Project Zomboid

Project Zomboid

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Zombie Contagion
   
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293.016 KB
28 Sep, 2022 @ 6:09pm
22 Oct, 2023 @ 8:20am
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Zombie Contagion

In 1 collection by albion
Albion's PZ Mods
16 items
Description
This mod offers a semi-realistic simulation of infection spread between players. You may be immune to the dead's airborne virus, but the virus emitted by those in the pre-death stage is very different...

Mechanics
While the exact details of the virus are unknown, the CDC announced the following:
  • Masks are very effective at slowing the spread of the disease.
  • Infectiousness increases as the disease progresses - freshly infected hosts offer almost no threat to healthy individuals, but risk grows quickly.
  • The virus is only transmitted in very close contact.
  • On average, transmission was observed after ten minutes of direct close contact with a late stage host. No amount of contact, no matter how brief, is safe.
  • Although the risk is still greatly reduced, transmission can occur from a greater distance indoors.
  • The virus may enter slightly more easily through open wounds.
  • Gas masks were found to be ineffective when worn by the infection host, as they do not filter the exhaled air.
  • Health history may have a significant impact on your chance to be infected.

Carriers
Some survivors have been found to be immune to airborne transmissions (but not any other sources such as scratches). Unfortunately, carriers are always lightly infectious to others around them. This can be configured to either be a selectable trait (of configurable price) or to be granted randomly to new characters.

Pairs well with:
Antibodies makes the infection survivable, giving more reason to keep infected allies around, and making the airborne disease less damning without removing challenge.
Susceptible makes zombies dangerous to be around too, completing the theme of airborne infection. Zombie Contagion can be configured to only affect Susceptible characters, or to be more severe against them.
This mod should work with all modded gas masks. It will try to find modded facemasks too, but this may not be as reliable. If you want to be sure, check your logs for a list of detected facemasks (gasmasks are not listed).

Credits
Thanks to Collide for submitting some bug fixes.

This mod is inspired by OgreLeg's similar mod, but its mechanics and code are entirely original.

If you enjoy my mods, I'd appreciate it a lot if you considered leaving me a tip ^u^
[ko-fi.com]

Workshop ID: 2868937948
Mod ID: ZContagion
Mod ID: DEPRECATEDDONOTENABLE
29 Comments
Grandpa Wolfenstein 15 Apr, 2024 @ 1:32am 
i have been looking for a mod like this for fucking EVER to pair with Susceptible. at long last the full Airborn combo.
calisir 29 Mar, 2024 @ 4:16pm 
i cannot see the trait at the character creation menu
albion  [author] 27 Dec, 2023 @ 5:18pm 
only players who are infected or who have the carrier trait are infectious
Mr. Cheese 27 Dec, 2023 @ 5:17pm 
does this mean that you can turn other players even if you havent been bit?
Hélios 12 Aug, 2023 @ 7:10pm 
hm
albion  [author] 16 Jul, 2023 @ 3:18pm 
(that specific modid is anyway, it has to remain because steam won't delete old files even if i remove them from the mod)
albion  [author] 16 Jul, 2023 @ 3:17pm 
it's deprecated, do not enable
Acid Green 16 Jul, 2023 @ 12:46pm 
"deprecateddonotenable"?
Truck-san 11 Jun, 2023 @ 7:42am 
Thanks for this mod bro!
If you can give me answer it would be great.
I using Immersive Medicine, Better Masks, Working mask, zRe Vaccine ReMod by kERHUS
so what you think it working fine with this mods? c:
albion  [author] 10 Mar, 2023 @ 11:18pm 
i haven't tested it, but unless their code is absolutely crazy it should work fine!