Black Mesa

Black Mesa

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Black Mesa: Vanilla+ Collection
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Description
"Good morning and welcome to the Black Mesa: Vanilla+ Collection. This collection is providing for fixes and improvements of the Black Mesa Research Facility."

This is a collection of mods I've chosen from the Workshop that fixes and improves while staying consistent with Black Mesa/Half Life 2's tone, hence Vanilla+. Gotta throw in "lore-friendly", too
As much as this is a Vanilla+ mod, it's also of my own preferences so I will add a mod here that I believe would fit into this collection's style.
Items (55)
Black Mesa Staff Revamp
Created by Vinnie
"Just another fun day at the B.M.R.F, man." The staff of Black Mesa and the HECU have some glaring issues that can show their age at times. Whether it be visually or internally, they deserve some fixes and tweaks made to them. Black Mesa Staff Revamp (BMSR...
Familiar Figures Revamp
Created by Vinnie
This is Linkin Park In the same spirit as Citizen's and Paynamia's improved Eli and Kleiner mods, this mod includes the fixes seen in both mods with the addition of improved tie physics and bodies. Credits: Citizen - Improved Eli Paynamia - Improved Kleine...
Improved Choreography
Created by Citizen⁵
DISCLAIMER: The redone animations featured in this addon may not work if you simply subscribe to it. I recommend you place it in your Custom folder for the best results. It can be found in: steamapps\workshop\content\362890\2450811685 Enhances some of the ...
Extended Captions and Dialogue
Created by Citizen⁵
***Caption changes apply to the ENGLISH language captions only!*** A similar add-on exists to improve the Spanish language captions, though - you can get it from here. My attempt at enhancing the game's subtitles with cleaner formatting and extra closed ca...
Unused Sounds Restoration (Updated!)
Updated to work with the new Black Mesa 1.5 Definitive Edition Update and now also Extended Captions and Responses! This mod Restores and enables almost all of the Unused sounds in Black Mesa! adding them along side the already used sounds in the game to p...
Soundscapes+
Created by Citizen⁵
Reworks the game's soundscapes, aka. ambient level sounds. The DSP (reverb) mode for most soundscapes is now set to automatic like in Half-Life 2, instead of the preset modes that were being used previously. This makes reverb and echo effects more accurate...
Air Raid Siren Sound Fix
Created by Citizen⁵
Fixes the air raid siren audio that plays in We've Got Hostiles, Surface Tension, and Crossfire so that there's no audible popping when the sound loops. ...
NPC Weapon Sound Fixes
Created by TheoTTG
𝐔𝐏𝐃𝐀𝐓𝐄: 𝐂𝐫𝐨𝐰𝐛𝐚𝐫 𝐂𝐨𝐥𝐥𝐞𝐜𝐭𝐢𝐯𝐞 𝐡𝐚𝐬 𝐟𝐢𝐧𝐚𝐥𝐥𝐲 𝐚𝐝𝐝𝐞𝐝 𝐚 𝐬𝐢𝐦𝐢𝐥𝐚𝐫 𝐟𝐢𝐱 𝐟𝐨𝐫 𝐭𝐡𝐞 .𝟑𝟓𝟕 𝐫𝐞𝐥𝐨𝐚𝐝 𝐢𝐧 𝟏.𝟓, 𝐛𝐮𝐭 𝐢𝐭'𝐬 𝐭𝐨𝐨 𝐥𝐨𝐧𝐠 𝐟𝐨𝐫 𝐦𝐲 𝐥𝐢𝐤𝐢𝐧𝐠, 𝐭𝐨 𝐭𝐡𝐞 𝐩𝐨𝐢𝐧𝐭 𝐰𝐡𝐞𝐫𝐞 𝐍𝐏𝐂𝐬 𝐰𝐢𝐥𝐥 𝐬𝐡𝐨𝐨𝐭 𝐰𝐡𝐢𝐥𝐞 𝐭𝐡𝐞 𝐫𝐞𝐥𝐨𝐚𝐝 𝐬𝐨𝐮𝐧𝐝 𝐢𝐬 𝐬𝐭𝐢𝐥𝐥 𝐩𝐥𝐚𝐲𝐢𝐧𝐠. 𝐓𝐡𝐞𝐫𝐞𝐟𝐨𝐫𝐞 𝐈 𝐰𝐢𝐥𝐥 𝐬𝐭𝐢𝐥𝐥 𝐢𝐧𝐜𝐥𝐮𝐝𝐞 𝐭𝐡𝐢𝐬 𝐦𝐨𝐝'𝐬 𝐯𝐞𝐫𝐬𝐢𝐨𝐧. As the ti...
Fixed "Thunderclap" Radio Conversation
Created by Citizen⁵
Adds background sound effects to the "Thunderclap" radio conversation in Surface Tension. My own take on Drunk Headcrab's Radio Fix except this one puts gunfire noise in the background of Thunderclap One's transmissions instead of helicopter noise. This is...
Zombie Fixes from Black Mesa: Blue Shift
Created by Citizen⁵
Material and model fixes to the zombie scientist and guard that were previously implemented in Black Mesa: Blue Shift. Texture colors for these zombie types are now consistent with their human counterparts, and the guard's pistol has the correct material a...
Osprey Fixes
Created by Citizen⁵
Alters the "flying" animation of skybox Ospreys to have their landing gear retracted and rotors tilted for forward flight, and to use the blurred 2D rotors like their NPC counterpart. Also adds visible pilots to the grounded Osprey in Surface Tension....
English Spelling Fixes
Created by Citizen⁵
Small fix to the Commonwealth spelling of "authorized" on several textures, as well as a mention of a "lift" on a texture you've probably never looked closely at before....
Apprehension "Maintenance Access" Door Spelling Fix
Created by Alexander
Fixes the "MAINTANENCE" typo seen in some of the Apprehension tunnel doors (also present in several custom maps). Drag the "maintdoorfix.vpk" from "\Steam\steamapps\workshop\content\362890\ 2961964382" to your custom folder if just subscribing does not wor...
Updated HEV Player + Xen
Created by Paynamia
READ THE DESCRIPTION THIS ADDON REQUIRES MANUAL INSTALLATION! This will have to be done again after updates! Changes to models other than the player model can be mounted from the workshop, and shouldn't require manual installation. About This addon replace...
Realistic Moon
Created by Jozuno
Inspired by this addon and this L4D2 addon. The default moon sprite looks very off, thanks to the glow I can't even recognize any of the moon's surface features. In addition, since I'm an astronomy nerd, the comical size of the moon also bothered me. This ...
Sentry Alternative Screens
Created by Mr. Someguy
More realistic-ish screens for the HECU Sentry Gun. Instead of more game-like terms like "READY" and "RETARGET", screens display vital information about IFF Status and small flavor details. Color theory: Blue: Blue is commonly used by the military to repre...
Classic HECU Sentry Gun
Created by Mr. Someguy
This mod replaces retail Black Mesa's HL2 style Sentry Gun with the HL1 style Sentry Gun from the mod version of Black Mesa. The retail Sentry Gun was designed to be easy to knock down, a change I personally never agreed with - this tripod style mount like...
Gibs for headcrab
Created by Monolith Fanatic
You might have noticed that there are new gibs added for headcrab in Black Mesa: Blue Shift. Headcrab now has actual gibs rather than some pyles of alien meat. Not compatible with headcrab replacements like Classic Headcrab Credits fully go to HECU Collect...
Better Abrams
A revamp of most of the tank's sound effects and particle effects along with its firing animation. Sound source credit: AiirSource Military on YT Known issues: -Occasionally the projectile may just stop moving and hover in front of the barrel. I've tried s...
May 2003 Calendar Edit
Created by thatmoodyguy
The calendar in vanilla Black Mesa says December, and this is an edit to make it May, to match the stated date of the Resonance Cascade in Laidlaw's notes, May 16th 2003. Comes with two VPKs, one with the clean calendar texture, and another with added red ...
Elite Alien Grunt Model Fix
Created by White and Birdy™
If you've played any maps using the Elite Grunt before, or tried placing one in Hammer, you've probably noticed that there's a gap in its pelvis area. This mod is a simple fix, incorporating the missing geometry from the regular Alien Grunt model. Simple a...
Enemy MP5 Muzzle Flash Fix
Created by Spaghettacus
No more Combine dark energy pulse rifle muzzle flash. CC is way too lazy to fix this thing that I managed to fix in 15 minutes without any Source editing knowledge....
Bullsquid Four Eyes Fix
Created by Pink Panther
Fixes the Bullsquid's eyes so that he doesn't have double eyes, and also frees him from inheriting material data from his Vort bretheren. Use this as you like, upload it wherever you want -- please give credit and include this readme. For a more comprehens...
Slightly Improved Underwater Shader
Created by ctwoafiveb
A personal edit I made for the underwater warping effect. Specifically, it uses the newer real-time refraction (_rt_waterrefraction) introduced in EP2, slightly increases the refract amount (.04 to .07), and changes a few other things as well. It doesn't l...
Split Monitor Fix
Created by Citizen⁵
Fix for RT monitor screens being split in two when playing at certain resolutions....
Improved MP5 World Model
Created by Citizen⁵
The MP5's blobby mess of a world model always bothered me so I made this. It replaces the default MP5 world model (both singleplayer and multiplayer versions) with a slightly lower poly version of its view model - the Glock and shotgun are a case of this a...
High-Poly Revolver Worldmodel
Created by White and Birdy™
A higher-poly worldmodel for the default revolver, based off the viewmodel, appropriately enough. Since this is based off the viewmodel, it uses the same UVs, and thus is compatible with any retextures of the first-person revolver. Yup. The skin used in th...
Zombie Grunt 4K texture + FIX
Created by SOSE
I have noticed that there is a difference between the colors of HECU soldiers and Zombie grunts, So i decided to modify zombie grunt texture to look more like HECU style. thanks to 1v4n94 for upscaling it to 4k. (BOMBER) Answer of Criticism: point of makin...
More Monitors Mod
Created by Admiral Sakai
Now with even more monitors! Adds sixteen (previously eight) randomly-selected variants to each of the three default "on" computer monitor skins in Black Mesa. Additional monitor textures by NuclearPotato....
Glowing Vortigaunt Murals
Created by Citizen⁵
Adds a luminescent glow to the Vortigaunt village murals for that Half-Life Alyx touch....
Glowing Snark Eye
Created by NOLYER
Makes Snark's eye glow. The worldmodel additionally has glowing particle attached to it, while the viewmodel does not. Compatibility Compatible with any add-on that doesn't change: Snark worldmodel. Material file "snark_diffuse.vmt", located at "materials\...
Updated Gluon Gun Worldmodel
Created by NOLYER
Replaces the Gluon Gun worldmodel with the new one made from the current viewmodel....
Cleaned-Up Lowres Concrete Texture
Created by sievaxx
One texture that shows up repeatedly throughout the game is an old relic from Half-Life 2. This mod replaces that old concrete texture with a new, faithfully recreated version. The original texture from Half-Life 2 is 512x. The one in Black Mesa is 1024x. ...
.357 MAGNUM shell fix
Created by 長崎 そよ
Now the 357 magnum shell is silver....
Gordon's Locker Revamped
Created by Citizen⁵
Replaces the MIT diploma in Gordon's locker with a legible one and replaces the baby picture with the unused picture of Gordon at Innsbruck found in the game files. Also changes the model of both to have proper lighting instead of relying on the UnlitGener...
Barney's Gib Texture Fixed
Created by TheoTTG
When Barney's Alive, His Pants Have Yellow Stripes. But When He Is Gibbed, They Are Not There. This Fixes That Problem. This Mod Was Originally Posted To GameBanana By Zeroize0, I Just Ported It Over To The Steam Workshop....
Improved Cheap Water
Created by Jimmy McBeltbuckle
I’ve always been annoyed with the atrocious looking cheap water in BM (to the point where you could legitimately say the half life 1 water looks better unironically) and wanted to change it for a long time, and so I did. This mod changes the texture of eve...
Classic Newspaper
Created by robot grandma
A super simple mod that replaces the basic newspaper texture with that of a more lore friendly version as seen in Blue Shift. Was basically playing through Black Mesa and noticed the newspaper design was identical to Half-Life 2's Newspapers and it took me...
Emergency Flare Texture Fix
Created by Citizen⁵
A simple edit to the emergency flare's texture so that only the text glows in the dark (like in the HL2 Episodes) instead of the entire flare....
Tau Cannon Sketch Fix
Created by TheoTTG
This Updates The Tau Cannon Sketch To Look Like The Steam Tau Cannon. This Mod Was Originally Posted To GameBanana By Zeroize0, I Just Ported It Over To The Steam Workshop....
Fixed Normalmaps
Created by Gunslinger ☢
This has been something that has been broken for about 10 years, entirely on accident in part due to the original texture artist that has worked on Black Mesa. Basically, the normalmaps were formatted incorrectly and were OpenGL format, this is a problem b...
Fixed Gman's Briefcase
just a simple mod that fixes gmans weird briefcase...
Cable Performance Fix [OBSOLETE ON BETA BRANCH]
Created by White and Birdy™
This bug has been fixed on the public beta branch as of the Fall 2024 update. If you've installed any amount of mods for Black Mesa using the /custom/ folder method, then chances are you're familiar with this bug. Namely, in the second map of On A Rail in ...
Updated Bullsquid Labboard Texture
Created by Snarky
Replaces c2a4x_labboard13.vtf with a new texture, made to resemble the current model of the Bullsquid in-game. Not 1x1 accurate, but close enough....
Evil pediatrician's fixed fire exit sgns
Created by Evil pediatrician
!WARNING! This mod does not work unless it is installed manually, to download this 1 - go to SteamLibrary\steamapps\workshop\content, and copy the folder 3338200147 2 - go to SteamLibrary\steamapps\common\Black Mesa\bms and paste it into the 'custom' folde...
Houndeye Model Fixes
Created by Reverse Froggy
A collection of multiple minor fixes to the normal, knockback, and explosive houndeyes as well as gibs. Most of which you probably never noticed, but I did, and it bothered me so I fixed them. This took some time so I would appreciate if you could leave a ...
Zombie Gibs for PAYNAMIA's Updated HEV
Created by Reverse Froggy
Adds the missing zombie gibs to PAYNAMIA's Updated HEV. You need the original mod installed for this to work. Requested by Zeroize0 on GameBanana. Enjoy! :3 Credits: Paynamia (obviously) ...
Remade/Improved BMS Textures (From BM:BS)
Created by LIL-PIF
"This floor is spotless! Don't you think this floor is a bit too reflective?" !ATTENTION! Simply subscribing to this might not actually work in game, so go to /362890/3370694426/ in your Steam workshop directory and put the found .vpk file into your custom...
HL2 G-Man
Created by Flaninty
In HL2, Gman has a purple tie with black buttons. the BMS team decided to make him have a black tie with yellow buttons like in HL. I though it was unnecessary so I made this Ai upscaled edition: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=19768...
Endgame Enhanced
Created by Citizen⁵
Adds some extra flair to the game's final chapter. -First-person cutscene intro -Slight rework to the camera work in G-Man's speech -Cut "Accept" cutscene restored and expanded, and now with less awkward G-Man rizz ...
HECU Scripted Dialogue Fix
Created by XRGM1267
A small fix pack that I decided to upload to the workshop now. This intends to fix the soundscripts for specific HECU scenes in On a Rail and Surface Tension. Although they are seamless and not noticeable in-game, it fixes the unmasked marines speaking wit...
Fixed Security Station Screen
Created by julian
Replaces securitystation_screens_on2.vtf with a new texture, since the original texture still shows the less detailed lobby geometry from the old mod version of Black Mesa....
Surface Tension + More Corpse Fixes
Created by Vinnie
On levels like Surface Tension, Apprehension, and Residue Processing you often come across HECU and Security Guards without any equipment but in others, they're fine. So what's the issue? Black Mesa has a system to define characters and their appearance fo...
Fixed Fire Extinguisher Signs
Created by julian
Corrects the spelling of the noun "Fire Extinguisher" on two textures....
Fixed G-Man Walk Animation
Created by Citizen⁵
Fixes the G-Man using the default male walk animation outside of scripted choreography. He now uses a blend of the default walk cycle and his "walk_moderate" anim which actually takes his briefcase into account. NOT compatible with model replacements, only...