Fire Pro Wrestling World

Fire Pro Wrestling World

82 ratings
Moves by Fuee I
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Description
Custom moves I've made for Fire Pro World, collection I
Items (998)
Russian Legsweep B
Created by Fuee
A Russian Legsweep for Medium grapples, modified to be a bit snappier, doesn't move both wrestlers quite as far backward, and the attacker gets up immediately Damage is the same as the default Legsweep Update: Apparently I'd changed something on the defend...
Liontamer
Created by Fuee
Chris Jericho's Liontamer, knee on the neck and all Stats are taken from the Torture Cloverleaf, except back damage is set to 4 instead of 3 Update: adjusted defender's leg positioning a little Update 2: Fixed its Japanese name Update 3: Went back and adju...
Fisherman's Suplex B
Created by Fuee
Alternate Fisherman's Suplex, with a proper pre-lift leg hook and the Triple Fisherman bridge Damage is the same as the normal Fisherman's Suplex Update: Caught a really minor positioning issue and fixed it...
Evenflow DDT
Created by Fuee
I wanted to make a DDT that was quick, simple, somewhat brutal, and most importantly, unceremonious... and I ended up with an Evenflow-looking thing. Go figure, right? Uses most of the Johnny Spike's stats, except it also has an 02 bleed probability Update...
Crucifix Powerbomb B
Created by Fuee
Alternate Crucifix Powerbomb - actual crucifix lift, the attacker doesn't slam his own face into the ground, and I tried to give it a stronger-looking impact Stats are the same as the default move Update: Went back and redid the sell animation, and fixed a...
Crucifix Powerbomb C
Created by Fuee
Alternate Crucifix Powerbomb - actual crucifix lift, the attacker doesn't slam his own face into the ground, and I tried to give it a stronger-looking impact This version has a more brutal rolling sell than the B version Stats are the same as the default m...
Razor's Edge
Created by Fuee
Alternate Crucifix Powerbomb - actual crucifix lift, the attacker doesn't slam his own face into the ground, and I tried to give it a stronger-looking impact This is the same as the B version, but has Scott Hall's taunt at the beginning Stats are the same ...
Tiger Driver Whip B
Created by Fuee
A smoother version of the release Tiger Driver/Double Arm Whip Update: Reworked a bunch of it and renamed it "Kneeling Tiger Driver"...
Leg-Hook Pinfall B (face down near head)
Created by Fuee
Alternate Hooked-Leg Pinfall, face down near head Update: Always thought this was too snappy, so I finally slowed it down a bit. I didn't want to re-gif it, though, so it's not reflected in that Update 2: Noticed the defender's near-side ankle was all wonk...
Leg-Hook Pinfall B (face down near legs)
Created by Fuee
Alternate Hooked-Leg Pinfall, face down near legs Update: Always thought this was too snappy, so I finally slowed it down a bit. I didn't want to re-gif it, though, so it's not reflected in that Update 2: Noticed the defender's near-side ankle was all wonk...
Leg-Hook Pinfall B (face up near head)
Created by Fuee
Alternate Hooked-Leg Pinfall, face up near head Update: Always thought this was too snappy, so I finally slowed it down a bit. I didn't want to re-gif it, though, so it's not reflected in that Update 2: Noticed the defender's near-side ankle was all wonked...
Leg-Hook Pinfall B (face up near legs)
Created by Fuee
Alternate Hooked-Leg Pinfall, face up near legs Update: Always thought this was too snappy, so I finally slowed it down a bit. I didn't want to re-gif it, though, so it's not reflected in that Update 2: Noticed the defender's near-side ankle was all wonked...
Figure 4 Leglock B
Created by Fuee
Alternate Figure 4, modeled somewhat after the AKI animation Stats are the same as the default Figure 4 Update: Revisted some frames and added a couple new ones; now the attacker doesn't lock the leg until he's on the ground, and has to roll a bit to do so...
Figure 4 Leglock B (Guard)
Created by Fuee
Alternate Figure 4, modeled somewhat after the AKI animation - MMA guard version Stats are the same as the default guard Figure 4 Update: Revisted some frames and added a couple new ones; now the attacker doesn't lock the leg until he's on the ground, and ...
Corner Post Rack
Created by Fuee
Go outside and plink your opponent's dink into the post! Absolutely do not do this move in a landmine deathmatch or you will be guilty of The Big Crimes Holy hell, this was a tough one. One arm on the attacker might look a bit odd with certain edit size co...
Corner Post Figure 4 Leglock
Created by Fuee
As done by Bret Hart, probably most notably Stats are similar to the Figure 4, but a point or two higher in all areas Update: Just updated the Japanese name 'cause it was something like Bronco Buster Figure 4 (???) Update 2: Made it capable of submitting w...
Tombstone Piledriver B
Created by Fuee
Undertaker-style spike Tombstone Stats are a middle ground between the medium grapple and jumping tombstones Update: lengthened the standing and crouching times so it's less "sudden" Update 2: Redid the lift entirely so it looks... well, a lot better Updat...
Shoulder Tombstone Piledriver
Created by Fuee
Undertaker-style spike Tombstone - his occasional over-the-shoulder variant Stats are a middle ground between the medium grapple and jumping tombstones Update: lengthened the standing and crouching times so it's less "sudden" Update 2: adjusted defender's ...
Jumping Tombstone B
Created by Fuee
Alternate Jumping Tombstone - smoother (and slightly lower) jump, smoother spike-style bump Stats are the same as the default move...
Spinning Tombstone B
Created by Fuee
Alternate Spinning Tombstone with a smoother spike-style bump Stats are the same as the default move...
Careless Sumo Driver
Created by Fuee
I had a happy accident while doing an over-the-shoulder Tombstone and decided to turn it into a move. Attacker picks the defender up, taunts, defender slips off his shoulder and maybe dies, attacker doesn't quite know how to handle it Stats are the same as...
Northern Light Bomb B
Created by Fuee
Alternate Northern Lights Bomb with no stall and a less, uh "awkward" bump/sell, I think...
Kneeling Front Powerslam
Created by Fuee
A simple stationary front powerslam. Stats are slightly lower than the Oklahoma Stampede In this version, the attacker lands on one knee Update: Messed with timing to give the slam a bit of a stall Update 2: Didn't like how choppy it'd gotten, so I added a...
Running Powerslam
Created by Fuee
Alternate Oklahoma Stampede-style running powerslam. Can throw the opponent out of the ring if too close to the ropes Stats are the same as the default 'Stampede Update: Messed with timing to give the slam a bit of a stall Update 2: Didn't like how choppy ...
Victoria Driver
Created by Fuee
Kyoko Inoue's OG Burning Hammer, argentine rack version Stats are a mix between Death Valley Driver's and the Burning Hammer's Update: Redid the sell...
Victoria Driver B
Created by Fuee
Kyoko Inoue's OG Burning Hammer, Niagara Driver feint version Stats are a mix between Death Valley Driver's and the Burning Hammer's Update: Redid the sell Update: Just re-registered it as "Feint Victoria Driver"...
Piledriver B
Created by Fuee
Medium grapple piledriver. Quicker drop, pulling piledriver sell, same stats as the default piledriver Update: Adjusted the sell a bit, so the attacker doesn't bounce as far backward. Didn't re-gif it 'cause it's a minor edit, so it's not reflected there...
Piledriver C
Created by Fuee
Alternate strong grapple piledriver. Less stall, quicker drop, Danshoku Driver sell, same stats as the jumping piledriver Pretty similar to MDKane's, but slightly snappier and doesn't have the head clutch sell...
Gotch-Style Piledriver B
Created by Fuee
Alternate Gotch-style piledriver. Has a cradle based on Suzuki's, less stall, quicker drop, Danshoku Driver sell, same stats as the default Gotch piledriver Update: Adjusted the drop a bit. There's a slight hop to it now...
Suzuki-Style Piledriver B
Created by Fuee
Alternate Suzuki-style piledriver. Quicker drop, Danshoku Driver sell, same stats as the default Suzuki piledriver Update: Adjusted the drop a bit. There's a slight hop to it now...
Second Rope Piledriver
Created by Fuee
Superplex? HOW 'BOUT BROKEN NECKS Damage is the same as the avalanche vertical brainbuster Update: Adjusted some timings here and there, and made the attacker step into it at the start instead of floating...
Awful Waffle/Omega Driver
Created by Fuee
Whoop, there goes another neck Damage is about the same as the jumping tombstone Update: Went back and tweaked it a bit. Should be a bit smoother, I think Update 2: Defender doesn't bounce so far away now...
Awful Waffle B
Created by Fuee
Front grapple version of the Awful Waffle Damage is about the same as the jumping tombstone...
Corner John Woo
Created by Fuee
A running corner attack that has the opponent stumble out a ways, then get John Woo'd right back into the corner Update: Reworked the defender's walkout so it's not quick and awkward; now it uses the dizzy corner knuckle arrow's animation and timing...
Front Powerslam B
Created by Fuee
A simple stationary front powerslam. Stats are slightly lower than the Oklahoma Stampede In this version, the attacker lands on both knees Update : Added a new frame to smooth it out Update 2: Adjusted attacker's leg positioning during the slam. Didn't re-...
Chouhatsu
Created by Fuee
Dan Hibiki's base taunt Part 1 of a Dan Hibiki (and students) series...
Zenten Chouhatsu
Created by Fuee
Dan Hibiki's forward roll taunt Part 2 of a Dan Hibiki (and students) series...
Kouten Chouhatsu
Created by Fuee
Dan Hibiki's backward roll taunt Part 3 of a Dan Hibiki (and students) series...
Koryuken (LP)
Created by Fuee
Dan Hibiki's light punch Koryuken. Misses and does no damage to either party Part 4 of a Dan Hibiki (and students) series Update: Just re-registered it as Koryuken Miss...
Koryuken (MP)
Created by Fuee
Dan Hibiki's medium punch Koryuken. Gets closer, but still misses and Dan gets shoved afterward, causing 2 points of spirit self-damage Part 5 of a Dan Hibiki (and students) series Update: Just re-registered it as Koryuken Reverse...
Koryuken (HP)
Created by Fuee
Dan Hibiki's hard punch Koryuken. It finally hits! Damage is similar to the standing uppercut Part 6 of a Dan Hibiki (and students) series Update: Slowed it down a bit and fixed a minor timing issue Update 2: Added a couple frames to give it some more hang...
Shinkuu Gadouken
Created by Fuee
Dan Hibiki's Shinkuu Gadouken. Requires the attacker to AT LEAST have my Dan Hand parts 1 and 5 equipped to look right. 2-4 are optional glove and shine layers. Otherwise he'll throw a disembodied hand at the opponent, which... which could have its own use...
Hissho Buraiken Mk.II
Created by Fuee
A variation of Dan Hibiki's Hissho Buraiken super; pretty much the Phoenix Kick, but with a corner-crush Koryuken at the end instead. Damage is identical to Phoenix Kick, except that it can critical (finisher) Part 8 of a Dan Hibiki (and students) series U...
Hissho Buraiken Mk. III
Created by Fuee
Another variation of Dan Hibiki's Hissho Buraiken super, made for one of my original edits who's supposed to be one of his students. It's pretty much just the Kagi Fuusha with a Koryuken finish. Does the same damage as the 'Fuusha Part 9 of a Dan Hibiki (a...
Chouhatsu Densetsu
Created by Fuee
A variation of Dan Hibiki's Legendary Taunt super. Dodges multiple lariats via rolling taunts until his opponent collapses from exhaustion, then gives a big ass victory taunt Part 10 of a Dan Hibiki (and students) series...
C2C Eiffel D'Parachute
Created by Fuee
Corner to center version of the Eiffel D'Parachute Same damage as the default...
C2C Original Shining Wizard
Created by Fuee
Corner to center version of the default original Shining Wizard Damage matches the default C2C Wizard...
C2C Rider Kick
Created by Fuee
Corner to Center Rider Kick/flying kick Damage matches the John Woo...
C2C Shining Axe
Created by Fuee
Corner to Center Shining Axe Kick. I reanimated a good deal of it to try and make it more fluid, as well as give the attacker a more natural-looking bump Damage matches the default C2C Wizard...
C2C Shining Black
Created by Fuee
Corner to Center Shining Black/Shining Kenka Kick. Edited to give the kick a fair bit more thrust Damage matches the default C2C Wizard...
C2C Original Shining Wizard B
Created by Fuee
Alternate corner to center original Shining Wizard, using the default C2C Wizard as a base Damage matches the default C2C Wizard...
Merciless STO
Created by Fuee
An attempt at making an STO similar to the No Mercy/AKI STO 02 Damage is the same as the original STO Update: lmfao somehow I'd forgotten to set a damage flag. WHOOPS. Fixed now Update 2: Adjusted some timing so it's not so absurdly quick, and changed the ...
Inverted Merciless STO
Created by Fuee
Inverted version of the Merciless STO ...which is really just a mean Stroke, I guess Damage is about the same as the original STO Update: Adjusted some timing so it's not so absurdly quick...
Leg Drop B (running)
Created by Fuee
Alternate running legdrop, with a less awkward looking face-up animation, and the attacker always aims for the face/chest instead of sometimes just... sitting on the defender Same damage as the default Update: Addd a running frame to some angles so the jum...
Leg Drop B (face up, near head)
Created by Fuee
Alternate standing legdrop, just spliced in my alteration of the running legdrop - face up version Same damage as the default Update: Reworked a bunch of the animation so it's not JUST the running legdrop spliced in...
Leg Drop B (face down, near head)
Created by Fuee
Alternate standing legdrop, just spliced in my alteration of the running legdrop - face down version Same damage as the default Update: Reworked a bunch of the animation so it's not JUST the running legdrop spliced in...
Leg Drop C
Created by Fuee
A running snap version of Leg Drop B, kind of like how X-Pac did Same damage as the default legdrop Sorry for deleting this; I deleted from my game without thinking that it'd be in a new "slot" and need to be uploaded anew But I did update it a bit, though...
Scorpion Deathlock B
Created by Fuee
Alternate Scorpion Deathlock, animated almost fully from scratch. More detail in the hold being put on, and the sides are reversed 'cause why not This version has a pause before the turn and is held higher up, sort of similar to Sting's way of doing it Dam...
Scorpion Deathlock (Guard)
Created by Fuee
Guard version of my alternate Scorpion Deathlock This version has a pause before the turn and is held higher up, sort of similar to Sting's way of doing it Damage is the same as the default guard Sharpshooter Update: Adjusted some timing here and there - m...
Sharpshooter B
Created by Fuee
Alternate Scorpion Deathlock, animated almost fully from scratch. More detail in the hold being put on, and the sides are reversed 'cause why not This version has a almost no pause before the turn and is held lower, similar to the Harts' way of doing it Da...
Sharpshooter B (Guard)
Created by Fuee
Guard version of my alternate Sharpshooter This version has a almost no pause before the turn and is held lower, similar to the Harts' way of doing it Damage is the same as the default guard Sharpshooter Update: Adjusted some timing here and there. Didn't ...
Kamigoye B
Created by Fuee
Alternate Kamigoye with a crumple-style sell that ends with the opponent on their back Update: Adjusted the defender's timing a bit during his fall. Didn't re-gif it 'cause it's a minor edit, so it's not reflected there Update 2: Redid the sell so they jus...
Half and Half Suplex
Created by Fuee
Half dragon, half tiger, ALL SUPLEX Differs from the Tequila Sunrise in that the half nelson is just a half nelson, and the bridge is about the same as the default dragon and tiger suplexes Damage matches the Dragon Suplex Update: Adjusted defender's arm p...
Half and Half Suplex Whip
Created by Fuee
Half dragon, half tiger, ALL SUPLEX Differs from the Tequila Sunrise in that the half nelson is just a half nelson, and the bridge isn't there 'cause this one just DUMPS EM ON THEY STUPID HEAD Damage matches the Dragon Suplex Whip Update: Adjusted the thro...
Avalanche Vert Brainbuster B
Created by Fuee
Alternate avalanche vertical brainbuster. Sort of modeled after the AKI animation (from my memory of it, anyway), but really just trying to make it less stiff and awkward Same damage as the default move Update: adjusted the fall timing a bit...
Avalanche Backdrop B
Created by Fuee
A pretty standard second rope backdrop. Sorely missing from the game imo Damage is similar to the default Top Rope Backdrop, but neck and back damage is switched Update: It was bugging me how juddery some bits were, so I went back and adjusted a lot of thi...
Avalanche Backdrop C
Created by Fuee
Or Avalanche backdrop driver, really Alternate version of the Top Rope Backdrop, but a bit smoother and bouncier. Damage is the same as the default...
Dankukyaku
Created by Fuee
Dan Hibiki's hurricane kick "equivalent," medium kick version Damage matches the John Woo...
Dynamite Koryuken Rush
Created by Fuee
Dynamite punch rush ending with a Koryuken Why? BECAUSE Damage matches the dynamite punch rush Update: Added a couple more frames to the defender to give him more airtime...
Golden Koryuken
Created by Fuee
Sometimes you just gotta wind up big for your Koryuken But don't do it too often, that's how the dark hadou gets in Damage matches the golden left Update: Added a couple more frames to the defender to give him more airtime, and gave the attacker a longer p...
Corkscrew Koryuken
Created by Fuee
Fighting Kazuya Mishima soon and want to impress him with your own take on his lightning screw uppercut? Aw hell yeah, now you can! Damage matches the Screw High Kick Update: Added a couple more frames to the defender to give him more airtime, and redid th...
Backfist Koryuken Rush
Created by Fuee
Can't get close enough to hit your Koryuken? NO PROBLEM. Grab your opponent's arm and backfist his face a bunch, then spin the last one into a Koryuken while he's off guard! Damage matches the rolling kesagiri chop rush Update: Added a couple more frames t...
Spin Kick B
Created by Fuee
Alternate version of the medium grapple Spin Kick, using the standing spinning high, and an altered rolling kesagiri rush sell Damage is the same as the default Update: changed the sell to something I think looks more natural...
Double Powerbomb
Created by Fuee
Three seems excessive sometimes, so why not two? Defender also holds onto the attacker's wrists during most of the second left, like how it's usually done. That's always bugged me about the triple powerbombs in fire pro Damage is just slightly lower than t...
Bodyslam B
Created by Fuee
Alternate bodyslam isolated from the moonsault elbowdrop. I know there are several of these up already, but I'm dumb and picky about it so I made my own. Mostly I've just spliced in the normal bodyslam start, changed the sound to Slam (this one normally ha...
Bodyslam C
Created by Fuee
Alternate bodyslam isolated from the corner Vader Bomb. I know there are several of these up already, but like with B, I'm dumb and picky about it so I made my own. Mostly I've just spliced in the normal bodyslam start, changed the sell to be more flat-bac...
Brazilian Kick B
Created by Fuee
Isolated from the Brazilian Kick Rush, with a bit of a push beforehand Damage matches the Brazilian Kick Rush, which is really close to the Brazilian Kick...
Brazilian Kick C
Created by Fuee
Brazilian Kick with the Brazilian Kick Rush flop-over sell Damage matches the Brazilian Kick Update: Added a frame to the kick so I could fit the whole Rush sell in. Smoothed it out a bit I think...
Bancho Knee Kick
Created by Fuee
Isolated from the Bancho Rush and given a bit of a step back beforehand Damage matches the Bancho Rush...
Extrusion High Kick B
Created by Fuee
Alternate Extrusion High Kick, with a follow-through and the rolling kesagiri chop rush sell Damage is the same as the default move Update: Adjusted some timings here and there. Didn't re-gif it 'cause it's a minor edit, so it's not reflected there. Also r...
Extrusion High Kick C
Created by Fuee
Alternate Extrusion High Kick, with a follow-through and an altered Force Straight Punch sell Damage is the same as the default move Update: Adjusted some timings here and there. Didn't re-gif it 'cause it's a minor edit, so it's not reflected there. Also ...
Chouhatsu (Coup de Grace)
Created by Fuee
Coup de Grace version of the standing Chouhatsu...
Enzui Shining Wizard
Created by Fuee
Shining Wizard from behind, corner to center version Damage matches the C2C Wizard...
Enzui Shining Wizard (face down, near legs)
Created by Fuee
Shining Wizard from behind, down grapple version Damage matches the front grapple Wizard...
Spinning Falcon Arrow
Created by Fuee
NO ONE KICKS OUT OF THE SPINNING DEAL Damage is similar to the vertical falcon arrow, but with the neck and back swapped Update: Fixed a positioning issue Update 2: Forgot to give it a voice flag, whoops Update 3: Went back and redid... well, pretty much t...
Spinning Vertical Falcon Arrow
Created by Fuee
NO ONE KICKS OUT OF THE SPINNING... uh, VERTICAL DEAL Damage matches the vertical falcon arrow Update: Fixed a positioning issue Update 2: Forgot to give it a voice flag, whoops Update 3: Went back and redid... well, pretty much the whole thing Update 4: R...
Shoulder Neckbreaker Drop B
Created by Fuee
Alternate version of the Hangman's Neckbreaker, smoothed out and with 100% less twerking at the start Damage is the same as the default Update: Changed the sell to be simpler, 'cause the sitting up thing looked weird Update 2: Gave it a bit more stall befo...
Violet Shooting B
Created by Fuee
Alternate Violet Shooting - different anticipation taunt, slightly altered leg/knee positioning, attacker sails past the defender a bit after the knee hits Damage is the same as the default Update: Redid the waiting taunt and made it so they don't fly so f...
Neckbreaker Drop B
Created by Fuee
Alternate Neckbreaker Drop, splicing the enzui neckbreaker into my Shoulder Neckbreaker B Damage matches the default move...
Busaiku Knee Kick
Created by Fuee
Corner to center Busaiku. Dealing with hitboxes for this was a real pain, so while I haven't seen it yet (and I've tested the hell out of it), it might still be slightly wonky here and there. I might also do a B version with a more backflippy sell, iono Da...
Rolling Leg Trip
Created by Fuee
The standing rolling kneebar, except the attacker faceplants the defender, rolls through and ends the move in position for a face up/near legs move Damage is comparable to the drop toehold...
Leg-Hook Rolling Leg Trip
Created by Fuee
The leg-hook rolling kneebar, except the attacker faceplants the defender, rolls through and ends the move in position for a face up/near legs move Damage is comparable to the ipponzeoi...
Corner Kenka Kick B
Created by Fuee
Alternate corner Kenka Kick. I never liked the slow slide in the original, so I wanted to make one where the dude jumps into it and blasts the defender's face into space ...it didn't go quite that far, but y'know Damage matches the default...
Bronco Buster C
Created by Fuee
Alternate Bronco Buster, with an X-Pac style combo at the beginning. The combo's been redone, the 'Buster itself happens on the bottom turnbuckle instead of the middle and is sped up slightly, and it counts as an illegal hold - the bounce loops until it's ...
Bronco Buster D
Created by Fuee
Alternate Bronco Buster, this time without the kick combo so it's more general-use. The 'Buster itself happens on the bottom turnbuckle instead of the middle and is sped up slightly, and it counts as an illegal hold - the bounce loops until it's "let go" a...
Fallaway Slam B
Created by Fuee
Alternate Fallaway Slam. Bit more stall before the throw, defender gets thrown further and lands in a more logical direction, impact is louder, and it can ring-out Damage is the same as the default Update: Decreased the throw distance slightly 'cause it wa...
Walking Brainbuster
Created by Fuee
Brainbuster/vertical suplex where the dude walks a few steps forward during the lift Damage matches the uproot brainbuster...
Side Belly to Belly Suplex
Created by Fuee
Sort of like the turning belly to belly, but more twisty. Sort of based on one of the first belly to belly suplexes in No Mercy's strong grapple movelist Damage matches the front suplex Update: Changed the ending for the attacker 'cause I never particularl...
Snap Belly to Belly Suplex
Created by Fuee
Alternate version of what I think is just called "Belly to Belly" by default (whatever the low turning medium grapple one is), but this one has a smoother start, doesn't have the attacker landing on their face, and has been sped up a bit to make it... well...
High Jump Face Buster B
Created by Fuee
Alternate X-Factor with a preceding kick, different animation for the defender, and the attacker jumps backward to pull the defender off his feet Damage matches the default...
Samoan Drop B (front grapple)
Created by Fuee
Alternate Samoan Drop - no pause between lift and drop, and a more logical (imo) landing for the defender Damage matches the default Update: added a voice flag Update 2: Tweaked it to smooth out some bits...
Samoan Drop B (running counter)
Created by Fuee
Alternate Samoan Drop - no pause between lift and drop, and a more logical (imo) landing for the defender Damage matches the default Update: added a voice flag Update 2: Tweaked it to smooth out some bits...
Chickenwing Facelock B
Created by Fuee
Alternate standing Chickenwing Facelock. Uses the scissors version's start, and I had the defender stomp and flail a bit while in it. Trying to make it somewhat "on par" with the scissors one, I guess Damage matches the scissors chickenwing facelock...
Poisonrana
Created by Fuee
Alternate Reverse Frankensteiner. Frankensteiner whip animation with a stronger head drop Damage matches the default...
Enzui Shoulder Neckbreaker
Created by Fuee
Hangman's neckbreaker from behind Damage matches the enzui neckbreaker Update: Just re-registered it as Enzui Hangman's Neckbreaker Update 2: Forgot the voice flag...
Full Nelson Buster B
Created by Fuee
Alternate Full Nelson Slam. More hangtime on the lift and less awkward overall Damage matches the default Update: Adjusted defender's leg positioning a bit. Didn't re-gif it 'cause it's a minor edit, so it's not reflected there. Also re-registered it as Fu...
Black Tiger Bomb B
Created by Fuee
Alternate Black Tiger Bomb. Mostly just added a proper crucifix lift and smoothed outsome bits here and there Damage matches the default...
Black Tiger Bomb C
Created by Fuee
Second alternate Black Tiger Bomb - attacker drops to their knees for the bomb Damage matches the default...
Avalanche Black Tiger Bomb B
Created by Fuee
Alternate Avalanche Black Tiger - added a proper crucifix lift and changed the arms' positioning in general Damage matches the default Update: Just minor positioning edits not worth re-giffing. Most notably the attacker doesn't look away from the camera as...
Avalanche Black Tiger Bomb C
Created by Fuee
Second alternate Avalanche Black Tiger - release version Damage matches the default Update: I'd forgotten to change the match results setting, whoops Update 2: Minor positioning edits and changed a finish screen setting I'd forgotten about...
Avalanche Crucifix Powerbomb
Created by Fuee
Third alternate Avalanche Black Tiger - blow your neck to dust version Damage is slightly higher than the default Update: Altered the defender's trajectory a little so he's not thrown quite so far, and the attacker hops off the turnbuckle a bit instead of ...
Modified Figure 4 B
Created by Fuee
Alternate Nagata Lock I, basic version I thought this was just gonna be repositioning one of the attacker's legs, but I ended up nearly revamping 2/3 of the whole thing, gat dang Damage matches the Nagata Lock Update: Shortened the attacker's pause before ...
Nagata Lock B
Created by Fuee
Alternate Nagata Lock I, Nagata version I thought this was just gonna be repositioning one of the attacker's legs, but I ended up nearly revamping 2/3 of the whole thing, gat dang Damage matches the Nagata Lock Update: Reworked the leg positioning a fair b...
Michinoku Driver
Created by Fuee
A butterfly brainbuster, as I understand the original Michinoku Driver to be Damage is comparable to the Michinoku Driver II, bumped up slightly Update: Adjusted some timing here and there. Didn't re-gif it 'cause it's a minor edit, so it's not reflected t...
Wrist Clutch Exploder B
Created by Fuee
Alternate wrist-clutch exploder, sort of AKI-style Damage matches the default Update: Fixed parameter setting...
Leg Lock Fisherman's Suplex
Created by Fuee
Alternate version of my Fisherman's Suplex B where the attacker bridges a little higher and locks his hands at the end so this time the idiot can't kick out Damage matches the default Fisherman Suplex Update: Reworked the bridge and leg lock so it's both s...
Double Fisherman's Suplex
Created by Fuee
One Fisherman, two Fisherman, red Fisyeah alright Damage is slightly higher than the default Fisherman...
Pole Shift Express
Created by Fuee
Double Fisherman into a Pole Shift Flowsion for maximum overkill Damage is slightly higher than the Pole Shift Update: Changed the Pole Shift part to match Pole Shift B Update 2: Tweaked the landing a bit more...
Turnbuckle Front Suplex
Created by Fuee
A belly to belly into the turnbuckles, for all your spinal rearrangement needs Damage is comparable to the turnbuckle German Update: Cleaned up the status section. Was listed as something like stretch/suplex and had punch parameters. iono how I missed that...
Turnbuckle Exploder
Created by Fuee
Exploder into the corner for all your spine exploding needs. One of two versions - this version throws them directly into the turnbuckles Damage is comparable to the turnbuckle German...
Turnbuckle Exploder B
Created by Fuee
Exploder into the corner for all your spine exploding needs. One of two versions - this version dumps them mostly on their neck in the corner, similar to how it's usually done Damage is comparable to the turnbuckle German...
Turnbuckle Dragon Suplex
Created by Fuee
A Dragon Suplex into the turnbuckle, for extremely rude dudes Damage is slightly higher than the turnbuckle German Update: Changed some positioning. In the gif, you can see the suddenly attacker slip south, to get keep him from overlapping with the defende...
Turnbuckle Death Valley Bomb
Created by Fuee
BLU RAAAAAY Damage is slightly higher than the turnbuckle German Update: Moved both dudes a bit further away from the corner at the start, slowed down the descent, and altered the sell a bit. I think it's an improvement Update 2: Redid most of it using the...
Dragonsteiner
Created by Fuee
As done by Ultimo Dragon Damage is a bit higher than the Frankensteiner...
Dragonsteiner B
Created by Fuee
Alternate Dragonsteiner - attacker pauses to look out at the crowd for a bit, and the whole frankensteiner bit has been redone - it's less crisp and throws the opponent quite a bit further Damage is a bit higher than the Frankensteiner Update: Adjusted the...
Frankensteiner Whip B
Created by Fuee
A strong grapple Frankensteiner Whip using bits from the Huracanrana and top rope Frankensteiner so there's a bit of a "pump" to it and the defender gets slammed instead of rolling through Damage is, uh... somewhat comparable to the Fisherman Buster, altho...
Fisherman Buster B
Created by Fuee
Isolated the final Buster from the Triple Fisherman and added a leg-hook to the start. Figured why not, since I've been fiddling with fisherman stuff a bunch Damage is the same as the default Fisherman Buster...
Fisherman DDT B
Created by Fuee
Added a leg-hook to the start, shortened the stall and impact a bit. Minor edits, really, but I think they're for the better Damage matches the default Fisherman DDT...
Deadlift German Suplex B
Created by Fuee
Added the Dead End's walk and slowed down the bridge pretty drastically 'cause I think it's too quick. I might revisit it and animate a bit of flailing for the defender at some point. Or maybe just make a C version for that. iono, we'll see Damage matches ...
Turning Dance B
Created by Fuee
Really just cut out most of the Booker T-specific frames to make it more general use; they go straight into the dance and hop up into the "hey!" bit right after Update: Added a voice flag to the "hey!"...
Emerald Flowsion B
Created by Fuee
Alternate Flowsion - changed a lot of the leg positioning to try and make it more obvious the attacker's going down on his side, defender hits at a slightly higher angle, and the attacker ends the move on his back, hopefully not too awkwardly. I did have a...
Pole Shift Flowsion B
Created by Fuee
Alternate Pole Shift, mostly added the same changes as in the Emerald Flowsion B - changed a lot of the leg positioning to try and make it more obvious the attacker's going down on his side, defender hits at a slightly higher angle, and the attacker ends t...
Sniper Crossface (face down, near head)
Created by Fuee
Ground version of the Sniper Crossface Damage matches the standing version Update: Forgot the voice flag...
Kneeling Thunder Fire Bomb
Created by Fuee
A release Thunder Fire, sort of modeled after the one (Powerbomb 03, I think) from No Mercy, 'cause I always really liked that one's animation Damage matches the Samurai Bomb (El Samurai's)...
Corner Post Kneebreaker
Created by Fuee
Opponents don't need knees. Opponents can beat you if they have knees. They can even beat you WITH their knees! BUT! If you take one of their knees away, they not only stand no chance, they don't stand at all! Damage is based on the double kneebreaker (dow...
Short-Arm Lariat
Created by Fuee
Alternate Short Range Lariat with a push and pull sort of motion instead of an irish whip feint Damage is slightly higher than the default, on account of the big ol' Rainmaker windup...
Fireman's Carry B
Created by Fuee
Alternate Fireman's Carry, mostly made to be more fluid and the defender gets tossed slightly further Damage matches the default Update: Slowed it down a bit and lessened the throw distance somewhat Update 2: Reworked the whole thing...
Jackknife Powerbomb B
Created by Fuee
Alternate Jackknife Powerbomb - the lift is lower and quicker, the attacker goes immediately into the jackknife pin without letting go or pausing, and the jackknife itself is almost entirely redone. I'll isolate that for alternate ground grapple jackknifes...
Jackknife Hold B (face up, near head)
Created by Fuee
Alternate Jackknife Hold, adapted from my Jackknife Powerbomb B Update: wew boy, I'd accidentally made the defender the one pinning in this one. Made for a hilarious match finish, but it's fixed now Update 2: Slowed the flip down a bit...
Jackknife Hold B (face down, near legs)
Created by Fuee
Alternate Jackknife Hold, adapted from my Jackknife Powerbomb B Update 2: Slowed the flip down a bit...
Jackknife Hold B (face up, near legs)
Created by Fuee
Alternate Jackknife Hold, adapted from my Jackknife Powerbomb B Update 2: Slowed the flip down a bit...
Small Package B
Created by Fuee
Alternate Small Package using the enzuigiri/running small package combo animation Damage matches the default small package Update: Slowed it down and tweaked a bunch of frames to try and smooth out the transition Update 2: Tweaked the transition some more....
Corner Superkick
Created by Fuee
Dudes keep bumping too early for your superkicks and making you look like a geek? Well, there's nowhere to bump in the corner! Damage falls between the front grapple and C2C superkicks...
Sitout Tombstone Piledriver
Created by Fuee
Owen/Hart Driver, alternately Damage matches the Reverse Piledriver Update: Decided I didn't like how it dropped, so I gave it a bit more of a jump...
Fire Thunder Driver
Created by Fuee
Alternate Fire Thunder - a bit slower, less crazy of a jump, and a less "stall-y" bump, if that makes sense. Damage matches the Sumo Driver...
Poison Mist B (Custom Mist)
Created by Fuee
Alternate Poison Mist taunt, using the mist sprites from Fire Pro Returns More layers than the required ones, as well as guide sheets, can be found in these collections: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2475754528 https://steamcommuni...
Ground Poison Mist
Created by Fuee
Just get right up in a dude's face and blow some mist in his eyes. How rude Damage matches the standing Poison Mist attack More layers than the required ones, as well as guide sheets, can be found in these collections: https://steamhost.cn/steamcommunity_com/sharedfile...
Poison Mist Claw (Custom Mist)
Created by Fuee
As used by Tensai. Doesn't count as an illegal move Damage is a bit higher than the Brain Claw, and a does comparable (but lower) spirit damage to the Poison Mist If you put this on a Tensai edit, I recommend also using it with Taped MISTv2 (1) and Taping ...
Cyclone Whip B
Created by Fuee
Alternate Cyclone Whip, partially using the running counter as a base. This version has the defender stay down after being thrown Damage matches the default move...
Cyclone Whip C
Created by Fuee
Alternate Cyclone Whip, partially using the running counter as a base. This version has the defender roll on impact and end on their feet Damage matches the default move...
Poison Mist (Custom Mist, M grapple)
Created by Fuee
Medium grapple Poison Mist, using the mist sprites from Fire Pro Returns, that leaves the defender standing, dizzy, and suddenly devoid of curiosity Damage matches the standing Poison Mist attack More layers than the required ones, as well as guide sheets,...
Butterfly Piledriver B
Created by Fuee
Alternate double underhook piledriver. Gave it a different sell and some bounce Damage matches the default move...
Kudome Valentine B
Created by Fuee
Alternate Kudome Valentine/Vertebreaker. Changed the sell to a slightly altered Tiger Suplex sell Damage matches the default...
Emerald Flowsion C
Created by Fuee
Alternate Emerald Flowsion, this time based on the Original Flowsion's animation. Ended up being way more involved than I thought going in, but I think it turned out pretty nice Damage matches the default move Update: Changed some ring shake and sound effe...
Short-Arm Haymaker Lariat
Created by Fuee
Strong grapple haymaker version of the short-arm lariat Damage matches the Rainmaker...
Ripcord Haymaker Lariat
Created by Fuee
Ripcord version of the haymaker lariat Damage matches the Rainmaker...
Avalanche Emerald Flowsion
Created by Fuee
After all that work for Flowsion C, there had to also be an avalanche version Damage is about the same as the avalanche tombstone Update: Changed some ring shake and sound effect settings Update 2: Reworked bits of the animation here and there...
Avalanche DDT B
Created by Fuee
Alternate avalanche DDT - changed defender's leg positioning and gave it a more spiky sell Damage matches the default move...
Avalanche DDT C
Created by Fuee
Alternate avalanche DDT - changed defender's leg positioning and gave it my second rope piledriver sell. Ended up looking pretty gnarly, I think Damage matches the default move...
Shining Wheel Kick
Created by Fuee
C2C version of the front grapple step-up wheel kick, altered to go a bit more smoothly and just some different limb positioning here and there. Attacker also has a unique miss animation Damage matches the Black Magic (boomerang wheel kick? kneel kick?)...
Fireman's Carry Stunner
Created by Fuee
Alternate Fireman's Carry Stunner. Removed the kick and changed the sell to an edit of the Diamond Dust's Damage matched the default move...
Turnbuckle Snapdragon Suplex
Created by Fuee
Ha ha, a turnbuckle dragon suplex, that was crazy. Surely it can't get more evil! Oh. Ohh... Damage is slightly higher than the turnbuckle German...
Spin Kick B (running counter)
Created by Fuee
Alternate irish whip counter Spin Kick. Somewhat reanimated, but the biggest change is that it's now a hit branch and has the step-in shotei sell I might revisit it and more drastically reanimate the kick at some point 'cause I think I can do better. We'll...
Sektoryuken
Created by Fuee
Pushed your opponent too far away to hit a Koryuken without looking like an idiot? Teleport (or melt into a puddle of shame and slide over) to him for it! Damage is a bit higher than the standing uppercut Update: Added a couple more frames to the defender ...
Tree of Woe Bronco Buster
Created by Fuee
So listen Some ideas, y'know Some ideas should probably go in the trash, but hear me out SIKE you can't hear NOTHIN with your ears all cheeked up Damage is about the same as the default bronco buster, but spirit damage is a fair bit higher, 'cause... well,...
Force Backfist
Created by Fuee
Opponent talking a whole lot of hot trash? Shut 'em up for a second with a big ol' backfist, son Damage is similar to the uraken, but a bit higher...
Rocket Shot
Created by Fuee
Are you a wrestling robot and want to spice up your matches? Check your manual, but you might have a rocket launcher hidden in your wrist! Warning: This is a highly illegal maneuver and may get you dismantled Damage matches the force straight punch Update:...
Zenten Koryuken
Created by Fuee
Low jumping solebutt into a rolling Koryuken Damage is a bit higher than the standing uppercut Update: Added a couple more frames to the defender to give him more airtime...
Fierce Backfist Rush
Created by Fuee
Hey, stop blocking ...Hey, stop sleeping Damage is comparable to the force straight punch Update: Cleaned up some of the transitional frames and changed the defender's positioning so he takes it square in the cheek...
Fireball Throw (Custom "Mist")
Created by Fuee
The flash paper way, using the fire sprites from Fire Pro Returns. Attacker takes a second to light it, then tosses it in the defender's face. I think I might make a salt throw out of this animation at some point, using white mist Damage is comparable to t...
Salt Throw (Custom "Mist")
Created by Fuee
Adapted from the fireball throw, for all your Mr. Fujis (and non-Mr. Fujis I guess) Use Z-Part MIST in white for this one Damage is comparable to the standing Poison Mist Update: Completely redid the throw animation 'cause it really was silly for the attac...
Sweep Kick B
Created by Fuee
Alternate Sweep Kick - slowed down a bit, the attacker ends it standing, and the defender gets swept into doing a sort of barrel roll Damage matches the default move Update: whoop, forgot to re-set the damage flag...
Rear Triangle B
Created by Fuee
Alternate Rear Triangle, using a bunch of stuff from the figure-4 necklock Damage matches the default move Update: Adjusted attacker's positioning a bit and tweaked some timing here and there...
Victory Roll Rear Triangle
Created by Fuee
Victory roll version of Rear Triangle B Damage is comparable to the victory roll armbar, but move type/parameters/damage focus is that of the rear triangle Update: Adjusted attacker's positioning a bit and tweaked some timing here and there...
Long Haka
Created by Fuee
A longer haka taunt, using bits from Henare's two taunts and the idol dance, some custom frames here and there, and with a bit of reference from some All Blacks hakas I'll probably end up revisiting it, maybe smooth it out some more and maybe add a bit mor...
Long Haka B
Created by Fuee
A second longer haka taunt, using bits from Henare's two taunts and the idol dance, and a bunch of custom frames, with a bit of reference from some All Blacks hakas I was going to just add to the original Long Haka taunt, but it ended up going in too diffe...
Torture Rack B (back grapple)
Created by Fuee
Alternate Torture Rack with the defender on their side for the hold, back grapple version Damage matches the default move Update: Fixed the defender floating off the attacker's shoulders during the hold...
Torture Rack B (front grapple)
Created by Fuee
Alternate Torture Rack with the defender on their side for the hold, front grapple version Damage matches the default move Update: Fixed the defender floating off the attacker's shoulders during the hold...
Tiger Arrow
Created by Fuee
A butterfly lift spun into a vertical Falcon Arrow. If someone's actually done this, I've not seen it (although I wouldn't be terribly surprised if someone like Marufuji has), but it's been knocking around in my head for years Damage is a mix between the V...
Uranage B (front grapple)
Created by Fuee
Alternate uranage, using part of the avalanche uranage as a base - front grapple version Damage matches the default move Update: Went back and reworked a fair bit of it - the throw is higher and has a slight sort-of stall to it, and the startup is a lot sm...
Uranage B (back grapple)
Created by Fuee
Alternate uranage, using part of the avalanche uranage as a base - back grapple version Damage matches the default move Update: Went back and reworked a fair bit of it - the throw is higher and has a slight sort-of stall to it, and the startup is a lot smo...
Sitout Double Arm Facebuster
Created by Fuee
booowwwwww MAKE SHOVEEEEELLLLS Just a sitout Pedigree. Damage matches the kneeling version...
Powerslam (front grapple)
Created by Fuee
Counter-style powerslam for front grapples. Attacker picks the defender up, stalls for a second, then heaves him over Damage is comparable to the counter powerslam, but critical is changed to Power Update: Missed the D flag...
Powerslam B (front grapple)
Created by Fuee
Heavyweight counter-style powerslam for front grapples. Attacker picks the defender up, stalls for a second, then heaves him over - release version Damage is comparable to the counter powerslam, but critical is changed to Power Update: Missed the D flag...
Legdrop Bulldog/Fameasser
Created by Fuee
In the style of Billy Gunn Damage matches the Ace Guillotine/Rocker Dropper Update: Tweaked some of the attacker's frames here and there and gave him a bit more hangtime on the jump Update 2: Tweaked some of the jump frames a bit more Update 3: Mo' tweakin...
Top Rope Legdrop Bulldog
Created by Fuee
Fameasser done Calf Branding-style Damage mostly matches the Calf Branding...
One-Arm Bodyslam
Created by Fuee
Alternate Gorilla Slam. Uses the Moonsault Elbow bodyslam as a base, attacker stalls and looks out at the crowd for a bit before finishing the move Damage matches the default base bodyslam...
2nd Rope: Arrow Pose
Created by Fuee
I'm going to overshoot a dive in THIS direction. You've all been warned...
2nd Rope: Bulldog Straddle
Created by Fuee
Waft your farts this way! This way! Also your cheers!...
2nd Rope: Clapping Hands
Created by Fuee
THIS IS EN-TRANCE...
2nd Rope: Come On! Come On!
Created by Fuee
I squeeze the crowd like this, and then I let it go, and hear a whole bunch of cheers at once...
2nd Rope: Cool Dance
Created by Fuee
Bangin it bangin it bangin it bangin it bangin it bangin it bangin it bangin it bangin it bangin it doo doo doo doo doo doo doo...
2nd Rope: Middle Fingers
Created by Fuee
Wh-what a jerk, just flipping off the whole crowd like that......
2nd Rope: Pumping Fist
Created by Fuee
POWAAAAAAAAAAAAAA...
Flexing Bodyslam
Created by Fuee
Alternate One-Arm Bodyslam - this one has the attacker flexing before finishing the move Damage matches the default base bodyslam Update: Fixed attacker's arm positioning after the flex, whoops...
2nd Rope: Arms Cross Gut Pose
Created by Fuee
A forward-facing adaptation of the normal taunt...
2nd Rope: Crab Peace
Created by Fuee
How enthusiastic are you about LOVE and PEACE?!...
2nd Rope: Gut Pose and Point
Created by Fuee
BRBRBRBR RUB VANS DOWN BRBRBRBR THE WHOLE FRONT WINDOW...
2nd Rope: Hand Raise Pose 1
Created by Fuee
A forward-facing adaptation of the default taunt, with the edit looking around at the crowd during Update: Fixed arm positioning so they're not weirdly detached-looking...
2nd Rope: Hand Raise Pose 2
Created by Fuee
A forward-facing adaptation of the default taunt, with the edit looking around at the crowd during Update: Fixed arm positioning so they're not weirdly detached-looking...
2nd Rope: Neck Cutting Pose
Created by Fuee
Jumping the gun a little, here, no?...
2nd Rope: Sexy Pose
Created by Fuee
This seems like a good way to lose your balance...
2nd Rope: Triangle Sign
Created by Fuee
BANGARANG wait, that's not......
2nd Rope: People's Pose
Created by Fuee
YOU SMELL Update: Tweaked a bunch of little things, but especially leg positioning...
2nd Rope: People's Pose B
Created by Fuee
YOU SMELL 2: ELECTRIC SMELLALOO Later arm-raise version...
Stinger Splash (running post)
Created by Fuee
Big ol' Stinger Splash with a bit of windmilling in the air. Standard hit-type skewer attack Damage is comparable to the skewer Vader Attack...
Rebound Stinger Splash (corner grapple)
Created by Fuee
Alternate Stinger Splash - attacker pushes the defender back into the corner, runs away and jams himself into the opposite corner, then comes back with the 'Splash. Jump distance is longer than the skewer version, and in this one the attacker will stumble ...
Jabroni's Illusion
Created by Fuee
If you go to the chair well too often, eventually the well will splash you in the face. With chairs Jobber-type move, attacker gets a chair slapped back at him. Does 60 head self-damage and has a bleed probability of 20. Can't be countered and doesn't crit...
Jabroni Middle Kick
Created by Fuee
A middle kick for the jobber of jobbers. Does half of the dynamite middle kick's normal damage and leaves the defender dizzy, but the attacker's leg becomes a noodle on impact and he gets 255 leg self-damage and a CRITICAL! sign for his efforts. Can't be c...
Jabroni Hook
Created by Fuee
An overhand hook for the jobber of jobbers. Does half of the Russian hook's normal damage and leaves the defender dizzy, but the attacker's arm becomes a noodle on impact and he gets 255 arm self-damage and a CRITICAL! sign for his efforts. Can't be counte...
Jabroni Headbutt
Created by Fuee
A headbutt for the jobber of jobbers. Does half of the leg lift headbutt's normal damage and leaves the defender dizzy, but the attacker collapses, having incurred 255 head self-damage and a CRITICAL! sign for his efforts. Can't be countered and doesn't cr...
Jabroni Codebreaker
Created by Fuee
A Codebreaker for the jobber of jobbers. Does half of the Codebreaker's normal damage and leaves the defender dizzy, but the attacker spine explodes on impact and he gets 255 back self-damage and a CRITICAL! sign for his efforts. Can't be countered and doe...
Stinger Splash B
Created by Fuee
Alternate running Stinger Splash - this one's a post grapple and has the defender flop out of the corner like in the Rebound version Update: Changed the defender's walking out animation - previously it was a custom one because I had forgotten about move li...
Reverse GTR
Created by Fuee
Facebreaker GTR Damage is the same as the normal GTR...
Firebird Splash B
Created by Fuee
Alternate Firebird/450 Splash. Uses bits from the Oedo Coaster and 630 startups, and the 630's tuck style of flip, slowed down slightly Damage and distance match the default move Update: Changed the impact to a new diagonal-facing pin...
Shooting Star Press B
Created by Fuee
Alternate Shooting Star - has more of a push-off at the start and quite a bit more of an arch, as well as a few extra frames to smooth it out a bit more Damage is the same as the default, but distance is slightly farther and higher Update: Changed the impa...
Bodyslam Failure
Created by Fuee
Jobber bodyslam - attacker picks the defender up half-way, quivers for a bit, then falls and gets squashed into a pin Damage is based on Ibushi's Final Powerbomb, but it it does 22 back self-damage instead Update: Decided the damage was kind of nuts, so no...
Mayan Suplex B
Created by Fuee
Alternate Mayan Suplex, adjusted to be closer to one continuous motion, similar to the AKI animation, and given a different ending position for the attacker Damage matches the default...
Avalanche Reverse Frankensteiner
Created by Fuee
Alternate Reverse Frankensteiner - gave it a more vertical and rolling sell Damage matches the default move...
Reverse Vertical Brainbuster
Created by Fuee
Why would you ever do this? Have you got something against necks? Yes, yes you do Damage is comparable to the Murder Backdrop, 'cause... well, look...
Tilt-a-Whirl Torture Rack (back grapple)
Created by Fuee
Half-nelson lift into a tilt-a-whirl torture rack Damage matches the default tilt-a-whirl torture rack...
Inverted Shoulderbreaker (medium grapple)
Created by Fuee
There are a bunch of inverted shoulderbreakers on the workshop already, but as far as I've seen, they're all for L grapple. So here's a medium grapple one. I tried to make it look less finisher-level in accordance Damage matches the default shoulderbreaker...
Wheel Kick Rush
Created by Fuee
A sort of alternate Zero Fighter Rush. Two middle kicks, then a spinning wheel enzuigiri Damage is the same as the Zero Fighter Rush...
Spinning Heel Kick
Created by Fuee
Standing spinning heel, or Black Mass Damage is slightly higher than the Extrusion High, but otherwise it's the same...
Feint Wheel Kick Rush
Created by Fuee
Defender ducks the spinning heel, panics a little, and gets hit with the spinning wheel kick Damage is about the same as the Extrusion High Kick, but criticals with Finisher...
Cattle Mutilation B (face down, near head)
Created by Fuee
Face down version of the Cattle Mutilation, now with 200% more flailing Damage matches the default 'Mutilation Update: Now with 50% less flailing 'cause it was a bit much...
Cattle Mutilation C (face up, near head)
Created by Fuee
Rollover-style Cattle Mutilation, as Danielson would do Damage matches the default 'Mutilation...
Uranage
Created by Fuee
Whip counter version of my Uranage B. I think the catch might still be a little rough, but I'm not really sure. I might tweak that a bit at some point Damage matches the default move Update: Somehow I'd forgotten the crowd flag...
Twisting Fisherman's Suplex
Created by Fuee
Barrel roll your way to victory! Damage matches the normal Fisherman Update: Reworked it quite a bit; mostly now the attacker keeps a foot on the ground, rather than going into a fully airborne barrel roll...
Fork Throw
Created by Fuee
Why stab a dude with a fork when you can just wing it at his face? Damage matches the Iron Knuckles, but it has a bleed probability of 40...
Orchid Rush
Created by Fuee
Started as a revamp of the Bancho Rush just for kicks, but I decided to change the last two kicks to a roundhouse and step-up enzuigiri Damage is the same as the Bancho Rush Update: Fixed an errant flag...
Back Body Drop B
Created by Fuee
Alternate back body drop with a fair bit more height and distance ...And more airtime than the gif shows, now that I look at it Damage is the same as the default...
Step-Up Enzuigiri
Created by Fuee
Step-up variation of the leg-feed enzuigiri, culled from the Orchid Rush I uploaded earlier Damage matches the leg-feed enzuigiri...
People's Elbow (2 in 1)
Created by Fuee
Running People's Elbow, reanimated pretty much from scratch. "2 in 1" because from some angles (defender facing left), the attacker will slide into it instead of stepping Damage matches the Impact Elbow I've also done two different 3D Walk/full versions (P...
Spinebuster (Rock-style, front grapple)
Created by Fuee
I slapped this together to go with my full People's Elbows, but I'd forgotten that you apparently can't change the bodyslam. So now I just have a front grapple Rock spinebuster. And now you can, too :O Damage matches the counter version of the move...
People's Elbow A (full)
Created by Fuee
A full run both ropes style People's Elbow, "A" version - in this one, there is no elbow pad part of the taunt; he goes straight to criss cross applesauce Damage matches the moonsault elbowdrop Update: After eyeballing one of FPW's recent moves like mad, I...
People's Elbow B (full, elbowpad throw)
Created by Fuee
A full run both ropes style People's Elbow, "B" version - in this one, the attacker throws an actual elbowpad (or a disembodied elbow if he's not wearing pads) into the crowd during the taunt Damage matches the moonsault elbowdrop Update: After eyeballing ...
Lightning Elbow
Created by Fuee
Goofy People's Elbow variation for one my original edits. Different starting taunt, and instead of bouncing off the ropes twice, the attacker goes SIKE and just whirls around for the elbowdrop Damage matches the moonsault elbow...
Lightning Appeal
Created by Fuee
Lightning bolt QQ Pose alteration for an original edit oh wew, that's a terrible quality gif...
Guitarra de Angel B
Created by Fuee
Pinning version of the Guitarra de Angel...
Rodeo Stretch Bomb
Created by Fuee
What if you did a Rodeo Stretch and just didn't stop leaning back? HM. Damage is comparable to the Yoshitonic, but body part damage is: back 4, arm 4. Finisher critical...
European Koryuken
Created by Fuee
European uppercut-style low Koryuken Damage matches the standing uppercut...
Rock Bottom B
Created by Fuee
Alternate Rock Bottom, given more hangtime, a different impact, and a bunch of positioning editing in general Damage matches the default...
Running Death Valley Driver
Created by Fuee
Pretty much the Sternness Dust Alpha without the wristclutch Damage is slightly higher than the Death Valley Driver...
Shooting Star Press C
Created by Fuee
Another alternate Shooting Star. Version B was mostly all custom frames; this one is mostly a splice of the running Shooting Star Damage matches the default Shooting Star Update: Forgot the voice flag Update 2: Changed the impact to a new diagonal-facing p...
Sheer Drop Powerbomb
Created by Fuee
A general high-release Kevin Nash/Sid Vicious style powerbomb Damage matches the default powerbomb...
German Suplex Whip B
Created by Fuee
Alternate release German Suplex; changed the sell so the opponent rolls through instead of staying on their back Damage matches the default German whip...
German Suplex Whip C
Created by Fuee
Alternate release German Suplex; changed the sell so the opponent rolls through instead of staying on their back, and in this version the attacker rolls onto their face like in the belly-to-back Damage matches the default German whip...
Oni Koroshi
Created by Fuee
Yano Toru's Manhattan Drop feint powerbomb Damage matches the front grapple powerbomb whip, including critical type (power) Also the positioning issue during the pin in the gif is fixed, I just didn't want to re-gif it Update: Forgot the cheer flag Update ...
Legsweep Complete Shot
Created by Fuee
Flatliner/Downward Spiral style Complete Shot Damage is similar to the original STO; critical type is finisher Update: Forgot cheer and voice flags Update: Tweaked the whole thing, pretty much...
Angle Chokeslam B
Created by Fuee
Alternate high-angle chokeslam. Gave it more hangtime and a stronger impact + sound effect Damage matches the default angle chokeslam...
One-Hand Chokeslam B
Created by Fuee
High-angle one-handed chokeslam, adapted from my Angle Chokeslam B Damage matches the default angle chokeslam...
Chokeslam B
Created by Fuee
Alternate basic chokeslam - cleaned up a bunch of frames, gave it more height and hang time, and a short stall on the goozling bit Damage matches the default move Update: Reworked most of the animation...
Diamond Cutter B
Created by Fuee
Alternate Diamond Cutter, using bits from the cravate, press cutter, and twist cutter Damage matches the default move Update: Went back and tweaked a bunch of frames...
Diamond Cutter B (back counter)
Created by Fuee
Back grapple reversal version of my Diamond Cutter B Damage is a bit lower than the front grapple version, and it can critical (finisher)...
Rolling Double German Suplex B
Created by Fuee
Alternate rolling German suplex - the rolling part is more fluid and the second suplex is the Chaos Theory's deadlift German Damage matches the default move Update: Whoops, somehow I had the pin loop on the defender...
Rolling Double Mayan Suplex B
Created by Fuee
Alternate rolling Mayan suplex - the rolling part and the pin are more fluid and the second suplex is the Chaos Theory's deadlift German Damage matches the default move...
Falling Pumphandle Slam
Created by Fuee
A Stretch Armstrong/Road Dogg style pumphandle slam Damage matches the normal Pumphandle Slam...
Pumphandle Front Powerslam
Created by Fuee
Bah gawd, Hudson, it's the Meltdown Damage is about the same as the Egoist Schwein...
Katahajime/Tazmission B
Created by Fuee
A standing version of the Tazmission Damage is slightly higher than the default version, and critical is still submission...
Scissors Katahajime/Tazmission
Created by Fuee
Body scissors version of my Katahajime B Damage is slightly higher than version B, and critical type is still submission Update: Changed the timing so it's not such a sudden transition...
Short-Arm Shoulder Butt
Created by Fuee
A medium grapple shoulder butt to the arm that knocks the defender down Damage matches the jumping armbreaker, but it can critical (submission) Update: Added voice flag...
Ripcord Shoulder Butt
Created by Fuee
A medium grapple ripcord shoulder butt to the arm that knocks the defender down Damage matches the jumping armbreaker, but it can critical (submission) Update: Added voice flag...
Big Body Bomb Whip
Created by Fuee
Back grapple whip version of the Big Body Bomb Damage matches the default move...
Bridging Saito Suplex
Created by Fuee
DROP 'IM ON 'IS 'EAD, DROP 'IM ON 'IS 'EAD Damage matches the normal Saito Suplex...
Side German Suplex
Created by Fuee
Front grapple go-behind version of the Sideways German. Gave the defender a bunch of new frames, most obviously on the pin Damage is about the same as the back mount version, critical type is still finisher...
Jackhammer B
Created by Fuee
Alternate Jackhammer - reworked the setup and lift to the opposite side (adapted from the Emerald Flowsion Kai, ended up being way more work than I was expecting) so I could give the attacker a proper twist into the powerslam, then gave it some bounce and ...
Torture Half Crab B (face down)
Created by Fuee
Alternate Kawada Crab, reanimated largely from scratch Damage matches the default move, but this one can critical (finisher)...
Torture Half Crab B (face up)
Created by Fuee
Alternate Kawada Crab, reanimated largely from scratch Damage matches the default move, but this one can critical (finisher)...
Hands Cross B/"It's Over!"
Created by Fuee
Alternate Hands Cross taunt, modeled after the way Scott Hall would do it Update: Adjusted the timing a bit...
2nd Rope: Muscle Appeal
Created by Fuee
FLEX ON THEM NERDS ALL DAY...
Liontamer (face down, near legs)
Created by Fuee
A face-down version of my Liontamer, 'cause why not Stats are taken from the Torture Cloverleaf, except back damage is set to 4 instead of 3 Update: Went back and massively cleaned it up, as well as adjusted the animation here and there. Did not re-gif, th...
Stand in Place B
Created by Fuee
A more casual version of the Stand in Place taunt. It seems to work pretty nicely as an entrance ramp taunt - the edit stands just as long as they would with no ramp taunt selected, but without going into their fighting stance ...Maybe that's the original ...
2nd Rope: Jeff Hardy (Cross Guns)
Created by Fuee
Jeff Hardy's criss cross entrance taunt Will be listed in-game as 2nd Rope: Cross Guns Update: Adjusted positioning a bit so he's leaning forward more...
2nd Rope: Cross Scan
Created by Fuee
A more general-use version of the Jeff Hardy entrance taunt...
2nd Rope: Captain Pose
Created by Fuee
ARR, WE'RE GONNA CROWDSURF THIS WHOLE RING...
2nd Rope: Backflip Appeal
Created by Fuee
Wheeeeeeeeeeee...
Hands Cross C
Created by Fuee
Alternate Hands Cross taunt, more similar to the default one than version B, but more natural movement-wise (imo) Update: Edited positioning a bit to make it less stiff...
Thumping Chest
Created by Fuee
Just Naito's taunt without the eye/fist raising bit And a sound effect for the thumping...
Lazy Chouhatsu
Created by Fuee
Lazy version of the Zenten Chouhatsu...
People's Koryuken
Created by Fuee
The Rock's punch combo, but ends with a Koryuken BECAUSE IT DOESN'T MATTER WHAT THE ROCK SMELLS wait Damage is about the same as the American Punch Rush, but it can critical (finisher), and it can knock an opponent out of the ring Also, most of the other K...
Cobra Clutch Legsweep B
Created by Fuee
Alternate Cobra Clutch Buster/Dream Crusher - I gave it the normal 'Clutch start so the attacker holds it for a second before hooking the leg, a somewhat altered legsweep, and tried to give it a stronger impact Damage matches the default move Update: Repla...
Cobra Legsweep Combo
Created by Fuee
Ted Dibiase Jr. used to do this in NOAH - start with the Dream Crusher, but keep the hold and roll it over into a camel clutch style cobra clutch. I'd been wanting to do this for a while, but as you can imagine, it was a toughie Anyway, damage is similar t...
Japanese Ocean Suplex
Created by Fuee
Manami Toyota's double hammerlock/behind-the-back straitjacket suplex Damage is really close to the high bridge/old vertical Tiger Suplex, critical type is finisher Update: Tweaked some frames here and there. Most notably, the defender steps into position ...
Japanese Ocean Cyclone Suplex B
Created by Fuee
Alternate JO Cyclone - gave it a slightly longer startup and stall, smoother and slightly more gradual drop, stronger impact sound, made the sell less stiff, and gave it the "straitjacket tightening" style pin Toyota would do Damage matches the default mov...
Teardrop Suplex
Created by Fuee
There's already a good one up, but I wanted to animate this anyway 'cause it's a fun animation to do, so I tried to differentiate it a bit by giving it a flatter bump instead of a Saito-style neck drop. Damage is pretty similar to the Saito suplex and its ...
Bull's Angelito
Created by Fuee
Also known as the Scorpion Cross Lock, but this one's animated as Bull Nakano did it Damage is similar to and slightly higher than the Scorpion Deathlock, and critical type is finisher Update : Redid the start a fair bit, and edited some positioning during...
Edgecator
Created by Fuee
Edge's inverted Sharpshooter thing Damage matches the Scorpion Deathlock Update: Tweaked the timing here and there and gave it the "nonono!" stall Update 2: Left a vestigial loop on the defender. Still gets me sometimes, gorramit Update 3 : Redid the start...
Two-Step Dragon Sleeper
Created by Fuee
Mayu Iwatani's two-stage Dragon Sleeper Damage is pretty close to the Skull End, and critical type is still finisher...
Crushing Wheel Kick
Created by Fuee
If you're doing corner skewer wheel kicks and not absolutely crushing the dude into the corner, man, are you REALLY doing corner skewer wheel kicks? Are you REALLY? Damage matches the standing Big Wheel Kick, and it can critical (finisher) Update: Tweaked ...
Crushing Dropkick
Created by Fuee
A corner skewer dropkick sort of modeled after Bryan Danielson's corner dropkicks. Version A - leaves the defender laying down Damage is based off of the corner Shining Wizard, but lowered a bit. Critical is still finisher...
Crushing Dropkick B
Created by Fuee
A corner skewer dropkick sort of modeled after Bryan Danielson's corner dropkicks. Version B - the defender will stumble out a ways and stand around dizzy for a bit Damage is based off of the corner Shining Wizard, but lowered a bit. Critical is still fini...
Dangerous PK
Created by Fuee
Kawada's Dangerous Kick, but with the PK windup and a different sound effect. Mostly just made it because I hadn't really messed with grapple movement moves yet Damage matches the normal Dangerous Kick...
Dungeon Lock/Hart Lock
Created by Fuee
Tyson Kidd's scorpion front triangle submission Real pain in the ass, but I think it came out purdy purdy Damage is based on the Paradise Lock, but slightly higher. Critical is finisher Update: Attacker's leg positioning was bugging me, so I redid it. For ...
Crushing Lariat
Created by Fuee
Big ol' windup skewer lariat that drops the defender in the corner Damage matches the default corner lariat, but it can critical (power) Update: Added a couple frames and tweaked some timing here and there Update 2: Forgot the cheer flag. Thought I'd fixed...
Northern Lariat
Created by Fuee
Alright brother, it's time for the elbow to the baSIKE TAKIN LIBERTIES, TAKIN LIBERTIES Damage is about the same as the Rainmaker, but critical type is power...
Running Shove
Created by Fuee
Based on the running counter shove (which I finally found the frames for) and the running cross chop. For non-wrestler edits, mostly. Or combine it with the loud laughter taunt for rude ass edits. Or whatever! Damage is a bit lower than the running cross c...
White Russian Legsweep
Created by Fuee
Sandman's Russian Legsweep with a... a taped-together bundle of metal canes? Is that some kind of upgrade ? ! Damage is similar to the Cobra Clutch Legsweep, though slightly higher. Critical type is finisher, and the move is illegal, but obviously since it...
Rope Skewer Shining Wizard
Created by Fuee
One of my favorite variations of the Shining Wizard is when Mutoh would just catch a dude with it while they're getting in the ring or leaning against the ropes (or barricade). So that's about what this is - Wizard the fool into the ropes so hard he bounce...
Van Terminator
Created by Fuee
Springboard-style Van Terminator I started this months ago, and ran into some crazy positioning issue that I never solved and that still remains a mystery, BUT! I was able to fudge a fix and salvage the thing, and haven't run into any issues with it (and I...
Van Koryukenator
Created by Fuee
who is scraeming "STOP MAKING KORYUKENS" at my house. show yourself, coward. i will never stop making koryukens Damage is based on the force straight punch, but raised a bit because chairs. Critical type is finisher...
Backfist (Standing, S)
Created by Fuee
Pop a fool with a quick backfist to the face Damage is about the same as the straight punch...
Fierce Backfist
Created by Fuee
Knock a fool on his ass with a strong backfist Damage is similar to the fierce chop, I think. It can critical, also (striking)...
Rolling Backfist
Created by Fuee
An alternate strong strike Uraken, really Damage is similar to the rolling kesagiri chop, and it can critical (striking)...
Backfist (Strike Exchange)
Created by Fuee
Strike battle version of my standing backfist...
Fierce Backfist (Clincher)
Created by Fuee
Combo clincher version of my Fierce Backfist Update: Apparently I'd bungled the timing of the failure version, so the defender just teleported back up instead up getting up normally. SO, instead of just fixing that, I redid it and now the defender ducks in...
Rolling Backfist (Clincher)
Created by Fuee
Combo clincher version of my Rolling Backfist Update: Fixed the warping in one instance of it...
Chest Hammer
Created by Fuee
Heavyweight-style chest hammer blow, single S grapple version Damage is based on the overhead elbow butt Update: Somehow missed the damage flag...
Chest Hammer Rush
Created by Fuee
Heavyweight-style chest hammer blow, M grapple rush version Damage is based on the overhead elbow butt rush, and like that one, this will leave the defender dizzy Update: Somehow missed the damage flag...
Sass Appeal
Created by Fuee
Standalone version of the z-snap...
Sass Appeal (Coup de Grace)
Created by Fuee
Opponent been trying to strike battle you with strikes so weak the fans can't even see any sweat mist flying off you? About to hit this idiot with something that'll ruin his whole career? Hell yeah you are, but first you gotta let him KNOW A friend brought...
Battoryuken
Created by Fuee
Take your dragon punch to the next level and pull a sword out of... uh... y'know what, that's not important Damage is based on the force straight punch, but raised a fair bit. Critical type is finisher and it has a bleed probability of 30 Update: Hiked up ...
Floatover Brainbuster
Created by Fuee
That one suplex where you do the thing and then the guy made a took a float and over made a pin Damage is mostly identical to the uproot brainbuster, but it can critical (tech) Update: Tweaked a bunch of the floatover bit and added a frame. I think it's an...
Step-In Enzuigiri B
Created by Fuee
Alternate M grapple step-in enzuigiri. Aimed to make it smoother and maybe a little more, uh... visually coherent, I guess? Damage matches the default, except I gave it a striking critical because WHY NOT...
Heavy Enzuigiri
Created by Fuee
A "heavier" version of Step-In Enzuigiri B. Different kick, different sell Damage is about the same as the shining enuigiri, and it can critical (striking)...
Backfist (S grapple)
Created by Fuee
The backfists just never end The cheeks will never recover Damage is about the same as the knife-edge chop...
Machinegun Backfist Rush
Created by Fuee
Oh no, now the backfists have gotten faster Soon there will be no cheeks left D: Damage mostly matches the machinegun chops, but it does a little neck damage...
Short-Arm Backfist Rush
Created by Fuee
Hey, whoa, whoa hey, somebody gon' get a a backfist Somebody gon' get they cheeks lit Pull 'em up, pull 'em up One more time, one more time Damage mostly matches the short-arm chop rush, but it does some neck damage...
Explosion Teleport
Created by Fuee
Mortal Kombat 3 Cyrax-style exploding teleport Beware, doing it too close to the ropes will make you fall out of the ring...
Katana Pose B
Created by Fuee
For when you want the opponent to know YOU ARE THE STORM THAT IS APPROOOOAAACHIIIIIING Update: Did away with the "poof it's gone!" part and gave it a full PROVOOOOOOKIIIIIIING sheathing animation instead...
Flashing Sword
Created by Fuee
33% brass knucks, 33% chair, 33% fork 100% M O T I V A T I O N Damage is pretty close to the dynamite punch rush. Has a bleed probability of 30, and critical type is finisher Update: Can also knock the defender out of the ring Update 2: Added a voice flag...
Million Stab
Created by Fuee
A variation of the DMC combo Also extremely illegal, especially in wrestling >:O Damage is pretty close to the dynamite punch rush. Has a bleed probability of 30, critical type is finisher, and it can knock the defender out of the ring...
Football Tackle (C2C)
Created by Fuee
Corner to center football tackle - I altered the waiting pose and adjusted the tackle frames so the attacker thrusts his shoulder out more, and gave the defender a bit of a flying sell Damage is based on the Spear, but lowered slightly. Critical type is st...
Tomoe Nage
Created by Fuee
I don't know what this is called otherwise, besides maybe a monkey flip or judo flip Anyway, damage is about the same as the corner monkey flip, and it cannot critical Update: Changed its name...
Hangetsu Gadouken
Created by Fuee
A Gadouken variation based on Raven's Undertaker throw in Tekken 5. For it to look right, you'll need at least the custom mist parts listed as required (also, more on those below) Damage is roughly the same as a powerbomb, critical is finisher. - I made a ...
Floatover DDT
Created by Fuee
Alternate Swing DDT with a more floatover-y animation Damage matches the default move Update: Adjusted the timing some Update 2: Added a few frames to the floatover to smooth it out more...
Floatover Neckbreaker
Created by Fuee
Well now aren't you fancy? Damage is roughly the same as the swinging neckbreaker, but bumped up slightly. Finisher type is critical Update: Adjusted the timing and tweaked some frames here and there Update 2: Added a few frames to the floatover to smooth ...
Floatover → Brainbuster
Created by Fuee
...But why? (BECAUSE) Damage is roughly the same as the regular brainbuster, but bumped up slightly. Finisher type is critical Update: Adjusted the timing and tweaked some frames here and there, as well as added a new frame to smooth out the transition a l...
Floatover Brainbuster (M grapple)
Created by Fuee
This is mostly a re-up of my floatover brainbuster, just made available for medium grapple too, 'cause having it be large-only was kinda silly And I say "mostly" because I did update the attacker's landing a bit for this one, trying to make it so they land...
Crucifix Pin
Created by Fuee
Sort of done with the Acclaim animation in mind, where it was all one fairly fluid motion Damage is pretty close to the schoolboy, including the tech critical type Update: Forgot the cheer flag Update 2: Adjusted the timing a bit...
Spin Kick C (run counter)
Created by Fuee
I finally went back and revamped my Spin Kick B. Made the kick overall way less stiffly animated, and gave the defender the full step-in shoutei sell so they don't start flying so suddenly Damage matches the default counter spin kick...
Turnbuckle Drop Toehold
Created by Fuee
In the absence of unfoldable chairs, this will do Damage is a bit lower than the turnbuckle German, critical type is finisher...
Turnbuckle Bodyslam
Created by Fuee
Tree of woe? Tree of NO Damage matches the turnbuckle belly to belly, except critical type is Power...
Tree of Woe Van Terminator
Created by Fuee
This time there will be no rolling out of the ring to avoid the spot Gif is awful, I'm aware, but lemme tell you about trying to get it below 2mb Damage matches my normal Van Terminator, so... I think pretty similar to the turnbuckle powerbomb (I based it ...
Chair Surf (taunt)
Created by Fuee
You know those dumb ideas that pop into your head when you're half asleep that you remember later and go "yeah wtf was that about?" This is one of those. In lieu of a skateboard prop, this might do for Mark Andrews-style skate entrance, though Best use of ...
Chair Surf Dropkick
Created by Fuee
Today, C2C stands for corner to cowabunga Made in the same vein as my chair surf taunt I think the gif skips a little after the dropkick, 'cause I'm pretty sure the attacker's transition between the kick and falling isn't that sudden Damage is a bit higher...
Force High Kick D
Created by Fuee
A heavier force high kick with a much longer windup and a slightly different kick animation from my B and C versions Damage matches the default Extrusion High Kick...
Chair Surf n' Slip
Created by Fuee
A variation of the Chair Surf Dropkick where the attacker loses their balance and slips off, launching the chair into the defender's face instead... or possibly off into the distance if they're unlucky I should note the defender needs to be at least a mid-...
Back Elbow Facecrusher
Created by Fuee
...Pretty much what the title says, eh? Culled from my pinning Lionsault Damage matches the normal facecrusher, and it cannot critical...
Lionsault (pinning)
Created by Fuee
I proposed this a while ago when someone asked if a corner grapple pinning Lionsault was possible; iirc I said something like it was, but if you did it as a skewer grapple and tried for a back elbow/facecrusher combo setup, the bulk of the positioning is a...
Spinning Fireman's Cutter
Created by Fuee
Short airplane spin into a diamond cutter Damage matches the Hawaiian Smasher, but it can critical (finisher)...
Guillotine Brainbuster
Created by Fuee
I remember thinking of this shortly after seeing the Overdrive in ~2000, and it recently resurfaced, so I guess why not make it in Fire Pro, right? iono if anyone actually does it, but it's pretty silly and impractical, so I would think (and maybe hope?) n...
Stunner (Standing)
Created by Fuee
WELL GODDAMN SON, LOOKS LIKE OL' STONE COLD CAN JUST HIT HIS FINISH ANYWHERE NOW, WHAT Damage matches the front grapple stunner Update: Removed the voice flag from the kick Update 2: Fixed a silly issue where they'd go through the whole stunner attempt eve...
DDT B (flat bump)
Created by Fuee
Slapped this together for the punch feint DDT, so might as well upload it, too Damage matches the default M grapple DDT, critical type is finisher...
Punch Feint DDT (Standing)
Created by Fuee
Arn Anderson's DDT spot, in standing form! The hit distance is the same as the medium Hook, although the animation's altered to look deceptively short if you miss Damage matches the running DDT, critical type is finisher Update: Tweaked the feint animation...
Superkick Combo
Created by Fuee
You put your right foot in, you take your right foot out, you put your right foot in and boot him in the mouth You yell ADAM COLE BABAY and now the song's gone south iono what it's all about Damage is the same as the superkick, except that it also does 6 t...
Twisting DDT
Created by Fuee
aka the Technodrome Damage matches the twisting complete shot Update: Cleaned up cheer flags; there were like 6 in a row, whoops...
Triangle Piledriver
Created by Fuee
What if, before a piledriver, the dude put the other dude in a neck triangle? ...Y'know, let's not find out anywhere but in fire pro Damage is based on the jumping piledriver, but bumped up by about 5 in all categories. Critical type is power...
Catch Chokeslam
Created by Fuee
Alternate counter chokeslam, made to look smooth and scrab buster-like Damage matches the Nodowa Otoshi...
Twisting DDT (face up, near head)
Created by Fuee
Ground version of the technodrome Damage matches the front grapple twisting complete shot Update: Cleaned up cheer flags; there were like 6 in a row, whoops...
Tope Con Hilo
Created by Fuee
Senton Atomico-style outside dive. I tried to make the hit look a bit like the defender's catching the attacker Damage matches the default tope con hilo (giro?)...
2nd Rope Tope Con Hilo
Created by Fuee
Senton Atomico-style outside dive, with a second rope springboard first. I think this is in some of the WWE2k games and I always thought it looked neat. Jump distance is shortened somewhat from my normal tope con hilo Damage matches the default tope con hi...
Five Star Frog Splash B
Created by Fuee
Alternate version of the Orig. Arched Body Press. I've added some extra height and a bunch of extra distance - the max of it is more or less what's in the gif. It's also technically a grapple for selling and landing placement reasons, and the attacker also...
Senton Atomico B
Created by Fuee
A higher-angled Senton Atomico where the attacker rolls through and ends the move standing Damage matches the default 'Atomico Update: Adjusted timing and added a cheer flag Update 2: Changed it to a hit and fixed the sound Update 3: Fixed the dang sound A...
High Angle Moonsault Press
Created by Fuee
A high-jump moonsault sort of like Mr Aguila/Essa Rios or Kurt Angle would do. Besides the height, the animation and impact sound have also been altered to differentiate it a bit more, and it has slightly less range Damage is slightly higher than the defau...
Twisting Quebrada/Fosbury Flop
Created by Fuee
Dang ol' flippydoos with their dang flips and their fancy doos, flippin in my dang ol' yard, but man that's just how it doo on this flip of an earth, man Damage matches the Sasuke Special I...
Diving Dropkick
Created by Fuee
Alternate sideways missile dropkick, using the diving low dropkick's animation... just, y'know, aiming for the chest/face area Damage matches the diving missile kick Update: Forgot the cheer flag on one angle...
Double Short-Arm Lariat
Created by Fuee
The lariat train don't stop ...well, no, I guess it stops at two. But still Damage is about the same as the front grapple burning lariat. Critical type is power Update: Adjusted the defender's leg animation on the first lariat so he's not stumbling all ove...
Rolling Backdrop B (back)
Created by Fuee
Just a smoothed-out version of the rolling backdrop Damage is the same as the default move Update: Adjusted timing and added a cheer flag Update2: Reworked the whole dang thing pretty much. Didn't re-gif it though...
Rolling Backdrop B (front)
Created by Fuee
Just a smoothed-out version of the rolling backdrop Damage is the same as the default move Update: Adjusted timing and added a cheer flag Update2: Reworked the whole dang thing pretty much. Didn't re-gif it though...
Dragon Twist
Created by Fuee
A particularly cinched-in Stretch Plumb Damage matches the default Stretch Plumb...
Legsweep Octopus Hold
Created by Fuee
I always thought the ground octopus looked weird in fire pro, and it's one of my favorite submissions, so I decided to redo it, hopefully for the better Damage matches the default ground octopus Update: Gave it the new legsweep setup Update 2: Found the ab...
Legsweep Octopus Hold (back grapple)
Created by Fuee
Back grapple version of my ground octopus reanimation Damage matches the default ground octopus...
Arm Trap Octopus Hold
Created by Fuee
The ground octopus from the Hydrangea's setup, also keeping the arm-trap Damage is pretty similar to the Hydrangea, critical type is finisher Update: Reworked the transition a bit. Didn't realize how janky it looked before...
Pele Kick B
Created by Fuee
Alternate pele/overhead kick, partly adapted from the triangle jump enzuigiri and preceded by an elbow Damage matches the default pele, except that I changed the critical type to striking, just because...
Rebound Solebutt
Created by Fuee
You know, the RVD thing Damage pretty much matches the rebound missile kick, except it can critical (finisher) Update: Adjusted timing to make the kick snappier Update 2: Forgot the cheer flag...
Pivot Spinebuster
Created by Fuee
An attempt at an Arn Anderson style spinebuster Damage matches the default twisting spinebuster...
Spiking Spinebuster
Created by Fuee
Faarooq/Ron Simmons style spinebuster Damage matches the spine drop, but it can critical (power) Update: slowed one frame down to make the hand plant bit more obvious...
Bulldog (M grapple)
Created by Fuee
Medium grapple version of the bulldog. Animation is slightly edited so the attacker doesn't pause nearly as long for the headlock Damage is based on the back grapple facecrusher, but bumped up a little, and it can't critical...
Bulldog (back grapple, M)
Created by Fuee
Medium grapple version of the bulldog from behind Damage is based on the facecrusher, but bumped up a little, and it can't critical...
Russian Legsweep (back, M grapple)
Created by Fuee
Back version of my Russian Legsweep B; attacker gets up from it immediately. iono why I didn't make this before, really Damage matches the default legsweep Update: Fixed the juddering at the start...
Rolling Octopus Hold
Created by Fuee
Ground rolling version of my legsweep octopus Damage matches the default (front grapple) ground octopus Update: Adjusted the timing at the start to slow it down a bit...
Stone Cold Stunner (standing)
Created by Fuee
A more Stone Cold specific, multi-sell variation of my standing stunner - done from either diagonal angle, the defneder will sell it like Scott Hall or The Rock Damage matches the front grapple stunner...
Feint Stunner B
Created by Fuee
Alternate feint/Osaka Stunner, which has the stunner coming straight out of the drop, instead of the defender landing on their feet first Damage matches the default feint stunner Update: Forgot the cheer flag...
Devil Rush
Created by Fuee
A recreation of the Devil Rush from FPW2 on GBA. Mostly faithful, except that the final kick is the kneeling middle kick 'cause why not. Included a gif of the original for comparison (credit to BJ Sturgeon for posting it initially, I think) Damage matches ...
Vital Spot Kick (Groin Kick)
Created by Fuee
A recreation of the groin kick from FPW2 on GBA. Included a gif of the original for comparison (credit to BJ Sturgeon for posting it initially, I think) Damage matches the groin punch Update: Fixed damage params Update 2: Forgot the cheer flag...
Groin Kick (Vital Spot Kick B)
Created by Fuee
Alternate Vital Spot Kick, with a simpler/shorter sell Damage matches the groin punch, and it'll be listed as Groin Kick Update: Fixed damage params Update 2: Forgot the cheer flag...
Single-Leg Dropkick (running)
Created by Fuee
Why use two legs when you can... use... uh... Hm Damage matches the default dropkick Update: Reworked it so it's a single-leg Acclaim dropkick. Didn't remake the gifs, though...
Single-Leg Dropkick (S grapple)
Created by Fuee
Sort of modeled after the one from Queen's Special. It has the same ring-out properties as the other front grapple dropkicks Damage matches the default dropkick Update: Reworked it so it's a single-leg Acclaim dropkick. Didn't remake the gifs, though...
Fork of Friendship (Candy Toss?)
Created by Fuee
Meant to be a sort of analogue to the Candy Toss in Queen's Special, but since there's no lollipop, this really shiny fork will have to do. And since it's a different object, I figured I might as well make the animation a bit different, too, but I tried to...
Bull's Grampus
Created by Fuee
Bull Nakano's crazy over the shoulder half crab submission, made using the Queen's Special version as reference. Gif included for comparison (credit to BJ Sturgeon for it) Damage is pretty close to the elevated boston crab, critical type is finisher Update...
Single-Leg Dropkick (Standing)
Created by Fuee
Forgot to make this version Damage matches the default dropkick Update: Reworked it so it's a single-leg Acclaim dropkick. Didn't remake the gifs, though...
Single-Leg Dropkick (Counter)
Created by Fuee
Too many dang dropkicks, I tell you what Damage matches the default counter dropkick Update: Reworked it so it's a single-leg Acclaim dropkick. Didn't remake the gifs, though...
Single-Leg Dropkick (Clincher)
Created by Fuee
Damage matches the default clincher dropkick Update: Reworked it so it's a single-leg Acclaim dropkick. Didn't remake the gifs, though...
Tilt-A-Whirl Facebuster
Created by Fuee
A recreation of the Tilt Facebuster from Queen's Special. Gif of the original included for comparison (credit to BJ Sturgeon) Damage is based on the tilt-a-whirl slam, and it can critical (finisher) Update: Speaking of damage, apparently I had it set for 2...
Jaguar-Style Backdrop
Created by Fuee
A recreation of the Jaguar-Style Backdrop Hold from Queen's Special. OG gif included for comparison Damage is based on the leg-lift backdrop hold, but bumped up slightly in some areas. Critical type is finisher Update: Reworked pretty much the entire thing...
Ankle Lock German Suplex
Created by Fuee
An ankle lock where the hold is broken by the attacker folding the defender's knee further and trapping the leg for a german suplex. Kana used to do it a lot ...and I would assume still does Damage mostly matches the german suplex whip - it does a little l...
Leg Trap German Suplex
Created by Fuee
Kana's leg-trap german, without the ankle lock as a precursor Damage matches the german suplex whip, except for a small amount of added leg damage and its critical type is suplex...
Leg Pick Ankle Lock
Created by Fuee
A standing leg pick and twist into an ankle lock Damage mostly matches the default ankle lock, but bumped up a little, and its critical type is submission...
Big Boot (counter)
Created by Fuee
LEMME TELL YA SOMETHIN' ABOUT THIS BIG BOOT, BROTHER; Y'SEE, DUDE, IT'S YOUR BASIC BIG BOOT, JACK, YOU GOTTA LIFT THE LEG TO DROP THE LEG, AND BROTHER, YOU CAN'T DROP THE LEG WITH THE OTHER GUY WAY OVER THERE, SO NOW HE'S RIGHT HERE. RIGHT UNDER YOU, JACK,...
Leg-Hold Twist
Created by Fuee
Position change/down grapple setup move culled from my leg pick ankle lock Damage matches the leg-hold sweep...
Hip Toss Knee Strike
Created by Fuee
Counter hip toss feint knee strike; bit superfluous since there are already some good renditions of this on the workshop, but I had an itch Damage is comparable to the V-Trigger with some aspects of the G2S here and there. Critical type is finisher...
Short-Arm V-Trigger
Created by Fuee
A front grapple version of the ripcord V-Trigger Damage matches the ripcord version...
Twisting Latch Lock Suplex
Created by Fuee
A low twisting/side version of the latch lock suplex Damage-wise it does a bit more to the arm than the normal version, but is otherwise about the same Update: Forgot the cheer flag...
Chair Surf B
Created by Fuee
A shorter-range chair surf taunt, for use outside of entrances - diagonal version Doing it close to the ropes won't have them falling out of the ring Update: Forgot the cheer flag...
Chair Surf C
Created by Fuee
A shorter-range chair surf taunt, for use outside of entrances - horizontal version Doing it close to the ropes won't have them falling out of the ring Update: Forgot the cheer flag...
Ripcord Elbow Strike
Created by Fuee
There goes his head, there goooes his head Damage is comparable to the Rainmaker, but somewhat lower. Critical type is finisher...
Short-Arm Elbow Strike
Created by Fuee
Short-arm version of the ripcord... version or yeah Damage is comparable to the Rainmaker, but somewhat lower. Critical type is finisher...
Leg Trip (front grapple)
Created by Fuee
Basic leg trip setup for ground leg grapples, inspired by FPW's front grapple Sharpshooter: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2432653927 Damage is about the same as the leg-hold sweep, but also uses the back grapple leg trip for refere...
DX Chop
Created by Fuee
A DX-style crotch chop Update: Forgot the cheer flag...
DX Chop B
Created by Fuee
A more elaborate DX-style crotch chop Update: Forgot the cheer flag...
DX Chop Series
Created by Fuee
A DX-style crotch chop series Update: Forgot the cheer flag...
DX Chop Series B
Created by Fuee
A hyper X-Pac style DX chop series Update: Forgot the cheer flag...
Shake Rattle & Roll (Road Dogg)
Created by Fuee
OH, WERE YOU UNAWARE? IT'S IMPERATIVE THAT YOUR CHEEKS DIAL A NUMBER Damage is pretty similar to the discus punch rush Update: Forgot the cheer flag...
Dogg Shuffle
Created by Fuee
Road Dogg's dance, culled from my Shake Rattle & Roll Update: Forgot the cheer flag...
Dogg Shuffle (Coup de Grace)
Created by Fuee
*angry elvis noises* Update: Forgot the cheer flag...
Haas of Pain
Created by Fuee
Charlie Charlington "Charles the Hoss" Haas's submission finisher Damage matches the torture cloverleaf Update: Reworked the release so the attacker doesn't spin out of it Update 2: Forgot the cheer flag...
Saint Michel
Created by Fuee
Mei Saint-Michel's submission finisher Damage mostly matches the double armlock half crab, but leg is bumped to 3 Update: Reworked a bunch of frames and timings here and there Update 2: Forgot the cheer flag...
Tequila Sunrise
Created by Fuee
Konnan's arm trap half crab dealie Damage is pretty similar to the double armlock half crab Update: Forgot the cheer flag...
Saint Michel B (face up)
Created by Fuee
A walk-over/Sunrise-style version of Mei Saint-Michel's submission finisher Damage mostly matches the double armlock half crab, but leg is bumped to 3 Update: Forgot the cheer flag...
Double Arm Facebuster C
Created by Fuee
Alternate Pedigree where the attacker doesn't let go of the defender's arms, and rolls them over after the move. Sort of like how it was animated in the AKI games Damage matches the default move...
Tiger Driver '91 B
Created by Fuee
A release Tiger Driver '91, also altered to look more intentionally-done Damage matches the default move...
Angle Northern Lights Suplex
Created by Fuee
Really more high-bridge than high-angle, but whatever. Alternate Northern Lights, either way Damage matches the default Northern Lights Update: Adjusted attacker's positioning for the pin 'cause they were a little too high on the Z axis. Didn't re-gif it, ...
Double Northern Lights Suplex
Created by Fuee
A rolling double Northern Lights, inspired by Hanson's locomotion NL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2488939187 Damage is slightly higher than the normal Northern Lights, and critical type is suplex Update: Slowed down the deadlift ...
Rolling Butterfly Slam/Honor Roll
Created by Fuee
Christopher Nowinski's Honor Roll Damage is about identical to the spinning arm slam, critical type is finisher Update: Redid the whole start to make it diagonal and re-edited the rest of it around that. Figured that might make it look a bit better and I t...
Cobra Clutch Suplex B
Created by Fuee
Alternate Cobra Clutch Suplex, made to be less stiff in general, and given a new sell. Apparently I had mostly finished this when I was doing the cobra legsweep/clutch combo and had completely forgotten about it Damage matches the default move Update: Repl...
Double Arm Facebuster Combo
Created by Fuee
A non-release Pedigree shifted into a butterfly necklock Damage is, uh... similar to the butterfly necklock, but bumped up by a few points in most areas. Critical type is finisher...
Kneeling Chinlock
Created by Fuee
A basic kneeling chinlock animated in the way that... well, just about every wrestler seems to do it, really Damage is about the same as the default chinlock, except this one cannot cause a submission, so is effectively a resthold...
Spinning Heel Kick (Standing)
Created by Fuee
Standing adaptation of my front grapple spinning heel/Black Mass Damage is slightly higher than the Extrusion High Kick, critical type is striking...
Overhead Chair Shot
Created by Fuee
A quick unprotected chair shot Damage mostly matches the brass knuckles punch; it's illegal, bleed probablity is 25, and critical type is Power 'cause why not...
Home Run Chair Shot
Created by Fuee
A quick unprotected chair shot, home-run style ...except to the face, instead of the chest Damage mostly matches the brass knuckles punch; it's illegal, bleed probablity is 25, and critical type is Power 'cause why not. And there IS a damage flag, it just ...
Standing Moonsault Press (face up, near head)
Created by Fuee
A non-pinning standing moonsault Damage matches the default move...
Standing Moonsault Press (face up, near legs)
Created by Fuee
A non-pinning standing moonsault Damage matches the default move...
Gorilla Press Front Powerslam
Created by Fuee
Goldberg's thing where he raises the dude and drops the dude and does the thing and everyone goes whooooaaa Damage is pretty close to the press powerslam, critical type is power...
Powerbomb to Facebuster
Created by Fuee
Surprisingly I have not seen this on the workshop yet Damage is about the same as the angle powerbomb, critical type is finisher...
Windup Elbow Smash (strike exchange)
Created by Fuee
Strike exchange version of the Stardom elbow. I know there's already at least one up, but I wanted to make one that doesn't have a warping issue Damage matches the exchange elbow butt...
Tanahashi Slap (strike exchange)
Created by Fuee
Strike exchange version of the Stardom elbow. I know there's already at least one up, but I wanted to make one that doesn't have a warping issue Damage matches the normal version of the move...
Chest Hammer (strike exchange)
Created by Fuee
Heavyweight-style chest hammer blow, exchange version Damage is based on the overhead elbow butt...
Rolling Koppo Kick (combo clincher)
Created by Fuee
Clincher version of the Koppo Kick, 'cause I'm picky about selling and sound or something Damage matches the standing Koppo Kick...
Bancho Knee Kick (combo clincher)
Created by Fuee
Isolated from the Bancho Rush and given a bit of a step back beforehand - exchange version Damage matches the Bancho Rush...
Step-Up Enzuigiri (combo clincher)
Created by Fuee
Clincher version of my step-up enzuigiri Damage matches the leg feed enzuigiri...
Brazilian Kick (combo clincher)
Created by Fuee
Clincher version of the edit I made of the Brazilian Kick a while back Damage matches the default Brazilian Kick...
Spinning Heel Kick (combo clincher)
Created by Fuee
Clincher version of my spinning heel kick/Black Mass Damage is slightly higher than the Extrusion High Kick ...
Force High Kick (combo clincher)
Created by Fuee
Clincher version of my Force High Kick D Damage matches the default Extrusion High Kick...
Poison Mist Frankensteiner (Custom Mist)
Created by Fuee
Why dance on the opponent when you can just puff some poison into their eyes? Damage is pretty close to the dancing frankensteiner Uses my Custom Mist parts - more layers than the required ones, as well as guide sheets, can be found in these collections: h...
Poison Mist (Custom Mist, clincher)
Created by Fuee
Clincher version of the Poison Mist, using the mist sprites from Fire Pro Returns. Preview for once is just the movecraft preview, 'cause getting it from a match would be too much of a pain Damage matches the standing Poison Mist attack More layers than th...
Punch Feint DDT (clincher)
Created by Fuee
Arn Anderson's DDT spot, now as a clincher! Watch out for those who refuse to be fooled Damage matches the running DDT Update: Removed the second voice flag...
Chair Throw (clincher)
Created by Fuee
I was gonna do the overhead chair shot as a clincher, but decided I wanted it to look more like a desperation attack, so instead I made the dude throw the chair ...which ended up being a ton of work, so iono if I'd say it was a terribly smart decision Dama...
Inverted Figure 4 Leglock (Guard)
Created by Fuee
Guard version of my Modified Figure 4 edit. Shows up in movelists as "Inverted Figure 4 Leglock" Damage matches the Nagata Lock...
Liontamer (Guard)
Created by Fuee
Guard version of the Liontamer Stats are taken from the Torture Cloverleaf, except back damage is set to 4 instead of 3 Update: Went back and massively cleaned it up, as well as adjusted the animation here and there. Did not re-gif, though...
Bull's Angelito (Guard)
Created by Fuee
Guard version of Bull Nakano's Angelito Damage is similar to and slightly higher than the Scorpion Deathlock, and critical type is finisher...
Edgecator (Guard)
Created by Fuee
Guard version of the Edgecator Damage matches the Scorpion Deathlock (non-guard)...
Dungeon Lock/Hart Lock (Guard)
Created by Fuee
Guard version of the Dungeon Lock Damage is based on the Paradise Lock, but slightly higher. Critical is finisher...
Cattle Mutilation (Mount)
Created by Fuee
Guard version of my face-down Cattle Mutilation Damage matches the default 'Mutilation...
Rolling Octopus Hold (Mount)
Created by Fuee
Mount version of my Rolling Octopus Damage matches the default (front grapple) ground octopus...
Piledriver B (Mount)
Created by Fuee
Mount version of my Piledriver C Damage matches the jumping piledriver...
Kamigoye (Mount)
Created by Fuee
Mount version of my Kamigoye B Damage matches the default Kamigoye...
DX Chop Series B (Coup de Grace)
Created by Fuee
Have you ever gotten so sick of a strike battle that you wanted to throw a crotch chop tantrum before blowing them into space? No? Oh......
Hands Cross B (Coup de Grace)
Created by Fuee
They don't think it be over, but it do...
Gorilla Press Front Powerslam (counter)
Created by Fuee
Run counter version of the Goldberg thing where he does the you know Damage is pretty close to the press powerslam, critical type is power...
Victoria Driver C (back grapple)
Created by Fuee
Kyoko Inoue's OG Burning Hammer, argentine rack back grapple version Stats are a mix between Death Valley Driver's and the Burning Hammer's...
Steiner Screwdriver B
Created by Fuee
An up-and-over Falcon Arrow style Screwdriver. Not really meant to resemble the way Steiner did it, but what else you gonna call it? Damage matches the default Screwdriver...
Sasori-Gatame (Original Scorpion Deathlock)
Created by Fuee
An alternate version of my Sharpshooter B, made to resemble the "threaded" way Riki Choshu would sometimes do it Damage is slightly higher than the default Scorpion Deathlock, critical type is Finisher Update : Redid the start a fair bit, and edited some p...
Sasori-Gatame (Guard)
Created by Fuee
An alternate version of my Sharpshooter B, made to resemble the "threaded" way Riki Choshu would sometimes do it - guard version Damage is the same as the default guard Sharpshooter...
Sharpshooter C (Rock-style)
Created by Fuee
An alternate version of my Scorpion Deathlock B, made to resemble the way The Rock did it... because why not Damage is slightly lower than the default Scorpion Deathlock, critical type is Finisher...
Figure 4 Reversal
Created by Fuee
You try and you try, but your opponent's boot always finds your ass. Truly, the road to woo is an unforgiving one Does a small bit of self-damage (1 spirit/breath, 2 back), cannot critical, and will knock the attacker out of the ring if they do it close en...
Frog Splash C
Created by Fuee
Sort of an Eddie Guerrero style frog splash, AND I gave it a new pin so the attacker doesn't snap from diagonal to straight-on positioning on impact. I think I might make B versions of most of the diving splash sort of moves with this pin, 'cause imo it lo...
Diving Body Press B
Created by Fuee
The default diving body press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Heavyweight Diving Body Press B
Created by Fuee
The default heavyweight diving body press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact Will appear as just "diving body press" in-game...
Frog Splash B
Created by Fuee
The default frog splash, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
High Fly Flow B
Created by Fuee
The default High Fly Flow, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Vaulting Frog Splash B
Created by Fuee
The default vaulting frog splash, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Moonsault Press B
Created by Fuee
The default moonsault press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Turning Body Press B
Created by Fuee
The default turning body press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact Will appear as "crooked moonsault press" in-game...
Rounding Body Press B
Created by Fuee
The default rounding body press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact Will appear as "rapid moonsault press" in-game...
Reverse Firebird Splash B
Created by Fuee
The default reverse firebird splash, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Stardust Press B
Created by Fuee
The default Stardust Press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Shooting Star Press B-1
Created by Fuee
The default shooting star press, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Phoenix Splash B
Created by Fuee
The default Phoenix Splash, with a new diagonal-facing pin so the attacker doesn't snap positions on impact and some alterations for a tuck-style flip...
Fire Star Splash B
Created by Fuee
The default Fire Star Splash, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Corkscrew Shooting Star Press B
Created by Fuee
The default corkscrew shooting star, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Double Rotation Moonsault B
Created by Fuee
The default double rotation moonsault, but with a new diagonal-facing pin so the attacker doesn't snap positions on impact...
Kneebreaker DDT
Created by Fuee
I don't think I've seen anyone do this, but this silly thing popped into my head and I had to see if I could make it work Damage is about the same as the rapid dragon screw, but critical type is submission Update: Tweaked the sell to be less bouncy...
Wave Off
Created by Fuee
You are NOT worth this edit's time, kindly get out of its face...
Wave Off
Created by Fuee
You call THAT a clincher? Pssh, watch this Nothing personnel, kid...
Sexy Pose B
Created by Fuee
While making the wave off taunt, I inadvertently ended up with this, too...
Kudo Facebuster
Created by Fuee
A facebuster out of the Kudome Valentine setup Damage is pretty close to the FFF...
Split-Legged Moonsault B
Created by Fuee
A jumping split-legged moonsault. Kinda superfluous, but y'know Damage matches the default version...
Corkscrew Split-Leg Moonsault
Created by Fuee
Starship Pain, alternately Damage matches the split-leg moonsault...
Kudome Valentine C
Created by Fuee
An idea for a bump popped into my head a while back and I never got around to trying it until today, and this was the first move I slapped it on. I like it Damage matches the default Valentine...
Kawada Driver
Created by Fuee
A friend, who is not a rassle fan, asked what I was working on today and after watching a video of the Kawada Driver, remarked "gat dang that's a brutal looking one" Fo and also sho Damage is about the same as the Original Powerbomb, critical type is finis...
Moon Wolf Armbar/Six Seconds Magic
Created by Fuee
Something similar to Rumina Sato's famous flying armbar Damage matches the front grapple standing armbar...
Rolling Neck Trap Kimura Lock
Created by Fuee
Front grapple rolling Kimura with the neck trap from the ground move Damage matches the default neck trap Kimura...
Rolling Neck Trap Kimura Lock (back counter)
Created by Fuee
Back counter rolling Kimura with the neck trap from the ground move Damage matches the default neck trap Kimura...
Twisting Neck Trap Kimura Lock
Created by Fuee
Back counter twisting Kimura with the neck trap from the ground move Damage matches the default neck trap Kimura...
Maniac Dance
Created by Fuee
While trying to figure something out for Moon Wolf Armbar B, I had a good chortle at looping the defender's motions during the Deja Vu and decided to make it into a taunt...
Moon Wolf Armbar/Six Seconds Magic B
Created by Fuee
So I went back and redid the Rumina Sato's flying armbar from the ground up, to give it the whole twirl and hang deal. I thought about just overwriting the previous version, but I like too much still to do that. So here's version B Damage matches the front...
Moon Wolf Armbar B (Standing)
Created by Fuee
Standing version of the Rumina Sato's flying armbar/Six Seconds Magic Damage matches the front grapple standing armbar...
Jumping DDT B
Created by Fuee
I never did like the default jumping DDT and have meant to try for a better one for... quite a while now Damage matches the default Jumping DDT...
Mustache Twirl
Created by Fuee
What an evil man, with his evil mustache...
Mustache Twirl & Laugh
Created by Fuee
The evil man is cackling now?!...
Leg Lift Sitout Facebuster
Created by Fuee
Sort of a sitout Crash Thunder Buster Damage matches the CTB...
Vital Spot Kick (clincher)
Created by Fuee
A clincher version of the vital spot kick from FPW2 (GBA), with a special failure version that took a small age to animate :O Damage matches the groin punch ...
Rydeen Bomb/Sky High
Created by Fuee
GONNA KICK YOUR SORRY ASS OUT ON THE STREET Damage is pretty similar to the neck hanging bomb, but neck and back values are switched. Critical is finisher...
Capture Suplex B
Created by Fuee
Alternate, fairly heavily reworked capture suplex Damage matches the default move Update: Tweaked the setup a bit...
Nagata Lock III (front grapple)
Created by Fuee
A Nagata Lock III from the crossface takedown Damage matches the normal NLIII...
Karelin Lift Driver B (front grapple)
Created by Fuee
Alternate Karelin Lift - different start, different lift on the defender's side of things, also slower lift and descent, different bump Damage matches the default move...
Karelin Lift Driver B (Mount)
Created by Fuee
Alternate Karelin Lift - different start, different lift on the defender's side of things, also slower lift and descent, different bump Damage matches the default move...
Karelin Lift Driver (face down, near head)
Created by Fuee
Alternate Karelin Lift - different start, different lift on the defender's side of things, also slower lift and descent, different bump Damage matches the default move...
Spin to Front
Created by Fuee
Pretty much the same thing as the rainmaker through, except without a ripcord. I didn't think to check for one on the workshop until this was almost done, and it ended up being really similar to suneed's Turn Around move. OH WELL I GUESS...
Karelin Lift Driver (Back Mount)
Created by Fuee
Alternate Karelin Lift - different start, different lift on the defender's side of things, also slower lift and descent, different bump Damage matches the default move I also updated the stall a bit and applied it to the move in all of its other positions...
Cobra Clutch Slam
Created by Fuee
It's a... well, what it says it is. Partially adapted from my full nelson slam B, but heavily altered so the attacker keeps the half nelson on the correct side Damage is pretty close to the full nelson slam, critical type is finisher Update: Replaced the s...
Very European Uppercut (counter)
Created by Fuee
WHAT IF EVERYTHING YOU EVER WANTED... CAME IN A COFFEE CUP Swiss Death, alternately Damage is pretty similar to the press cutter, critical type is finisher...
Very European Uppercut (front grapple)
Created by Fuee
CLAUDIO'S CAFE: FRONT GRAPPLE EDITION Swiss Death, alternately Damage is pretty similar to the press cutter, critical type is finisher...
Hard European Uppercut
Created by Fuee
Just a big ol' medium grapple UPPERCUT Damage is slightly lower than the european uppercut rush, cannot critical...
Jumping European Uppercut
Created by Fuee
Corner skewer European Uppercut Damage matches the Jumping Elbow Update: Tweaked the landing 'cause he was sliding instead of stepping out of the way...
Cactus Clothesline
Created by Fuee
Mick Foley's everyone tumbles out lariat. There's an issue where the attacker overlaps the defender at the end, but I can't seem to do anything about it; the only way I could get the defender to stay out of the ring is by having them tumble out by position...
Inferno Elbowdrop
Created by Fuee
A Cactus Jack style elbowdrop off the apron Damage is close to the diving elbowdrop, except it does some back damage and a small bit of self-damage. Cannot critical Update: Tweaked the air time and impact a bit - second gif shows that. There are damage fla...
Poison Claw (taunt)
Created by Fuee
Just the misty part of the Poison Mist Claw, edited a bit. So your dude can do misty claw STO afterward, or like... a misty slap or something. A misty eye poke, maybe More layers than the required ones, as well as guide sheets, can be found in these collec...
Fierce Groin Kick (Standing)
Created by Fuee
STOMP 'EM IN THE NUTS, STOMP 'EM IN THE NUTS STOMP 'EM IN THE NUTS, I'M-A STOMP 'EM IN THE NUTS Damage mostly matches the groin punch, and it can critical (striking)...
Trap Groin Kick
Created by Fuee
Handshakers say huh? Handshakers say what? STOMP 'EM IN THE NUTS, STOMP 'EM IN THE NUTS Damage mostly matches the groin punch, and it can critical (striking)...
Busaiku Knee Kick B
Created by Fuee
A tweaked alternate version of my C2C Busaiku from a while back. Made to be smoother and less choppy on impact; the original shares these changes, but this one differs in the defender selling it with a flip Damage is similar to the running default, but cra...
Heavyweight Moonsault Press
Created by Fuee
A moonsault in the vein of Vader or Bam Bam. Less height and reach than the normal moonsault, and the animation's based off of the turning body press and Muto's moonsault Damage matches the Rounding Body Press, and in-game it will just be named Moonsault P...
STC (face up, near legs)
Created by Fuee
A stepover toehold cobra twist, face up version Damage is about the same as the Regal Stretch, but does slightly higher back damage Update: Gave the attacker a little pause before the twist...
STC (face down, near legs)
Created by Fuee
A stepover toehold cobra twist, face down version Damage is about the same as the Regal Stretch, but does slightly higher back damage Update: Gave the attacker a little pause before the twist...
Kneeling Cobra Twist
Created by Fuee
A ground grapple cobra twist Damage matches the front grapple cobra twist...
Camel Twist
Created by Fuee
A camel clutch turned into a cobra twist Damage is a combo of the torture camel clutch and Regal Stretch, critical type is finisher Update: Adjusted the transition from camel the camel to cobra parts. Smoothed it out a fair bit Update2: Smoothed that bit o...
Sledgehammer B
Created by Fuee
Alternate S grapple sledge, sort of modeled after the AKI animation Damage matches the default move...
Enzui Sledgehammer B
Created by Fuee
Alternate enzui sledge - less crumple, more faceplant Damage matches the default move And I think there's a gif? iono, steam was throwing an error at me...
Rolling Knee Drop (running)
Created by Fuee
Roll-through kneedrop, running version Damage matches the jumping kneedrop for the most part, but it has a bleed probability of 5 Update: Improved the upward roll a bit...
Rolling Knee Drop (face up, near head)
Created by Fuee
Roll-through kneedrop, with a bit of a stall beforehand. Sort of how Ric Flair would sometimes do it Damage matches the kneedrop to face for the most part, but it has a bleed probability of 5 Update: Changed the stall to be less crane-like...
Rolling Knee Drop (face down, near head)
Created by Fuee
Roll-through kneedrop, with a bit of a stall beforehand. Sort of how Ric Flair would sometimes do it Damage matches the kneedrop to neck for the most part Update: Changed the stall to be less crane-like...
Lariat → Bulldog
Created by Fuee
Raven's old combo Damage is somewhere between the corner lariat and the bulldog, cannot critical...
Bulldozer Lariat
Created by Fuee
More or less just the Stomping Lariat if it didn't change animations between Move and connecting and the dude just ran right over the other dude Damage mostly matches the Leg Stepped Lariat, critical type is power...
Bulldozer Lariat B
Created by Fuee
More or less just the Stomping Lariat if it didn't change animations between Move and connecting and the dude just ran right over the other dude. This version keeps the attacker standing instead of dropping to his knees Damage mostly matches the Leg Steppe...
Fierce Uraken
Created by Fuee
You thought I was done with backfists BUT I AIN'T NEVER DONE WITH BACKFISTS Damage is similar to the fierce chop. It can critical, also (striking)...
Falling Gutwrench Powerbomb
Created by Fuee
Or diving gutwrench, I guess Damage is pretty close to the Angle Powerbomb, critical type is finisher...
Kneeling Gutwrench Powerbomb
Created by Fuee
A less wacky Super Freak, purdy much Damage matches the Super Freak Update: Fixed the pin flag so the defender doesn't slide back to their home planet, and removed a frame to smooth out the powerbomb a bit more...
Sheer Drop Gutwrench Powerbomb
Created by Fuee
A careless sort of gutwrench jackknife Damage is pretty close to the normal powerbomb whip, critical type is power...
Standing Gorilla Clutch
Created by Fuee
wrip wrap the legs to zip zap the spine, that's how it do Damage matches the default Gorilla Clutch...
Liger Bomb B
Created by Fuee
A Liger Bomb with the running version's landing. Someone requested this a gorillion years ago and I forgot all about it Damage matches the default Liger Bomb Update: Tweaked the bump a bit to be less stiff...
Vertical Tiger Driver
Created by Fuee
A vertical-drop Tiger Driver with a Liger Bomb style pin Damage mostly matches the default TD, but neck damage is bumped up a bit Update: Tweaked the drop to be less awkward...
Hooking Lariat (run counter)
Created by Fuee
The running hook lariat in counter form; I made it with the old Acclaim clothesline in mind, so the attacker sticks his arm out and waits a beat instead of marching forward like the normal counter lariats Damage matches the basic counter lariat...
Giant Chokeslam B
Created by Fuee
WELLLLLLL it's a big ol' goozleslam, modeled a a bit after both the AKI and old Smackdown animations (mostly the leg-kicking from the latter) Damage matches the default move...
Exploder B
Created by Fuee
Alternate Exploder, using the Blizzard Suplex as a base. I've seen a few of these on the workshop and wasn't really intending to make one myself, but y'know, sometimes a wild hair strikes. I did edit the setup and mid-throw bridge quite a bit, though Damag...
Exploder B (run counter)
Created by Fuee
Whip counter version of my Exploder B Damage properties (reversal % and that) are taken from the default (front grap) Exploder, and damage values are from the Blizzard Suplex...
Turnbuckle Exploder C
Created by Fuee
Exploder into the corner, using my Exploder B. Like TB Exploder B, this version dumps them mostly on their neck in the corner, similar to how it's usually done Damage is comparable to the turnbuckle German...
Heavy Lariat
Created by Fuee
A big ol' big boi lariat Damage matches the Punching Lariat...
Heavy Lariat B
Created by Fuee
A stonger version of the Heavy Lariat - different sell, higher damage Damage is about the same as the Western Lariat...
Ripcord Knee Lift
Created by Fuee
A tight ripcord that pulls the defender downward into a knee lift to the face, stunning them Damage is... I think pretty similar to the enzui headbutt. Cannot critical...
Scissors Axe Kick B (front grap, running)
Created by Fuee
Alternate Booker T-style scissors kick; the attacker runs the ropes beforehand, the kick is reanimated entirely for two angles, and maybe looks a bit more impactful. I may change the sell at some point, I'm not sure; the default version's sell is better, b...
Rolling Elbow B
Created by Fuee
One-two rolling elbow, also with the faster clincher version at the end and a different sell Damage matches the default move Update: Tweaked defender's positioning so he's getting elbowed to and fro, and sped up the rolling elbow a bit...
Shoulderbreaker B
Created by Fuee
Alternate shoulderbreaker, edited to be less jumpy and smoother overall Damage matches the default move...
Low Vertical Powerbomb
Created by Fuee
A quick and nasty kneeling powerbomb Damage matches the Original Powerbomb...
Inverted Butterfly Facebuster
Created by Fuee
When I started this, I thought it was the move Kidman used to do, but it in fact is not What a great description Damage matches the default double arm facebuster...
Spiral Jackhammer
Created by Fuee
Spinning version of my Jackhammer B Damage is bumped up slightly from the default Jackhammer...
Fierce Lariat
Created by Fuee
Dang ol' took his dang head right ol' dang off, man, dang Damage matches the Striking Lariat Update: Adjusted the timing and some frames here and there. Should be less "slidey" and also hits harder/faster. Didn't re-gif it, though, so it's not reflected th...
Falling Fierce Lariat
Created by Fuee
What it says on the dang ol' tin, dang Damage matches the Striking Lariat Update: Adjusted the timing and some frames here and there. Should be less "slidey" and also hits harder/faster. Didn't re-gif it, though, so it's not reflected there...
Side Buster B (front grapple)
Created by Fuee
A more heavyweight-style sidebuster. Not quite stalling, but a slower and higher lift. Also a different landing for both, and the attacker gets up immediately after Damage matches the default side buster...
Side Buster B (back grapple)
Created by Fuee
A more heavyweight-style sidebuster. Not quite stalling, but a slower and higher lift. Also a different landing for both, and the attacker gets up immediately after Damage matches the default side buster...
Side Buster B (run counter)
Created by Fuee
A more heavyweight-style sidebuster. Not quite stalling, but a slower and higher lift. Also a different landing for both, and the attacker gets up immediately after Damage matches the default side buster...
Chair Drop Toehold
Created by Fuee
Raven-style drop toehold onto a chair. Got the idea for an unfolded chair from Intransigent_Omen13 Damage is about the same as the Brass Knuckles Punch...
Running Thunder Fire Bomb B
Created by Fuee
Alternate running powerbomb; no stall, and the attacker holds the defender with both arms Damage matches the default running powerbomb...
Running Thunder Fire Bomb C
Created by Fuee
Release running powerbomb; no stall, shorter run distance, attacker holds the defender with both arms, and tosses them at the end Awesome Bomb style. Can ring-out, naturally Damage matches the default running powerbomb Update: Adjusted the run so the defen...
Two-Hand Chokeslam
Created by Fuee
Man go up, man go down Damage mostly matches the neck hanging bomb...
Kneeling Two-Hand Chokeslam
Created by Fuee
Man go up, both man go down Damage mostly matches the neck hanging bomb...
Apron Piledriver
Created by Fuee
I saw Hanson's recent apron piledriver and wondered how the Danshoku Driver would work instead, and it snowballed into a whole move from there. Whoops Damage is comparable to the powerbomb to outside, critical type is power Update: Adjusted defender's leg ...
Flying Frankensteiner B (running)
Created by Fuee
Alternate running frankensteiner, using some of the diving whip version and a custom transition. Can ring-out just like the default Damage matches the default move...
Flying Backflip Frankensteiner (running)
Created by Fuee
Alternate running frankensteiner, using some of the diving whip version and a custom transition. Can ring-out like the default, and this version has the attacker landing on his feet like a gat dang ninja Damage matches the default move...
Diving Frankensteiner Whip
Created by Fuee
The swing frankensteiner whip, but without the swing Damage matches the default swing frankenwhip...
Swan Dive Frankensteiner
Created by Fuee
A springboard frankensteiner whip. Can throw the defender out of the ring Damage matches the default swing frankenwhip...
Swan Dive Swing Frankensteiner (to in)
Created by Fuee
A springboard swing frankensteiner whip Damage matches the default swing frankenwhip...
Swan Dive Swing Frankensteiner (to out)
Created by Fuee
A springboard frankensteiner whip to the outside Damage is bumped up slightly from the normal diving frankenwhip...
Slingshot Frankensteiner (to out)
Created by Fuee
Attacker hops over the ropes straight into swinging frankensteiner whip to the outside Damage is bumped up slightly from the default swing frankenwhip Update: Attacker no longer switches directions if they miss...
Over the Top Plancha
Created by Fuee
Undertaker-style dive Damage matches the spaceman plancha Update: Tweaked a bunch of positioning and timing...
Moonsault Attack (Pinning)
Created by Fuee
Just a pinning version of the diving moonsault attack Damage matches the default move...
Diving Plancha
Created by Fuee
The spaceman plancha, but off the top rope Damage matches the diving crossbody...
Lifting Double Arm DDT
Created by Fuee
Lifting butterfly DDT with a flat bump Damage matches the snap double arm DDT...
Satellite Headscissors
Created by Fuee
A simpler Deja Vu with only one rotation Damage mostly matches the normal Deja Vu...
Diving Astro Headscissors
Created by Fuee
Diving version of the Astro Scissors Damage matches the normal move...
Swan Dive Astro Headscissors
Created by Fuee
Springboard version of the Astro Scissors Damage matches the normal move...
Diving Wheel Kick B
Created by Fuee
Alternate diving wheel kick, using bits from the big wheel kick Damage matches the default move Update: Changed the attacker's ending position in the facing down angle. I didn't re-gif it, but it looks closer to the facing up angle in that now...
Swan Dive Wheel Kick
Created by Fuee
Alternate springboard wheel kick, using bits from the big wheel kick Damage matches the default move Update: Changed the attacker's ending position in the facing down angle. I didn't re-gif it, but it looks closer to the facing up angle in that now. Also c...
Leg-Hold Feint Wheel Kick
Created by Fuee
I wasn't intending to ever make this, but I was messing with frames from the default diving wheel kick, trying to make a silly pirouette kick sort of thing. That idea flopped, but just before I deleted it, I went "oh you know what this would work for?" Any...
Poison Mist (Avalanche Counter, Custom MIST)
Created by Fuee
Dude thinks he's gonna do a superplex, but he's about to get blown away Kinda literally Damage matches the standing Poison Mist attack More layers than the required ones, as well as guide sheets, can be found in these collections: https://steamcommunity.co...
Diving Elbow Drop B
Created by Fuee
Alternate diving elbow. Reworked the animation some, and made it a grapple so it always hits the defender in the sternum Damage matches the default move Update: Reworked it again, this time using Shawn Michaels' as a reference. I think it's an improvement ...
Raw Diving Elbow Drop C
Created by Fuee
Alternate Savage-style elbowdrop. Reworked the animation, including the taunt, and gave it a bit more distance than the normal one Damage matches the default move Update: Applied the Diving Elbow Drop B updates...
Diving Lariat B
Created by Fuee
Alternate diving lariat, using a bunch from the swan dive elbow and rolling lariat Damage matches the default move...
Swan Dive Lariat
Created by Fuee
Springboard version of my diving lariat B, using a bunch from the swan dive elbow and rolling lariat Damage matches the default diving lariat...
Twisting Moonsault Press
Created by Fuee
Vuelo de Aguila as a down diving move, pretty much Damage matches the diving moonsault...
Elbow Drop B (running)
Created by Fuee
Alternate running elbow drop. Was originally just going to try and make the facing up angle look less weird, but ended up kinda reworking the whole thing Damage matches the default move Update: The walk-in part didn't sit right with me, so removed that...
Jumping Elbow Drop B (running)
Created by Fuee
Alternate running jumping elbow drop. Was originally just going to try and make the facing up angle look less weird, but ended up kinda reworking the whole thing Damage matches the default move Update: The walk-in part didn't sit right with me, so removed ...
Sleeper Hold B (counter)
Created by Fuee
Counter sleeper with a back switch transition Damage matches the default move...
Shining Astro Scissors (C2C)
Created by Fuee
An enzui shining wizard ? ! NO FLIPZ N' SPINZ Damage is pretty close to the corner Astro Scissors. Unlike the front grapple version, this one can critical (finisher)...
Shining Astro Scissors (front grapple)
Created by Fuee
Front grapple version. Pay no mind to the double damage flag, I fixed that after giffing Damage is pretty close to the corner Astro Scissors. Cannot critical, but it can ring-out...
Diving Elbow Drop C
Created by Fuee
Just a less showy version of my diving elbow B, 'cause the whole HBK arm slap doesn't fit everyone Damage matches the default diving elbow...
Elbow Drop B (face up, near head)
Created by Fuee
Alternate ground grapple elbow drop, edited from the elbow drop leglock Damage matches the default move Update: Gave it a stall before the drop, and changed the landing...
Jumping Elbow Drop B (face up, near head)
Created by Fuee
Alternate ground grapple jumping elbow drop, edited from my running version Damage matches the default move...
Elbow Drop B (face down, near head)
Created by Fuee
Alternate ground grapple elbow drop, edited from the elbow drop leglock Damage matches the default move Update: Gave it a stall before the drop, and changed the landing...
Jumping Elbow Drop (face down, near head)
Created by Fuee
Alternate ground grapple jumping elbow drop, edited from my running version Damage matches the default move...
Fist Drop B (running)
Created by Fuee
Alternate running fist drop, based on the falling version Damage matches the normal move...
Wrist-Clutch Burning Hammer
Created by Fuee
Today's just a destroy necks kinda day Damage is slightly higher than the normal 'Hammer (non-Original)...
Enzui Go 2 Sleep
Created by Fuee
I originally meant for this to be much rougher or clunkier looking 'cause every instance I've seen of it has been just that But then I ended up with this and it was too nasty not to keep Damage is bumped up a bit from the normal GTS...
Rolling Arm-Trap Crucifix
Created by Fuee
El Es Culero done from the Orienteering setup Damage is mostly the same as EEC, but pin timing is turned way down to 01 like most pins...
Half-Dragon Suplex
Created by Fuee
A bridging half-nelson suplex Does about the same damage as a regular Dragon...
Vertical Dragon Suplex B
Created by Fuee
Alternate high bridge dragon - longer arc and uses an edited Chaos Theory landing and bridge. I think the bridge is about as high as the default, but the neck isn't cranked back so much Damage matches the default high bridge dragon suplex...
Vertical Tiger Suplex
Created by Fuee
Alternate high bridge tiger - longer arc and uses an edited Chaos Theory landing and bridge. I think the bridge is about as high as the default, but the neck isn't cranked back so much Damage matches the default high bridge tiger suplex...
Two-Step Dragon Suplex B
Created by Fuee
Alternate two-step dragon, using the back half of my vertical dragon B Damage matches the default move...
Razor Brainbuster B
Created by Fuee
Alternate snap suplex, with the attacker kicking their leg out a bit first. The arc and bump is a hodgepodge of ~3-4 different suplexes, and I made the throw go a bit further Damage matches the default, uh... kamisori snap suplex, I think it's called Updat...
Leg-Trap Spiking Spinebuster
Created by Fuee
That thing Goldberg used to do You know the thing Damage is about the same as the angle chokeslam, critical type is power Update: Tweaked the animation a bit, but more importantly added the D flag (whooooops)...
Hammer Lariat
Created by Fuee
Big ol' clubbing-style lariat Damage is about the same as the short-range lariat. Critical type is finisher...
Ground Cobra Twist (run counter)
Created by Fuee
Irish whip counter version of the ground cobra twist. Will show up as Cobra Twist Clutch 'cause that's what I named it instead Damage matches the front grapple...
Drop Toehold B (run counter)
Created by Fuee
Alternate drop toehold, made to be way more fluid in general Damage matches the default move...
Snap Powerslam
Created by Fuee
Pinning low snap powerslam Damage matches the default powerslam...
Snap Powerslam B
Created by Fuee
Release low snap powerslam. Tried to have the attacker end it in a way that looks more natural and less, uh... clumsy? Damage matches the default powerslam...
Trap Small Package
Created by Fuee
Protip: don't ever shake hands in fire pro, you WILL get cranked Damage matches the default small package...
Fierce Elbow Smash
Created by Fuee
Just a big ol' pop in the chops, culled partly from the Tora Rush Damage is similar to the short elbow rush, critical type is striking Update: zoops, somehow forgot the D flag...
Whisper in the Wind
Created by Fuee
You ever try actually whispering into the wind? It doesn't work very well This move does, though Damage is close to the rebound missile kick...
Triangle Jump Frankensteiner
Created by Fuee
The ol' slinky slam Damage is about the same as the swing frankenwhip, but can critical (finisher)...
Fierce Elbow Smash (combo clincher)
Created by Fuee
Clincher version of my fierce elbow smash Damage is about the same as the short elbow rush...
Gutwrench Suplex B
Created by Fuee
Alternate gutwrench - higher throw but less distance, attacker lands on his back, and an altered start up with less "hup hup" Damage matches the default side suplex...
Deadlift Gutwrench Suplex (front grapple)
Created by Fuee
A deadlift gutwrench from the Karelin Lift Damage is bumped up some from the default side suplex and it can critical (suplex)...
Deadlift Gutwrench Suplex (mount)
Created by Fuee
A deadlift gutwrench from the Karelin Lift Damage is bumped up some from the default side suplex and it can critical (suplex)...
Deadlift Gutwrench Suplex (face down, near head)
Created by Fuee
A deadlift gutwrench from the Karelin Lift Damage is bumped up some from the default side suplex and it can critical (suplex)...
Deadlift Gutwrench Suplex (back mount)
Created by Fuee
A deadlift gutwrench from the Karelin Lift Damage is bumped up some from the default side suplex and it can critical (suplex)...
Corner Merciless Punch Rush
Created by Fuee
You know that one corner move in No Mercy? Yeah, that one Yeah The gif's a little choppy for some reason; it's a fair bit smoother in-game Damage is pretty low, since it's very quick loop, and it cannot critical. Bleed probability is also 5 Update: Changed...
Corner Lariat Rush
Created by Fuee
waBAP waBAP waBAP waBAP waBAP waBAP Damage is based on the Tarantula. Cannot critical...
Tarantula B
Created by Fuee
Alternate Spider Net; it's the exact same move EXCEPT that if ropebreak and DQ count are off, the defender can submit to it No gif 'cause the animation hasn't changed...
Diving Elbowdrop Attack
Created by Fuee
he's not even laying down, what are you DOING Damage is pretty close to the diving elbowdrop to down opponents, critical type is finisher...
Diving Lariat C
Created by Fuee
A more heavyweight-style diving lariat than version B Pretty much the default with a bit of altered positioning and a new hit animation Damage matches the default diving lariat...
540 High Kick B
Created by Fuee
Alternate screw high. Different leading kick, different spin, different follow-through and sell... I think only a few frames remain from the default animation, really Damage matches the default move, except this one can critical (finisher) Update: redid th...
540 High Kick (C2C)
Created by Fuee
C2C version of my 540 High B Damage is slightly bumped up from the front grapple default, but like B, this one can also critical (finisher)...
Shining Nomisugi Knee
Created by Fuee
I really don't know why I made this. Wild hair sort of thing Damage matches the normal Nomisugi...
Moon Appeal
Created by Fuee
A friend pointed out to me recently that two of the waist parts look like butts So Y'know Also this only really works if the edit has nothing on the midriff area...
C-4
Created by Fuee
Front grapple Spanish Fly Damage matches the run counter default...
Run-Up C-4
Created by Fuee
iono why you'd do this you probably shouldn't do it, really but it looks kinda neat in a game Damage is slightly higher than the run counter Spanish Fly...
Dragon Solebutt Rush
Created by Fuee
I think Ultimo Dragon does (or did?) this sometimes Damage is about the same as the Kea Rush, but neck damage is swapped for back damage...
Kenka Rush B
Created by Fuee
Alternate Kenka Rush in which the attacker does not go full Thugnificent Damage matches the original move Update: Tweaked the punch and kick at the end a bit...
Fire Devil Rush
Created by Fuee
Look at that dude go Damage matches the Cyber Auto Kicks...
Shoutei Hook Rush
Created by Fuee
Done slapped him into next year Damage is about the same as the Shoutei Combination Update: forgot the D flag...
Worm Dance (taunt)
Created by Fuee
YO WATCH THIS YEAH Update: Tweaked some timings and changed its category (was still a chop, I think)...
Solebutt Axe Rush
Created by Fuee
You kick the one knee out, you kick the one knee in You kick the tum tum in and rattle brains about ...or whatever Damage is similar to the axe kick combo...
Throwing Brainbuster
Created by Fuee
HEEEEAAAAVE Damage matches the uproot brainbuster...
Dip Lip Lock
Created by Fuee
Alternate dip-style lip lock Damage matches the original move, EXCEPT it functions the same regardless of either edits' genders Update: Gave the ref the chair's illusion ":O!" reaction 'cause it seems more appropriate than asking if they give up...
Lip Lock Heel Kick
Created by Fuee
I think this was Mickie James' move ...I think Damage is similar to the ripcord V-Trigger, but a bit lower. Critical type is finisher...
Cyclone Whip B (counter)
Created by Fuee
Alternate arm drag, tried to make it look more natural iono if I succeeded, really; the face down angle has a weird boomerang motion to it that I can't seem to figure out a way to smooth out Yet, anyway Damage matches the default move Update: Adjusted the ...
Vicious Stomp Rush
Created by Fuee
Just the Lip Lock's alternate stomping animation on its own Illegal move, cannot submit, cannot critical Damage is slightly altered from the Lip Lock...
Corner Vicious Stomp Rush
Created by Fuee
Ategai's alternate stomp separated and looped Illegal move, cannot submit or critical Damage is based on the mount knuckle arrow (head, face up)...
Rolling Inferno Kick B
Created by Fuee
Alternate rolling inferno, using bits from the standing version and Ibushi rush Damage matches the default move Update: Removed first voice flag...
Rolling Slap Rush
Created by Fuee
What did 15 fingers say to the face? Shut up, fingers don't talk Damage is about the same as the Tana slap rush, but it can critical (striking)...
Corner Pendulum Rush
Created by Fuee
pop WHAP pop WHAP pop WHAP pop WHAP pop WHAP Damage isn't really based on anything, but it's really low 'cause it's hitting twice for every loop. Probably sort of comparable to the Tarantula in the end, but focused on different areas...
Explosion Kick Rush B
Created by Fuee
Alternate Dynamite Middle Kicks. Don't mind the lack of D flag in the gif, it has one Damage matches the default move Update: fixed an errant S flag and a small timing issue...
Benadryller I
Created by Fuee
Ricochet's original Benadryller Damage matches the default Mk II version (called Bicycle Kick in-game, I think)...
Benadryller II B
Created by Fuee
Alternate Benadryller II - different sell, and altered leg positioning on the attacker, trying to make the kick more prominent. D flag was off when I made the gif, but it does have one Damage matches the default Mk II version (called Bicycle Kick in-game, ...
Slingshot Suplex
Created by Fuee
Boingggg Damage is similar to the uproot brainbuster, but bumped up some. Critical type is finisher...
Leg Cross Fisherman's Suplex
Created by Fuee
Now he REALLY won't kick out Damage is bumped up a bit from the normal fisherman's, critical type is finisher...
2nd Rope Floatover Brainbuster
Created by Fuee
big flipz big flipz Damage matches the 2nd rope brainbuster...
Draping Brainbuster
Created by Fuee
Oh no, dude, you missed the slingshot Oh no Damage is similar to the uproot brainbuster, but bumped up some. Cannot critical...
Lightning Slap Rush
Created by Fuee
You're already slapped Damage is extremely low at 1 breath/1 neck; there's only one D flag in the loop, but it's still hitting like 5 times per ref count, so it's possible to deal around 20-25 in each. Cannot critical Update: On a suggestion from View, I m...
Michinoku Driver II C
Created by Fuee
Just the normal move with the mount pin instead Update: Whoops, forgot to get rid of that second D flag Update 2: Tweaked some leg positioning during the pin Update 3: Gave it the Superstar Elbow start and tweaked the landing a bit to give it a bit of crun...
Avalanche Michinoku Driver II
Created by Fuee
This is probably way more impractical than how it's usually done, but I think it looks neat Damage is about the same as the avalanche powerslam, with some values swapped around. Critical type is finisher Update: Whoops, forgot to get rid of that second D f...
Avalanche Michinoku Driver II
Created by Fuee
Non-pinning version Damage is about the same as the avalanche powerslam, with some values swapped around. Critical type is finisher Update 2: Gave it more airtime...
Delayed 2nd Rope Brainbuster
Created by Fuee
A second-rope stalling superplex Damage mostly matches the second rope brainbuster, critical type is finisher...
Falling Hip Throw
Created by Fuee
I've always used the S grapple neck throw as a stand-in for this sort of thing Damage is similar to the half-hatch suplex, though a bit lower. Critical type is finisher...
Headlock Takeover
Created by Fuee
It's that thing where you do the thing and the guy goes ~*floop*~ and then the wrestle happens Damage matches the neck toss Update: Changed the attacker's getting up animation...
Headlock Takeover (mount counter)
Created by Fuee
Gonna put this guy in a headlock like he won't believe There is no way I will go ~*floop*~ dang Damage matches the S grapple neck toss Update: Changed the attacker's getting up animation...
Headlock Takeover (mount)
Created by Fuee
~*floop*~ Damage matches the S grapple neck toss Update: Changed the attacker's getting up animation...
Tomoe Nage (mount)
Created by Fuee
Just a mount version of my tomoe nage Damage is about the same as the corner monkey flip...
Razor Brainbuster (mount)
Created by Fuee
Mount version of my razor brainbuster B Damage matches the kamisori snap suplex...
Headlock Takeover B
Created by Fuee
Another floop, this time based on the neck toss Damage matches the... well, neck toss...
Leg-Stomp Armlock (front grapple)
Created by Fuee
Front grapple arm-wrench variation of the leg-stomp armlock Damage matches the back grapple version EXCEPT it can't cause a submission...
Poison Mist (Standing, Custom Mist)
Created by Fuee
Standing Poison Mist, using the mist sprites from Fire Pro Returns. Leave the defender dizzy, if not done while they're already dizzy (duh) Damage matches the default standing Poison Mist attack More layers than the required ones, as well as guide sheets, ...
Fireball/Big Fire (Standing, Custom Mist)
Created by Fuee
Alternate Big Fire, using the fire sprites from Fire Pro Returns. Unlike the mist, this doesn't require a voice clip for the fire sound effect; I've used the apron collision 'cause it sounds fairly close to the "whuff" Damage matches the default Big Fire M...
Magician Pose B
Created by Fuee
A slightly altered Mutoh pose to make it custom mist compatible also that gif is terrible, wtf...
Rolling Double Armbar
Created by Fuee
Ground grapple double armbar Damage matches the default double armbar...
Hanging Poison Mist
Created by Fuee
Rude on top of rude, gat dang Damage is, uhh... pretty similar to the standing mist, but with a bit added here and there to neck and back. Also the D flag is only on the mist part, rather than the loop. Cannot critical More layers than the required ones, a...
Sneaky Poison Mist
Created by Fuee
There are exciting ways to get out of MMA mounts if you have poison glands Damage matches the standing mist and will leave the defender dizzy More layers than the required ones, as well as guide sheets, can be found in these collections: https://steamcommu...
Twisting STO
Created by Fuee
An STO that has them twisting off to the side Damage matches the default STO This is a re-upload - I'd missed the damage flag originally and couldn't just update it because this was one of the moves that got caught up in a crazy save issue I had a while ag...
Twisting STO Bomber
Created by Fuee
A variation of the Twisting STO that has the attacker slicing hard with his leg and sweeping the defender into their neck Damage matches the Original STO This is a re-upload - I'd missed the damage flag originally and couldn't just update it because this w...
Arm Triangle Suplex
Created by Fuee
The ol' rolling olympic SIKEplex Damage is pretty similar to the belly to belly/front suplex, critical type is suplex This is a re-upload - I'd missed the damage flag originally and couldn't just update it because this was one of the moves that got caught ...
Flying Cross Armbar B (front grap)
Created by Fuee
Alternate flying armbar. I've changed just about every frame up until the loop, trying to make it more fluid Damage matches the default move...
Flying Cross Armbar B (standing)
Created by Fuee
Alternate flying armbar. I've changed just about every frame up until the loop, trying to make it more fluid Damage matches the default move...
Flying Cross Armbar B (run counter)
Created by Fuee
Alternate flying armbar. I've changed just about every frame up until the loop, trying to make it more fluid, and tried to keep the defender's momentum going into it, to some degree. Looks weird when they just stop in their tracks Damage matches the defaul...
Canadian Buster B
Created by Fuee
Alternate Canadian Buster that has the attacker rolling through to their feet, and the defender facing the opposite direction Damage matches the default move...
Fujiwara Armbar B (front grapple)
Created by Fuee
Alternate wakigatame, extensively reanimated Damage matches the default move Update: Changed defender's leg positioning to look more natural...
Fujiwara Armbar B (back counter)
Created by Fuee
Alternate wakigatame, extensively reanimated Damage matches the default move Update: Changed defender's leg positioning to look more natural. I only re-giffed the front grapple version, though...
Fujiwara Armbar B (run counter)
Created by Fuee
Alternate wakigatame, extensively reanimated Damage matches the default move Update: Changed defender's leg positioning to look more natural. I only re-giffed the front grapple version, though...
Fujiwara Armbar B (standing)
Created by Fuee
Alternate wakigatame, extensively reanimated Damage matches the front grapple Fujiwara Update: Changed defender's leg positioning to look more natural. I only re-giffed the front grapple version, though...
Fujiwara Armbar B (face down, near head)
Created by Fuee
Alternate wakigatame, extensively reanimated Damage matches the default move Update: Changed defender's leg positioning to look more natural. I only re-giffed the front grapple version, though...
Spider Twist
Created by Fuee
Mariko Yoshida's crazy submission Damage is based on the rolling olympic hell, and slightly higher. Critical type is submission Update: Tweaked the timing a bit...
Hip Toss Facebuster
Created by Fuee
help, I forgot how to flip the guy and now his nose is like dang Damage is similar to, but lower than the flapjack. Cannot critical...
Brainbuster B
Created by Fuee
Alternate basic brainbuster - I've messed with the timing and deleted a frame to take out the slight stall and make it just a smoother up-and-over motion Damage matches the default move...
Rising (Uproot) Brainbuster B
Created by Fuee
Alternate uproot brainbuster - I've messed with the timing and deleted a frame to take out the slight stall and make it just a smoother up-and-over motion. I renamed it Rising instead of Uproot, so that's what it'll show up as in the movelist Damage matche...
Blade Kick B
Created by Fuee
Alternate Blade Kick. Different setup, different sell, different sound Damage matches the default move, but critical type is striking...
Blade Kick (face down, near head)
Created by Fuee
Ground version of Blade Kick B Damage matches the default front grapple move, but critical type is striking...
Enzui Blade Kick
Created by Fuee
Back of the head version of Blade Kick B Damage is a bit higher than the default Blade Kick. Critical type is striking...
Switchblade Kick
Created by Fuee
Also known as the knife pervert leg bat Damage is based on the brazilian kick, though lowered some. Critical type is striking...
Switchblade Kick B
Created by Fuee
Knife pervert leg bat with a slightly less flashy setup Damage is based on the brazilian kick, though lowered some. Critical type is striking...
Double Wrist Armsault B
Created by Fuee
Alternate armsault - windmill start, higher and less stiff throw Damage matches the default move...
Bridging Double Wrist Armsault B
Created by Fuee
Alternate pinning armsault - windmill start, higher and less stiff throw, different bridge and less stiff ending position for the defender Damage matches the default move Update: Fixed the pin flag. iono how that got out of place...
Low Mid Round Kick Combo
Created by Fuee
2-hit strike combo Damage is based on the punch/kick 2-hit combo; does a little back and leg damage. Cannot critical...
Triple Round Kick Combo
Created by Fuee
3-hit strike combo Damage is based on the default 3-hit combo. Critical type is striking...
Double Face Slap
Created by Fuee
whap whap how can she slap??? 2-hit striking combo Damage is slightly higher than the default face slap...
Two-Step Side Kick
Created by Fuee
I started this as an alternate thrust kick and it kind of morphed into a pump superkick :O Damage matches the two-step kick, except critical type is striking Update: Adjusted timings and positioning here and there...
Two-Step Side Kick (running)
Created by Fuee
Big ol' pump superkick, running edition Damage matches the running two-step kick, except critical type is striking...
Two-Step Side Kick (C2C)
Created by Fuee
Big ol' pump superkick, corner to center edition. Differs a bit from the standing version in that the attacker has more hangtime during the jump and a longer post-kick stall. And the defender has a sell, of course Damage matches the C2C superkick, except c...
Two-Step Side Kick (front grap)
Created by Fuee
Big ol' pump superkick, front grapple edition Damage matches the front grapple superkick, except critical type is striking Update: whoops, missed the D flag...
Toasty Uppercut
Created by Fuee
Mortal Kombat-style uppercut Damage matches the standing uppercut Update: Redid a bunch of it to make it snappier and gave it a different startup...
Spectre Appeal
Created by Fuee
Scorpion's victory pose from Ultimate Mortal Kombat 3, from an isometric angle...
Zaterran Appeal
Created by Fuee
Reptile's victory pose from Ultimate Mortal Kombat 3, from an isometric angle...
Frozen Arm Raise
Created by Fuee
Classic Sub-Zero's victory pose from Ultimate Mortal Kombat 3, from an isometric angle...
Spectral Fire (Custom Mist)
Created by Fuee
A take on Scorpion from Mortal Kombat's Toasty! fatality Damage is about the same as the Big Fire, except it does 3 damage to every body part and 5 breath. Critical type is finisher More layers than the required ones, as well as guide sheets, can be found ...
Ground Slap (face up, near head)
Created by Fuee
The most unnecessary slap Just highly unnecessary Damage matches the face cut...
Tanahashi Slap (clincher)
Created by Fuee
A Tana slap with a short stall and louder smack for finishing strike battles Damage is slightly higher than the normal Tana slap...
Ground Slap (face up, near legs)
Created by Fuee
The most unnecessary slap, leg position edition Damage matches the face cut...
Corkscrew Shooting Star Press C
Created by Fuee
Alternate corkscrew shooting star; I changed the leg positioning in most frames to be more "twisty" and the chest positioning to give the attacker's back more of an arch Damage matches the default move...
Stunner B
Created by Fuee
Just a stunner without the kick. Also gave it a different sell 'cause why not Damage matches the default move Update: Redid the sell so it's not just my reverse GTR sell copied wholesale. For the better, I think...
Twisting Latch Lock Suplex B
Created by Fuee
A low twisting/side version of the latch lock suplex; I was gonna just update the original one I made, but this came out so different I figured it'd be best to keep it as its own move Damage-wise it does a bit more to the arm than the normal version and a ...
Spider Twist (face up, near head)
Created by Fuee
Mariko Yoshida's submission, ground edition Damage is based on the rolling olympic hell, and slightly higher. Critical type is submission...
Spear B (Goldberg-esque)
Created by Fuee
A Goldberg-ish spear, where he carries the defender for a bit Damage matches the default Spear...
Spear C (low tackle)
Created by Fuee
A weaker looking/low tackle spear, I guess for edits who use a spear but not really as a BIG move Damage is about half of the default Spear...
Ninja Pose B
Created by Fuee
Just an alternate Ninja Pose taunt, from what I remember of the AKI animation...
Brainbuster Feint Neckbreaker
Created by Fuee
The ol' SIKEbreaker Damage is a mix between the falcon arrow crush and screw neckbreaker, critical type is finisher...
Brainbuster Feint GTS
Created by Fuee
The ol' SIKE... to, uh... y'know, the... Man get out of my face Damage matches the GTS, except for minor stuff like counter style...
Vertical Heavy Rain
Created by Fuee
Heavy Rain transitioned into a 53 Sai Damage is a bit higher than the normal Heavy Rain...
Oushigoroshi
Created by Fuee
An Ushigoroshi variation in which the attacker keeps hold of the defender's head all the way down. Name is a play on the original ("cattle killing" vs "bull killing") Damage is a bit higher than the Ushigoroshi...
Leg-Lift Backdrop C
Created by Fuee
A sort of in-between backdrop, neither as high as the default leg-lift or as low as the low lift. Basic as can be Damage matches... I believe the default leg-lift backdrop...
Backdrop B
Created by Fuee
M grapple backdrop with a flat bump Damage matches the jumping backdrop...
Hammer Brainbuster
Created by Fuee
Medium-grapple quick Jackhammer. Took away most of the bombast of the default to more or less make it sort of an alternate Striking Brainbuster. Or like Billy Gunn's version of it. Or, y'know, whatever Damage matches the Striking Brainbuster Update: Tweake...
Deadlift Gutwrench Powerbomb (face down, near head)
Created by Fuee
You pick 'em right up You slam 'em right down Do it again The match is thrown out Damage matches the front grapple powerbomb whip...
Deadlift Powerbomb (face up, near legs)
Created by Fuee
Let me do this powerbomb; I'll lift and then I'll yell And if I have the strength to, I'll slam him straight to hell Damage matches the front grapple powerbomb whip...
Bridging Snapdragon Suplex
Created by Fuee
zip zap Damage matches the normal snapdragon Update: Changed some leg positioning...
Spider German Suplex B
Created by Fuee
Just the Spider German, except the defender doesn't flip over. Good for flying attacks to standing opponents, since they get up facing the turnbuckle. Didn't bother making a gif, 'cause that's the only change Damage is the same as the default ...
Tornado DDT B
Created by Fuee
Alternate tornado DDT; way less stalling beforehand, and a couple frames added to the spin...
Run-Up Frankensteiner
Created by Fuee
Bit superfluous, but I wanted one with less stalling than suneed's version. Also used the diving swing huracanrana animation to differentiate it further Damage is based on the rope walk chop. Critical type is finisher...
Run-Up Tornado DDT
Created by Fuee
Bit superfluous, but I wanted one with less stalling than suneed's version. Also used the corner tornado DDT's sell animation to differentiate it further. The spin is less floaty than it came out in the gif Damage matches the normal tornado DDT. Critical t...
Rope Walk Frankensteiner
Created by Fuee
Remember that time the Undertaker didn't do this? The spin after the jump is less floaty than it was when I made the gif originally Damage is based on the rope walk chop. Critical type is finisher...
Striking Brainbuster B
Created by Fuee
Just an alternate striking brainbuster. No stall, less fall Damage matches the default move...
Romero Special B
Created by Fuee
Alternate Romero Special, fairly extensively reworked Damage matches the default move...
Romero Chin Lock B
Created by Fuee
Alternate Romero Chinlock, fairly extensively reworked Damage matches the default move...
La Cavernaria B
Created by Fuee
Alternate Cavernaria (or Kabel Naria), fairly extensively reworked Damage matches the default move...
Cavernaria Dragon Sleeper B
Created by Fuee
Alternate Cavernaria or Romero Dragon Sleeper, fairly extensively reworked Damage matches the default move EXCEPT that it can critical (finisher)...
Throat Chop B
Created by Fuee
Alternate throat chop; used the fierce chop, but gave it an upward sweep so it catches the defender more clearly in the... well, throat, and gave it an altered throat thrust sell Damage matches the default move...
Throat Chop Rush B
Created by Fuee
Alternate throat chop rush; used the fierce chop, but gave it an upward sweep so it catches the defender more clearly in the... well, throat, and gave it a sell after every chop and changed the ending sell Damage matches the default move...
Corner Throat Chops
Created by Fuee
Alternate throat chop rush; used the fierce chop, but gave it an upward sweep so it catches the defender more clearly in the... well, throat, and gave it a sell after every chop and changed the ending sell Damage matches the default move...
Reverse DDT B
Created by Fuee
Alternate reverse DDT, using the British Fall animation Damage matches the default move...
Rapid Reverse DDT (Scorpion Death Drop)
Created by Fuee
L-grapple reverse DDT, modeled largely after Sting's way of doing it Damage is bumped up a fair bit, by maybe 5-7 points or so. Critical type is still finisher...
Reverse Tornado DDT B
Created by Fuee
Alternate reverse tornado DDT - different start, different spin, different impact Damage matches the default move...
Falling Reverse DDT
Created by Fuee
Christian Cage-style reverse DDT. The defender doesn't bounce quite as far down on the Y axis as they do in the gif Damage matches the normal reverse DDT...
Falling Reverse Tornado DDT
Created by Fuee
Tornado Christian Cage-style reverse DDT Damage matches the normal reverse tornado DDT...
Edge-O-Matic
Created by Fuee
yo you dealin' with the edge factor Damage mostly matches the Sleeper Drop. Critical type is finisher Update: Fixed the defender's weird wobbling before falling...
Shoulder Butt B (outside apron)
Created by Fuee
Alternate shoulder butt from the apron; it's the same as the default, except the defender stumbles twice the original distance, so the attacker has some room to follow up with a springboard and not have it look weird and... cramped, I guess...
Rapid Brainbuster B
Created by Fuee
Alternate snap suplex. Pretty much the same as my previous razor brainbuster B, but without the leg-swinging bit Damage matches the default razor/kamisori brainbuster...
Dragon's Ray B
Created by Fuee
Release version of the Dragon's Ray/back huracanrana Damage matches the default move...
Half Boston Crab B (face up, near legs)
Created by Fuee
Alternate half crab, some form corrections here and there, but mainly the attacker's not cocked at a 3/4 angle. Nitpicky thing, I guess Damage matches the default move Update: Reworked the cranking so it's not so... jerky, I guess. The change isn't reflect...
Half Boston Crab
Created by Fuee
Alternate half crab, made so there'd be one in line with the face-up half crab B Damage matches the default move Update: Reworked the cranking so it's not so... jerky, I guess. The change isn't reflected in the gif, however...
Step-Up Wheel Kick B
Created by Fuee
Alternate step wheel kick, using the shining wheel kick animation I did a while back Damage matches the default move...
Enzui Wheel Kick B
Created by Fuee
Alternate enzui wheel kick, using bits from the shining wheel kick animation I did a while back Damage matches the default move...
Codebreaker B
Created by Fuee
Originally I just wanted a less weak-sounding and slightly faster Codebreaker But then I was like man, why not change the sell too It's fortunate I stopped there, or who knows where it might've gone Damage matches the default move...
Diving Codebreaker B
Created by Fuee
holy hell steam where did the description go Alternate diving codebreaker/MX using the sell from my Codebreaker B Damage matches the default move...
Texas Cloverleaf B
Created by Fuee
Alternate cloverleaf. There's a somewhat more elaborate start of the attacker folding the defender's legs into positon rather than floating straight into it, attacker sits further back and cranks a bit more during the hold, defender's ankle isn't broken du...
Torture Texas Cloverleaf B
Created by Fuee
Just the torture cloverleaf with my normal cloverleaf B's start Damage matches the default move...
Scissors Sleeper (run counter)
Created by Fuee
A go-behind counter sleeper with bodyscissors, slowed down and given less of a hard bump from the normal body choke sleeper 'cause it's based to some extent on an instance of Dean Malenko doing it. Probably will make a back grapple version at some point si...
Hammerlock Bodyslam
Created by Fuee
It's a bit more elaborate of a setup than it needs to be, but y'know Damage is a mix of the bodyslam and the jumping armbreaker. Critical type is submission Update: Fixed the attacker's little leg jiggle near the end...
Hammerlock Backdrop (back)
Created by Fuee
Oh nooo, his aaaarrrm Damage is a mix of the low leg-lift backdrop and the jumping armbreaker. Critical type is submission...
Hammerlock Backdrop (front)
Created by Fuee
why would you do thaaaat Damage is a mix of the low leg-lift backdrop and the jumping armbreaker. Critical type is submission...
Deathlock Kneebreaker
Created by Fuee
Indian deathlock-style kneebreaker Damage mostly matches the double kneebreaker, critical type is submission...
Reverse Indian Deathlock B
Created by Fuee
Alternate Indian deathlock, where the attacker only falls once Damage matches the default version...
Hammerlock Chancery Suplex
Created by Fuee
A hammerlock half-hatch/release Machine Suplex Damage is a mix between the half-hatch and the jumping armbreaker, critical type is submisson...
Elbow Drop to Knee
Created by Fuee
Just the elbow drop leglock without the leglock Does about the same damage as the thigh kick...
Fireman's Press Cutter
Created by Fuee
Man go up, man go BANG Damage matches the Hawaiian Smasher...
Emerald Flowsion D
Created by Fuee
Alternate Emerald Flowsion; reworked the whole start of my Flowsion C and it turned out different enough that I figured it warranted its own entry Damage matches the Original Emerald Flowsion...
Fireman's Press Uppercut
Created by Fuee
A Fairly European Uppercut, if you will Damage is pretty similar to the press cutter, critical type is finisher...
Twisting Kimura Lock (front grap)
Created by Fuee
Front grapple version of the back counter twisting Kimura. Weird that Spike made a front grapple version of the rolling one, but not this Damage matches the default move Update: Forgot the voice flag...
Twisting Neck Trap Kimura Lock (front grap)
Created by Fuee
Neck trap version of the front graoh what the hell it's right there in the title Damage matches the default neck trap Kimura Update: Forgot the voice flag...
Death Valley Bomb B
Created by Fuee
Alternate Death Valley, using bits from the Yamamoto-style Burning Hammer and 53 Sai Damage matches the default move Update: Changed the attacker's ending position so they're on their back. Looks more natural, I think Update2: ajshfjksdh forgot the god dam...
Avalanche Death Valley Bomb
Created by Fuee
DANGEROOOUUUUUS Based a bit on the AKI animation Damage is, uh... pretty similar to the avalanche Samoan drop, but back damage is switched to neck damage. Critical type is power...
Press Knee Strike
Created by Fuee
Or a press GTS, if you're some kind of poet Damage is a bit higher than the GTS, critical type is finisher...
Frankensteiner (counter, whip)
Created by Fuee
A counter release Frankensteiner, with 70% less head drop than the default Damage mostly matches the pinning Frankensteiner. Cannot critical...
Rivera Cloverleaf B
Created by Fuee
Alternate Rivera Cloverleaf, animated to be more accurate to how Chris Hero does (did?) it than the default version Damage matches the default move...
Rivera Cloverleaf C
Created by Fuee
ALTERNATE alternate Rivera Cloverleaf; in this version, the attacker grapevines his arm around the defender's leg further (and maybe a bit unrealistically) so it ends with the defender's leg tucked while still maintaining the "threaded clutch" or whatever ...
Scissors Sleeper B
Created by Fuee
Back grapple version of my counter scissors sleeper B - slowed down and given less of a hard bump from the normal body choke sleeper 'cause it's based to some extent on an instance of Dean Malenko doing it Damage matches the body choke sleeper...
Omoplata Crossface B
Created by Fuee
I wasn't going to upload this 'cause the change is so SO nitpicky and minor (just the attacker's leg positioning), but now that I've got two other variations made that include the same alteration, I figure I might as well Damage matches the default move Up...
Omoplata Crossface (front grapple)
Created by Fuee
A sniper crossface style omoplata... crossface Damage matches the default omoplata crossface Update: Applied the face-down angle change; now it ends in the same angle as the sniper crossface...
Torbellino Omoplata Crossface
Created by Fuee
It says a thing on the tin that reflects the thing inside the tin How do I words Damage is bumped up slightly from the default omoplata crossface Update: Applied the face-down angle change; now it ends in the same angle as the sniper crossface...
Heavyweight Moonsault Press B
Created by Fuee
A moonsault in the vein of Vader or Bam Bam; less height and reach than the normal moonsault, and this one's, I think, considerably less graceful than the one I made a while back. The animation's cobbled from ADAMAS, the triangle enzuigiri, the turning bod...
Death Valley Bomb C
Created by Fuee
Alternate Death Valley, animated to look a bit like the attacker doesn't quite know how to do it right Damage is slightly over half of the normal Death Valley Bomb. Meant for jobbery edits, mostly...
Final Cut B
Created by Fuee
Lariat-style Final Cut, more in line with how most wrestlers do it, I think Damage matches the default move...
Reverse Final Cut
Created by Fuee
Or a... fancy bulldog! Damage mostly matches the Final Cut, but neck damage is slightly higher...
Blue Thunder Driver
Created by Fuee
A back grapple reanimated Blue Thunder. Meant to be closer to Akiyama's Damage matches the Screw Bomb...
Grounded Hammerlock (face down, near head)
Created by Fuee
Pretty much just the counter hammerlock as a ground grapple Damage matches the belly hold, which it turns out is the same as the hammerlock but without being a spirit nuke :O Cannot submit, but can critical (submission)...
Bridging Hammerlock
Created by Fuee
For when you're feeling fancy and bridgeful or whatever Damage is bumped up a bit from the belly hold, and unlike my grounded hammerlock, this can submit. Critical type is submission...
Corner Foot Choke
Created by Fuee
The ol' Kevin Nash thing Damage is... iono what to compare it to, really. Really low spirit/breath, little bit of neck damage. Cannot critical, and is (obviously) illegal Update: Improved the walk quite a bit. It was a mess, wtf...
Corner Stomp and Choke B
Created by Fuee
I think the default move is just called Corner Stomping Anyway, this is the exact same animation EXCEPT it has a loop instead of just a long choke animation, and the ref will count the attacker down Damage is like 1 breath/spirit, 2 neck. Cannot critical D...
Stay Down
Created by Fuee
A Flair flop taunt that ends in a down state instead of getting back up automatically. Does one point of spirit self-damage...
Chef Kiss
Created by Fuee
EGGCELLENT...
Chef Kiss (Coup de Grace)
Created by Fuee
YOUR STRIKES ARE MAGNIFICENT...
Inverted Overdrive
Created by Fuee
or the Rayne Drop or the Zack Attack or the whatever Damage mostly matches the release Lightning Spiral...
Cyclone Frankensteiner
Created by Fuee
A whip version of the cyclone rana (I think it's called high angle huracanrana in this game, but I like FPR's cyclone name more) Damage matches the default move, except this one's critical type is finisher...
Stay Down (combo clincher)
Created by Fuee
Instead of a big final blow, the attacker will flop and... well, stay down. Both success versions are what you see in the gif, and the failure version will have them just stand for a beat before taking the defender's clincher Does no damage except 1 point ...
Foot Stunner B
Created by Fuee
Alternate foot stunner - attacker sets it up fully before falling instead of jumping, and has a slightly altered sell, with the defender's head snapping back more, although iono how noticeable that bit is Damage matches the default move Update: Added a sta...
Avalanche Powerbomb Whip
Created by Fuee
Just a release avalanche powerbomb Damage matches the normal move...
Avalanche Turnbuckle Powerbomb
Created by Fuee
Directly inspired by Jonah Justice's Super Spiral Buckle Bomb. Mostly did my own 'cause it looked like a fun move to animate, and it was Damage is pretty close to the avalanche sitout powerbomb, except neck damage is bumped up and back is bumped down a bit...
Avalanche Powerbomb Whip (counter)
Created by Fuee
Release version of the counter avalanche powerbomb Damage matches the default move...
Black Tiger Toss
Created by Fuee
Pretty much a front grapple Bad Luck Fall, but I've also given it a bigger push for the launch, as well as the proper crucifix form from the Black Tiger/Crucifix Powerbombs I've previously made Damage matches the Bad Luck Fall Update: can now ring-out by p...
Feint Groin Claw
Created by Fuee
A lip lock attempt that ends with a groin claw instead. Damage matches the front grapple groin claw, except this one is illegal, so the ref will count them down...
Phantom Tiger Rush
Created by Fuee
Kazumi Mishima's Priestess Double Kick throw from Tekken 7 Damage is similar to the Extrusion High, with neck damage bumped up a fair bit. Critical type is striking...
Cravat Suplex
Created by Fuee
The defender suspects a diamond cutter but the defender is a FOOL What an absolute BUFFOON Damage is about the same as the half hatch suplex, but with neck and back damage switched...
Kneeling Top Wristlock
Created by Fuee
Pretty basic armlock Damage is all 1s in breath/spirit/arm, cannot critical, and cannot submit...
Top Rope Dragon Screw B
Created by Fuee
Tried to make it more vicious looking, a bit how I remember the AKI version being Damage matches the default move...
Mandala Hineri
Created by Fuee
Jinsei Shinzaki's dragon screw variation Damage matches the rapid dragon screw...
Hammerlock (front grapple)
Created by Fuee
Just a regular ol' hammerlock Damage is 1 in stamina/breath/spirit/arm, cannot critical or submit...
Hammerlock (back grapple)
Created by Fuee
Damage is 1 in stamina/breath/spirit/arm, cannot critical or submit...
Hammerlock (back counter)
Created by Fuee
The ol' zippity doo Damage is 1 in stamina/breath/spirit/arm, cannot critical or submit...
Frankensteiner (guard counter)
Created by Fuee
Whip version of the counter huracanrana Damage is the same, except I dropped spirit way down 'cause it REALLY doesn't need to be a nuke...
Counter to Standing (mount counter)
Created by Fuee
The ol' struggle up and "heck off" Does no damage, but it does leave the defender dizzy...
Mount Position to Standing
Created by Fuee
The ol' struggle up and "heck off," round 2 Does no damage, but it does leave the defender dizzy...
Back Mount to Standing
Created by Fuee
Back mount struggle up, then spin to front Does no damage, but it does leave the defender dizzy...
Elevated Boston Crab B/Walls of Jericho (face up, near legs)
Created by Fuee
A more Walls of Jericho-style elevated crab, with the attacker pretty much just standing up during it, instead of sitting on the defender's head Damage matches the default elevated crab...
Elevated Boston Crab B/Walls of Jericho (face down, near legs)
Created by Fuee
A more Walls of Jericho-style elevated crab, with the attacker pretty much just standing up during it, instead of sitting on the defender's head - face down version Damage matches the default elevated crab...
Step-Over Figure 4 Leglock
Created by Fuee
No spins, only leglocks Final destination Damage matches the default figure 4...
Tiger Bomb
Created by Fuee
Or a standing Tiger Driver Y'know, whatever Damage matches the double arm whip, except it can critical (finisher)...
High Angle Tiger Driver
Created by Fuee
A big ol' big boi Tiger Driver Damage is slightly bumped up from the default Tiger Driver...
Low Tiger Bomb
Created by Fuee
A low standing Tiger Driver in the vein of how Dean Malenko would sometimes set up the cloverleaf Damage is... I think the same as the powerbomb whip ('cause it's lower than the double arm whip), except critical type is finisher...
Powerbomb Feint GTS
Created by Fuee
I remember seeing this in a joshi match several years ago, but I forget who did it and have no idea what it was called It was a rad move though Edit: Also done by Daisuke Harada as the Turnover Knee (thanks dnmt) Damage matches the GTS...
Apron Tiger Suplex
Created by Fuee
Oof size: bigger than this gif IS IT RITE Damage is about the same as the apron half nelson, critical type is suplex...
Octopus Stretch B (front grapple)
Created by Fuee
Alternate Octopus, more or less entirely reanimated Damage matches the default move, EXCEPT it can be countered (medium grapple-level chance, so fairly small)...
Octopus Stretch B (back grapple
Created by Fuee
Alternate Octopus, more or less entirely reanimated Damage matches the default move, EXCEPT it can be countered (medium grapple-level chance, so fairly small)...
Corkscrew Heel Kick (back counter)
Created by Fuee
A sort of non-shining Black Magic as a back counter Damage matches the default pele kick, except critical type is striking. Just because Update: whoop, forgot the D flag...
Standing Fireman's Carry
Created by Fuee
The airplane spin's lift and drop, edited to be mostly one fluid motion. For when you wanna do a fireman's carry takeover and also show off how beeg your moosles are Damage pretty much matches a standard bodyslam...
Corkscrew Heel Kick (front grapple)
Created by Fuee
Front grapple version of the one I uploaded a bit ago Damage matches the default back counter pele kick, except critical type is striking. Just because...
Standing Ipponzeoi
Created by Fuee
You don't need a shoulder What good are shoulders anyway Damage matches the normal ipponzeoi...
Bulldog Armbreaker B
Created by Fuee
Alternate jumping armbreaker - the jump is less high, the landing less awkward, and the defender sells it a bit Damage matches the default move...
Falling Armbreaker
Created by Fuee
The ol' wrench and screw But without the screw It's more like a hammer than a screw So like y'know, the ol' y'know Damage is similar to the jumping armbreaker, but bumped down slightly. Cannot critical...
Arm Dragon Screw
Created by Fuee
Why doesn't anyone call dragon screw variations stuff like... iono, a wyvern screw? Nevermind, I've answered my own question Damage matches the rapid dragon screw, except leg damage has been made into arm damage...
Reverse Dragon Screw
Created by Fuee
A dragon screw in the opposite direction Damage matches the normal rapid dragon screw, except leg damage is bumped up a couple points Update: changed the bump so the defender falls on their face instead of doing a full 360 Update 2: Defender isn't thrown q...
Ground Reverse Dragon Screw
Created by Fuee
my name is devastatin dave and I'm here to say your edit will not be walking today 'cause zip zoop and also zippity zap I've made a frisbee of your edit's kneecap word Damage is the same as the normal move, but leg damage is bumped up a couple points...
Front Facebuster B
Created by Fuee
Alternate front facebuster, just a lot less belly floppy Damage matches the default move. And it does have a D flag, I just gif'd it before I added it back in...
Snap Piledriver
Created by Fuee
You know what I like? The Poseidon bump You know what I don't like? Stacks of dimes Damage matches the jumping piledriver...
Pele Kick C
Created by Fuee
Alternate alternate pele kick, this time less of a backflip and more of a uh sideways ...backflip yeah Also I think the gif decided to hang on impact for whatever reason; I don't think it holds on that frame like that Damage matches the default pele kick...
Thrust Headbutt
Created by Fuee
Dehumanize yourself and become a turtle cannon Damage is about the same as the normal headbutt, but bleed probability is 5 and critical type is striking. Also I didn't forget the D flag, it was just too quick to show up in the gif...
Elbow Drop Kneebreaker
Created by Fuee
No dragons, no screws, only elbows and grues or no wait Damage is based on the rapid dragon screw, but lowered a bit. Cannot critical Update: Edited the defender's fall and landing a bit...
Reverse Tombstone Piledriver B
Created by Fuee
A more brutal and finisher-level (I think, anyway) reverse tombstone for L grapple Damage is slightly bumped up from the jumping tombstone, critical type is power...
Fulcrum Kneebreaker
Created by Fuee
this leg was made for walkin' but that's not what it'll do Damage is about the same as the double kneebreaker, though bumped up slightly and it can critical (submission)...
Knuckle Arrow B
Created by Fuee
That quicker/straighter knuckle arrow you see once in a while Damage matches the default move...
Knuckle Arrow Rush C
Created by Fuee
Arrow rush using the quicker one's animation, knockdown version Damage matches the default move Update: whoops, that was way too many D flags...
Knuckle Arrow Rush D
Created by Fuee
Arrow rush using the quicker one's animation, dizzy version Damage matches the default move Update: whoops, that was way too many D flags...
Knuckle Arrow B (strike exchange)
Created by Fuee
That quicker knuckle arrow, exchange version Damage matches the default move...
Thrust Headbutt (combo clincher)
Created by Fuee
Clincher version of my thrust headbutt Damage is pretty close to the clincher rolling elbow Update: Changed the failure version, 'cause I noticed the game doesn't recognize the attacker and defender switching positions for some reason, and instead just sna...
Uppercut (combo clincher)
Created by Fuee
Clincher uppercut - I tried to replicate the way the standing one is sold 'cause I like the crumple so much Damage matches the clincher rolling elbow...
Dash Straight (combo clincher)
Created by Fuee
FALCON~! Damage matches the clincher rolling elbow...
Sweep Kick B (combo clincher)
Created by Fuee
wheeeeeee~ Damage is, uh... based on the clincher rolling elbow, but bumped down a bit and neck damage is applied to the legs (of course) Update: Edited the jump dodge a bit. Should be way less quick and weird now...
Backdrop Rock Bottom
Created by Fuee
Or as I like to call it, The Big Sniff Damage matches the backdrop chokeslam...
Spider Sunset Flip
Created by Fuee
Is it a tarantula? NO It's the suuuuuun~ Damage is based on the Dragon's Ray, but bumped down a bit and with neck damage removed. Critical type is tech...
Spiral Sunset Flip
Created by Fuee
I was gonna put some kind of itsy bitsy spider parody here, but the thought's dissipated Something about out comes the sun, or yeah, iono, it probably sucked anyway Damage is based on the Dragon's Ray, but with neck damage removed. Critical type is tech...
Emerald Flowsion E
Created by Fuee
How many Flowsions can one fuee make ! ! I had an idea and reworked the whole start of my Flowsions C/D with about as normal-looking of a lift as I can probably manage, and it turned out different enough that I figured it warranted its own entry Damage mat...
Ground Poison Claw (Custom MIST)
Created by Fuee
A ground version of Tensai's poison mist claw, submission edition Damage is bumped up a bit from the default iron claw More layers than the required ones, as well as guide sheets, can be found in these collections: https://steamhost.cn/steamcommunity_com/sharedfiles/fi...
Poison Claw Pin (Custom MIST)
Created by Fuee
A ground version of Tensai's poison mist claw, pin edition Damage is bumped up a bit from the default pinning claw More layers than the required ones, as well as guide sheets, can be found in these collections: https://steamhost.cn/steamcommunity_com/sharedfiles/filede...
Superkick B (front grapple)
Created by Fuee
Alternate superkick; some forms are changed here and there, mostly minor stuff to make it look a bit better. The biggest change is the beat before the kick is much shorter, the defender stalls a bit before falling, and it sounds closer to the kneeling supe...
Superkick C (front grapple)
Created by Fuee
Alternate superkick; the beat before the kick is much shorter, the defender stalls a bit before falling, it sounds closer to the kneeling superkick, and the attacker doesn't spin out of the kick Damage matches the default superkick Update: whoop, forgot th...
Superkick B (C2C)
Created by Fuee
Alternate superkick; the waiting animation has them standing instead of stomping, the attacker doesn't stop moving before the kick, the defender stalls a bit before falling, and it sounds closer to the kneeling superkick Damage matches the default C2C supe...
Superkick C (C2C)
Created by Fuee
Alternate superkick; the waiting animation has them standing instead of stomping, the attacker doesn't stop moving before the kick, the defender stalls a bit before falling, it sounds closer to the kneeling superkick, and the attacker doesn't spin out of t...
Superkick D - Sweet Chin Music (C2C)
Created by Fuee
Alternate superkick; the stomping is louder, the attacker doesn't stop moving before the kick, the defender stalls a bit before falling, and it sounds closer to the kneeling superkick Damage matches the default C2C superkick...
Avalanche Fallaway Slam
Created by Fuee
HEAVE HOOOO Damage is pretty much the same as the avalanche powerslam...
Bridging Fallaway Slam B
Created by Fuee
Alternate blockbuster hold; bit of a stall beforehand, higher bridge, and the attacker hooks the leg 'cause why not Damage matches the default version...
Floatover Fallaway Slam
Created by Fuee
Whoops, he forgot to let go Damage matches the blockbuster hold...
Running Leapfrog
Created by Fuee
KOTARO CRuhhhhhh what now Damage is super low and it can't critical, but it does leave the defender dizzy. Also I think I mostly fixed the warping seen in the gif...
Rebound Sunset Flip
Created by Fuee
Alternately, the *checks notes* turn-around type front jump forward rotation shrimp compaction man that's a hell of a name Damage is based on the rebound cutter, adjusted appropriately. Critical type is tech...
Superkick B (clincher)
Created by Fuee
Alternate clincher superkick, with the same changes as my front grapple Superkick B. It's not in the gif, but this one has the attacker spinning out of the kick when they win and remain standing Damage matches the default move...
Superkick C (clincher)
Created by Fuee
Alternate clincher superkick, with the same changes as my front grapple Superkick C. It's not in the gif, but this one has the same crumple after the kick in the both-down ending as the clincher Superkick B Damage matches the default move...
Legdrop Reverse DDT
Created by Fuee
Big Show's big... thing Hog Leg? Hog Log? Heg Leg? Sanic the Heg Hog? WHO KNOWS Damage matches the Final Cut...
Thrust Kick B (standing)
Created by Fuee
Alternate Thrust Kick - reversed the way it's facing and gave it a follow-through Damage matches the default move EXCEPT critical type is striking...
Thrust Kick B (run counter)
Created by Fuee
Alternate Thrust Kick - reversed the way it's facing and gave it a follow-through, as well as the step-in shoutei sell Damage matches the default move EXCEPT critical type is striking...
Corner John Woo B
Created by Fuee
Alternate version of the corner John Woo I made a couple(?) years ago; this one has the defender bouncing out of the corner into position for a flying move and the attacker getting up automatically. Defender will also get up dizzy, so it's good for both st...
Stunner (clincher)
Created by Fuee
I pretty much made this solely to go along with the Superkick clincher I made, for the HBK/Austin spot Damage matches the default stunner Update: Gave it the kick from Stunner E...
Diamond Cutter (clincher)
Created by Fuee
BANGin it BANGin it BANGin it BANGin it Damage matches the default cutter...
Dramatic Backslide
Created by Fuee
y'know I really have no idea why I made this Damage matches the normal backslide...
Jumping Neckbreaker (clincher)
Created by Fuee
HUP wheeeee~ Damage matches the default jumping neckbreaker...
Joint Kick (clincher)
Created by Fuee
He deserves that pieface He really does Damage matches the default joint kick...
Diamond Dust B
Created by Fuee
Just a few nitpicky changes. Bit of a stall, different sell and landing, different sound effects Damage matches the default move...
Iconoclasm B
Created by Fuee
Attacker doesn't jump for it, landing's different (based on the falcon arrow), stronger sound effect Damage matches the default move...
Run-Up Diamond Cutter B
Created by Fuee
Alternate Acid Drop - less of a stall, attacker kicks a bit in the air, different sound effect, defender ends face up Damage matches the default move...
Run-Up Diamond Cutter C
Created by Fuee
Same as version B, but with a taunt beforehand Damage matches the default move...
Rebound German Suplex (C2C setup)
Created by Fuee
A rebound German that ends with the defender at a good C2C distance, and they'll get up dizzy for it Damage matches the back grapple german suplex whip Update: whoops, I changed the animation at some point and in doing so got rid of the attacker automatica...
Whip Feint Corner Strike
Created by Fuee
What a clunky name, but I don't know what else to call it. Irish whip feint into a chest corner bump, whatever Damage mostly matches the corner shoulder thrusts...
Hard Corner Whip
Created by Fuee
Now imagine this with rollerskates Damage mostly matches the corner shoulder thrusts...
Whip Feint Snake Eyes
Created by Fuee
Flapjack-style snake eyes Damage matches the normal snake eyes...
Apron Moonsault Attack
Created by Fuee
A quebrada? NOPE But the damage is the same as the quebrada!...
Hip Toss Feint Frankensteiner
Created by Fuee
You gotta pat the belly to let 'em know it's coming It's the rule Damage matches the front M grapple frankensteiner and it can toss the defender out of the ring...
Hip Toss Feint Flip
Created by Fuee
YOU GOTTA PAT THE BELLY IT'S THE RULE Damage is really low since it's just a position change, but it leaves the defender dizzy and the attacker should land about a lariat's length away Update: Redid the backflip a bit so it's more angled. Didn't update the...
Hip Toss Feint Backdrop
Created by Fuee
The ol' two tears in a bucket plex Or Now hold on Damage matches, uhh... one of the default leg-lift backdrops. I think the really high, smooth one Update: Redid the backflip a bit so it's more angled. Didn't update the gif, though...
Vertical German Suplex Whip
Created by Fuee
Pretty much a release version of the high bridge german Damage matches the high bridge german (imagine that :O)...
Extreme Everest German Suplex
Created by Fuee
A big ol' german suplex using the Smith Special as a base Damage matches the Smith Special...
Butterfly Backbreaker
Created by Fuee
Welcome to Chiquacko, mother duck that's the saying, right right Damage is a mix between the pinwheel backbreaker and Schmidt backbreaker, cannot critical Also there is a D flag, just not in the gif...
Running Knee Kick
Created by Fuee
Sort of a down grapple Violet Shooting, I suppose Damage matches the face-up flying knee attack...
Turnbuckle Catapult
Created by Fuee
now lemme teya 'bout levers first you put the knees in the butt then no hear me out Damage matches the... I forget the name, but where the attacker just whacks the defender's head into the turnbuckle a few times...
Turnbuckle Catapult B
Created by Fuee
so I was sayin' 'bout levers they hold the river back, y'see they hold wait that's levees so, alright, there are these spooky jello tubes in the zelda games hold on, now Damage matches the... I forget the name, but where the attacker just whacks the defend...
Spiral Tarantula
Created by Fuee
Wild hair sort of thing, I think it turned out neat Damage matches the default Tarantula, EXCEPT it can submit if rope break is off...
Catapult Crab
Created by Fuee
I had this whole turnbuckle catapult setup, and I had to do something goofy with it Damage matches the elevated crab...
Back Body Dropped to Outside
Created by Fuee
This man was gonna do a sick Volador Spiral Now this man is gonna do a sick in a bucket Jobber move, damage is the same as the avalanche belly to belly, except in self-damage...
Bronco Buster E
Created by Fuee
Sort of a combo of the two default ones and the ones I made a while back. The bouncing loop is illegal and the ref will count the attacker down, and afterward the attacker puts a little stank on it Damage matches the default X-Pac-style bronco buster Updat...
High Angle Plancha Suicida
Created by Fuee
A less, uh... face-down plancha suicida, I guess Damage matches the default plancha...
Frog Plancha Suicida
Created by Fuee
or The Big Ribbit The Baroque Croak The Frog from the Bog The Frog IN the Bog The Frog in the Hog oh no the frog is dead Damage matches the default plancha suicida...
Tope Suicida B
Created by Fuee
More diving tackle, less diving lawn dart Damage matches the default move Update: Cleaned up the anticipation and impact sections a bit...
Elbow Suicida B
Created by Fuee
iono how the dude got through the ropes while being nearly perpendicular to them a mystery for the ages or just for today Damage matches the default move...
Rebound Rolling Neckbreaker
Created by Fuee
Are you prepared for the coming Bagwellian future? Damage is slightly lower than the diving version. Critical type is finisher...
Rolling Anaconda Vice
Created by Fuee
the ol' rolling olympic SIKE Damage matches the normal Vice...
Suicide Tornado DDT
Created by Fuee
or The Big Whee Damage is close to the diving tornado DDT, bumped up slightly. Cannot critical...
Rolling Seated Senton
Created by Fuee
Molly Go Round, alternately Damage is pretty similar to the Meteora. Critical type is finisher Update: Changed a frame or two so they open up from the flip less suddenly Update 2: Fixed a warping issue...
STF B (face up, near legs)
Created by Fuee
A mostly reworked STF, also with a half crab start Damage matches the default move...
STF B (face down, near legs)
Created by Fuee
Reworked STF, face down edition Damage matches the default move...
Deathlock STF B
Created by Fuee
A mostly reworked deathlock/cross-style STF Damage matches the default move...
STF[U]
Created by Fuee
A Cena-style STF Damage is lower than the normal STF and it cannot critical. Also the voice clip plays during the loop so you can have him go AAAAAAAAAAAAAA. AAAAAAAAAAAAA. AAAAAAAAAAA...
Dropkick B (standing, Acclaim style)
Created by Fuee
A dropkick modeled after the SNES/Genesis Acclaim animation, just 'cause I always liked that one Damage matches the default dropkick Update: Adjusted postioning a bit so it hits more dead-on...
Dropkick B (running, Acclaim style)
Created by Fuee
A dropkick modeled after the SNES/Genesis Acclaim animation, just 'cause I always liked that one Damage matches the default dropkick Update: Adjusted postioning a bit so it hits more dead-on...
Dropkick B (counter, Acclaim style)
Created by Fuee
A dropkick modeled after the SNES/Genesis Acclaim animation, just 'cause I always liked that one Damage matches the default dropkick Update: gave it the step-in shoutei sell...
Dropkick B (S grap, Acclaim style)
Created by Fuee
A dropkick modeled after the SNES/Genesis Acclaim animation, just 'cause I always liked that one Damage matches the default dropkick Update: Adjusted postioning a bit so it hits more dead-on...
Dropkick B (clincher, Acclaim style)
Created by Fuee
A dropkick modeled after the SNES/Genesis Acclaim animation, just 'cause I always liked that one Damage matches the default dropkick Update: Adjusted postioning a bit so it hits more dead-on...
Jumping Brainbuster B
Created by Fuee
Alternate jumping brainbuster, kind of with Bret Hart's in mind Damage matches the default move...
Groin Punch (C2C)
Created by Fuee
how incredibly rude ! Damage is based on the superkick and golden left, critical type is finisher...
Groin Punch B (C2C - Chyna style)
Created by Fuee
Back version of the C2C groin punch Damage is based on the superkick and golden left, critical type is finisher...
Standing Tornado DDT (front grap)
Created by Fuee
The Little Whee Medium Whee, maybe Damage mostly matches the jumping DDT, critical type is finisher...
Slingshot Tornillo (to out)
Created by Fuee
The ol' Dreidel Dump Damage matches the slingshot crossbody...
Slingshot Tornillo (to in)
Created by Fuee
The ol' Top Drop Damage matches the slingshot plancha...
Hook Superkick
Created by Fuee
The ol' whip scorpion, uh... snip... hurtion YEAH Damage matches the default superkick...
Hook Superkick (C2C)
Created by Fuee
snip snip, it's the hurtion Damage matches the default C2C superkick...
Hook Superkick (clincher)
Created by Fuee
Please stop pronouncing it hur-shon Damage matches the default clincher superkick...
Lariat Suicida
Created by Fuee
...'cause why not? Damage is about the same as the diving lariat...
Spear Suicida
Created by Fuee
BECAUSE WHY NOT Damage is pretty close to the normal tope suicida...
Cross Chop Suicida
Created by Fuee
I SAID BECalright Damage is about the same as a normal tope suicida...
Diving DDT B
Created by Fuee
Alternate diving DDT, with a different sell and faster drop Damage matches the default move...
Diving Tornado DDT B
Created by Fuee
Pretty much just slapped the suicide DDT animation on it, and I think it works Damage matches the default move...
Run-Up Moonsault Press
Created by Fuee
Tiger Wall style moonsault Damage matches the springboard moonsault...
Run-Up Moonsault Attack
Created by Fuee
Tiger Wall style moonsault attack Damage matches the springboard moonsault attack...
Triple Jump Moonsault Press (BME)
Created by Fuee
hop, skip, whaoaaoaooo Damage matches the diving/post moonsault. I should also note I've sped the first jump up a bit since making the gif...
Diving Enzuigiri B
Created by Fuee
Alternate diving enzuigiri, pretty much revamped entirely Damage matches the default move...
Ace Guillotine B
Created by Fuee
Alternate Guillotine Cutter, edited fairly extensively Damage matches the default move...
Jumping DX Chop Series
Created by Fuee
X-Pac's entrance taunt...
Jumping DX Chop Series B
Created by Fuee
Alternate X-Pac entrance style taunt with a bit of haka at the end For reasons...
Laying Leg Lift Backdrop
Created by Fuee
Who needs bridges? Damage matches the bridging version...
Dancing Knee Drop (Road Dogg style)
Created by Fuee
OH YOU DID NOT TAKE HEED? YOUR CHEEKS HAD BETTER HAIL SOMEBODY Damage matches the default kneedrop...
Flying Cross Body B (whip)
Created by Fuee
A non-pinning running crossbody Damage matches the default version...
Snatching Scissors Sleeper
Created by Fuee
Tried for a somewhat more vicious-looking version of the scissors sleeper; has Suzuki's reverse hip toss start, a tighter cinch, and the defender's head remains cranked back for most of it Damage matches the default version...
Pumphandle Suplex
Created by Fuee
Barrel roll your way to uh loss? Damage is pretty close to the fallaway slam, critical type is finisher...
Pumphandle Suplex B
Created by Fuee
Alternate version where the defender lands face-down Damage is pretty close to the fallaway slam, but damage is split between neck/back; critical type is finisher...
Twisting Pumphandle Powerslam
Created by Fuee
Test did this to Rikishi once, and I thought it'd look neat if it looked intentional Damage is about the same as the Egoist Schwein...
Bridging Screw Slam
Created by Fuee
There's no tin, but if there were, it'd have the title on it And you'd not want to open it because that's a weird thing to be in a tin and the tin's probably cursed Damage matches the normal screw slam...
Kneeling Blue Thunder Driver
Created by Fuee
A kneeling Blue Thunder Damage matches the Screw Bomb...
Corner Sliding Chop
Created by Fuee
Slide from the Phoenix Kick except it's just a big ass CHYAAAHP Damage matches the standing fierce chop...
Corner Shining High Kick
Created by Fuee
The first kick from the Super K Combo on its own, crumple version Damage matches the Super K Combo...
Corner Shining High Kick B
Created by Fuee
The first kick from the Super K Combo on its own, stumble version Damage matches the Super K Combo...
Corner Dropkick → Apron
Created by Fuee
The first part of missile kick combo, but the attacker stays on the apron while the defender wanders off to be dizzy somewhere else Damage is about half of the combo version...
Schoolboy Powerbomb
Created by Fuee
Hoo and also aaaahh Damage is about the same as the schoolboy suplex. Critical type is finisher...
Ground Lip Lock
Created by Fuee
What ! ! Oh no ! ! Damage matches the default lip lock Update: Gave the ref the chair's illusion ":O!" reaction 'cause it seems more appropriate than asking if they give up...
Lip Lock B
Created by Fuee
Just the regular ol' lip lock, but the ref will react to it with the chair's illusion ":O!" reaction. Seems more appropriate than asking if they give up, imo Also doesn't have the gender switching property...
T-Bone Suplex
Created by Fuee
Around-the-waist exploder variation Damage matches the exploder...
T-Bone Suplex (counter)
Created by Fuee
Around-the-waist exploder variation, run counter edition Damage matches the exploder...
Tilt-a-Whirl Slam B
Created by Fuee
A tilt slam from the sidebuster position Damage matches the default tilt slam...
Baratoplata (guard counter)
Created by Fuee
An omoplata variant innovated by Rafael "Barata" Freitas Damage matches the guard counter Kimura lock...
Omoplata (guard counter)
Created by Fuee
GOTCHA ARM Damage matches the omoplata crossface, except it does only arm damage. Critical type is submission...
Omoplata Crossface (guard counter)
Created by Fuee
GOTCHA ARM ANDJA FACE Damage matches the default omoplata crossface...
Omoplata (face down, near head)
Created by Fuee
Ground grapple version of the omoplata Damage matches the omoplata crossface, except it does only arm damage. Critical type is submission...
Mount Double Stomp (guard)
Created by Fuee
Ground and pound, schmound schmand schmound, let's do Mario nonsense instead Damage mostly matches the standing Cazadora Stomp. Cannot critical...
Mount Elbow Rush B (guard)
Created by Fuee
An alternate elbow rush using the ground grapple version's animation Damage matches the default mount elbow rush...
Single Elbow Strike (guard)
Created by Fuee
A single elbow butt and back into guard. I went down a rabbit hole with irbou's workshop stuff earlier and got IDEAS (also go look at his stuff if you haven't, it owns) Damage matches the mount elbow rush, so it's lower than a standing elbow butt. Cannot c...
Single Face Knee Strike (pin down)
Created by Fuee
A single knee to the face, then collapse back into the sprawl Damage mostly matches the rush version, cannot critical...
Side Body Knee to Back Mount (pin down)
Created by Fuee
A single knee to the ribs, then switch to back mount Damage matches the side knee rush, cannot critical...
High Angle Schoolboy
Created by Fuee
Alternate schoolboy using the schoolboy suplex's animation Damage matches the default schoolboy. Also there IS a D flag, it's just on a frame with the timing set to 01...
Reverse Powerbomb B
Created by Fuee
Alternate reverse powerbomb, kind of a standing electric chair drop Damage mostly matches the electric chair drop, critical type is power...
Mount Cobra Twist (back mount)
Created by Fuee
A Regal Stretch without the leglock, I suppose Damage is about the same as the belly hold from the sprawl position, critical type is submission Reuploaded 'cause somehow I put it in entirely the wrong category the first time. WHOOPS...
Omoplata Attempt (guard counter)
Created by Fuee
Attacker attempts an omoplata, but the defender rolls through Also works as a sort of counter "throw" I guess Does a really low amount of breath/stamina/arm damage, cannot critical...
Jackknife Hold B (guard)
Created by Fuee
iono why I never put this in the guard position previously Damage matches the ground grapple jackknife (default guard version does crazy spirit damage)...
Uproot Side German Suplex B (back mount)
Created by Fuee
Not much different than the default, I just changed the timing of the impact and cleaned up the defender's impact and pin frames so their legs aren't all weird Damage matches the default move...
Orange Crush B
Created by Fuee
Alternate Orange Crush - gave it a flat bump and the attacker throws forward instead of up Damage matches the default move...
Orange Crush C
Created by Fuee
A faster Orange Crush using the... man, I forgot the name of it and "Dodes'ka-den" is all that's coming to mind, but that's a movie The cradle Orange Crush thing Y'know what I'm talking about Damage matches the default Orange Crush P.S. Dodes'ka-den owns...
Underhook Roll to Mount (pin down)
Created by Fuee
Pin Down to Mount position change. The little spin beforehand is to bypass a weird bug that'd cause them to flip during whatever move followed this one. It works perfectly like this, though, since they're flipped already Damage is pretty much nothing...
DDT (pin down)
Created by Fuee
A normal, non-jumping DDT out of the sprawl Damage matches the default front grapple DDT...
Guard Position (pin down)
Created by Fuee
A quick scoot into guard position from sprawl Damage is super low since it's just a position change...
Roll to Guard Position (face up, near head)
Created by Fuee
Blade Runner, more like Blade Roller IS IT RITE Damage is super low since it's just a position change...
Dragon Screw to Mount
Created by Fuee
It say what it do on the tin and what it don't say it ain't do if y'ken what I'm sayin Damage matches the dragon screw, but it cannot critical...
Angle Northern Lights Suplex (mount counter)
Created by Fuee
Mount counter version of the Northern Lights I made a while ago Damage matches the counter waterwheel, which is a bit lower than the normal NL suplex, surprisingly Update: whoops, messed up the pin frame apparently, so fixed that...
Northern Lights Suplex (mount counter, whip)
Created by Fuee
Mount counter release northern lights Damage matches the counter waterwheel, which is a bit lower than the normal NL suplex, surprisingly...
Straight Punch Rush
Created by Fuee
A punching version of the Koppo Shoutei, also with altered sell animations Damage matches the Koppo Shoutei, will leave the defender dizzy...
High and Low Punch Combo
Created by Fuee
A quick jab and body punch combo Damage is based on the Body Punch Rush. Cannot critical...
High and Low Upper Rush
Created by Fuee
A mix of body and face punches ending with a short uppercut Damage is based on the Koppo Shoutei Rush. Cannot critical, but will leave the defender dizzy...
Kidney Punch
Created by Fuee
A quick outside kidney punch Damage is based on the thrusting knee...
Lunging Punch Combo
Created by Fuee
A kidney punch that has the attacker going for a reckless hook as the defender stumbles away Damage is based on the Dynamite Punch Rush. Critical type is striking...
Wild Uppercut Rush
Created by Fuee
A wild left and right hook followed by an uppercut Damage is based on the Kenka Rush, critical type is striking...
Kidney Punch Combo
Created by Fuee
A quick body and kidney punch combo Damage is based on the Body Punch Rush...
Front High Kick B (standing)
Created by Fuee
Alternate front high kick - changed the timing so it's a lot quicker and more of a thrust kick than a big boot, and change the arm positioning so the don't have them way over their head Damage matches the default front high kick...
Front High Kick B (clincher)
Created by Fuee
Alternate front high kick - changed the timing so it's a lot quicker and more of a thrust kick than a big boot, and change the arm positioning so the don't have them way over their head. Also has an impact sound effect now, bah gawd I didn't gif the other ...
Guillotine Necklock B
Created by Fuee
Alternate guillotine based somewhat off of the SD!2 animation, or how I remember it. DDT start and the choke is done more off to the side with one of the legs trapped instead of the body Damage matches the default move...
Guillotine Feint Guard Pull
Created by Fuee
A guillotine necklock feint to guard counter. Was originally going to be guillotine B, before I realized I had everything on the wrong side for it to work. BUT it made for a nice and less jumpy guard pull so now that's what it is Damage is super low, like ...
Gogoplata (guard counter)
Created by Fuee
Undertaker's Hell's Gate, alternately Damage matches the counter front triangle...
Hulk Up Appeal
Created by Fuee
HE'S GOIN NUUUUUUTS...
Hulk Up Appeal (coup de grace)
Created by Fuee
BROTHERBROTHERBROTHERBROTHER YOOOOUUUUU...
Walk and Point Appeal
Created by Fuee
BROTHER! BROTHER! On flat ramps, they'll go into their fighting stance for a split second after the taunt for some reason, but not on sloped ramps. Don't know why, and it's barely perceptible anyway (you can see it happen right at the end of the gif)...
Nevermore Appeal
Created by Fuee
Raven's pose...
Ayatollah Pose
Created by Fuee
Jericho's entrance pose...
Ayatollah Pose (normal taunt category)
Created by Fuee
Jericho's entrance pose, normal category edition...
Walk and Point Appeal (normal taunt category)
Created by Fuee
Normal/non-entrance ramp taunt category version...
Rebound Back Elbow
Created by Fuee
Become an absolute dervish Damage is based on the rebound missile kick, critical type is finisher...
One-Two European Uppercut
Created by Fuee
one european, two european red damage flag, blue something Damage matches the european uppercut rush...
Upper Lariat (standing)
Created by Fuee
An uppercut lariat made out of the step-in shoutei Damage mostly matches the step-in shoutei...
Upper Lariat (running)
Created by Fuee
An uppercut lariat made out of the step-in shoutei, running edition Damage mostly matches the step-in shoutei...
Upper Lariat B (running, corkscrew sell)
Created by Fuee
An uppercut lariat made out of the step-in shoutei, running edition - this version has a corkscrew sell instead Damage mostly matches the step-in shoutei...
Upper Lariat (run counter)
Created by Fuee
An uppercut lariat made out of the step-in shoutei, counter edition Damage mostly matches the step-in shoutei...
Linked collections (1)
Moves by Fuee II
Contains 840 items
In 1 collection by Fuee
Moves by Fuee II
840 items