Stellaris

Stellaris

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Items (76)
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
!!Universal Modifier Patch (4.0.*)
Created by jasonpepe
Fix the modifier issue after the 2.2.6 update. With the release of 2.2.6, once again, Paradox fools buried countless of mods and modders into the abyss. This fix mod brings the missing modifiers that existed in 2.2.0 to 2.2.5 back to life. (via overweight ...
Stellaris List EXtender - SLEX 3.0
Created by TheFlyingPotato
Stellaris List EXtender This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them. Using lists as piles (First In, Last Out) is also possible. It also allows modders to get the value of a trig...
U.N.S.C. Weapons
Created by Winters Reflection
This mod adds some weapons used by the United Nations Space Command (U.N.S.C.) from Halo. Currently adds: Magnetic Accelerator Cannon (M.A.C.): Small, Medium and Large modules. Super Magnetic Accelerator Cannon (S.M.A.C.): Large and Spinal modules Archer M...
Ethics and Civics Alternative 2.8
Created by petruxa
MOD IS ABANDONED AND NOT GOING TO BE UPDATED ANYMORE Meanwhile, I refer everyone to the main version of the mod - ETHICS AND CIVICS CLASSIC ДАННАЯ ВЕРСИЯ МОДА БОЛЕЕ НЕ БУДЕТ ОБНОВЛЯТЬСЯ Приглашаю всех использовать основную версию мода - ETHICS AND CIVICS C...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Human Fallen Empires BETA
Created by had
The best mod in your life (maybe). This gorgeous mod pharaoh aims to add new content and game features. For Stellaris 3.14 in BETA state, not playtested, but should work fine. Main features New Human Fallen Empire with history and related anomalies, events...
[Deprecated] The Zenith of Fallen Empires 3.0
Created by Kolyn
The Zenith of Fallen Empires 4.0 is now LIVE They were promising once. The big-eyed, fluffy primitives that pleased our ancestors were uplifted, in hopes they would contribute to galactic community that we built. But all things must end. Our ancestors were...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Merged Leader Levels
Created by jasonpepe
4-in-1 merge mod of leaders. For Stellaris version 4.0. ------ https://i.imgur.com/gCvW7CF.png https://i.imgur.com/dIRB1s9.png https://i.imgur.com/4Z8X68t.png This is a merge mod of RLS, ALS, SLE, and GLE. Binding them all into one. ------ Why does this mo...
AlphaMod 2.8
Created by AlphaAsh
https://i.ibb.co/jfPcXQ6/alm-blurb.png AlphaMod modifies several dozen vanilla files so won't be compatible with much of anything without a patch. https://i.ibb.co/s9dxKZW/separatorsimple.png AlphaMod 2.8 now includes the supplement Civic Virtues. Do not u...
AlphaMod: Sparsity (2.8)
Created by AlphaAsh
Warning! Space is mostly empty in AlphaMod This supplement is a "mutator" for AlphaMod. Most empires that get over the initial economic hump quickly start to swim in surplus and snowball, an issue magnified by AlphaMod's additions to and re-scaling of reso...
AA's Ascendant Stars (2.8)
Created by AlphaAsh
New Ascension Perks. Extended Ascendancy Paths. See slideshow for all the details. COMPATIBILITY Do not use with AlphaMod 2.8. All of this mod is in that already. Over-rides the following vanilla files: megastructures/05_gateways.txt Load Order: Try the bo...
AA's Colonial Rule
Created by AlphaAsh
More Policies. More Planetary Decisions. Adds four new policies for fine-tuning important aspects of your governance. Adds a variety of new decisions, some restricted by ethos, some by policy. Adds new Government HQ buildings for colonies. Adds new techs f...
AA's District 5
Created by AlphaAsh
Ethical Community Districts Adds a fifth district type - the Community District. For machine gestalts, this'll be a LAN instead. For hive gestalts, this'll be a Wild Nest instead. Adds decisions allowing specific ethics to swap Community Districts. Many of...
AA's Hostile Worlds (2.8)
Created by AlphaAsh
Colonise the harshest of environments! Develop technologies to turn hostile worlds into terraforming candidates... ...and then terraform them into slightly more habitable worlds and colonise them. New origins allow you to start on a Molten, Frozen or Toxic...
AlphaMod: A Few More Origins (2.8)
Created by AlphaAsh
A Few More Origins in AlphaMod This supplement includes the special edition ModJam 2020 origin The Caretaker, and the first three mods of the series AA's Origins - Electric Sheep, God Ruler and The Middle of the Verse, updated with integration with AlphaMo...
AlphaMod: Divided Loyalties (2.8)
Created by AlphaAsh
More Conflicting Factions in AlphaMod This supplement introduces 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also ...
AlphaMod: Endgame (2.8)
Created by AlphaAsh
When You Know You've Already Won in AlphaMod There are no in-game options. If you want the functionality of this mutator, activate the mod in the launcher. If you don't, de-activate the mod in the launcher. It should be safe to toggle it on an existing gam...
AlphaMod: Energy Matters (2.8)
Created by AlphaAsh
No orbital ECs in AlphaMod This mutator for AlphaMod gets rid of EC and Trade orbital deposit spawns (except those in home systems), instead increasing the number of natural fuels and actinides spawns in the galaxy. Trade Value can only be produced, not mi...
AlphaMod: Foreign Affairs (2.8)
Created by AlphaAsh
More Foreign Operations and Border Relations in AlphaMod This supplement expands on the change of Branch Offices to Foreign Offices in AlphaMod, adding new content including foreign office and starbase buildings for federation members, overlords and other ...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.20 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
AlphaMod: Warmonger (2.8)
Created by AlphaAsh
More War in AlphaMod AlphaMod's EDAI often strengthens and stabilises a large number of AI empire economies, all expanding at a similar pace. As a result, the AI can become very passive once borders are set, never declaring a war because of a lack of a cle...
AM / More AI Personalities
Created by Jin_Cardassian
Alphamod - More AI Personalities INTRO This is a compatch to add the civics, origins, and traits of Alphamod 3.2 to the weights of More AI Personalities. This is done to ensure better thematic consistency between Alphamod's content and the new personalitie...
Tyrfang's Custom Trait Points & Picks
Created by Tyrfang
Description In my opinion, species, overall, could do with a slight increase in their traits' customization for roleplaying purposes. Many trait increasing mods either did too many or too little of such a thing, so I wanted to give it my shot at that, and ...
Ancient Empire 2.0 [Stellaris 4.0]
Created by AetherGhost
Stellaris 4.0.* Compatible Introduction Ancient Empire Mod is a late-game/end-game event mod that introduces the story of an ancient civilization that was once mighty but eventually fall for unknown reasons, a series of related technologies, ships, and eve...
Animated Sergal Portraits
Created by Pepperoni
An animated portrait featuring everybody's favourite hairy wolf sharks. Comes with some colour variations. Should be compatible with the most recent update. Sergals belong to Mick39. Frankensteined together using this picture by Mick39: https://www.furaffi...
Arkchitecture Shipsets [Archived]
Created by Icen
About: This mod is a remake of Project ARK where instead of kitbashing ships through code, we go the extra mile and make actual models using vanilla models. This mod aims to introduce new shipsets that use vanilla assets. This mod basically is a idea dump ...
!MicroMod - War Time
Created by [Z] Dezert [V]
Compatible 3.14 "Destroyers", "Cruisers", "Frigate", "Space Torpedoes", "Starhold" techs at game start, as well two destroyers, two frigateand one cruiser. If you like this mod, please consider coming back and https://i.imgur.com/fVVaDCS.gif Without rating...
At War: Advanced Ship Sections 2.8.1 update
Created by maltheal
2.8.1 update NCS5 compatible i have not tested it with other mods in the original description yet as they may have changed This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to disc...
At War: Better Admiral Experience 2.8.1 update
Created by maltheal
***2.8.1*** This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to con...
At War: Carrier Improvements 2.8.1 update
Created by maltheal
2.8.1 NSC5 compatible after a full game I didn't find any issues And some crazy old texan doesn't have any issues ether This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discont...
At War: Defense Platform Longevity 2.8.1 Update
Created by maltheal
*** 2.8.1 *** ive gone through this over and over and cannot find the bugs people are saying are in the 2.6 version so if you are experiencing a bug please leave a detailed post about whats happening if your using 2.8 and not 2.8.1 that might be the issue ...
At War: Large Starbase Weapons
Created by zulu9812
Still works for 3.8, I am using it myself. This is a fork of an existing mod - At War: Starbase Improvements by The Dadinator, and later updated for 2.6 by Kiithnaras. I have made the following changes: Updated to 2.8.1. Made adjustments to the starbase ty...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
At War: More Patrol Craft Addon
Created by maltheal
***2.8.1*** increases the max patrol craft per planet from 50 to 81 requires base mod to work not compatible with Less Patrol Craft Addon Addons go below their parent mod. this is a sizable increase in patrol craft and may cause performance issues in galax...
At War: Planetary Cannons 2.8.1 update
Created by maltheal
as requested i didnt change anything as the 2.6 version works still but ill be keeping it up to date through the future updates This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to...
Dimorphism+SF
Created by 4lum3n
It's just a Dezert's mod, but with male foxes from the modification by artifex. All credits go to respective mod authors. Please favourite and rate the original mods. I hope that I will not stop updating the mod to the latest version. Mod updated to versio...
At War: Planetary Defense Fleets 2.8 update
Created by maltheal
2.8.1 update did some balancing everything should work let me know if anything is broken This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be r...
At War: Starbase Improvements 2.8.1 Update
Created by maltheal
*** 2.8.1 *** DESCRIPTOR ERROR? Delete this entire folder from your PC: Steam\SteamApps\workshop\content\281990 and verify stellaris game files via steam this is a steam workshop problem that just happens once in a while Make Your Mark: leave buiding and m...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Avali Animated Portrait 0.5.4 (for 2.8)
Created by Blackhole32
Current build 0.5.4 for Stellaris 2.8 With the help of Logan 'Grey' Fox, this mod was revived as an animated portrait mod! However, it is still not perfect so we have to work on it more. Thank you very much for your support and sorry for this long absent! ...
Here, There Be Dragons
Created by Gogabor
Now Ether Dragons can travel through the galaxy. And it is not a single dragon. IMPORTANT ! Important note: now to grow dragon you need to select any Molten/Shattered planet inside your borders and use specific planetary decision! . Check "Egg Incubation" ...
Banned! (2.8.1)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Influence Free Expansion
Created by LCD
UPDATED MOD: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2971762041 This mod removes the Influence cost of making Starbases however it will still cost with alloys. hopeing to bring back the balance from 1.9 if there's anything you feel should be...
Legend of Galactic Heroes Ships MOD
Created by lobolabo
Attention. Please do not publicly share or upload any contents(including 3D models) in this MOD without permission from author (@lobolabo). Given the vague characteristics of this project, publicly sharing makes further development impossible. The author w...
Lions Mass Effect Systems
Created by Lion
Works with version 3.0 About this mod These are my versions of the Mass Effect systems. Some can be used as new starting systems for custom species. Be sure to check out the many other Mass Effect mods available on the workshop. These systems can also spaw...
Mass Effect - Geth Species
Created by TripleSeven
This mod adds: - Animated geth portrait with 4 different colors (and Robot portrait as bonus) - New species class: Synthetic (with insults and other communication phrases) - Special trait: Geth-Synthetic - Geth namelist - Geth flag - Russian localisation -...
Mass Effect - Reapers Ship Set
Created by Red-Eyed_Gelynome
Author's NOTE for Everyone Hello, sorry for the very late response. I currently have some news for everyone, I'll be blunt and straight to the point, I currently put the progress on this on a hold, I did get permission to use some assets from other M.E. mo...
Diagraphers Trait Mod
Created by kuyan-judith
Adds: More strategic and flavorful AI trait moddingDoubled effect of all traitsA trait for each species classMany new traits available at game start or through gene-modding......
Mass Effect - Systems Alliance
Created by Yorkus
Here is the systems alliance from the mass effect universe. This mod creates the system alliance and a separate human race to the stellaris default humans. Includes: -Male and female uniforms (Ruler, governor, military and science) -...
Mass Effect Civilizations - Asari
Created by Princess Stabbity
UNDER (RE)CONSTRUCTION! The mod page is currently being overhauled (one of those centuries...) but you can refer to the Change Notes tab to see what's new! STELLARIS VERSION 4.0.15 OR GREATER REQUIRED! Join our Discord to always keep up to date! Follow Pri...
Expanded Armies v3.4.5
Created by Werety
Description This mod add more different asault armies related for traits, buildings and authority for making more interesting your game and your planetary invasions, now you can invade planets with Suicide Squads, Barbarian Tribesmen, Zealots and other sin...
Mass Effect Civilizations - Mass Relays
Created by Princess Stabbity
This tiny and relatively non-invasive mod replaces the Gateways introduced in Stellaris 2.0 with very shiny, very glowy, very animated and very enhanced with custom VFX Mass Relays from the Mass Effect Universe! Jetzt auch auf Deutsch genießbar! 中文版! Ру́сс...
Fatherland: Colonial Empires
Created by StormFather
Experience a dynamic galaxy where new nations are born from the old in a constant cycle of death and rebirth! https://i.imgur.com/EEVrGqY.gif READ ME! If you are using mods that REMOVE existing ethics (e.g removes spiritualist, authoritarian etc) the mod m...
Fix Shattered Ring Decision
Created by Krahe
Mod allows to remove the Interloper from Shattered Ring origin with a planetary decision, fix the shattered segment, set a proper ring segments sequence and make the starting ring segment of your graphical culture and not some rando dead precursor's. The d...
Mass Effect Reapers - Unbidden Patch
Created by Red-Eyed_Gelynome
A very simple patch that replaces the default Unbidden Crisis ship set with the Mass Effect Reapers one. That's it. Just make sure you're subscribe to both mods because this one only contain the loading sequence file. Not the models. Things to remember Onl...
Mass Effect Species Pack (Updated)
Created by Princess Stabbity
If you're interested in a more modernised version with more content and features, please install the Expanded Edition instead: Mass Effect Species Pack - Expanded Edition This is an updated version of the original Mass Effect Species Pack by VJ (redistribu...
Mass Effect Ultimate Species Collection
Created by killblock623
Welcome to the ultimate collection of Mass Effect species and namelists! https://www.syfy.com/sites/syfy/files/styles/1200x680/public/wire/legacy/MassEffectCompanions_hero_1920x1200.jpg I have finally released my Mass Effect prescripted empires submod! It ...
More AI Personalities
Created by cybrxkhan
Current Version: 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread ...
Gods & Guardians (2.8.1)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Quadrant Fixed
Created by Agami
Adds slowly rotating rings that make the galaxy just a bit more sexy. Works on any graphical settings. Achievement-compatible, standalone. Originally created by Dwaine: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1445669234 I fixed a few of the ...
Hands of State (2.8.1)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Real Space - System Scale
Created by Annatar
Real Space - System Scale v 1.8.5 This version is compatible with patch 4.0 Phoenix. Attention! This mod should be located in the launcher list, lower than the main Real Space mod! https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.c...
Homeworld Ethics (2.8.1)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Reduce Aura Graphics
Created by Kondi
Compatible with 3.2 and older versions This mod will remove all the unnecessary graphical effects created by aura modules such as the shield dampener and shows only a faint glow on affected ships. Doesn't change how the modules work. Does not remove effect...
Silverpaw's Extra Trait Picks
Created by Chakat Silverpaw
Increases Traits picks to 8 for Biologicals(Lithoids are under this category) and Machines, 7 for Robots. That's it does not effect points just how many traits you can have total....
TALL WHITE 2.X ships and stations
Created by COLA
It is simple MOD just to add new choice to ship appearance. I made it with the concept of Tall White's spaceship. ship set(only) modeling and textures by ncmod3d https://i.imgur.com/EvyMLs5.png The feature of this MOD is that it displays all ships with one...
The Lycans - A wolf species portrait mod
Created by Yorae
Disappointed that Paradox didn't make any wolf-based species, i decided to do a mod that will include them. The content: - 128 2D portraits: 63 for each gender and 2 non selectable families. - Sound: I added some growling and howling sound from true wolves...
Military Factions Reborn
Created by maltheal
***back to alpha VERSION -_- *** ***2.8.1*** reboot of DrBLOOD95'S original modhttps://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1498007446&searchtext=military may be taken down at anytime if they so wish About that mod > That mod is especially for pe...
Real Space - Planetary Exploration
Created by Annatar
Real Space - Planetary Exploration v 1.3 WARNING After update 2.9 for New Frontiers, this submod is no longer supported....
Xenology : Traits Expansion Neo - Bio Module
Created by Devious
XTE : Neo is the 3rd iteration of Xenology. This mod offers 40 new and exciting biological traits to choose from in empire creation, as well as 45 special leaders, each unique to their species' attributes. Full list of new content here. The Neo rework brin...
AlphaMod: Natural Selection (2.8)
Created by AlphaAsh
More diverse species traits in AlphaMod The following species types have been assigned their own archetype: Arthropoids, Avians, Fungoids, Mammals, Molluscoids and Reptilians. Each of these archetypes has a mandatory archetype trait, similar to how Lithoid...
AlphaMod: GRIMDARK vol1
Created by AlphaAsh
War Hordes and Soulkeepers in AlphaMod A simple mod that brings some content to Stellaris based on the Orks and Eldar from Games Workshop's Warhammer 40000. Includes: two new origins; bespoke buildings; bespoke jobs; ten new flags; two prescripted empires....