Stellaris

Stellaris

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Shader merge 4.0
   
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Tags: 4.0.*
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539.854 KB
9 Apr, 2023 @ 6:46pm
7 Jun @ 5:40pm
30 Change Notes ( view )

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Shader merge 4.0

In 1 collection by Inny
Inny78's mods
9 items
Description
This is a standalone version of the shader merge files that are included in the Merger of Rules, for those who don't want or can't use it.
Can be safely used with UGRP.



Shaders

This file merges the shader changes made by these mods:
- Ancient Cache of Technologies
- Acquisition of Technologies (ACOT submod)
- Gigastructural Engineering & More
- Real Space

You don't need to have all of these to use this merger, but you do need it if you have at least two of them if they don't share their shaders (see below).

Shared shaders:
- ACOT and AOT.

Put this mod at the bottom of your mod list.

Note: I won't support any mod here that hasn't updated his shader files to the 3.10+ format.



Planetary bombardment visuals

This mod also merges the planetary bombardment visual effects of the following mods:
- Ancient Cache of Technologies
- Ancient Empire
- Acquisition of Technologies (ACOT submod)
- Expanded Traits, Civics, Pops, and More
- Gigastructural Engineering & More
- Girls Frontline
- Halo: Forerunner Ships & Portraits
- Origin Beings
- 神之长子-Protoss
- Return of Ragnarok



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24 Comments
eqN 10 Jun @ 10:28am 
Thank you!
Inny  [author] 10 Jun @ 2:26am 
Hello, Gigas alreay includes Real Space's shaders. You'll need this mod is you're using ACOT with Real Space and/or Gigas.
eqN 9 Jun @ 7:02pm 
Hey there. A little confused what this does. I use Real Space + Giga. Should I use this? Thank you!
Inny  [author] 7 Jun @ 5:38pm 
The last release for Stellaris 3.14 can be found here.
https://github.com/Inny78/Shaders_merge/releases/tag/3.14
Inny  [author] 8 May @ 5:50am 
It will be updated soon.
beahmont 7 May @ 2:54pm 
Is this being dropped like Merger of Rules or will it still be updated?
Inny  [author] 25 Oct, 2024 @ 11:08am 
The last release for Stellaris 3.13 will stay available here [github.com].
Inny  [author] 7 Sep, 2024 @ 5:08am 
The last release for Stellaris 3.12 is available here [github.com]
Inny  [author] 31 May, 2024 @ 2:00pm 
Create a local mod with the launcher, and put in the 3.11 shader merge you can find here:
https://github.com/Inny78/Merger-of-Rules/releases/tag/3.11
assignment ada 31 May, 2024 @ 1:36pm 
Will I still be able to finish 3.11 saves on the new update?