XCOM 2
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The Valhalla Collection
   
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Description
To help with finally unlocking the “Valhalla” Achievement, and Beat the game on Commander+ difficulty in Ironman mode, I decided to try playing a campaign of XCOM 2: War of the Chosen / Tactical Legacy Pack, using Mods. Inspired by Christopher Odd’s latest Mod Collection (The Legacy Campaign Mods), I used an assortment of mods from his list, along with a few other recommendations.

This collection is mainly designed to help with bug fixes, configuration improvements, UI changes, and various other updates. It is not a comprehensive mod list, but an introduction for someone trying mods for the first time.

After completing my campaign, I can attest that all the mods I used in this collection worked flawlessly. The only “glitch” I encountered a couple of times was a stuck animation loop after an Overwatch Kill that was easily fixed with simply reloading the saved game. I can’t say for sure if this was caused by using a particular Mod or two, but I’ve never seen this bug before in all my hours of gameplay – until now.

UPDATE: I discovered the mod [WOTC] Less Overwatch Lock Ups! by Mr. Nice, which should fix this issue and has been added to the collection.


As a “very” longtime player of XCOM, I wanted to share this list for anyone interested in trying mods for the first time, or if you are looking for some improvements to help your play-through on Commander & Legendary difficulty. I’ve found plenty of other mods to try, but this collection is a good start.

Good Luck….Commanders!

Items (42)
(WOTC+TLP) Plasma Fan Fire Fix
Created by PZ
Fan fire doesn't have a working animation if you use the TLP plasma pistol. This mod fixes that. That's all! It should be compatible with Three Tier Cosmetic Weapons TLP, Utility Slot Sidearms, Utility Slot Sidearms Extended, and basically anything else th...
Avenger Defense Bondmates Fix
Created by thegrimsqueaker72
Fixes soldiers not having bondmate abilities if their partner spawned as reinforcements on Avenger Defense. Checks and fixes both bondmates at the point the second one is added to the map. If the mod is installed on a save where both bondmates are already ...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Device DoT Fix
Created by CaptainRichard
What would you say if I told you that a tank can be poisoned? Skeptical? I thought you might be. Fortunately, I have video proof. If you don't want to watch or aren't sure what you're looking at, I'll explain. That was Christopher Odd's WOTC Season 2 playt...
Enhanced action camera
Created by p6kocka
My mod is finally compatible with Mr. Nice's Cinematic Rapid Fire (and other abilities). All credits in terms of compatibility go to Mr. Nice. This mod is made for action cam lovers!!! If you hate it, don´t look further! Description: Enhances action camera...
Hack Plus - WotC
Created by BlueRaja
Gain 3-5 hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. I just updated the Legacy Hack Plus (by codem01) to compile for WotC, because it appears to have been abandoned. ---------------------------------------...
Infinite TLP Weaponry
Created by NotSoLoneWolf
Just like it says on the tin. Once you've researched and built the normal Magnetic and Beam schematics, you'll receive an infinite amount of the Laser and Plasma weapons from the Tactical Legacy Pack instead of just a single one of each. The weapons also h...
Insider Knowledge Fix
Created by -bg-
Fix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonu...
More Effective Blast Padding
Created by RealityMachina
Makes explosions from cars and other destructible objects (think gas tanks) be affected by blast padding. Should work in any situation except when loading into a tactical mission (you will need to complete the mission before it'll take effect.)...
Robots On Covert Actions
Created by RealityMachina
Allows robotic units to be staffed on Covert Actions....
Tower Detection Fix [WOTC]
Created by thegrimsqueaker72
Scanning towers lose their detection radius when destroyed. WARNING: Will not work retroactively for mid-tactical saves. Link to base game version...
Turrets Are Cover [WOTC]
Created by thegrimsqueaker72
Turrets provide full cover, even when dead. Does not change any other stats and does not require Shen's Last Gift DLC. Note there is a bug in the base game that grants the cover bonus to targets standing next to the turret. Can be configured to give high/l...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
WOTC Weapon Re-balance
Created by Alpha115
This is a simple mod that I use to tweak weapons' stats. I mainly posted it here to show my little balance changes to some of the weapons. FEATURES All stats are configurable in the config file. 1. The Vanllia Beam sword and beam ripjack have 25% chance to...
Weapon Upgrades Expanded WotC
Created by BTernaryTau
Rebalances some Basic and Advanced weapon upgrades and adds late-game Prototype weapon upgrades. WotC version of this mod. Early-Game Weapon Upgrade Rebalancing Basic Laser Sight increased to +10% crit Advanced Laser Sight increased to +12.5% crit (UI only...
WotC Enhanced AoE Preview
Created by Harwin
Shows actual damage preview on targets as if you were using a single target ability. For AOE that does no damage (flashbang grenade, for instance), the health bars will still be brightly lit on targets within the AOE, so it is easy to tell whom you will hi...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
[WOTC] Better Armory Item Stats
Created by Mr. Nice
This mod improves the stats display of weapons, utility items and upgrades in the Armoury, including adding display of Critical Damage, Armor Pierce and Shred for all appropriate weapons. List of Changes Adds display of Critical Damage, Armor Pierce and Sh...
[WOTC] Carry Unit Fix
Created by dotvhs
Have you ever got into situation, where your unit went into Bleeding Out state and you could not carry him for some reason? Did you lose a soldier or was about to lose a soldier, because you could not bring him into evac point? This mod is a workaround for...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WOTC] Civilians Revamped
Created by MrShadow
Civilians Revamped: THANKS: To Mr. Nice for helping on some code to better hide the hidden Faceless from prying mods that give internal stats away. What this mod does... All Civilians, friendly, hostile or hidden Faceless now react to the fighting around t...
[WOTC] Critical Skirmishing
Created by Udaya
Something that I've always found odd about the Skirmisher's abilities is their propensity to avoid critical hits. The Ripjack can deal critical damage but has no critical chance. The ability Whiplash has critical chance but deals no critical damage. This m...
[WOTC] Electrical Damage Consistency
Created by Udaya
One of the noteworthy phenomena of XCOM 2 has to do with the abilities Capacitor Discharge and Bombard. Unlike Combat Protocol, Capacitor Discharge pierces no armor, and although Bombard is an ability Firaxis intended to promote as a free grenade for SPARK...
[WOTC] Gremlin Revamp
Created by MrShadow
Gremlin Revamp is a small side project I was asked to do. No game breaking changes were done. Mostly adding extra bonus charges and cooldowns to some abilities based on tier of Gremlin and buffed or slightly downgraded a few stats on them as well. All chan...
[WOTC] Incendiary Grenade Damage Fix
Created by Battlestar
Fixes damage back to original level for Incendiary Grenades from 2 to 4 (both have 20% chance of +1 damage) this change happened with WOTC. All in-game prompts still state this grenade has the highest base damage of all standard grenades (however it's actu...
[WOTC] Less Overwatch Lock Ups!
Created by Mr. Nice
"Less Overwatch Lock Ups!" is a bugfix mod, to hopefully cut down on "soft locks" during complex overwatch/reaction fire situations, and also when a solider is revealed by enemy movement. A "soft lock" is when the game doesn't crash as such, but is stuck s...
[WOTC] Mechatronic Warfare: Total SPARK Overhaul
Created by NotSoLoneWolf
MECHATRONIC WARFARE: TOTAL SPARK OVERHAUL MW is a total overhaul to the SPARK class and everything involving it. MW has three primary objectives: turn the SPARK into a unit that feels and plays uniquely from the other classes, make SPARKs economically viab...
[WOTC] Militia Overhaul
Created by Alpha115
So this mod was inspired by DerBK's A better militia mod. This mod is pretty similar in the sense that it overhauls the militia. Its not compatible with a better militia but this mod has all of the feature of this mod baked in. What this mod does 1. It giv...
[Deprecated] New Promotion Screen by Default
Created by Tzarnal - MoonWolf
You Should Use The Community Promotion Screen Instead While this mod still works there is now a Community Promotion Screen that has more features and has active support. You should be using it. Please. Community Promotion Screen This will only work with Wa...
[WOTC] Not Enough Skirmishing
Created by NotSoLoneWolf
Changes Whiplash, Interrupt, and Battlelord from using charges to using cooldowns, revamps the Parkour perk, and allows Reflex to trigger multiple times per mission. --- CHANGES ---- Whiplash has a four turn cooldown rather than a single charge. Interrupt ...
[WOTC] Peek From Concealment
Created by Anisotropic
Now compatible with War of the Chosen! The optional UI add-on is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1136981000 This should now be fully integrated into the new mechanics of WotC. Please let me know if I've missed anything. Also, be...
[WOTC] Reaper Reworked
Created by Udaya
This mod improves 4 of the Reaper's abilities: Blood Trail, Distraction, Banish, and Infiltration. Blood Trail - This ability was never really up to par with Remote Start, even if it was useful sometimes with Silent Killer. Now, in addition to the +1 damag...
[WOTC] Sell Heavy Weapons
Created by Udaya
Every item in the game, whether it be a weapon, an armor, or a utility item, has a price. The only thing that keeps XCOM from selling their entire stock to the Black Market is this set of restrictions: the item must have a marketable value above 0, cannot ...
[WOTC] Skillful Skirmishing
Created by Udaya
This mod enhances 3 of the Skirmisher's skills: Zero In, Full Throttle, and Interrupt. Zero In - This ability, while useful for providing bonuses to aim and crit, remains fairly inflexible since it dissipates after every action that isn't a standard shot, ...
[WOTC] Stabilize Me
Created by dotvhs
Allows stabilization of a soldier that's bleeding out by any other soldier, provided that the soldier that's bleeding out has a Medkit. Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=654174276 What was changed? Fixed the issue where u...
[WotC] Better Grappling!
Created by Mr. Nice
Have you ever had that annoyance of grappling points highlighting but not being able to select them with the mouse? This is particularly prevalent in the final mission, but there are occurances on other maps. Controller users don't have this problem, and n...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WotC] Peek From Concealment UI Fix
Created by Anisotropic
This is an optional add-on mod for Peek From Concealment. This mod fixes the movement preview UI to account for Peek's modified concealment rules. This means you should only see a warning flag if you're actually going to break concealment. This mod require...