Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Items (32)
Better City States (UI)
Created by infixo
Enhanced City States screen. This mod integrates and improves the screen from the Concise UI (which I've always considered to be the best improvement of the CS window), some functionality from CQUI and adds my own improvements (spies, resources). Everythin...
Repeat Future
Created by yamada
It automatically repeats future technologies and future social systems. There is no need to click multiple times....
Faster Starting Settlers
Created by Sejick
No Longer Maintained This mod has not been updated since 2/19/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Faster Starting Settlers All starting Settlers have...
Custom Notifications
Created by qqqbbb
With this mod you get notifications when city borders expand, when city population grows, when your trade deal expires, when religion you founded becomes dominant in a city and when your religion stops being dominant. After starting a game, click notificat...
Radial Measuring Tool
Created by Zur13
Feel tired selecting the best location for your next city? Still trying to count what cities are in 6 tiles wonder effect radius? The best brand new tool for visual city location estimation and various radius related bonuses measurements is here for you on...
Better Builder Charges Tracking
Created by wltk
https://i.imgur.com/arBYwRN.png This mod can help displaying Builder's current build charges on the side of unit flag for easier tracking, so you don't have to select each Builder to check. ...
Enhanced Mod Manager
Created by FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...
Better Loading Screen (UI)
Created by infixo
New v1.9 as of 15.04 - option to turn OFF Dawn of Men speech. Displays detailed information about uniques on the loading screen. No more annoying laconic "unique unit". You can also turn off the Dawn of Men audio if you've heard it enough ;) Works with the...
Great Works Viewer
Created by Glindor
Improves the Great Works view by: Sort by building type to get similar works close to each other. Expand view to your screen size. Filter on work slot type. Themeing helper. Thanks to eudamonia and Concise UI for the Themeing helper....
Mod CN Translation/Embellishment Plus
Created by Clear8Sky
This Mod can translate other mods' text into Simplified Chinese....
Real Governor Inspector (UI)
Created by infixo
Helps managing Governors. Requires Gathering Storm. Supported languages: English, 한국어/조선말 (Korean). Russian translation German translation CivFanaticsGitHub Description Opens a window with a list of cities and information about gains provided by a governor...
Real Era Tracker (UI)
Created by infixo
New v1.4.1 as of 14.12 - 6T_GrandEras compatibility. Shows a list of historic moments not yet earned. If you are short of few points to get the Golden Age or not fall into the Dark Age this mod will help you find the possible sources of those points. Requi...
Real *Stylish* Great People
Created by Plati
Replacer of 'Real Great People' mod made by Infixo. While excellent mod, I felt like the icons for great people often were poorly made - blurry, badly cropped or just being poorly chosen images. This mod adresses that with an updated portraits. Due to auth...
Real Great People (UI)
Created by infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Tech Civic Progress Plus
Created by D
If you think it's useful, please click LIKE to let more people see it. Features Shows precise tech and civic progress in the tool tip of items on Tech and Civic Tree. (Plus Version added) Show estimated tech and civic progress after boosting (extra boost r...
Extended Policy Cards
Created by Aristos
https://i.imgur.com/ucgm4ir.png UP TO DATE WITH APRIL 2021 "NOTHING" PATCH! COMPATIBLE WITH VANILLA, RISE & FALL AND GATHERING STORM ! WORKS IN MULTIPLAYER. REQUIRES BETTER REPORT SCREEN TO SHOW EFFECTS INFORMATION !!! This mod extends the Policy Cards to ...
Better Report Screen (UI)
Created by infixo
New v7.0 as of 23.05 - Major technial redesign and several new features, improvements and fixes. Detailed information on the Change Notes tab. More information in the Report Screen. New tabs: units, deals, policies, minors. Compatibility Works with the bas...
Quick Deals
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
Zombies and barbarians can raze capitals
Created by Kovalski
You can finally play battle royal in Civilization 6 with AI opponents in zombie mod. If you are the last civ remaining, you will win with domination victory. Plese note that this mod could be used without zombie mod. It will affect only barbarians in that ...
410 Raizing Capital
Created by br410bury
Enables razing of all cities including capitals. Rise and Fall compatible....
Detailed Wonder Reminder Enhanced
Created by 榊野木乃实
Added a new panel that shows detailed building information for all Wonders, such as remaining turns of other civilizations, cities where you can build the Wonder, and more. Send a notification to alert you if another civilization start building the wonder ...
SpatialX Balloon and Drone are air units
Created by SpatialX
I always thought that the aerial warfare was too easy, and that my airstrips where always empty. I also thought that the balloon and drone could have a more offensive role, as the Ukraine War show us the offensive capabilites of drones. So with this mod, n...
SpatialX moar Anti-air
Created by SpatialX
If you ever tried to play with planes in this game, you probably know that the AI never tries to protect itself, while you're air unit's stays totaly unoposed. With this mod, I aim to make air combat more difficult by adding Anti Air values to more units, ...
Steady Relics [Cost Up]
Created by Kunsmendon
The project will add a relic to your city (the cost will increase) From Classical era its cost is near 260 Through each era the cost will increase about 40 From Information era its cost is near 510 Another Version ...
No Obsolete Wonders
Created by Angryr
Makes wonders no longer obsolete after any particular era. Mod Files Location: ..\Steam\steamapps\workshop\content\289070\1259073158...
Detailed Map Tacks
Created by wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of calculating adjacency bonuses for your districts? This mod can help you plan the placement of your districts by calculating the potential yields and adjacency bonuses on your behalf. Simply add ...
[NFP]Harvest All Resources
Created by 初梦
Harvest All Resources As the title say, you can harvest all kinds of resources which revealed in the latest version of civ6. Now, a entirely new version of the mod has been released, you can enjoy the game with the mod! P.S. "Expansion: Rise and Fall" and ...
Luxury Resource Variety
Created by p0kiehl
THIS MOD REQUIRES YOU TO HAVE EITHER: RESOURCEFUL 2 OR BOTH SUKRITACT'S RESOURCES AND CIVITAS RESOURCES Bored of only seeing a few different luxury resources on each map? Want more luxury variety on land and in the water? Luxury Resource Variety increases ...
CypRyan's Workable Outer Rings
Created by CypRyan
Adds the Frontier Town Quarter district that allows working tiles in the fourth and fifth city ring. https://i.imgur.com/VogbSSm.gif Details This isn’t a specialty district, so it doesn’t require population. Tiles in the outer ring can be worked just like ...