Total War: WARHAMMER III

Total War: WARHAMMER III

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Lost & Found Dwarfs: Dawi Stand Tall!
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overhaul
Tags: mod
File Size
Posted
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107.991 MB
8 Apr, 2023 @ 11:48am
22 Jun @ 6:33pm
30 Change Notes ( view )

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Lost & Found Dwarfs: Dawi Stand Tall!

Description
Shieldbearers, ho! This mod is an overhaul to Lords and Thanes as well as containing changes to other core aspects of the dwarf roster. This includes shieldbearer and oath stone mounts along with more weapon variants for Lords and Thanes.

In addition, Belegar has a unique Oath Stone mount as well as the ability to summon some ancestral spirit allies! This pairs with a new Longbear RoR.

There are also more beard color variants across the board! Everything a strong dawi needs to stand tall and proud!

NOTE: This is a standalone mod. All content is included in Lost & Found Dwarfs: Complete Collection.



Summary

Lord and Thane Overhaul
  • New Weapon Variants - Great Axe, Crossbow, and Pistol
  • Mounts - Shieldbearers (Lords) and Oath Stones (Lords and Thanes)
  • Rename - Lords to Dwarf Lords
  • New Visuals - More beard colors and helmet options
  • Recruitment - Thanes recruitment and cap increased now available in Tier 2 Barracks to match other factions

Belegar Changes
  • Unique Mount - Runic Oath Stone
  • Two New Abilities - Summon ghostly Dwarf Warriors and Ironbreakers
  • Reworked skill focus towards Miners, Ironbreakers, and Irondrakes rather than Rangers and Bolt Throwers
  • Mighty Oath Stone changed to only be available while mounted
  • Vanilla Bug Fix: Belegar's Ghost Engineer can now properly attain the Zhufbar 42-Pounders skill without specifically needing points in Triangulation.

General Changes
  • Visual Overhaul - New beard variations for most of the dwarf roster (Engineers and Runelords/smiths to come later)
  • Reskin - Thorgrim's throne bearers now resemble hammerers.
  • Reskin - Removed red dots from ghost dwarf heroes.
  • Reskin - Fixed one Longbeard's torso model's gem texture issue
  • New RoR - Ancestor Spirits (Longbeards) (this unit is available earlier to Belegar)
  • Rename - Norgriling's Ironbreakers to Axes of Norr
  • Traits - Reworked and additional unique dwarf Ancestral Blood traits
  • Building - Moved Hall of Oaths to be a tier 4 barracks building and renamed it to Warriors' Guild Hall
  • Recruitment - Dwarf Warriors recruitable via Tier 1 settlement chain, Bolt Throwers via Tier 2 settlement chain, Quarrellers via Tier 1 barracks chain, Hammerers & Ironbreakers via Tier 4 barracks chain
  • Building - Tier 1 Ranger Outpost now available to all dwarf factions
  • Balance - Slight buff to offense of Dwarf Warriors (Great Weapons) and Longbeards (Great Weapons)
  • Balance - Added Charge Defense vs Large to Dwarf Warriors (Great Weapons), Quarrellers, and Thunderers
  • Balance - Small range buff to Bolt Throwers
  • Balance - All Rangers variants and RoRs gain 360° Firing Arc, Fire Whilst Moving, looser spacing, shorter range, and adjusted costs
  • Bugman's Rangers converted to an RoR unit.

Future Plans
  • Reworks to Thorgrim's and Grombrindal's personal and campaign mechanics
  • More Campaign Changes!
  • Tweak unit stats/cost based on user feedback. The goal is to be balanced around vanilla TW:WHIII.

Other Mods
And for my other Lost & Found mods, please check out these!
Dwarfs

Kislev

Beastmen

Other Factions

If you want something a little more silly and not lore-friendly, try this mod out!


Known Incompatibilities

Acknowledgements
Thanks to Da Modding Den[discord.gg] for general help and maintaining the modding wiki.

Thanks to the Skeleton Crew for feedback, support and more!

Custom mount and ability icons made by Inu! Thanks a ton!

Scripting advice from the wonderful Rhox and All is Dust.

Script to add Regiments of Renown to the pool taken from the modding wiki. Originally written by Aexrael Dex and edited for Warhammer III by All is Dust.

Additional screenshots kindly provided by Matthew39!

Thanks to Orendi for pointing out the Longbeard gem texture issue!
Thanks to Stale Memes for all the useful feedback and bug reports!
Thanks to thelefthandofawesome for some super awesome balance playtesting!

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Feedback and bug reports are very appreciated!
275 Comments
Notteger 23 Jun @ 3:49am 
The game crashes after updating the mod:(
Votann 21 May @ 1:05pm 
I will probably be anothe guy who asks it, but is there any way to get just Belegar stuff? I mean his sheildbearers and summons, nothing more
gongoozler 9 May @ 8:46pm 
Hi can u make a ranger standalone tiny mod?
Barachiel 13 Apr @ 10:38am 
Thanks for what you do, Greenphoenix23. Appreciate the work. The mod's been working for me on TOW and a bunch of other mods, and seems to be ok not being first in the list (currently 10th for me). Very good compatibility!

Any plans to have the shieldbearer mount released as a separate mod? Also, any plans for great weapons for dwarf lords?
Sindri Myr 1 Apr @ 1:15am 
Thorgrim on Foot please
Rustic Clover 28 Dec, 2024 @ 12:58am 
Is it possible to incorporate quartered shield patterns akin to Uniforms and Heraldry of the Dwarfs III?
TenTonTeuton 17 Dec, 2024 @ 6:23pm 
Could we get a mod with just the mounts? That'd be awesome
Rhodeus 23 Oct, 2024 @ 2:54pm 
When i'll start the game today i've seen the problem with SFO too, glad there's something scheduled for it.

Great job creator!
greenphoenix23  [author] 21 Oct, 2024 @ 6:41pm 
That is most likely due to needing an SFO submod.
I plan on addressing those issues when I next release an update to my Dwarf Collection (which will be when my current project is completed)
Hope#1243 21 Oct, 2024 @ 11:51am 
SFO users: Mod is somehow causing a bunch of units to have their stats overwritten (Ironbreakers, RoRs, etc) so vastly reduced health and other nasty things. Can't figure out what is causing this after checking tables and changing load orders. Keep on Dwarfing :redbeard: