Total War: WARHAMMER III

Total War: WARHAMMER III

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Popculture Necromancy! - For Legions of Nagash [5.3]
   
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16 Jul, 2023 @ 4:40pm
25 Mar @ 8:30pm
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Popculture Necromancy! - For Legions of Nagash [5.3]

Description
Updated to include all LoN units/lords/heroes as of 5.3

If an undead Lord dies the whole army goes POP! Just like in the movies! While the Lord 'lives' though, all their army gets perfect vigour and unbreakable - for LEGIONS OF NAGASH mod.

Requires that mod and main Popculture Necromancy.

Yeah just like in all the best B-movies you've ever seen and the greatest D'n'D campaigns you've played, the BBEG (Lord) animates the evil host, and when he dies, so do they! But not heroes or unbreakable units.



How it works
Lords have a map-wide aura that affects every unit/hero in their army (but NOT themselves) that gives unbreakable and perfect vigour.


If the lord dies or leaves the battlefield (but not when temporarily routing) the effect is lost and instead their troops but NOT heroes (or allied armies) receive 'Mortal Coil' and disintegrate quickly.


If you have a 2nd army with a Lord re-inforcing providing the buff, the 1st army will live.
Any unit that is itself unbreakable will also survive.

Legendary Lords have an almost identicle buff with 1 key difference: it will work on ALLIED armies too and keep them alive/animated if their lord dies.



Upto you to decide. Here's what my new favourite user Serj Targarien had to say:
"I love [] how it affects gameplay in a risk-reward way. Both playing as and against vampires gets more fun as now the lord is an essential figure in the battlefield, who has to be taken advantage of offensively but also protected at all costs. Also, when playing against vampires the fact that you know you can win the battle by "just" killing the lord can make you overextend and actually lose."

A small thing is that a Legenday Lord reinforced/reinforcing another army will give other Lords Perfect Vigour/Unbreakable. Minor and not necessarily undesireable.

For armies commanded by a Legandary Lord, I've also added a 0.02% multiplier buff to auto-resolve, minor but should represent the buff.

Small buff to corpse carts, who in vanilla provide (now near useless) 0.01 % vigour regen.
Now do 0.01% hp regen aura, every sec. This is 20% of the Lodestone versions AoE regen effect.
Empire Thralls are counted as undead by LoN mod, so are in this one too.


F.A.Q's

What about Isabella?
She as a hero, gets the best version of the buff. So if you have her as a hero in your army, and the Lord dies, the army will remain. I think.

Garrisons?
There's no lord to give a buff, but they WILL disintigrate if the 'general'/star banner unit is killed.

Summons?
Are unaffected either by the buff or mod crumbling. Vanilla behaviour.

Living Troops?
Living allied outpost troops in your armies are UNAFFECTED (not undead).




Save game compatible, safe to add or remove any time. Does not touch any vanilla entries, so is compatible with everything/wont ever conflict.

Mixu's Legendary Lords - supported for Dieter Helsnicht & Captain Drekla.
Vampiric Lords of Legend & Lore - supported for Akana, W'soran, & Elize von Carstein.
Radious Units are included for both Counts and Coast.

Other Sub Mods
Lorefulish Version! The less skeleton like troops don't disintigrate!
Necromancy - Supported by Serj Targarien's mod - TY Serj!
Submod for Expanded Roster - Vampire Counts
Lords of the Night - Konrad hero Konrad gets the normal Lord skill.

Making a sub mod/making new mod units affected.
Could hardly be any easier!
  • Find the units main entry in your mod: In DB> land_units_tables: "Key" column.

  • In a new mod 'create' (or just within this mod if you're not sharing) the DB table 'land_units_to_unit_abilites_junctions_tables' -done by right-clicking the packfile name.pack below PackFile &Contents.
  • Add your new unit(s) main entry key under Land Units

  • Under Ability put:
    • popculture_necromancyLL - if they are a Legendary Lord,
    • popculture_necromancy - if they are a generic Lord,
    • popculture_necromancybad - if they are a unit (will disintigrate when Lord dies)
No permission needed but let me know and I'll incorporate or link it!

Feedback welcome and desired!


My Mods








Please eat the rich ~Neil
11 Comments
Neil  [author] 16 Oct, 2024 @ 10:40pm 
ah no I updated for the one, didn't change the requirement, will now ta.
Randy Bobandy 16 Oct, 2024 @ 1:04pm 
That legions of Nagash required mod is outdated. There is actually a new one. Is this supposed to work with the discontinued version?
Neil  [author] 3 Jun, 2024 @ 1:06pm 
I'm assuming so, very unlikely CA alter what this mod touches.
Don't play LoN so cank check myself.
Planewalker 2 Jun, 2024 @ 5:19pm 
does this work without the update?
Neil  [author] 11 May, 2024 @ 4:32pm 
Nothing needs changing on my end s'far as I can tell. If LoN main mod is updated and has new units, do let me know :)
Михал Пихалыч 11 May, 2024 @ 4:13pm 
update plz
Neil  [author] 25 Jul, 2023 @ 4:04pm 
Right yes! Thank you for the info @Ad Victoriam, should be addressed now, along with other mounted LL's. Let me know if you discover any more, cheers!
Ad Victoriam 25 Jul, 2023 @ 10:05am 
Okay, I figured out the issue. He does not get it when he is mounted, on any mount.
Ad Victoriam 25 Jul, 2023 @ 8:59am 
That's odd. Let me do some further testing and get back to you. Thank you for the work you do!
Neil  [author] 25 Jul, 2023 @ 5:01am 
He is for me!
https://i.imgur.com/HdCXrPb.jpg

Do u know if LoN perhaps has another variant of him other than his mortarch form I need to check for? Maybe you have other LoN submods?