to deliver some burns the strength of a thousand burning suns to some star slime? Wish to tell that fanatic spiritual moron next door that their god doesn’t exist? Tell some pacifist coward that they deserved to b...
Orbital Riches (2.0/2.1)
Created by AlphaAsh
Rare and rich deposits in orbit. This simple mod adds a small chance of a rare and relatively rich deposit being added in orbit of a star or non-habitable planet, once surveyed. Each system may only ever generate a maximum of one and the more bodies there ...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
Outpost (2.0/2.1)
Created by AlphaAsh
More useful Outposts. Spun off from the now redundant mod Spaceport, this mod makes a number of changes and additions to Outposts. All Outposts are now listed in the outliner, in the Starbases category. All Outposts now have an icon displayed in the galaxy...
Planet Specialising Edicts (2.0/2.1)
Created by AlphaAsh
Because I like planet edicts and specialising planets. I've no idea why planet edicts were removed and changed into empire edicts either. So I did some new ones for planets. Each edict has a base cost of 100 influence and base duration of 50 years. Each pr...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Ringworlder (2.1)
Created by AlphaAsh
Ringworld populations and buildings rescaled. Ringworlder takes a stab at trying to scale up ringworld populations and buildings without utterly annihilating game-balance. THIS MOD DOES NOT RE-SIZE/RE-SCALE RINGWORLD MODELS. MODIFIER: RINGWORLDS ARE REALLY...
Safety Off for Planet Killer Weapons
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Allows Planet Killers to have more valid targets, even your own planets! Description So you finally got your Colossus and want to take it for a ride. But wait... you can't crack that planet or your ...
Splendid Parrot Portraits by MrMasakari and Revolver77
Created by Mr.Masakari
UPDATED FOR 3.1(finally): So this is a mod from a Zoologist/Ornithologist who was a bit dissapointed with the lack of Parrots in the game, so as a parrot lover I decided to add some in. What does this mod actually do?: It adds Six completely new (and real)...
Stellar Council 2.0: Federation Policies and Laws
Created by lyndonguitar
I revived the original Stellar Council mod created by Narcoleptic Insomniac and made a version for 2.0.* I added more stuff and fixed the issues i can find, hopefully i didn't break anything. comment here for any bugs. Features: A Federation Law Proposal p...
The Sovereign
Created by Lord Milutin
The Sovereign is the advisor mod for your empire. Notice: If the advisor volume is low, turn it up in the settings....
The Utopian Dream (2.0/2.1)
Created by AlphaAsh
Tweaking and expanding Utopia. Requires Stellaris: Utopia DLC. *** MEGASTRUCTURES This mod includes specialised habitats and a huge terraforming world-shell. Genesis Initiator World-shapers can construct this around uninhabitable barren and frozen worlds. ...
Tiny Building Constructions
Created by folk
Tinyifies the list of buildings available for construction on planets! 100% compatible with 1080/1440 addons, and all addons that add buildings, basically. I do not actually play Stellaris, I only make mods. That is how I have fun. Since I do not actually ...
Tiny Outliner 2.1
Created by AlphaAsh
Originally developed by folk. The 2.0 version is currently spitting errors to the error.log causing lag, and rather than chase folk to get a fix live, I forked the mod. If you decide to report the mod as theft you are shooting yourself in the foot. folk an...
Tiny Planets! (in Outliner)
Created by folk
"Tiny Planets! (in Outliner)" removes most of the cruft from the planet list in the Outliner! 1.3.x Compatible. It removes the star system name and planet class tag. Occupation, Blockade, and Invasion icons are shown as of latest update. Planet Icons are n...
Xeno Fauna (2.1)
Created by AlphaAsh
Find and exploit animals on alien worlds. This simple mod adds several planet-based alien animals (strategic resources) for you to discover and exploit. Here's how you go about doing that: 1 - Research Xeno Fauna Exploitation (a new tier 1 Biology tech). 2...
Vanilla Dimorphism
Created by [Z] Dezert [V]
Contents This mod combines several dimorphism mods on the workshop into one download. All credits go to respective mod authors. Please favourite the original mods. - Mods by silfae - Cat Portraits @ https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=71...
Vanilla Buildings Revised (2.0/2.1)
Created by AlphaAsh
Revises the balance of vanilla buildings. The balance-point revisions work best with AlphaMod but you can use the mod standalone. If you don't like the changes, don't use the mod. Practically all build times and costs revised. Specialised research labs pro...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...