Sid Meier's Civilization VI

Sid Meier's Civilization VI

46 ratings
Improved Aqueduct District GS
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
60.260 KB
17 Dec, 2019 @ 10:26am
4 Feb, 2020 @ 1:53pm
2 Change Notes ( view )

Subscribe to download
Improved Aqueduct District GS

Description
GS compatible version of Improved Aqueduct District
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=908977360


Aqueduct District Default Settings

No population required-> population required

Specialists Output in the Aqueduct : None
Trading Road Output to cities with Aqueducts : None
Great Person Points : None

Removed Specialist Output, Adjust Bonus, and Great Person Point from the Improved Aqueduct District mode.
It is recommended to use the following modes together.
p0kiehl's Better Aqueduct
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1720804635
More District Trade Route Yields
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1672706187

p0kiehl's Improved Specialists
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1651756807
or Nut9931's District overhaul
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1939156391



Aqueduct Buildings

Public Baths
Required Tech: Engineering
Provides +1 Housing, +2 Food
+1 Great Engineer point per turn
Demand Technology : Engineering

Sewer
moved from City Center to Aqueduct District
Provides +2 Housing, +4 Food
+1 Great Engineer point per turn
Demand Technology : Sanitation->Printing

Water Filtration Plant
Required Tech: Chemistry
Consumes 3 power per turn
Provides +3 Housing, +3 Food, +5 Food on Power
+1 Food additionally per Specialist in this district
+1 Great Engineer point, +1 Great Scientist Point per turn
Demand Technology : Chemistry
14 Comments
H.Humpel 28 Dec, 2023 @ 2:56am 
Hi nut9931,
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
H.Humpel 3 Dec, 2023 @ 9:35am 
The XML error is because on missing ' Language="en_US" ' entries starting at line 20.
Junky 25 Nov, 2023 @ 6:15am 
Hey nut9931,
Is there a reason why you changed the Description of Aqueduct and Bath into an untranslatable Phrase instead of a Loacalisation refer?
tory0404 21 Jan, 2021 @ 4:16am 
한글화가없네요:steamsad:
newtype75062 10 Mar, 2020 @ 3:17pm 
문메폴 모드 자료실에서 봤습니다 ㅋㅋ
아..반가워라
Nizou 4 Mar, 2020 @ 10:42am 
Still get exactly the same bug :/
Have I to do something ?
nut9931  [author] 4 Feb, 2020 @ 1:46pm 
@Levas/Alis
Thank you for your report. Removed unnecessary explanations that might be problematic.
Nizou 29 Jan, 2020 @ 5:50am 
And that in Modding.log :
[4051798.920] Error parsing C:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1939153858/ImprovedAqueduct_Text.xml
[4051798.920] Warning: LocalizedText - Error Loading XML.
Nizou 29 Jan, 2020 @ 5:50am 
Got this in Database.log :
[4051798.920] [Localization] ERROR: NOT NULL constraint failed: LocalizedText.Language
[4051798.920] [Localization]: While executing - 'insert into LocalizedText('Tag', 'Text') values (?, ?);'
[4051798.920] [Localization]: In XMLSerializer while inserting row into table insert into LocalizedText('Tag', 'Text') with values (LOC_DISTRICT_AQUEDUCT_DESCRIPTION_ADJACENCY, Adjacency: Major [ICON_Food] Food bonus for tile edge containing a River. Standard [ICON_Food] Gold bonus for adjacent mountain tiles. Minor [ICON_Food] Food bonus for adjacent district tiles., ).
[4051798.920] [Localization]: In XMLSerializer while updating table LocalizedText from file ImprovedAqueduct_Text.xml.
[4051798.920] [Localization] ERROR: NOT NULL constraint failed: LocalizedText.Language
Nizou 29 Dec, 2019 @ 3:16am 
Thanks a lot ! Will test it as soon as possible