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It's a bit weird that they're the only weapon class you can't even think about developing without the requirements (machine or synth), all the other tech paths have tier 1 available for all and pretty lax requirements to get further. Even nanite tech isn't this restricted, and it's pretty restricted.
What exactly stops organics from developing Tesla weapons, they're already capable of getting cloud lightning and arc emitters, both lightning type weapons. It makes a lot less sense than psionic weapons being locked behind a wall. We can weaponise gravity and reality warping, but some lightning is too far?
At least if the graphics are to be trusted, and me not seeing Tesla unlock like ever.
- Add certain auxiliary components that were previously missing for the bioship empires.
- Update buildings.
- Implement alternative technology icons, titles and descriptions for bioship-using empires.
- Add overwrites for certain vanilla technology icons.
- Add global ship designs overwrites for the hive FE overwrites. (global ship designs submod)
- Some localisation fixes.