Stellaris

Stellaris

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! Starnet for NSC3
Created by salvor
Mod is for 3.12. Don't use with other versions of the game This is a mod which intends to make my AI mod, Starnet AI work better with NSC2 (New Ship Classes and more). It also works with starnet's fork, Startech. It requires NSC2 and Starnet to function (d...
!!!Universal Resource Patch [2.4+]
Created by Narvindar
Updated for 4.*.*. Backwards compatible with 3.* and most of 2.*. Patch to display the added strategic resources from different mods. For Stellaris +2.4.* Thanks to the new launcher the order in which mods are loaded is changed, if you have trouble getting...
!-Starbase - Extended-!
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hey guys have you ever wanted to have an empire which relies a lot on Starbase like the marauders ? Well then I guarantie you that you have come to the right place. https://i.imgur.com/4...
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
36 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
A Deadly Tempest [3.14.☠]
Created by FirePrince
/i.imgur.com/QV4FTm5.png Ever wanted to be able to shut down access to the L-Cluster while an Awakened Empire, Horde, Crisis, or some other empire threatening you is ongoing? Just want to be Tall but isolated in the L-Cluster? Ever wished that the Gray Te...
~ StarNet AI
Created by salvor
Small announcement Heavily recommend trying another AI mod, Startech. It's more science-oriented and, I believe, will provide more fun experience for most players. Description This mod intends to create an action-packed experience with AI not only being ab...
Upgradable Resource Refineries
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png https://i.imgur.com/aXoWV0x.png This mod adds two new tiers of strategic resource refinery buildings to the game, they function the same as the vanilla refineries except with higher output and...
Upgradable Resource Collectors
Created by Saxon
https://i.imgur.com/gvoTFYV.png https://i.imgur.com/3wsFrbs.png This mod adds upgraded versions of the resource gathering buildings in two technological tiers to the game. This allows you to convert building slots into several districts worth of jobs, but ...
United Fleet Shipset
Created by PSIONIC海豹
关于本mod的更新日志与流程攻略,欢迎您加入群星中文频道 https://steamuserimages-a.akamaihd.net/ugc/772870569269703818/EA4B40D4B213ED89893E2A33E350A798623C711B/ downscale patch compatibilty : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2252191029 本MOD是Warship girls R and M...
UI Overhaul Dynamic - More Tradition Categories (16)
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the amount of selectable tradition categories from the default 7 to 16. (The AI will also fully fill the new slots befor...
UI Overhaul Dynamic - Extended Topbar
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png A submod for UI Overhaul Dynamic that overhauls the resources displayed on the top toolbar. Doesn't require any other mods, and can be used even without the parent mod. Minimum resolution width is 1600px (can be u...
UI Overhaul Dynamic - Dark UI
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png This is a submod for UI Overhaul Dynamic that changes the modified graphical files and style to match the one in Dark UI. Will also work with any other of my UI submods. It no longer requires Dark UI to run. 📑 Loa...
UI Overhaul Dynamic - Ascension Slots
Created by Orrie
For 4.0 ✔️ - Compatible with save games. https://i.imgur.com/ugRr97n.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that increases the ascension slots from 8 to a maximum 100, depending on user selection. The vanilla UI c...
UI Overhaul Dynamic - Tiny Outliner
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png It does require the main mod to run. This is a submod for UI Overhaul Dynamic that changes the outliner to mimic the look from Tiny Outliner v2. ⚠️ Do not run this with any other outliner mods. ⚠️ 📑 Load Order 📑 U...
UI Overhaul Dynamic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/txc9Oaf.png 📜 Changelog 📜Beta VersionOlder Versions3.14.15923.13.2Paradox Mods ⛓️ Compatibility Patches ⛓️🏗️ Submods 🏗️Can be used in multiplayer, even with players who doesn't use it! 🛠️ Interface Modified 🛠️ This mod is spe...
Sol System Expanded
Created by Lion
Works with version 3.6, includes English, French, German and Russian localisation. Sol System Expanded adds new variants of the Sol System to choose from as starting system for an empire: Sol System Expanded This is the default version of Sol System Expand...
SE - Restyled - Everything
Enables all the (legal) clothing for SE - Restyled https://i.imgur.com/4Und3QN.png...
SE - Restyled
This mod is a rework of SE - Human and SE - Humanoid series by MnCnNn. Mod Load Order Mod load order has been moved to discussions due to character limits for the description. https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2652300246/3187988018...
SE - Asset Repackage
For use with SE - Reclothed. Repackaging of assets from SE - Human - Modest, SE - Humanoid and SE - Humanoid - DLC1: Humanoid Hives to save disk space and improve load times, as there are many duplicated assets in different locations between them. Over 100...
Portrait Trigger Pack - Core
Contains scripted triggers for stratum/ethic/civic checking. For use with portrait mods. Note that this mod will do nothing by itself! This mod only makes it easier for portrait mods to support strata/ethics/civics in vanilla and supported mods. Code tempo...
No limit for influence
Created by kataklism
10M limit for influence....
More Trait Points and Picks
Created by IamSagittare
For Stellaris 3.1, Still works just fine in 3.2 Recommended for Godly Traits. Does not require any mods. This mod increases the amount of base species trait points and trait picks available. DOES NOT ADD ANY TRAITS - SEE MY OTHER MOD FOR CONTENT BESIDES TR...
Masters of Nature
Created by starchitec
Sky Islands and Subterranean Cities Tired of mastering nature and thinking, all I got was two lousy districts? Well now you don't have to stop at flattening mountains and filling in the sea, you can create underground cities or even build islands in the sk...
Kurogane Expanded (New)
Created by General_Nekko
--------------------------- PLEASE DM ME BEFORE USING THESE MODELS Thank you all so much for coming together to share your love for this mod. I am sad to announce that I can no longer manage this mod but am happy to announce that I have found a new owner. ...
Hands of State (3.4)
Created by AlphaAsh
A small collection of additional governor traits Please see the slideshow for details. https://i.ibb.co/R7JLpsQ/gngcompatibility.png No vanilla files touched, so should be fine with everything, https://i.ibb.co/bBKWdPY/stop.pnghttps://i.ibb.co/t3YzYZj/dono...
Guilli's Technologies
Created by Guilliman
Guilli's Technologies For version 3.12/4.0+ of the game. Compatible with all DLC. DLCs not required. Compatible with all mods. English and German Localisation 125 new technologies Vanilla-like technologies Some rare technologies Some gestalt, hive or machi...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Extra Ship Components NEXT
Created by NHunter
Extra Ship Components: NEXT WARNING: this mod is NOT compatible with existing ESC 3.0 saves. You need to start a new game. Other mod versions: Stellaris 3.3 -- Stellaris 3.4 -- Stellaris 3.6 -- Stellaris 3.7 Stellaris 3.9 -- Stellaris 3.10 -- Stellaris 3.1...
Extra Buildings - Storage
Created by Thane-Stus
Compatible with 3.5 Adds 2 upgrades to the Resource Silo building. Building List Extra Buildings Mods No other Extra Buildings mods are required for this one to work but using them is recommended. 2.3 Versions Here 2.4/2.5 Versions Here 2.6+ Versions Here ...
ESC NEXT: Overwrites: Global Ship Designs
Created by NHunter
Extra Ship Components NEXT Overwrites: Global Ship Designs Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Global Ship Designs (Stellaris 3.4) > Stellaris 3.5: ESC NEXT: Overwrites: Global Ship Designs (Stellaris 3.5) > Stellaris 3.14: ESC NEXT: ...
ESC NEXT: Overwrites: Component Progression
Created by NHunter
Extra Ship Components NEXT Overwrites: Component Progression This mod is an optional addon to Extra Ship Components NEXT that merges together vanilla and ESC tech trees. Other mod versions > Stellaris 3.4: ESC NEXT: Overwrites: Component Progression (Stell...
Dynamic Mod Menu [3.10.*]
Created by TheFlyingPotato
Ever felt like your edicts list becomes cluttered by edicts whose sole purpose is to open the settings of a mod? Here is a lightweight and performance-friendly mod that can solve that issue! For players This mod adds a button on the main menu (opened up by...
Dark UI
Created by ButtJunkie
I'm not planning any further updates as I'm working on a space strategy game (if you're curious, a search for Ascendance4x should show the youtube channel or website). ------- Compatible with 2.8+ This mod is a UI recolour, giving it a more neutral, darker...
Cybrxkhan's Assortment of Namelists for Stellaris
Created by cybrxkhan
Current Version 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server Official Website for my mods Paradox Forum Thread Legacy versions (Manual Installation): Patch 3.3: https://www.dropbox.com/s/qef6c...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
Banned! (3.5)
Created by AlphaAsh
When suppressing a faction just ain't good enough This mod adds the ability to ban factions that aren't supporters of your government ethos. For example, a militarist government cannot ban the militarist faction. You must suppress a faction before you can ...
Aggressive Crisis Engine
Created by OldEnt
Aggressive Crisis Engine (ACE, ACEMOD) is a collaborative Stellaris mod with new crisis AI and a great amount of crisis improvements. a.k.a. crisis is fixed --- Save compatible. --- I am stepping back from modding. If anyone wishes to take it over I highly...
AA's Natural State (3.4)
Created by AlphaAsh
Nature Reserves, Blocker Conservation, Renewable Energy and more Adds a Nature Reserve swap for Industrial districts. Adds a Nature World colony designation. Adds new and overhauls vanilla planetary deposits, to support... More buildings for deposits, incl...
AA's District 6 (3.4)
Created by AlphaAsh
Ethical Community Districts Adds a sixth district type - the Community District. For machine gestalts, this'll be a LAN instead. For hive gestalts, this'll be a Wild Nest instead. Adds decisions allowing specific ethics to swap the type of Community Distri...