Barotrauma

Barotrauma

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Items (50)
Abyssal armory - Reinforcements
Created by Yak'All
TL;DR Section provided as always Weapon breakdown: The A.R.C. Assault rifle The A.R.C. is the main focus for the wardens at MarineCorps. This fast shooter rifle kills its victim when it just barely realized it was being attacked. It holds an advanced 50 ro...
ADV Beacon Stations
Created by PsykokiN
https://i.ibb.co/0cSjwgB/title.png This is a pack of 53* beacon stations for more variety. It adds new stations in addition to the original ones. You can use it with other mods without problems. You can play it in campaign mode (solo & multi) even if you h...
BaroCraftables+
Created by Ricky
Updated to "Unto the Breach" BaroCraftables+ overrides a lot of vanilla items and makes them movable and craftable in the welding table Right click and e to place Safe to add to ongoing campaign mostly safe to remove you will get a few one time errors and ...
Cat Propaganda Banner Override
Created by Dan Murphy Jr.
Replacement of six vanilla Coalition outpost propaganda banner with funny cats. Compatible with all mods. Artwork done by Tumor....
Chemical Agents
Created by Feniter
Offers up to 6 different chemical agents, Inspired partially by EHA. My first full effort mod that I don't want to do as a le funny mod. You will learn to fear invisible gasses and even the slightest exposure will result in devastating conditions. Care for...
Come On In
Created by DoujinshiGod
Ever wanted to see hammerheads accidently throw themselves into your cargo bay? Think you want to try your hand at capturing a live watcher? This mod is for you. Let them inside! All creatures in the game can now enter the submarine. May result in funny gl...
Creatures of the Depth
Created by CrusaderOfLight
Hey fellas! I quit gaming and will no longer be updating this mod, feel free to use it for any projects you wish! Mod filled with creatures from the deep. Currently featuring 9 creatures (A few W.I.P), creatures that are done and balanced will be able to s...
Cs For Barotrauma
Created by Evil Factory
ATTENTION THIS MOD DOESN'T DO ANYTHING ANYMORE, INSTEAD: Go to your MainMenu, Click on LuaCs Settings found top left, and check "Enable CSharp Scripting" This is still useful as a simple way to show that your mod uses CSharp. Description Addon for Lua For ...
Deep Sea Alcohol
Created by Doctor What
Mod that adds alcoholic beverage to your submarine's bar The pack curently contains: -Stolichnaya (Regular Russian Vodka) -Beer -Corona Beer (Handy if you need husk eggs in exchange for cyanide) -Honkmother's Energy Drink (Gives you speed yet slowly drives...
Doctor Javier's Medical Arsenal
Created by Television
Hello, it's me Dr. Javier! Have you ever wanted to inject someone with 24 syringes of fentanyl in 2 seconds flat? No? Well too bad! Now you can with my with newest inventions! Here are some of the weapons you can find or craft yourself: https://cdn.discord...
Don't Fear The Worm
Created by Captain23rd
𝘿𝙞𝙨𝙩𝙖𝙣𝙩 𝘾𝙤𝙬𝙗𝙚𝙡𝙡𝙨 𝙞𝙣𝙩𝙚𝙣𝙨𝙞𝙛𝙞𝙚𝙨 Changes the Endworm theme to Don't Fear The Reaper - Blue Oyster Cult Based on the mod "Fortunate Worm" from Rey: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2702843916 This gives off a more fitting song for a crew s...
Dont Open Debug Console On Errors
Created by Evil Factory
This is the stupidest mod i've ever made, but it's here, quite self explanatory, stops debug console from opening on errors while playing. Requires Client-Side Lua for it to work. How to install Client-Side Lua: https://www.youtube.com/watch?v=wEeJ70vH1TM...
DynamicEuropa - Frith's Biomes Compatibility Patch
Created by _]|M|[_
Info: This patch allows the use of Frith's Biomes textures with the level generation of DynamicEuropa. Load Order: - DynamicEuropa - Frith's Biomes Compatibility Patch - Frith's Biomes - DynamicEuropa The load order is important, so please make sure you se...
EK Mods for 1.x.x.x
Created by Commisar Jon Fuklaw
Introduction In order to warm up for an upcoming patch cycle for another title, I've decided to take some time to fix issues for the now-deprecated EK mod series. With that in mind, I'm going to keep this short and to the point: Here's a version of the EK ...
EK Mods Русский перевод
Created by sharaj00
Переводы на EK Armory, EK Utility, EK Gunnery, EK Dockyard Устанавливается вместе с оригинальными модификациями, совместим с последующими обновлениями Часть текста взял из устаревших переводов, часть перевёл сам с товарищем. Я отсылал файлы локализации раз...
Enhanced Armaments
Created by Micheny
A Heavily Armed Europa, para bellum. . . https://i.imgur.com/l7x856H.png A large mod primarily focused on the instruments of death, from firearms to chemical and radiological weapons (and the equipment to protect against such instruments). https://i.imgur....
Enhanced Armaments Fuel for the Fire Expansion
Created by [ST] SGT. Shorty
A Heavily Armed Europa, Pt. 2 - Military tension is on the edge of a blade, as new tech is developed to tear apart the competition. New NT Patch for EHA+FFE, which is Mutually-Exclusive from the original one. EHA:FFE adds: Radio Range Extender (throws your...
Enhanced Armaments More Accurate Weapons+
Created by WIP
Patch for Enchanced Armaments Rebalance of skill requirements for most weapons(Now, your starter revolver will not require 70 weapon skill) Weapons more accurate when you are skilled enough too use them. Fixed placements of muzzle flashes. Fixed tooltip fo...
Enhanced Armaments Neurotrauma Patch
Created by Micheny
A basic patch which simply removes the medical items from the spawnlists and job loadouts, which should remediate any ineffective medical items added into EHA. Load over Enhanced Armaments for this to function correctly. ...
Forked EuropaWar
Created by Crayssius
IMPORTANT: This mod is currently broken. I have yet to find the time to fix it. This is my forked version of EuropaWar, in an attempt to rebalance it and provide bug fixes. All enemies now have limits to their gun usage. While they still technically have i...
Frith's Biomes
Created by lordFrith
Features - Remastered textures. - Additional level hazards. - More immersive caves. Known Issues - Made and tested for singleplayer. High numbers of level objects can cause increased loading times and desync in multiplayer. Compatibility - Compatible with ...
Headsight [REDUNDANT]
Created by Pyrodes
basically a mod that modifies humans to have their main limb be the head instead of the torso, making it so that your eyes are in your head and not your torso. pretty easy and beneficial fix ...
Heroin+Neurotrauma
Created by demonshadow199
A quick patch that allows Heroin and Neurotrauma to function with no overlapping Afflictions. Includes overhaul of Epinephrine and Modafinil to decrease unconsciousness Affliction added with Neurotrauma. Both Heroin and Neurotrauma must be enabled along wi...
Improved Husks
Created by The Ninja Scout
Improved Husks The Improved Husks mod aims to improve and expand the influence of the mysterious "husk parasite" in the world of Barotrauma in many ways. Core Features -Almost every single biological creature in the game can now be turned into a husk. This...
Improved XP Rates
Created by manchyy
This mod buffs the brutal vanilla XP formulas, resulting in higher rates. Experience rates in Barotrauma are dynamic to your character's skill levels. Which means that the higher your level the more actions (and time) it will require for you to level up. T...
Lua For Barotrauma
Created by Evil Factory
Updated for the Summer Update v1.9.8.0 Discord: https://discord.gg/f9zvNNuxu9 Consider supporting the project: https://patreon.com/Evil_Factory https://github.com/sponsors/evilfactory This is a Barotrauma modification that adds Lua modding, and optional CS...
Lua Linker
Created by Ricky
Works in 1.0 A tool for linking/unlinking items like fabricators and cabinets together this can also be used to link/unlink turrets and their ammo source. You can craft this item at the fabricator its called lua linker There is also a tool that allows you ...
Malborasek Revived
Created by Noble
If Original mod author does not want to have this mod up, gonna delete it. If original mod author wants to use this mod to update his own version, they can do it without notifying me. Updated to the Newest version! Changelog! - replaced old file paths (pre...
MN Creatures
Created by Morphine
Mod development has been discontinued, the details are at the bottom of the description. Creatures description: Europan Trout The most harmless creature on Europa. Small packs of these will follow your submarine. It serves as a "decoration" for a variety. ...
More Artifacts (AOCS)
Created by Irradaven
Hi. What if it turned out that there were more than five artifacts? What if there were more than three alien trinkets? What if they began to find in the ruins not only traces of an ancient race? Maybe the answer is here somewhere. So what does this mod off...
More Level Content
Created by Medium B*t
https://raw.githubusercontent.com/dakkhuza/MoreLevelContent/main/Images/LOGO.png IN MULTIPLAYER ALL PLAYERS MUST FOLLOW THE CLIENT INSTALL, OTHERWISE THEY WILL GET KICKED FROM THE GAME MORE LEVEL CONTENT WIKI INSTALLING THE MOD TRANSLATIONS There's a colle...
MoreMissionsMod
Created by Limbs
Makes more missions spawn at outposts and cities. Only made for vanilla Baro, will most likely conflict with any other mod that modifies missions....
Neurotrauma + improvedhuskinjection patch
Created by Noamen Tab
Change behavior of Booster Husk Infection to heal some neurotrauma afflictions....
No Water Forces
Created by Evil Factory
Removes the water flow forces that push your character, i made this mainly for multiplayer, because you desync a lot when there's water forces pushing you, making it very annoying to fix leaks or move around in moments of high tension. This mod is server-s...
NT pill containers
Created by Dornam
Several containers with extra slots that exclusively hold pills from the neurotrauma pharmacy mod. Pill containers -Held in hand/cabinet only -Does not fit in containers -Large capacity (24 stacks) -Can fit a pill analyzer inside Pill bottles -Holds 12 sta...
(OBSOLETE) NT Unstunned
This is a Neurotrauma expansion. Neurotrauma is a hard-requirement. In Neurotrauma, when both of your legs are either broken/dislocated/amputated you get a perma-stunlock. If you trip down a ladder, and both your legs get dislocated, you get permalocked in...
Oxygen Reloader
Created by Luger
A tiny piece of code made at the request. How it works: 1. Install client-side Lua 2. Press the button (by default Q) 3. It'll check your inventory and swap your oxygen tank if needed Still confused? Let me show you: https://steamuserimages-a.akamaihd.net/...
Raze 2 Music
Created by Akita Neru
Only Rose at Nightfall For now...
remove particles
Created by Nupaska
this mod removes water particles and background chunks from the game, thus significantly increasing fps\performance when you looking through periscope how? it overrides biome definitions in Content\Map\Biomes with copies of original files without <WaterPar...
Shipwrecks Extended
Created by rav2n
Welcome to the Shipwrecks Extended mod page! This mod adds many new wrecks in addition to vanilla ones to the game. Some of them are more dangerous than others while others are completely harmless and useless. To some of them you can even dock! Happy salva...
12 Slots++ Deconstructor+Fabricator+Medical
Created by iErr0r32
Deconstructor Medical Fabricator Fabricator 12 cells in 2 rows No translation is required. Replaces the file fabricators.xml Any other mod that changes the file will not be compatible. Client-server mod, must be installed for everyone, both the host and th...
Super Mining Sonar + oClockRadar [UPDATED]
Created by aaron.golder
Disclaimer! This mod is an updated and fixed version of the "oClockRadar (Alt.) - " mod made by Tonic, which combines the "Super Mining Sonar" mod from LeDoux and the "O'Clock Radar Overlay" mod by Triiodine! Please show them support! If any of these mod c...
THG Armory - 'Vanilla' Ammo Pack
Created by caninmyham
!!!HIGHLY RECCOMENDED, BUT NOT REQUIRED WEAPON MOD: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2966487783!!! I've been personally largely disappointed by the weapons mods available on workshop, for their various inclusions of random overhaul el...
THG Armory - 'Vanilla' Weapon Pack
Created by caninmyham
!!!HIGHLY RECOMMENDED IF YOU WANT NPCS TO SPAWN WITH THESE WEAPONS - THG ARMORY SPAWN PATCH: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3038257822 Adds a TON of approximately vanilla balanced and stylized weapons. I really like guns. This mod r...
Total Russian Translation (TRT)
Created by -AC-Enigma
Тотальный Русский Перевод (ТРП)/ Total Russian Translation (TRT) Вы НЕ обязаны иметь все моды из списка ниже для работы русификатора. Подписывайтесь только на те моды, которые вам нужны! Lua требуется ТОЛЬКО для определённых модов, в которые уже включён пе...
XanMonsters Creature Pack
Created by RAVLVS SZAMPERSZAN
Note: if you're using an addon that overrides location types like ITA, watch out for the load order, as the new location of this pack doesn't spawn if its being overriden by another addon, so make sure using the console(F3) that the overrides happen BEFORE...
XanMonsters Volume 2 Creature Pack
Created by RAVLVS SZAMPERSZAN
Note: if you're using an addon that overrides location types like ITA, watch out for the load order, as the new location of this pack doesn't spawn if its being overriden by another addon, so make sure using the console(F3) that the overrides happen BEFORE...
XanRobots
Created by RAVLVS SZAMPERSZAN
The Tools High-Precision Multitool Use it to slowly repair robots, uses batteries to function( both fulgurium and standard ones Meta-material Patch Single use item that once used on a robot will immediately repair some damage, and then start healing it ove...
[Music mod] RIMM Reworked
Created by mylapqn312
Breathe new life into your submarine with playable instruments, note sheets, cassette tapes, and over 50 unlockable songs. Forget the boring five second loops of the vanilla instruments, this is real music! This mod greatly upgrades the vanilla music instr...