Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
Random Civ VI mods
   
Award
Favorite
Favorited
Unfavorite
Description
A list of mods i use
Items (23)
Ballistic Missiles (Outdated)
Created by crustyusbhub
This mod has been updated under a new name called "Cruise Missile Artilleries". Please refer to the new Mod page for subscribing to the newest version. Battlefield range ballistic missile (BRBM) Available at Combustion tech. May not perform a Nuclear and T...
Better Beliefs
Created by Lesser Crab
A minimalist mod that enhances a number of Religion beliefs to be more worthwhile and balanced. Also reduces the cost of Religious Units. Full list of changes (original abilities kept unless noted): Worship Buildings: - Cathedrals: Have 1 slot for any Grea...
YnAMP - Less Barbarians
Created by Gedemon
33% less Barbarian encampment (2/civ), Min distance to city from camps raised to 7...
YnAMP - Faster Movements
Created by Gedemon
Double Movement on Ocean, Faster Movement on Roads...
YnAMP - Faster Border Growth
Created by Gedemon
Border growth goes faster everytime a new Governement is available...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...
Wonder Tweaks
Created by ADLER
Wonder Tweaks - Rise & Fall & Gathering Storm Compatible This mod adds more acceptable terrain for wonders to be built on, plus adds great works slots to most wonders for relics, art, statues etc. It also adds some great works slots to Temples, Libraries &...
Unique District Icons
Created by Leugi
Replaces the icons for all vanilla, Rise & Fall, Gathering Storm and New Frontier Unique Districts ingame. https://i.imgur.com/3DkoyTA.png The Diplomatic Quarter icon of the mod was made before Firaxis made its own icon, and personally I find it more appea...
Theater's Natural Wonders bonus
Created by Isukaci☭
Added Standard Culture bonus(+1) for adjacent Natural Wonders on Theater or Acropolis District. Do you wondered why they do not give a bonus culture for Theater next to a Natural Wonder? Sometimes you think it should but when you built a theater there ----...
Resourceful 2
Created by Amatheria
This is Resourceful 2, continuation of the original Resourceful mod. Adds 51 new resources (You can see them in the images). All Luxury resources can be harvested. This mod is fully compatible with the New Froniers Pass (NFP) DLC. Pantheons: - Aloe, Berrie...
Religion Expanded
Created by p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Production Queue
Created by Lozenge
Adds production queues to cities. It currently does not work in hotseat games. _______________________________________________ Controls Controls when clicking an item in the "Choose Production" panel: Left-Click: Add the item to the bottom of the queue. Co...
Plantations++
Created by Angryr
Plantations now give 1 housing instead of 0.5 housing. Reason: Requested. NOT WORKING? If you believe it's not working because the game says you have 0 housing from improvements please end your turn and see if it updates. There is a UI bug that doesn't alw...
Improvements Patch
Created by Eric
Civ 6 Improvements Patch makes general changes aimed at making Civ 6 more fun while keeping the essence of the game the same. More details here: https://forums.civfanatics.com/threads/mod-civ-6-improvements-patch.601878/ *UPDATED FOR GATHERING STORM* *Comp...
Good Goody Huts
Created by ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Farms++
Created by Angryr
Farms now give 1 housing (instead of 0.5 housing). Housing boost for all 0.5 housing improvements can be found here If you'd like to donate and support my modding click here....
Earlier Lumber Mills
Created by p0kiehl
Lumber Mills unlock at The Wheel technology. Also applies to Lumber Mills on Jungle tiles (if Gathering Storm is active)....
Distant Multiplayer Start
Created by Exsertis
RECENT NEWS 9th March 2018: The mod is fully compatible with the March 2018 Civ VI update. Enjoy! 9th February 2018: Mod has been updated for full compatiblity with the latest version of the Civ VI base game, and the Rise & Fall expansion pack. ABOUT THE M...
Artillery +1 Range
Created by TearsInRain
Think artillery should be able to fire further than archers? This mod gives artillery +1 range....
Larger Map Sizes
Created by p0kiehl
THE COLOSSAL MAP SIZE IS NOT STABLE WITH GATHERING STORM. THIS IS NOT A BUG FROM THE MOD - IT IS A HARDCODED LIMITATION INTRODUCED WITH GATHERING STORM. IF YOU USE THIS MAP SIZE, YOUR GAME WILL UNAVOIDABLY CRASH AT SOME POINT, LIKELY WHEN THE MAP FLOODS. I...
More Amenities from Entertainment
Created by p0kiehl
Increases amenities provided by entertainment districts, buildings, and wonders. +1 Amenity to the following: Districts Entertainment Complex and Street Carnival Water Park and Copacabana Buildings All buildings in the Entertainment Complex and Street Carn...
More Barbarian EXP
Created by Josh Mate
What? Increases the Cap on Barbarian EXP by halfing the rate you stop getting full EXP from Barbarians. How? - Increases the Level Cap to recieve full EXP from Barbarians from: Level 2 to Level 4 - Increases the Minimum EXP gained from killing Barbarians a...