Total War: WARHAMMER III

Total War: WARHAMMER III

103 ratings
Swissbob's True World Start Positions
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Tags: mod
File Size
Posted
Updated
155.995 KB
13 Jun, 2023 @ 7:21pm
25 Jan, 2024 @ 6:27pm
4 Change Notes ( view )

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Swissbob's True World Start Positions

Description
This is an updated and slightly improved version of swissbob's amazing IE Start Positions mod "True World" : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2872011780

Compatibility:
As with the original True World, this mod is compatible with any other mod that doesn't mess with the starting locations of factions being moved, as it is entirely script-based.

Smaller mods split off from true world:
Light start position changes:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2988099329

Alith Anar & Cloystra ajustments:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2989893739

Imrik in the Dragon Isles & Kugath in the Northern Wastes:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2990430591

Drycha in Cathay & Nakai:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2990412895

Mannfred in Nagashizzar:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2989907255

Taurox in the Southlands:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2990424444

More Mods by Me:
Mother Ostankya near Kislev - Start Position Change
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3029043600

War for Eight Peaks - Dynamic Start Positions:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2993769765

Skarbrand in the Jungle:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2990746957

Malus in the Eastern Colonies:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3009028848
89 Comments
NorscanWarlord 10 May @ 8:18am 
would be cool to see Arbaal moved to the main settlement next to Archaon, "Steps of Khorne" i believe? long time since i played with vanilla settlement names since OvN Lost World changes some names
fen 7 Mar @ 10:01am 
hi, when using this mod in multiplayer all the starting corruption is gone
Porkenstein  [author] 15 Dec, 2024 @ 2:52pm 
@Herald of The End Times, I checked and it doesn't need to be updated!
Herald of the End Times 15 Dec, 2024 @ 2:25pm 
Can you update Porkie pretty please...
Porkenstein  [author] 29 Nov, 2024 @ 11:57am 
yep
Herald of the End Times 29 Nov, 2024 @ 1:57am 
Is it working
randy 9 Nov, 2024 @ 2:46pm 
I second moving Mannfred back to somewhere in Sylvania. That way, it would be compatible with "Legions of Nagash" mod.

Eventually we'll get Nagash from CA in official capacity and he'll be certainly starting in Nagashizzar, as well.
Porkenstein  [author] 7 Aug, 2024 @ 10:21pm 
@Løfvenius, it doesn't move Epidemius. If you want a mod that moves epidemeus, take a look at this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3236172467
Løfvenius 2 Aug, 2024 @ 12:44pm 
Hi! But where does this mod leave Epidemius if Ku'gath is moved to his area?
Porkenstein  [author] 27 Jun, 2024 @ 7:04pm 
Most likely it's another non-updated mod causing a script crash, preventing this mod's scripts from running on a new game.