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1) put this mod BEFORE the conflicting mod in the mod order (which mod is responsible may take some testing to determine. Worst case scenario you can test one by one If youre not sure, its probably one that affects domestic animals or graphics in general even if they dont affect domestics).
2) in the conflicting mod (i.e., not this mod) check for "creature_domestic.txt" in any of the mods subfolders.
3) Delete "creature_domestic.txt" (obvious note: don't do this if the "mod" is "vanilla_creatures".
You should be done! This is what ended up working for me. If your mod replaces domestic animals wholeheartedly, this may be an issue, but if it just makes dwarves look like Patrick or something, you should be okay.
(1) the vanilla hunting dog graphic looked too aggressive/feral, and (2) it didn't make sense that a brown puppy would become a black Doberman just because it's trained for war like it evolved from training; this game ain't pokemon lol ~Lovin' this mod.
I do know it works with Naut's, as that's the exact mod I tested removing the vanilla creatures graphic line with.