Sid Meier's Civilization VI

Sid Meier's Civilization VI

Not enough ratings
yoyo
   
Award
Favorite
Favorited
Unfavorite
Description
dawadaw
Items (34)
Better Coastal Cities and Water Tiles
Created by p0kiehl
Fully compatible with Gathering Storm and the latest patch Better Coastal Cities and Water Tiles In Civ 6, water tiles provide lackluster yields. Coastal cities typically have less food and production than inland cities, making it difficult for them to gro...
Better Espionage Screen (UI)
Created by infixo
New v2.1 as of 20.01 - Chinese language, works with the base game. Improves the Espionage Screen and Operation Chooser. Adds filters, side screens, extra info, etc. This is an enhanced version of the well known astog's Better Espionage Screen. It has the f...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Cheat Map Editor
Created by Zur13
Allows changing terrain type, features, improvements, roads, and resources in-game. Accessible via a new button in the top right corner of the window near the Civilopedia button. Works with GS R&F and vanilla. Sorry I'm not able to answer the questions. I ...
Cheat Menu Panel (R&F - GS)
Created by Sparrow
This Mod Adds A Menu Panel With Selected Cheat Options For InGame. Keybind Support is now implimented for all functions ( See Images ) The Mod is NOW Save Game Dependant. See Below How to Change so old saved games will work Go to SteamLibrary\steamapps\wor...
CQUI - Community Quick User Interface
Created by the_m4a
https://i.imgur.com/Df4rNBo.png Works with Fall 2019, Spring and Summer 2020 Patches from Firaxis, as well as currently released New Frontier Pass and Great Leader updates. Mod is actively maintained and tracked on the CivFanatics GitHub Page CQUI is an op...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Fix TSL - Dec 2022 update
Created by Ben
Fixes missing True Start Locations for various mods & maps. TSL Earth Remastered Memoramissa's Ukraine (Volodymyr Zelenskyy) JFD's Soviet Union (Joseph Stalin) JFD's Russia (Vladimir Putin) EnigmaConundrum and Lime's Iran (Nader Shah/Ismael I) Giant Earth ...
Loyalty Disabled
Created by totalslacker
City loyalty does not change. All cities owned by major players (Human and AI) are permanently loyal, using the same effect as building the Statue of Liberty nearby. Does not affect city-states. This mod probably doesn't work for saved games started withou...
Memoramissa's Ukraine - Zelenskyi (Украина - Зеленский)
Created by memoramissa
I dedicate this mod to many of my Ukrainian friends. Playing as Zelenskyi, make use of the Base of Azov as your unique building, the Teroborona as your unique district and the Cyborgs as your unique unit. The mod is available in English and Russian. The di...
Military Engineers Plus
Created by NullTheory
The Military Engineers Plus mod is a powerful addition to Civilization 6 that enhances the capabilities of your military engineers. With this mod, your military engineers will unlock sooner, be able to move quicker across the map, and use an extra build ch...
More Roads - Super Builder
Roads are created when builders move. This includes Railroad once you have the technology (Steam Power) researched. Last update allows Persian to get one road level advantage as it should have....
Movable Districts
Created by wltk
https://i.imgur.com/arBYwRN.png Allow spending gold to move district with all its buildings. Gold required to move is 2 times the original production cost. For example, if the district costed 50 production, the gold required to move it will be 100. Open a ...
Multiplayer Difficulties
Created by Zobtzler
Who is this mod for? This mod is aimed for differently skilled players (from Settler to Deity) who want to play with each other without having to make the game too hard for the lower skilled players, and too easy for the higher skilled players. What does t...
No Embarked Flying Units
Created by AOM
Helicopters, drones, and balloons no longer turn into a boat when over water. Instead, they retain the appearance they have when flying over land. This mod makes no other changes to units that can fly. This mod requires the Gathering Storm expansion pack....
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Real Strategy (AI)
Created by infixo
New version 2.3.1 as of 6.08 - AI should build Walls. The mod is currently being updated. I will try to address suggestions and fix problems reported since v2.0. Contributions in various forms are welcomed. Please contact me via GitHub. Different approach ...
Remove GDR
Created by 1e00
Simple mod to remove Giant Death Robot and upgrades from the game. Mod removing: - GDR Unit - All upgrades to GDR - "Automaton Warfare" from Information Era Golden Age Working only on Gathering Storm expansion and will NOT work with saved games before inst...
Remove Strategic Resource Maintenance Costs
This mod removes the strategic resource maintenance costs for all units. To compensate for the removal, the initial cost in strategic resources for each unit is increased to 30 turns of its original maintenance. For most units this up front cost will be 30...
Russia: Vladimir Putin
Created by JFD
RUSSIA (VLADIMIR PUTIN) Trait: Federation Treaty Cities with a Governor generate +1 Influence toward Envoys and +15% Production toward Districts. When the target of an Emergency, these cities also generate +1 Loyalty and +15% Production toward Units. Gain ...
Saph's Americas (TSL)
Created by Skylar Saphyr
A TSL map of the Americas (All sizes!) https://i.imgur.com/BtUomJA.gif https://i.imgur.com/qfRRUyR.pnghttps://i.imgur.com/P6Z8IaG.png Do you like Civ and maps? Join the Saph's Maps Discord! Please give this mod a Like if you like it! Your support is a sour...
Show all resource
Created by Lazy Dave
Show all resource, regardless of technologies. ...
Soviet Union
Created by JFD
SOVIET UNION Trait: Communist Nationalism Buildings in their Campus and Industrial Zone districts yield Culture and Tourism equal to half their intrinsic yield outputs (round down). Build these Districts 33% faster. District: Naukograd A standalone distric...
Soviet Union: Joseph Stalin
Created by JFD
SOVIET UNION (JOSEPH STALIN) Trait: Ten Victories Yields from pillaging districts are doubled and all land combat units recover 50 Hit Points upon capturing a city. Gains the T-34 unique unit when they research the Combustion technology. Unit: T-34 Soviet ...
Soviet Union: Vladimir Lenin
Created by JFD
SOVIET UNION (VLADIMIR LENIN) Trait: Proletariat Revolution +1 Great Engineer and Great Scientist Point per active Cultural, Economic, and Research Alliance (doubled at Level 3). +25% Alliance Points generation after researching the Class Struggle Civic. A...
Sukritact's Global Relations Panel
Created by sukritact
https://i.imgur.com/1UAbU2D.png Please do not integrate/borrow the UI and code from this mod without prior permission. As featured in PCGamesN One problem with Diplomacy in Civilization VI is that you never really know what anyone else is doing or what the...
Sukritact's Tourism Overview Screen
Created by sukritact
https://i.imgur.com/1UAbU2D.png Does anyone understand how Tourism works? I certainly didn't. This aims to fix that. The Tourism Overview screen allows you to better understand and keep track of your progress (and only YOUR progress, at least for now), tow...
Swift - Faster Air Animation
Created by Zegangani
Annoyed by how long it takes for Bombers to reach their Target and drop the WMD/ICBM? or basically how any Air Unit moves so slow in the Air? Look no further, I have a swift Solution for you! Makes Air-Bombers and Air-Fighers move faster when attacking. Al...
Truly Abundant Resources
Created by p0kiehl
UPDATED FOR NEW FRONTIER PASS This mod creates two new resource settings in map options called "Plentiful" and "Truly Abundant." It also adds optimizations to the game's resource placement that apply to all Resource options, not just Plentiful and Truly Ab...
TSL Europe YnAMP
Created by Fidel Casserole
Fidel Casserole's Huge Europe YnAMP https://i.imgur.com/P6Z8IaG.png An extremely detailed map of all of the entirety of Europe with a true start location.The southern regions are more mountainous, while moving north the terrain descends from the high Alps,...
YD's Better Civil Engineering
Created by Yand_Durinul
YD's Better Civil Engineering What does this Mod do? This mod changes and adds the following; Districts Aqueduct Now gives small bonuses to trade routes. Dam Now gives small bonuses to trade routes. Canal Now gives small bonuses to trade routes. Now gives ...
Yet (not) Another Maps Pack
Created by Gedemon
WARNING: MAP SIZES > ENORMOUS = LATE GAME CRASHES WITH GS PATCH Since the Gathering Storm patch, the game doesn't work with map sizes larger than "Enormous". You will get random crashes and crashes on water level change in late game on Giant & Ludicrous si...