Space Engineers

Space Engineers

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Items (48)
Autofill Bottles
Created by Echthros
Tired of refilling bottles manually? Now your bottles will automatically refill from the excess in your suit whenever you are in a piped cockpit or refilling from a medical station! Works for both single player and multiplayer. NOTE: Your suit H2 and O2 le...
No Breathing Sounds
Created by Drizzt
Request by a forum user. This mod sets the volume to zero for the breathing sound effect loop which is used when realistic sound is enabled and the visor is closed, as well as the out of breath sound that plays when the engineer has been running for a bit....
KK91 - No Grid Angular Damping (More Realism)
Created by -=KptKosmit91=-
This mod will disable grid angular momentum/velocity damping, making grids without gyroscopes never stop rotating. Preview vid: https://www.youtube.com/watch?v=cFDM_LO-k3Q ...
No Player Angular Damping
Created by jamac
This mod adds conservation of angular momentum to the player character. When you jump or fall off of a rotating surface, you will continue to rotate with the same angular velocity. Landing on a surface or turning on your jetpack will cancel your angular ve...
Remove all automatic jetpack activation
Created by vorgonian
This mod will remove all automatic jetpack activation that are currently in the game. The jetpack wil NOT be removed, just the automatic activation. - Activation from leaving gravity fields is removed. - Activation from air pressure forces is removed, but ...
Realistic-ish Thrust Updated
Created by spiritplumber
Original mod by Digi at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=575893643 Update to https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1642187317 This mod lets you scale between Space Engineer vanilla behavior (All thrusts are applied to...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Aerodynamic Wings - blocks for planet atmosphere
Created by Digi
This mod adds 3 wing blocks for small ships. They're all slightly different wing variations, a straight, a slightly angled and a more angled one, all of which are 5 blocks wide, 1 block tall and 1 to 3 blocks in length. These blocks apply lift when moved a...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
Kinetic Devastation
Created by Echthros
As any user of speed mods can attest, the physics engine is less than graceful in its handling of extremely high-velocity impacts. Flying straight through an asteroid or even a planet is all too easy at higher speeds. Not any more. With this mod, you will ...
Realistic Atmospheres
Created by jamac
Realistic Atmospheres Did you know that in vanilla Space Engineers, The height and density of the atmospheres of Earth and Mars are exactly the same? That's a little boring (and unrealistic), so I've changed all of the vanilla planets' atmospheres, to add ...
Real Orbits
Created by Echthros
Ever wanted to put a relay satellite in orbit? Rendezvous with a moving space station? Drop from an orbiting flagship in a lander? Well now you can! With this mod you will have the tools to set your grids up in stable orbits around planetary bodies while v...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
Paint Gun - realistic painting for survival + special creative features
Created by Digi
This mod adds a Paint Gun hand tool giving an easier and more immersive way of coloring and skinning blocks. The biggest benefit is it aims like a hand welder/grinder, you can select blocks in between other blocks. Aim-down-sights even provides an option t...
Concrete Tool - placing voxels in survival
Created by Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
Life'Tech-Algaetechnology (Eng/De/Es)
Created by Kuvat
Heyho, this mods adds a new technology based on Algae to the Game. One kind of Algae is found on earthlike Planets, and the other one on the Alien Planets Icelakes, or they can be bought on trading Stations for an immense Amount of Spacecredits. The Ice fr...
Plant and Cook [No Script]
Created by Bačiulis
Intro This is No Script version of Plant and Cook mod. It is not integrated with Eat.Sleep.Drink.Repeat! stats mechanics. You can still grow, make and consume food, but it will only restore health. Planter and Kitchen blocks are made functional and allows ...
先进聚变反应能源系统 通用版
Created by shijun12342
Contains a fusion reactor that uses deuterium fuel, and an extractor that extracts deuterium fuel from rock and ice. Advanced Fusion Reactor Large Block Size 1×1×1 Output Power 100MW Fuel Consumption Rate 0.03 Advanced Fusion Reactor Small Block Size 3×3×3...
[VSI] Recolorable Thrusters
Created by Darkmist
Void Star Industries proudly presents the technology to recolor any thruster flames from the control panel. No more predefined flame colors that don't match your paint job. Simply go into the thruster's control panel and set your preferred color with the c...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
SpraysMod
Created by Math
Sprays mod Sprays mod allows you to bring dynamically placeable 'sprays' into your game. Sprays work with copy / paste, Blueprints, projections and more! The mod comes with no sprays you must install a sprays addon! Official spray addons Sprays Starter Pac...
[SpraysAddon]IndustrialSpraysPack
Created by Math
Sprays pack featuring many warning signs, and a new font Inspired from the Heavy Industry update...
Store Block - Create your own Trade Station
Created by diK
This block provides a trading system for admins and their own stations. It allows the same offers as the economy stations and custom items without mod adjustments. The blocks are filled with offers and materials with every restart, power on or after 20 min...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
Bigger Explosions
Created by Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
Apothilight
Created by Apothicon
Apothilight is a lighting mod that makes numerous changes to the Enviroment.sbc file to make SE look better in low light areas. Features: - Shadows are much, much darker in space. - Night time on planets is extremely dark. - Removed the bright yellow highl...
Apothither
Created by Apothicon
Vanilla Change List: --------------------------- (Note that if any vanilla moons share the same weather as a planet, and that weather is modified here, that the moon will also have it's weather modified.) Visual Changes: Earth-Like: - Made Light Fog a litt...
The Sun is not yellow
Created by Major Jon
This mod changes the color of the sun to be more white. The sun will still look the same from planets, that is controlled by the planet data itself. This mod also makes the skybox darker and reduces ambient light. That means slightly darker shadows and muc...
Blue Skybox
Created by Valikai
This is the old blue skybox made by Keen. I updated the environment file to have modern lighting, as the skybox is now very old. Enjoy....
Rotate skybox with the Sun
Created by Digi
This simple mod makes it seem like you are the one rotating with the planets, instead of the sun rotating around you like it actually does, by simply rotating the skybox (starfield) with the sun. At very low sun rotation speeds (1h per day or longer) it is...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
[MES] Agaris at War - Discontinued
Created by CaptainArthur
Discontinued because Ares at War is releasing soon. You are allowed to reupload this mod Q: Can I use the Ares System with this mod? A: No! Agaris at war is for agaris 1.0. I am currently working on Ares at War. (sequel to this mod) Q: Does this mod add NP...
MES Wreckage
Created by TheFinalEvent97
Mod features 668 different grids such as small drones, crashed ships, damaged outposts and rotating ring space stations. 99% of grids are damaged in some way, from light rocket damage to being pratically ripped in half. Designed for a salvage style of game...
MES Mobile Merchants
Created by Gaz
MES Mobile Merchants is an NPC mod that adds friendly traveling merchant encounters that will come near you with randomized wares, which you can buy in their store block and also buy certain items from you (similar to Trading Stations). They will have a ra...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
Planetary Derelicts [Reworked]
Created by QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
Reward Blocks Pack
Created by Alb
This pack includes some VERY POWERFUL, practically-cheating blocks. However, there is no way to reproduce, replicate or build these blocks in survival mode. They don't even show up in the G-menu! They all require a single unobtainable component. And if you...
[SEE] Super Engineered Encounters
Created by Alb
This simple mod adds some very difficult, very rare, and VERY REWARDING encounters that spawn on the Alien and Titan worlds (modded planets need a patch) What sets these encounters apart from others is that they're equipped with very powerful and useful bl...
Kimi & Qun
Created by Major Jon
Two small rock moons of the gas giant Luma. v1.3: Now with Encounters v1.2: Updated Ore Map v1.1: General update v1.0: Initial Release Stats: Kimi -Recommended size: 3 km (use the Plugin Loader with the Large Planets plugin or the Console Spawn Planets mod...
Helghan (Weather Update!)
Created by Almirante Orlock
Helghan is a planet orbiting the star Alpha Centauri A located in the Alpha Centauri System, 4.2 light-years away from the Solar System. It is home planet to the Helghast. Helghan is a remote and desolate world with unfavorable conditions for human habitat...
Tohil
Created by Major Jon
Tohil is a small ice moon of the gas giant Luma. v1.3: Now with Encounters v1.2: Updated Ore Map v1.1: General Update to fix/improve a lot of small stuff v1.0: Initial Release Stats: -Recommended size: 19 km -Gravity: 0.33 g -Atmospheric pressure: 0.5 atm ...
Lavuc
Created by Doctor Octoganapus
Lavuc is a large and lifeless barren world. Unlike most planets of its size Lavuc's atmosphere is extremely thin with the high peaks on the planet towering above the atmosphere. With the extremely thin atmosphere and high gravity ships equipped with atmosp...
Object-85 (Weather Update)
Created by Almirante Orlock
English: Object-85 is a rocky moon with large craters scattered all over its surface where it formed a thin layer of atmosphere due to the accumulation of gasses in the bottom of these regions. Gravity: 0.3G Resources: U - 76.9% Fe - 12.8% Ni - 10.2% Ice -...