Space Engineers

Space Engineers

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Assault Phantom 1.3.0.0 (outdated)
   
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Type: Blueprint
File Size
Posted
4.393 MB
11 Dec, 2020 @ 5:47am
1 Change Note ( view )
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Assault Phantom 1.3.0.0 (outdated)

Description
A new class of Assault Phantom is available, the Heavy Phantom 1.0.0.






This is an updated version of the Assault Phantom 1.0. Which was a completely redesigned Phantom based on the Phantom 5.1.
The Assault Phantom 1.3.0.0 has been reworked with the aim of improving combat efficiency, maneuverability, smart timer block setups and style, completely replacing the old Phantom 5.1.
With so many changes and improvements, a new name has been given to it, the state of the art Assault Phantom 1.3.0.0 is the result of the search for the perfect ship.

it is properly equipped with shield modules for those who use the Defense Shields mod, but it's not required to have the mod, the mod is completely optional.


Questions likely to be made
Why is the thrust's exhaust blue?
Because of the mod: [VSI] Recolorable Thrusters.

Why are the bullet tracers blue?
Because of the mod: UfoL's Bullet Trails (Tracers) - Blue.

Do I need any of these mods to use this blueprint?
No.

What exactly is this ship good at?
Striking an enemy position, it can continuously fire a stream of missiles and bullets that can quickly destroy most targets. It's a gunship class. It's a multipurpose small grid ship, it will be useful in many situations, escorting another ship, transporting materials between ground and space, engaging in a fight, exploring planets, scouting. It's also easy to repair with projectors, because most timer blocks of this ship work with group names, which means, you won't have a hard time setting up the timer blocks all over again after repairing this ship.

What exactly is this ship bad at?
Engaging in a dogfight with a very small and fast fighter. (But it can still win)

How do I interact with this menu in the cockpit's screen?
In the fourth toolbar, you press 1 to recompile the script (only useful when you add a new LCD or make changes to the menu), press 3 to enable menu controls (you can control the menu via [W][A][S][D] [Q][E] [Spacebar] keys) and you press 4 to disable the menu controls.
You can find more information at:
SDS-OS Configuration instructions.

Does this ship fly well in planet's gravity?
Yes, it does. But becareful with your downward velocity, you might not stop in time before hitting the ground, though this ship has a lot of thrusters at the bottom, it can be hard to fight gravity when you already are flying downward very fast.

—————————Info-Updated:06/18/25—————————
My mods:
1. Properly Rebalanced Vanilla Weapons (v1.206.032) Last Update: 06/18/2025 ✔☑️✅
2. Proper Bloom (v1.206.032) Last Update: 06/29/2024 ✔☑️✅
3. Proper Range (v1.205.023) Last Update: 05/18/2024 ✔⏳❌
4. Proper Range (v1.205.023) Performance Friendly Last Update: 07/11/2024 ✔⏳❌
5. Proper Gatling (v1.205.023) - Normal Reload Last Update: 10/18/2024 ✔⏳❌
6. Proper Gatling Sound (v1.203.5) - Normal Reload Last Update: 12/28/2023 ✔☑️✅
7. Proper Gatling (v1.205.023) - Longer Reload Last Update: 10/18/2024 ✔⏳❌
8. Proper Gatling Sound (v1.204.017) - Longer Reload Last Update: 05/18/2024 ✔☑️✅

Was compatible with the previous game's version 1.205.023 -> ✔
Compatibility not yet verified with game's version 1.206.032 -> ❌
Verified or updated for the game's version 1.206.032 -> ✅
Compatibility not yet verified with Contact Pack DLC -> ⏳
Compatibility verified with Contact Pack DLC -> ☑️
1 Comments
Jonathan Torres  [author] 22 May, 2021 @ 5:45am 
A new class of Assault Phantom is available, the Heavy Phantom 1.0.0: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2492980573