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[WYD] SyntheticPolymerReinforcedWalls Patch
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
733.570 KB
12 Apr, 2024 @ 7:25am
26 Jul @ 8:41am
7 Change Notes ( view )

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[WYD] SyntheticPolymerReinforcedWalls Patch

In 2 collections by Monkey Magic
My Full Build [1.5]
199 items
Additions [1.5]
49 items
Description
This mod adds a new reinforced wall for the Spacer level technology. This is considered end game content. These walls are strong than all that have come before D:

This mod is dependent on my new Reinforced Walls Resumed mod, and my Synthetic Polymers mod. Subsequently that means one will also need Cloth Production Expanded, since Synthetic Polymers relies on that for the spinning wheel.

The latest in Spacer technology has brought the ability to make bulkhead quality defenses! Defend against large-scale raids, or the raging hordes of whatever DLC or modded content you desire. Only while stocks last! D:

Spacer technology Bulkead Walls
Bulkhead Walls = 10 stuff + 10 plasteel = wall of 2000hp
Bulkhead Embrasures = 8 stuff + 8 plasteel = wall of 1500hp

Now with My Own LittleBunker achievement! (requires Vanilla Achievements mod)



[ko-fi.com]

Note to Self: This is a separate mod coz it requires the technology from Synthetic Polymers. Don't try to merge them again lol


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Reinforced Walls Resumed link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3219861022

Synthetic Polymers link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3208333941

Cloth Production Expanded link:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2610910079
2 Comments
V4D4RS F1ST 10 May, 2024 @ 7:50am 
I'm currently in the process trying to slightly alter your mod for personal use, but seeing as i run rimefeller, and don't want to risk any more conflicts with polymers or just in general overclutter my UI, i'm trying to change the recipe to be essentially an = from rimefeller's own polymers.
Monkey Magic  [author] 12 Apr, 2024 @ 8:06am 
Works fine on 1.4 Hopefully works on 1.5 too, since I gave it it's own folder directions, but I haven't checked it

EDIT - Tested it on 1.5 (dev mode), it appears to work as expected