Total War: WARHAMMER II

Total War: WARHAMMER II

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lc1999's Collection (100+ Compatible mods) (Updated 07/22)
   
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Description
This collection aims to compile mods that add more playable factions and Legendary characters (both lore friendly and custom), more units and also some bug fixes and interesting mechanics too.
Right now, the collection adds more than 200 characters (Legendaries,Uniques & Generics) (Lords & Heroes) and more than 300 units to the campaign (Normal units & RoRs)
FOR MORTAL EMPIRES CAMPAIGN ONLY!!!


All mods in this collection work together ,also read below for more information
Latest patch tested but can't confirm if this collection is bug-free for other factions or very long campaigns.
Tested on Tomb Kings (Settra) for around 70 turns
Tested on Dark Elves (Malekith) for around 40 turns
Tested on Vampire Counts (Vlad) for around 20 turns
Tested on Empire (Karl) for around 10 turns

Must Read !!!
- Anyway some bugs might still happen for certain factions since I could not play and test every factions.

- Use KMM Launcher or the game won't launch with so many mods https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1399787504

- Duplicate heroes or lords often cause problems such as both of them not working at all, but in this collection I try to make sure that even there are duplicates, they would still work fine.

- Others than above should all work along fine

- If the game is recently updated, disable all mods. (Normally, some mods tend to be broken after the new official update) Wait for the mods to be updated (use KMM for easier date detection or check each mod itself.) (Or you can manually test "not-yet-updated mods" by launching the game with said mods by yourself, some of them might still be usable with the new patches. Actually, some of the mods in this collection are not updated for ages but still work fine with recent patches.) Since WH3 is now released, this is not the case anymore.

- To use this collection with SFO you will need to look at each mods individually to see whether they are already compatible with SFO, needed submod or not compatible at all.

Some problems / Bugs I have found so far

- Some mods in the collection adds duplicate Heroes or Lords*, such as "Bad Legendary Lord", it is a new great mod that added many Legendaries but it also added some duplicates with other mods (AFAIK, there are "Dread Kings" that is also presented in "OVN's Lost Factions" and "Borgut Facebeater" that is also presented in "We'z Speshul", "Zachiaras" that is alson in "whysofurious's".) There is no problem using them together but there will be two of them in your game. For me I edit it the mod (for my personal use) to ensure that only one of them (in my interest) will be presented in my game. Right now "Bad Legendary Lord" has the option to disable some lords and heroes so just disable them through MCM.

- (This bug only happens if you play as Avelorn.) If you want Caradryan (from Mixu's LL 2) as a Hero, he won't spawn, but it works fine if you choose for him as a Lord. (I believe it has some script conflicts likely with the "Legendary High Elven Characters" but I am not sure.)

- For Tomb Kings players, please also download "Tomb Kings: Extended - Building Progression Icons II Compatibility" ( https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599946470 ) as I don't know why I can't include it in this collection.

Please tell me if I have missed some other mods especially those that add more Legendary Lords&Heroes.


Some excluded mods worth mentioning

- "Empire of the Phoenix King" is also a great mod (it is also a submod for "Sons of Asuryan" which added many units and mechanics for HE) but it conflicts with "Cataph's High Elf Sea Patrol" since it added the same lord "Aislinn" (for me I prefer Cataph's that's why I included his in my collection but feel free to choose whichever you prefer.)

- "Mixu's Campaign Supplement" is also excluded, since I feel that Empire is very crowded already, would work fine with this collection anyway.

- "Shawmuscle's Elven Lords" is also a superb mod and fine to use along with this collection but it is not fully compatible with Mixu's LL (since both add "Korhil" and would resulted in duplicated lords, 2-3 Korhil for examples) also kinda not compatible with "Recruit Defeated LLs" (since Shawmuscle's mod has its own kind mechanic of lords migration to other factions)

- "Cataph and Vandy's: Return of the Lichemaster" is an overhaul mod for Barrow Legion faction but it conflicts with "Kaylica's Lahmians【Neferata's Ambitions】" which is in my collection (Lahmians faction would not be able to capture settlements) also Barrow Legion would not be able to confederate with other Vampire factions (stated in the mod itself) so I don't know whether it would be compatible with "Recruit Defeated LLs" or not, but feel free to choose between "Lichemaster" or "Lahmians" , in this collection the Lahmian is included.
Items (107)
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Cataph's Kraka Drak: the Norse Dwarfs 2.0
Created by Cataph
WH3 version here. ==Chatty blog post about latest changes!== Try it with our Closer to Tabletop overhaul!|| Here we go again. Another roster expansion, new techs, characters, skills, just like with the Southern Realms, but with less plumes and more beards....
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Community Bug Fix
Created by Celtik
Mod Version 2.3.8 This mod is a compilation of several verified bug fixes provided by modders. There are now so many fixes that it's impossible to list them all here in the mod description! From now on I'll provide a link to the patch notes on Trello so yo...
Cylostra's Spoopy Ghost Knights [it works]
Created by Mixu
It's a reskin mod that doesn't touch anything db related and thus it won't need an update This mod gives Cylostra's ghost knights a bit more undead appearance. That's about it, there was a longer description, but Steam/Launcher ate it....
Expanded Roster - Amazons
Created by Decomposed
http://i.imgur.com/0q9c6r6.png DESCRIPTION This mod aims to complete and expand the official Amazons lore while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulness on the battlefield a...
Expanded Roster - Beastmen
Created by Decomposed
http://i.imgur.com/t8mesTJ.png This mod got a honorary mention by CA! Thank you guys, it's appreciated <3 https://www.totalwar.com/blog/total-war-warhammer-2-silence-and-fury-patch-notes-112-hammers-herdstones-update/ DESCRIPTION This mod aims to complete ...
Elon's Greybeard's Prospectors - Faction Overhaul (Updated)
Created by Elon
A new Karak has been established in the Southlands and it is up to you to shape their leader and the direction the Karak takes. Will you alienate your fellow Dawi with forbidden research or respect traditions? Updated for Silence&Fury - Fixed a bug that pr...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Expanded Roster - Greenskins - Orc Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Faster End Turn Camera
Created by Vanishoxyact
Simple mod to speed up the camera used to move around the map during the end turn phase, as I found it was too slow. Should be compatible with every other mod, unless it also changes this camera. Save game compatible. If you would also like a higher campai...
Flamboyant's - Chaos Dwarf Invasion
Compliation of all my events mods: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1641884834 Update 26.05.2019 ok everyone we solved the softlock problem (at least did everything we can possibly do), and now the goblin migration armies are coming f...
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
GCCM2: Custom Assets
Created by Frodo45127
What is this? This is a compilation that includes: 50 buildings restored from TW:W1 that CA only included partially in TW:W2. Collection of custom decals made by Maruka. 5 custom buildings by Frodo45127 (those flammenwerfer gates are one of them). 64 Kisle...
GCCM: Main mod
Created by Maruka
BEFORE COMPLAINING IT DOESN'T WORK, PICK THE GOLDEN BOI AND ATTACK EITHER GRIMHOLD OR KARAK HIRN. What´s this? This is GCCM, or "Grand Campaign Custom Maps". It's a mod that brings custom maps to the campaign, with the goal of increasing visual and gamepla...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Mixu's Tabletop Lords
Created by Mixu
This mod adds various new lords and heroes that have been missing from the vanilla game. Lords & Heroes added Chaos Shaggoth Champion, lord - Limited recruitment; build a tier 2 dragon ogre building and you'll get one Shaggoth Champion Wood Elves Shadowdan...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Mixu's Mousillon
Created by Mixu
This mod adds new legendary lords, heroes, units, techs, skills and bunch of other stuff for Mousillon. Features: Added Mallobaude and his gang. Removed access to all vanilla RoR's from Mousillon. Removed access to Vargheists, Hexwraiths, Black Coach and T...
Nagarythe Expanded Unit Roster
Created by VanguardMk1
SFO submod by Doofalicious Supreme (Updated for Twisted & Twilight!) SFO submod by 金花 (outdated, but a big thank you for all the months you've supported it, 金花!) This mod is meant to flesh out the Nagarythe roster and give it a more skirmishing and ambushi...
Mixu's: Vangheist's Revenge
Created by Mixu
Updated for Silence & Fury This mod adds Vangheist, the captain of the Shadewraith into the game. - Disabled chaos invasion from mortal empires when you're playing as Shadewraith, so you no longer get a freeze when Mr. Chaos invades, should also work in ex...
Nanu's Pirates of Sartosa Overhaul
Created by Nanu
Captain Jaego Roth has come to take on the Dreadfleet! This mod adds several new living units to the Pirates of Sartosa faction. Norcans, Dwarfs, Men, and Beasts of the Sea, all will sail under the Sartosan Colors and plunder in the name of Aranessa Saltsp...
NNOBBs - Never Obsolete AI Lords
Created by Malykriss
"Ah, finally. I've united Ulthuan and have secured all the port cities. I have raised many powerful armies and Tyrion has all his artefacts. I think I should be quite prepared once I reach the shores of Naggaroth to face my arch-nemesis, Malekith. Oh boy, ...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Region Trading
Created by Vanishoxyact
This mod adds a new UI which provides a basic version of region trading. Functionality currently includes purchasing and gifting of regions. The main reason this mod was added was to allow the player to obtain regions which have been taken by friendly AI f...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
The Dukes of Bretonnia
Created by Ubermorgen
This mod adds 6 lore friendly Legendary Lords to all Bretonnian factions (custom battles and campaign). They require some small task to be completed before becoming available for recruitment. Each has a custom skill tree, textures and textured mounts (bard...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Valten, Herald of Sigmar
Created by Xoudad
"Forged from the other world, six treasures shall he posses....Upon his head the crown shall see all, and open eyes will prove woe to mortal kind. Then shall he ride unto the World...Then will the World know that the last war has begun" —Part of the Prophe...
AI General II: Spectator Mode Advanced
Created by Decomposed
http://imgur.com/bWEJE7U.png Warning: This mod is not compatible with Spectator Mode II. You will have to choose one or the other. Fully supports Vandy's Mod Configuration Tool! AI General for A Total War Saga: TROY here! http://i.imgur.com/uWU3h0A.png Ini...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Swords of the Emperor
Created by Xoudad
"There is much wrong in the way that the Empire runs itself, Bloch. Many who rule do not deserve to. Many who are ruled could make a better fist of it. You’re a fighting man. You’ve seen armies commanded by fools and good men led into ruin by them. But the...
Flamboyant's - Araby Invasion
This mod adds a pirate fleet attack at turn 61 and an Araby invasion on Estalia and Tilea at turn 93. Additionally, f you are playing as Ikid, there will be two unique dilemmas for Clan Skyre in which they can choose to deal with the invaders, or attack th...
OvN - Lost Factions VFX (Optional Submod)
Created by shaky_rivers
Important - Read Description This is not a normal packfile but a movie file. It will still appear in the vanilla launcher and work like a normal mod. If you are using KMM it will probably autoload and need to be manually deleted to be removed. Lost Faction...
Campaign Day\Night Cycle
Created by Mazisky
This is a lighting rework for the campaign map which introduce a Day\Night cycle along with colors and fog adjustements. What it does: -The Campaign Map now has a Day\Night cycle. -Nights last around 5 minutes, Days last 8 minutes. -The duration has its ow...
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
GCCM: Unique Faction Capitals
Created by Maruka
Update2020-07-09 SMall update to make the mod compatible with our Tiny Little Cities mod. Settlement growth & unique look This mod adds unique settlement skins for the faction capitals, which change and grow based on the settlement level Each settlement le...
Greybeard's Prospectors Climate Overhaul
Created by Elon
This mod is meant to be used togheter with my Greybeard's Prospectors Faction Overhaul , but will work fine for the vanilla faction without it too. While I personally like the additional challenge of starting surrounded by unpleasant terretory, I do unders...
WsF' Vampire Bloodlines: The Strigoi
Created by Whysofurious
https://i.imgur.com/ZwdDbkc.jpg Hello everyone, after more than a year of development this mod is finally out! Be sure to read the mod page as it contains many important info. Hope you will enjoy it! - Be careful to use this mod only in Mortal Empires camp...
We'z Speshul
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. About We'z Speshul This mod is an expansion for the Greenskins containing units, campaign features, some new legendary lords and a few other bits and pieces...
3X Chaos Invasion for original
Created by TravellerL
———————— INTRO ———————— This mod adds more chaos hords armies for players that want a difficult invasion. when this mod has been enable,you will face the number of chaos armies with TRIPLE(3X)! The number of chaos armies grows when the chaos invasion diffi...
AI Declares War on Each Other More Updated
Created by Jolc3r
UPDATE: Now compatible with the Mod Configuration Tool 2.0! If you don't use it, mod will use default values. If you do, you can now access a new menu entry for MCT where you can change the values. Bear in mind that the upper bound for the random number MU...
Amazons for Amazons (Amazons Expanded Roster and OvN Lost Factions submod) V2 (see description)
Created by sandalfon74
WARNING: My previous submod broke for reasons unkown to me and no matter what I try nothing seems to fix it. If you have already started a campaign with the old version do not change it as it will probably break your saves. If you want to start a fresh cam...
Call Nearby Ally Army Fixed
Created by WalrusMan
ALL CREDIT FOR THIS MOD GOES TO Anyndel. The mos recent update is possible because of the work of Lurivar. The most recent update adds the ability for both players to use the button. It is a fixed version of this mod: https://steamhost.cn/steamcommunity_com/sharedfiles...
Diplomacy Rebalancing
Created by Jadawin
TWW2 is no longer getting patches or DLC, so my mods are also considered final and will not receive any more updates. Therefore I disabled comments on all of them to avoid constantly getting notifications for the same dumb questions that have been answered...
Dogs of War: Cross-Faction Unit Recruitment + Mercenary Camps
Created by prop joe
No plans to port it to Warhammer 3 currently for a couple of reasons: 1. it'd be a LOT of work to rewrite it to not use the UI modding framework 2. the outpost system they added in WH3 does a lot of what this mod aimed to do Adds a way to recruit units fro...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
Expanded Roster - Vampire Counts
Created by Decomposed
https://i.imgur.com/8MqYCPX.jpg DESCRIPTION This mod aims to complete and expand the official 8th edition Vampire Counts army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units bas...
You're a Wizard Garri-son
Created by John Austin
Why are garrison mages terrible? They're standing in defence of their homes, but they only learned 1 spell! This mod makes it so that if you build the higher levels of a spellcaster building, the garrison mage learns more spells. They also get their Lore's...
WsF' Vampire Bloodlines: The Strigoi (FIX) Updated for S&F
Created by Ruse
Seeing as WsF has not gotten around to updating the mod and perhaps not for the forseeable future, I'm uploading this fix to make it playable, at least until it breaks again or WsF returns. All credit goes to WhySoFurious for the original mod (which you st...
We'z Speshul - Expanded Roster
Created by Lost2Insanity
I am no longer modding for Total War - Warhammer II and there will be no more updates for this mod. About We'z Speshul - Expanded Roster This is a sub mod designed to only be used when you are playing with both We'z Speshul, Expanded Roster - Goblins and E...
Ultimate Lighting + Random Weather
Created by Mazisky
INTRODUCTION TW: Warhammer 2 has a beautiful world, varied and detailed environments but they are limited by some unusual choices, like the weird and washed out colours, the lack of weather variety and the absence of night battles. This mod is a complete o...
Tailored Faction Garrisons
Created by John Austin
Garrisons are boring. Always the same bland units, showing off the most used and least interesting bits of their rosters. This mod changes that, by giving each playable faction their own set of garrison buildings. This means: - DLC units can appear in the ...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
OvN Lost Factions
Created by Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod adds new and interesting races to the campaign map and are playable with Mixu's Unlocker (Which is a required mod). This is available in both the Mortal Empires and Vortex campaigns. ...
OvN - Chaos Dwarfs (Requires Decos Expanded Roster Mod)
Created by Team OvN
The Dawi-Zharr are an industrious, dark-souled and merciless warrior race of Daemonsmiths, slavers and brutal killers that dominate the dark and cheerless landscape of the Dark Lands. At the centre of the Dark Lands lies a region filled with innumerable bl...
Mixu's VFX Pack
Created by Mixu
Hi, this here is a movie mod that will add new vfx things to my mods. I would recommended to use this with my mods, without it some of the vfx things in my mods may not work as intended. You don't need to have all of my mods enabled if you want to use this...
OvN Lost Factions Vanilla Enhancements (Optional Submod)
Created by shaky_rivers
This mod adds some of the custom units available in OvN Lost Factions to some vanilla factions and makes some minor tweaks that make loreful sense. Halfling Rangers are added to Reikland, Huntmarshals Expedition, Golden Order & Tilea The Empire and Wulfhar...
Charming Portholes (Unit Portraits)
Created by Mazisky
INTRODUCTION This mod replaces the vanilla low res 2d portraits in battles with carefully crafted ones. It required a lot of work but at the end we think it was worth it. -More than 400 unit portraits have been recreated: this includes every unit for each ...
Charming Portholes (Lords & Heroes Portraits)
Created by Mazisky
INTRODUCTION This mod is the Heroes and Lords version of our "Charming Portholes" mod (which was for Units). You can use each of them as a separate mod, but if you want all units and characters in the game then use both. -More than 300 characters portraits...
Expanded Electoral Machinations and Intrigue
Created by prop joe
Adds more options to the Empire Electoral Machinations panel and the High Elf Intrigue at the Court panel. You can use Prestige and Influence to manipulate the relations between factions as follows: Establish Trade (check you have a valid land/sea route us...
Immortal Cavill (S&F Patch)
Created by Nomad
Noticed that even though Cavill gets a cool, unique trait, he's not immortal. Well this changes that. Long live the White Wolf! Should be compatible with everything unless it alters this trait. Should be save game compatible too (as long as he's not alread...
Remove Immortality Skill
Created by archangel_alpha
The Immortality skill now requires 99 lvl, so it is completely not available for you and AI. Legendary Lords, TK Lords and lords/heroes who already have this skill are still immortal. ------------------------------------------------------------------------...
ALLIES OF THE FOREST
Created by Brunonmc
Allows the wood elves to recruit the same animals allies as Drycha This mod gives all Wood Elves factions (modded ones included, like Mixu's Torgovan) the possibility of recruiting the same animals allies that Drycha's faction can. The grounded ones (wolf,...
Black Ark for Lokhir Fellheart - Updated!
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif Improved and up-to-date version of XAnd^'s Black Ark for Lokhir Fellheart mod This mod attaches a Black Ark to Lokhir Fellheart, giving him a more unique camp...
High Elven Zoats
Created by Moe the Monk
Zoats are mysterious creatures that live within the deep forests of the world. Reclusive by nature, they are a rare sight even within their woodland homes. The Zoats that still live within the ancient, undying forest of Avelorn are few in number but undeni...
Knights of Montfort (Foot Knights) for Bretonnia (NO UPDATE NEEDED FOR THE BEASTMEN DLC)
Created by Gorgos
No Update for Sisters of Twilight needed as nothing related with this mod was changed. This is a lore-friendly and balanced unit mod for Bretonnia. Save compatible. ⇨Recruited from level 4 Barracks. ⇨Balanced for vanilla. ⇨An actual unit from Bretonnian lo...
Skarr Bloodwrath Legendary Lord
Created by shawmuscle
How To Play As Skarr Start a campaign as desired lord select skarr from lord panel. Skarr began killing in Khorne's name from the moment he was strong enough to heft an axe, swiftly garnering a reputation of a bloodthirsty butcher of the worst kind. While ...
Skarr vfx anim pack
Created by shawmuscle
This mod adds the VFX to spells and to skarr. This mod does nothing by itself you must have the main mod also. I recommend using Kaedrin's mod manager link here https://github.com/Kaedrin/warhammer-mod-manager/releases/tag/v1.8.12 However you can also use ...
Weapon Teams on Walls (Updated for T&T)
Created by Scicotheron
Fix for weapon teams not shooting properly for skaven walls provided by Pierce, check out his better sieges mod which does more to help improve warhammer sieges: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2353617634 Don't like having your Warpl...
Mixed Lores - Spellcaster Overhauls
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod features a custom ui that allows you to put together your prefered mixed lore of magic. Supported lord types are Mazdamundi, a custom mixed lores ver...
Save Camera Settings
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif You might be aware of the fact that campaign camera settings are saved to your savegames. Which means you have to choose your prefered campaign camera setting...
Sceolan Legendary Lord
Created by shawmuscle
How To Recruit Start campaign as sisters of twilight, find Sceolan in the lords menu. (Is save game compatible) Sceolan Lore Sceolan of the Hooked Blade is the oldest and most cunning of the Wood Elf warriors. He fights on foot and will usually lead warrio...
Beorg Bearstruck the Werebear of Urslo
Created by Conflagration
REQUIRES USE OF A FACTION UNLOCKER (SUCH AS MIXU'S) TO PLAY. Will work as an AI faction without one though. Beorg Bearstruck is a Werebear character from the 5th Edition Dogs of War Armybook and the 2004 Warhammer Chronicles. Beorg is leader of the Ursfjor...
Bad Legendary Lord
Created by jenosite
This mod adds 24 new legendary characters to bad factions. <<Chaos Warrior>> Vardek Crom the Conqueror - Legendary Hero - Chaos Warrior Galrauch the Great Drake - Legendary Hero - Chaos Warrior <<Greenskin>> Grokka Goreaxe - Legendary Lord - The Bloody Han...
Kaylica's Lahmians【Neferata's Ambitions】
Created by [NWB]Kaylicaaa
The ancestor of the vampire, Queen Neferata, now reappears. She have stepped down the Silver Pinnacle with her servants, trying to invade the Old World and establish her own kingdom. At the same time, Neferata's most loyal daughter, Naaima, ​​with the supp...
Lords of the Night - Konrad & Sylvanian Levy
Created by Xoudad
"Awake O Dead, for there can be no rest for ye beneath the earth. Let the splintered bones burrow from the grave pall. Let cold fingers grip time-worn blades, and unseeing eyes survey the fields of slaughter. For your time has come once more. And the dead ...
TDKillen's Legendary Lords
Created by TDKillen
Features: A compilation of all my Lord mods. This mod will get updated as I make more lords and update the old ones. Links to separate mods: Zac'tox: Lizardmen Legendary Lord https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2320838697 Lukyan: Greensk...
Expanded Roster - Norsca
Created by Decomposed
https://i.imgur.com/GxXPAGT.jpg DESCRIPTION This mod aims to complete and expand the official Norsca lore by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on diversity, usefulne...
Expanded Roster - Ogre Kingdoms
Created by Ubermorgen
https://i.imgur.com/kfpUYmg.jpg DESCRIPTION This mod aims to complete and expand the official Ogre lore by adding loreful units while taking some liberties and artistic licence in the process. We tried to choose the best units based on diversity, usefulnes...
High Elf Crafting (Anvil of Vaul 2 fixed)
Created by piercebuster
Fixed and uploaded by request. This is a current (as of S&F update) version of SorcererSupreme's "High Elves crafting - Anvil of Vaul 2" mod This is a bit of an exception for me. When I revive other mods, I do it because I want to play them, and when I do ...
Legendary High Elven Characters (Legendary Lords and Ladies)
Created by RedDragon0908
Hello everyone, welcome to this mod page. Link to Warhammer 3 version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897366143 Formal information Please make sure to read the following mod description and the informations below before you ask que...
Lthelis dark elves crafting mod
Created by |/|/573|)|/|006™
Just a reupload of Lthelis mod There better mods outhere based on his mod but 2 diferent guys asked me for it so here it is enjoy Below is the original description =========================================================================================== ...
Lthelis' Elven Lords
Created by piercebuster
This is another gone-too-soon project by Lthelis I'm reviving with a little extra polish. Lthelis Elven Lords brings three new Legendary Lords from lore, with custom textures, skill trees, and abilities. Each lord will spawn at the start of the game. High ...
MASS \ KNOCKDOWN REVERT for Monsters and Cav (UPDATED)
Created by Mazisky
Don't you feel that a big Dinosaur, Giant or even Cavalry should roll over small soldiers when they are walking into them? Tired of seeing 3 small and insignificant goblins not letting a Giant pass through because of the recent mass changes? With a recent ...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
OvN Lost Factions: Big Moot Submod
Created by Team OvN
This submod turns the Moot region into a 8 slot major settlement. This is a startpos mod that's built on top of the Mixu Unlocker. You still need Mixu's Unlocker. This mod should come before the unlocker, but you don't have to touch anything, it'll be ther...
Parte Legendary Lords - Revived and Kemmler [S&F]
Created by HunterGerhart
Mod Description This mod includes 7 lore-friendly custom legendary lords with unique skills & items. Revived some say by the great lichemaster himself, this is a patched version of Parte Legendary Lords to improve compatibility, for us all to enjoy once mo...
Oh Captain My Captain
Created by John Austin
You know those heroes in every garrison - the ones that don't come with a single ability? This mod gives them all the abilities that are rightfully theirs. Warlock Engineers get Doomrockets, Necromancers get Master of the Dead, Tomb Princes get Tombstrike,...
Unique Steam Tanks III
Created by ChaosRobie
This is a continuation of ZombieFlander's Unique Steam Tanks II mod. That mod has been retired. Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you...
Vampire Counts/Coast Restored Landmarks
Created by the-town-drunk
Simple mod to restore some of the missing landmarks in the New World that are disabled for the Vampire Counts. Regions affected: - Ancient City of Quintex - Chamber of Visions - Hag Graef - Hexoatl - Itza - White Tower of Hoeth Initial idea for the mod cam...
Vaul's Hammer Target Walls
Created by MiniDude
What this Mod does This changes the targeting of the Vaul's Hammer ability, you can now target both walls and ground. Notes It doesn't snap on the wall, so you have to place the ability like the screenshot above. I hated how the Vaul's Hammer could only ta...
Volkmar's Jade Griffon Quest Fix
Created by the-town-drunk
Changes the third stage of the Jade Griffon quest (raze or sack 2 settlements) to target Vampire Counts (Sylvania, Von Carstein, Barrow Legion, Moussilon, etc) instead of Kislev. Kislev is now a pretty reliable ally and trade partner so it makes little sen...
WhySoFurious' Lords & Heroes (Revived) + Necrarch Brotherhood Unlocked
Created by piercebuster
This is a revived version of WhySoFurious' Additional Lords & Heroes. Now with playable Necrarch Brotherhood! Contents Lord and Heroes list: ► Genevieve Dieudonnè → Hero available for the Empire/Reikland, right from the start, spawns near Altdorf. ► Dieter...
[ME] Gate Pass Invasions
Created by IfThenOrElse
This mod adds the chance for flavourful invasions for the player, should they own one of the 7 gate pass settlements on the Mortal Empires map. Wait, but doom stack spawns suck! No fear! This utilises the invasion marker system introduced with Twisted and ...
Expanded Roster - Ogre Kingdoms compatibility submod for OvN: Lost Factions
Created by Ubermorgen
This submod allows compatibility between Expanded Roster - Ogre Kingdoms and OvN - Lost Factions. - Ogre lords are available to all OvN factions - Ogre names appear for the OvN cultures - OvN's unique Ogre units (Araby, Halflings, Grudgebringers) are affec...
GLF Hero Expansion English Translation Submod - Newest Update
Created by sleepyHase
Updated the english submod to include the new heroes and abilities, as well as fixed a couple issues with the previous heroes after they received key changes. Please report any issues you have with the names of stuff as its very likely i missed some and I ...
Healing Potions for Legendary Lords/Heroes
Created by lc1999
This mod adds "Potion of Health" ability to most Legendary Lords and Heroes's skill tree. Not just vanilla characters but also Legendary Lords and Heroes from almost 30 other mods!!! Right now, the skill unlocks at level 10 and 15, has 2 and 4 charges resp...
Execute (useless) Lords & Heroes
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif This mod adds ui elements that allow the player to "execute" (useless) lords and heroes - even if they are immortal! Why? The longer you play a campaign the m...
Sceolan Legendary Lord - Fixed Animations
Created by Hydrall
All this mod contains are the updated animation files for the incredible Sceolan mod by shawmuscle. I claim no credit for it. If Shawmuscle ever comes back and fixes the original, this mod will disappear. If you want more details on Sceolan himself, read t...